It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Buyant-Uhaa to Manchuria
1 mech_infantry moved from Central Mongolia to Manchuria
1 infantry moved from Jehol to Manchuria
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
8 fighters moved from 20 Sea Zone to 35 Sea Zone
2 battleships, 4 destroyers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 cruisers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 fighter and 4 tactical_bombers moved from Kwangtung to Shan State
2 tactical_bombers moved from Kwangtung to Shan State
1 bomber moved from Kwangtung to 19 Sea Zone
2 bombers moved from Kwangtung to Manchuria
1 bomber moved from 19 Sea Zone to Manchuria
1 fighter moved from 20 Sea Zone to 19 Sea Zone
7 fighters moved from 20 Sea Zone to 35 Sea Zone
8 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Buryatia to Amur
1 mech_infantry moved from Yakut S.S.R. to Amur
1 fighter moved from India to Shan State
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 3 bombers, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 harbour
Japanese roll dice for 3 bombers, 3 infantry and 1 mech_infantry in Manchuria, round 2 : 2/7 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 10 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 10 fighters and 2 infantry in Philippines, round 2 : 6/12 hits, 5.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 10 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 6 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.00 expected hits
ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 1 artillery, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 36 Sea Zone, round 2 : 4/10 hits, 4.67 expected hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hainan
Non Combat Move - Japanese
3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 9 carriers, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
4 armour, 8 infantry and 1 mech_infantry moved from India to West India
3 armour and 1 mech_infantry moved from Kweichow to Yunnan
2 fighters moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
5 tactical_bombers moved from Shan State to French Indo China
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Kweichow to Hopei
1 artillery moved from Hopei to Kweichow
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Szechwan to Yunnan
5 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
10 fighters moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Japan to Kwangsi
5 tactical_bombers moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Yunnan
3 bombers moved from Manchuria to 19 Sea Zone
3 bombers moved from 19 Sea Zone to Kwangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 infantry placed in India
1 destroyer placed in 39 Sea Zone
3 mech_infantrys placed in Kwangtung
1 destroyer and 1 submarine placed in 36 Sea Zone
1 fighter placed in 36 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 marines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 marines
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 3 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 3 infantry
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 5 tactical_bombers
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter and 5 tactical_bombers
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,2,1,4,1,4,2,3,4,3,3,3,4,4,4,3,1,3,2,4,2,3,3,3,1,5,3,1,6,5,3,5,5,1,2,6,5,4,5,5,4,1,6,5,2,3,5,5,2,6
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.67
Chinese : 0.33
Japanese : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 6 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Norway to Western Germany
1 submarine moved from 37 Sea Zone to 39 Sea Zone
7 bombers moved from Sumatra to 39 Sea Zone
2 bombers moved from Sumatra to India
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
3 bombers moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western Germany
@Karl7 is your Sub fighting or submerging in sz 35?
Interceptors for Germany?
no to both
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 6 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Norway to Western Germany
1 submarine moved from 37 Sea Zone to 39 Sea Zone
7 bombers moved from Sumatra to 39 Sea Zone
2 bombers moved from Sumatra to India
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
3 bombers moved from Norway to Western Germany
3 fighters moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 12 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 7,4,6 and causes: 17 damage to unit: factory_major
Bombing raid in Western Germany rolls: 5,5 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: factory_major = 17, airfield = 6
Battle in 39 Sea Zone
Americans attack with 7 bombers, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 7 bombers and 1 transport in 39 Sea Zone, round 2 : 3/7 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
Americans win, taking 39 Sea Zone from Neutral with 7 bombers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in India
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in India, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
Americans roll dice for 2 bombers and 1 mech_infantry in India, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in India
Americans win, taking India from Japanese, taking Malaya from Americans, taking Borneo from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 3 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 35 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 14 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 54 Sea Zone
7 bombers moved from 39 Sea Zone to Iraq
2 bombers moved from India to Persia
2 infantry moved from Persia to Iraq
1 bomber moved from Queensland to Caroline Islands
1 carrier, 1 fighter and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 10 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 10 infantry moved from 91 Sea Zone to Gibraltar
5 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to 112 Sea Zone
3 fighters moved from Western Germany to Norway
2 artilleries and 3 infantry moved from Finland to Norway
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
3 fighters placed in Western United States
1 artillery and 1 infantry placed in Norway
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 fighter placed in Norway
1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 6.
