L19 dawgoneit (L) vs AetV (X) Game 3


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            5 infantry moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            10 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Shensi, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers, 6 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 2 Sea Zone
            2 aaGuns and 1 infantry moved from British Columbia to Alaska
            2 bombers moved from Western United States to Queensland
            3 bombers and 1 fighter moved from Hawaiian Islands to Queensland
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 mech_infantry moved from Morocco to Tunisia
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 bombers and 1 infantry placed in Western United States
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            5 infantry moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            10 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Shensi, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            3 infantry moved from Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Egypt
            3 fighters moved from Gibraltar to Egypt
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
            1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            3 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Chinese : 1.17
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Baltic States
            1 armour moved from Romania to Baltic States
            1 fighter moved from Romania to Baltic States
            2 armour moved from Eastern Poland to Baltic States
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 fighter moved from Alexandria to Tunisia
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 3 armour, 1 fighter and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 5/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Tunisia
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                French defend with 2 infantry; Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
                    French roll dice for 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                 retreated to Tunisia
                French win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tunisia to Libya
            1 armour and 1 mech_infantry moved from Alexandria to Libya
            1 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Romania to Eastern Poland
            1 infantry moved from Northern Italy to Southern Italy
            1 fighter moved from Baltic States to Eastern Poland
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,67
    French : 1,00
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 7 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win with no units remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    ANZAC : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
    
        Combat - ANZAC
            Battle in Alexandria
                ANZAC attack with 1 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Alexandria, round 7 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win with no units remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -1.00
    ANZAC : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from Karelia to Novgorod
            2 bombers moved from Finland to Novgorod
            14 armour, 3 artilleries, 1 fighter, 15 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 armour moved from Romania to Belarus
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            2 bombers moved from Germany to Western Ukraine
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 artilleries, 2 bombers and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                    Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Novgorod, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits, 1,67 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Novgorod, round 3 : 2/5 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 5 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 15 armour, 3 artilleries, 1 fighter, 15 infantry, 11 mech_infantrys and 1 tactical_bomber
                Russians defend with 6 infantry
                    Germans roll dice for 15 armour, 3 artilleries, 1 fighter, 15 infantry, 11 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 13/46 hits, 14,50 expected hits
                    Russians roll dice for 6 infantry in Belarus, round 2 : 2/6 hits, 2,00 expected hits
                    6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 15 armour, 3 artilleries, 1 fighter, 13 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            2 bombers moved from Western Ukraine to Eastern Poland
            2 bombers moved from Novgorod to Eastern Poland