1 transport placed in 10 Sea Zone
Americans undo move 5.
1 artillery placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
British buy 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 fighter moved from Norway to Karelia
3 fighters moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Denmark
1 destroyer moved from 121 Sea Zone to 120 Sea Zone
2 artilleries, 3 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 2 marines moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Iraq to Syria
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Japanese
1 bomber moved from Caucasus to Syria
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria
Combat - British
Battle in Denmark
British attack with 2 artilleries, 5 fighters, 3 infantry and 2 marines
Germans defend with 1 aaGun and 6 infantry
AA fire in Denmark : 0/3 hits, 0,50 expected hits
British roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 artilleries, 5 fighters, 3 infantry and 2 marines in Denmark, round 2 : 6/12 hits, 4,67 expected hits
Germans roll dice for 1 aaGun and 6 infantry in Denmark, round 2 : 2/6 hits, 2,00 expected hits
1 aaGun owned by the Germans, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
British roll dice for 2 artilleries, 5 fighters, 1 infantry and 2 marines in Denmark, round 3 : 6/10 hits, 4,17 expected hits
Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 2 artilleries, 5 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Germans: 1 aaGun and 6 infantry
Battle in Karelia
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 120 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Syria
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 4 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 2 : 3/7 hits, 3,67 expected hits
Italians roll dice for 1 artillery and 4 infantry in Syria, round 2 : 0/5 hits, 1,67 expected hits
3 infantry owned by the Italians lost in Syria
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Syria, round 3 : 3/7 hits, 3,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 4 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Syria to Caucasus
1 fighter and 1 tactical_bomber moved from Syria to Caucasus
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Denmark to 112 Sea Zone
2 fighters moved from Denmark to United Kingdom
1 infantry moved from Finland to Vyborg
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
1 fighter moved from Karelia to Norway
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 infantry placed in Egypt
1 bomber and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,4,6,1,2,4,4,6,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 37 PUs (3 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -1,00
British : 1,83
Italians : -1,33
AA fire in Western Germany : : 0,00
Americans : -3,33
Japanese : -0,50
AA fire in Denmark : : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Greece to Iraq
Combat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Iraq to Greece
1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 transports moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
2 infantry moved from Normandy Bordeaux to France
3 infantry moved from France to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 37 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
ANZAC attack with 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 bomber moved from Sumatra to Iraq
2 bombers moved from Sumatra to Queensland
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
3 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to Denmark
2 fighters and 3 tactical_bombers moved from Germany to Denmark
2 fighters moved from Western Germany to Denmark
2 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Vyborg
1 bomber moved from Novgorod to Karelia
1 bomber moved from Novgorod to Karelia
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
5 armour, 2 infantry and 4 mech_infantrys moved from Timguska to Evenkiyskiy
2 armour moved from Novosibirsk to Evenkiyskiy
Combat - Germans
Battle in Evenkiyskiy
Germans attack with 8 armour, 2 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 9 infantry
Germans roll dice for 8 armour, 2 infantry and 4 mech_infantrys in Evenkiyskiy, round 2 : 5/14 hits, 5.00 expected hits
Russians roll dice for 1 aaGun and 9 infantry in Evenkiyskiy, round 2 : 0/9 hits, 3.00 expected hits
4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Evenkiyskiy
Germans roll dice for 8 armour, 2 infantry and 4 mech_infantrys in Evenkiyskiy, round 3 : 4/14 hits, 5.00 expected hits
Russians roll dice for 5 infantry in Evenkiyskiy, round 3 : 2/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Evenkiyskiy
Germans roll dice for 8 armour and 4 mech_infantrys in Evenkiyskiy, round 4 : 3/12 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Russians: 1 aaGun and 9 infantry
Casualties for Germans: 2 infantry
Battle in Karelia
Germans attack with 2 bombers and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
Germans roll dice for 2 bombers and 1 infantry in Karelia, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Karelia
Germans win, taking Karelia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 4 fighters, 4 infantry and 3 tactical_bombers
British defend with 2 artilleries, 1 infantry and 2 marines
Germans roll dice for 4 fighters, 4 infantry and 3 tactical_bombers in Denmark, round 2 : 5/11 hits, 4.67 expected hits
British roll dice for 2 artilleries, 1 infantry and 2 marines in Denmark, round 2 : 2/5 hits, 1.67 expected hits
2 marines owned by the British, 2 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries, 1 infantry and 2 marines
Battle in Vyborg
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Karelia to Western Germany
4 fighters moved from Denmark to Germany
3 tactical_bombers moved from Denmark to Western Germany
4 mech_infantrys moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Belarus to Novgorod
1 fighter moved from Vyborg to Germany
2 infantry moved from France to Western Germany
3 armour moved from Russia to Belarus
3 armour moved from Western Ukraine to Belarus
2 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Rostov to Volgograd
7 infantry moved from Germany to Western Germany
Place Units - Germans
3 fighters and 7 infantry placed in Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in France
1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -2.33
British : 0.00
Russians : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,67
Russians : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 battleships, 2 destroyers and 2 marines moved from 36 Sea Zone to 35 Sea Zone
5 fighters moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 armour, 8 infantry and 1 mech_infantry moved from West India to India
1 bomber moved from Kwangsi to 39 Sea Zone
2 bombers moved from Kwangsi to Celebes
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
5 fighters moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Yunnan to Malaya
Japanese take Malaya from UK_Pacific
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 39 Sea Zone
1 transport owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 5 fighters and 2 marines
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 2 destroyers and 5 fighters in 35 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 destroyers and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 5 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 4 armour, 8 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 4 armour, 8 infantry and 1 mech_infantry in India, round 2 : 5/13 hits, 3.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in India
Japanese destroys 14PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 4 armour, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 2 marines moved from 35 Sea Zone to Philippines
5 fighters moved from 34 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Japan
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
8 carriers, 2 cruisers, 3 destroyers and 5 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
2 armour moved from Yunnan to India
2 armour moved from Yunnan to India
2 mech_infantrys moved from Yunnan to India
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Kweichow
2 infantry and 1 mech_infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 bomber moved from 39 Sea Zone to Burma
2 bombers moved from Celebes to Philippines
Place Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Japan
Japanese undo move 4.
1 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.00
UK_Pacific : -0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 6 artilleries, 2 bombers, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 12 infantry moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
3 bombers moved from United Kingdom to Spain
4 artilleries and 4 infantry moved from Norway to Sweden
1 fighter moved from 112 Sea Zone to Sweden
1 fighter moved from Norway to Sweden
2 bombers moved from United Kingdom to Spain
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Iraq to Saudi Arabia
2 bombers moved from Persia to Saudi Arabia
1 bomber moved from Iraq to Saudi Arabia
1 infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 fighter moved from Norway to Sweden
6 bombers moved from Iraq to Saudi Arabia
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Tunisia from Italians, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chile
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Chile, round 2 : 1/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
Americans roll dice for 2 artilleries in Chile, round 3 : 1/2 hits, 0,67 expected hits
Neutral_True roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Sweden
Americans attack with 4 artilleries, 3 fighters and 4 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 4 artilleries, 3 fighters and 4 infantry in Sweden, round 2 : 5/11 hits, 4,17 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Sweden
Americans roll dice for 4 artilleries, 3 fighters and 2 infantry in Sweden, round 3 : 2/9 hits, 3,50 expected hits
Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Sweden
Americans win, taking Sweden from Neutral_True with 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Saudi Arabia
Americans attack with 9 bombers and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 9 bombers and 1 infantry in Saudi Arabia, round 2 : 4/10 hits, 6,17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0,67 expected hits
2 bombers owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 7 bombers and 1 infantry remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 2 artilleries, 5 bombers, 1 fighter and 12 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 2 artilleries, 5 bombers, 1 fighter and 12 infantry in Spain, round 2 : 5/20 hits, 6,83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 2 artilleries, 5 bombers, 1 fighter and 9 infantry in Spain, round 3 : 5/17 hits, 6,33 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries, 5 bombers, 1 fighter and 9 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
5 bombers moved from Spain to United Kingdom
1 fighter moved from Spain to Gibraltar
1 aaGun moved from Gibraltar to Spain
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 carriers, 2 destroyers and 3 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 91 Sea Zone
1 aaGun moved from Norway to Sweden
3 fighters moved from Sweden to Norway
7 bombers moved from Saudi Arabia to Caucasus
1 battleship, 10 carriers, 3 cruisers, 3 destroyers, 10 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 16 Sea Zone
1 fighter moved from Soviet Far East to British Columbia
6 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
6 artilleries and 4 infantry placed in Central United States
2 infantry and 1 mech_infantry placed in Norway
2 bombers placed in Eastern United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 34 PUs;
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Syria to Turkey
2 infantry moved from Caucasus to Turkey
5 fighters moved from Caucasus to Turkey
1 tactical_bomber moved from Caucasus to Turkey
1 bomber moved from Caucasus to Turkey
1 mech_infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 mech_infantry moved from Norway to Karelia
1 fighter moved from Norway to Karelia
1 bomber moved from United Kingdom to Karelia
Combat - British
Battle in Turkey
British attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 1 artillery, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 2 : 2/10 hits, 4,67 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2,67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Turkey, round 3 : 6/9 hits, 4,50 expected hits
Neutral_True roll dice for 6 infantry in Turkey, round 3 : 1/6 hits, 2,00 expected hits
6 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Karelia
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Karelia, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Karelia to Norway
1 bomber, 5 fighters and 1 tactical_bomber moved from Turkey to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 cruiser, 4 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Caucasus
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
3 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
2 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : -1,50
Americans : -6,67
Neutral_True : 0,00
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 94 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
3 fighters moved from Greece to 96 Sea Zone
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Greece to Rostov
1 fighter moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tunisia
Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from Rostov to Greece
3 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
1 marine moved from Southern Italy to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to Greece
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Greece
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : -0.33
Americans : 0.33
Russians : -0.33
making an edit hold on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 94 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
3 fighters moved from Greece to 96 Sea Zone
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Greece to Rostov
1 fighter moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tunisia
Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from Rostov to Greece
3 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
1 marine moved from Southern Italy to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to Greece
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Greece
Place Units - Italians
7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 3 armour and 3 mech_infantrys
EDIT: Adding units owned by Italians to Volgograd: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 3 fighters
EDIT: Adding units owned by Italians to Volgograd: 3 fighters
EDIT: Removing units owned by Italians from Volgograd: 3 fighters
EDIT: Adding units owned by Italians to Ukraine: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 bomber
EDIT: Adding units owned by Italians to Volgograd: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 3 fighters
EDIT: Adding units owned by Italians to Greece: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.50
British : -0.33
Americans : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Queensland to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
ANZAC attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
ANZAC roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Kazakhstan
retreated to Kazakhstan
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in 34 Sea Zone
ANZAC attack with 2 bombers, 1 destroyer and 4 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 2 bombers, 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 carriers moved from 54 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 bombers moved from 34 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Kazakhstan to Caucasus
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Spain
Turn Complete - French
Combat Hit Differential Summary :
Germans : 0,33
ANZAC : -2,00
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from Greece to Turkey
1 fighter and 2 tactical_bombers moved from Volgograd to Turkey
1 infantry moved from Vyborg to Finland
Germans take Finland from British
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Turkey
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Turkey, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Turkey
Germans win, taking Turkey from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
3 tactical_bombers moved from Western Germany to Southern Italy
3 fighters moved from Holland Belgium to Germany
3 mech_infantrys moved from France to Western Germany
2 artilleries moved from Western Germany to France
5 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Yugoslavia
3 armour moved from Western Germany to Yugoslavia
5 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Yugoslavia
6 armour moved from Belarus to Tambov
8 armour and 4 mech_infantrys moved from Evenkiyskiy to Novosibirsk
1 mech_infantry moved from Volgograd to Afghanistan
Germans take Afghanistan from Neutral_True
1 fighter and 2 tactical_bombers moved from Turkey to Volgograd
1 armour and 8 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
2 fighters and 8 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.33
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
3 armour and 2 mech_infantrys moved from Caucasus to Turkey
2 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
12 artilleries moved from Caucasus to Turkey
1 tactical_bomber moved from Caucasus to Rostov
2 infantry moved from Caucasus to Turkey
Combat - Russians
Battle in Turkey
Russians attack with 3 armour, 12 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 12 artilleries, 2 infantry and 2 mech_infantrys in Turkey, round 2 : 5/19 hits, 6,83 expected hits
Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Turkey
Russians win, taking Turkey from Germans with 3 armour, 12 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1,50 expected hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Iraq
1 fighter and 1 tactical_bomber moved from Rostov to Iraq
1 aaGun moved from Caucasus to Turkey
37 infantry moved from Caucasus to Turkey
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,33
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
6 armour and 3 mech_infantrys moved from India to West India
1 mech_infantry moved from Burma to West India
2 armour moved from India to West India
3 fighters moved from 35 Sea Zone to Celebes
5 fighters moved from 35 Sea Zone to Borneo
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 marine moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
3 fighters moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 infantry and 2 mech_infantrys moved from Amur to Siberia
1 tactical_bomber moved from Japan to Siberia
1 bomber moved from Philippines to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
2 infantry moved from India to West India
2 infantry moved from India to West India
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Japanese attack with 5 fighters, 1 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 1 marine in Borneo, round 2 : 2/7 hits, 3.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 5 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 8 armour, 4 infantry and 4 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 8 armour, 4 infantry and 4 mech_infantrys in West India, round 2 : 6/16 hits, 5.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 8 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siberia
Japanese attack with 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 1/6 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Americans with 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Japanese
1 bomber moved from 7 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Japan
1 tactical_bomber moved from Siberia to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 fighters moved from Celebes to 35 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
5 fighters moved from Borneo to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Burma to Philippines
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Yunnan to India
1 aaGun moved from Burma to India
4 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 armour placed in India
1 infantry and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -1.50
Americans : -0.83
UK_Pacific : -0.33
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 2 factory_minors, 2 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Norway to Germany
5 bombers moved from United Kingdom to Germany
2 fighters moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Denmark
2 transports moved from 110 Sea Zone to 105 Sea Zone
2 artilleries moved from Spain to 105 Sea Zone
2 artilleries and 2 transports moved from 105 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
7 bombers moved from Caucasus to Germany
1 artillery and 1 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
1 mech_infantry moved from Norway to Finland
2 bombers moved from Eastern United States to Normandy Bordeaux
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 bombers moved from Caroline Islands to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
Combat - Americans
Battle in Denmark
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Denmark, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Denmark
Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 4 : 0/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Denmark, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 artilleries and 1 fighter in Denmark, round 5 : 1/3 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Denmark, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark
Americans roll dice for 1 artillery and 1 fighter in Denmark, round 6 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Denmark, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 3,17 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Portugal, round 2 : 2/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Finland
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Finland, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Finland, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 6/13 hits, 6,50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Germany
Americans attack with 12 bombers and 5 fighters
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 8 fighters and 10 infantry
AA fire in Germany : 0/3 hits, 0,50 expected hits
Americans roll dice for 12 bombers and 5 fighters in Germany, round 2 : 11/17 hits, 10,50 expected hits
Germans roll dice for 1 aaGun, 8 fighters and 10 infantry in Germany, round 2 : 5/18 hits, 8,67 expected hits
1 aaGun owned by the Germans, 10 infantry owned by the Germans and 5 fighters owned by the Americans lost in Germany
Americans roll dice for 12 bombers in Germany, round 3 : 8/12 hits, 8,00 expected hits
Germans roll dice for 8 fighters in Germany, round 3 : 6/8 hits, 5,33 expected hits
8 fighters owned by the Germans and 6 bombers owned by the Americans lost in Germany
Americans win with 6 bombers remaining. Battle score for attacker is -7
Casualties for Americans: 6 bombers and 5 fighters
Casualties for Germans: 1 aaGun, 8 fighters and 10 infantry
Non Combat Move - Americans
6 bombers moved from Germany to Norway
1 aaGun moved from Sweden to Finland
2 artilleries moved from Sweden to Norway
1 artillery moved from Sweden to Finland
2 bombers moved from Normandy Bordeaux to Spain
1 infantry moved from Rio de Oro to Morocco
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Normandy Bordeaux to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Saudi Arabia to Iraq
2 bombers moved from 44 Sea Zone to Sumatra
11 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from British Columbia to 10 Sea Zone
2 transports moved from 65 Sea Zone to 11 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 carrier placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
1 infantry placed in Norway
1 factory_minor placed in Sweden
1 factory_minor placed in Spain
1 artillery, 1 infantry and 1 marine placed in Central United States
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 79 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 4 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour, 1 bomber, 5 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Caucasus to Greece
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 bomber and 1 fighter moved from Norway to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 mech_infantrys moved from Iraq to Greece
2 infantry moved from 113 Sea Zone to Germany
Combat - British
Battle in 113 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport; Americans loiter and taunt
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport in 113 Sea Zone, round 2 : 2/9 hits, 4,33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 113 Sea Zone
British win with 1 bomber, 1 cruiser, 2 destroyers, 5 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Germany
British captures 85PUs while taking Germans capital
British converts factory_major into different units
Battle in Greece
British attack with 3 armour, 1 bomber, 5 fighters, 8 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield and 2 infantry; Italians defend with 3 artilleries, 3 fighters, 3 infantry and 1 marine
British roll dice for 3 armour, 1 bomber, 5 fighters, 8 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 9/19 hits, 7,33 expected hits
Germans roll dice for 3 artilleries, 3 fighters, 5 infantry and 1 marine in Greece, round 2 : 6/12 hits, 5,00 expected hits
6 mech_infantrys owned by the British, 1 marine owned by the Italians, 2 infantry owned by the Germans, 3 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Greece
British roll dice for 3 armour, 1 bomber, 5 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 3 : 10/13 hits, 6,33 expected hits
Germans roll dice for 3 fighters in Greece, round 3 : 3/3 hits, 2,00 expected hits
2 mech_infantrys owned by the British, 3 fighters owned by the Italians and 1 armour owned by the British lost in Greece
British win, taking Germany from Germans, taking Greece from Germans with 2 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 armour and 8 mech_infantrys
Casualties for Germans: 2 infantry
Casualties for Italians: 3 artilleries, 3 fighters, 3 infantry and 1 marine
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
1 bomber, 5 fighters and 2 tactical_bombers moved from Greece to Turkey
7 artilleries and 14 infantry moved from Caucasus to Turkey
1 fighter moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Sweden
1 infantry moved from 113 Sea Zone to Sweden
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 113 Sea Zone to Sweden
2 fighters moved from 113 Sea Zone to Sweden
Place Units - British
2 artilleries and 1 fighter placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to 108 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 116 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,1,1,4,1,4,2,2,5
British collect 40 PUs (2 lost to blockades); end with 125 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 128 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
British : 3,00
Americans : -0,17
Neutral_True : 1,33
Japanese : -0,50
AA fire in Germany : : -0,50
No fucking waY!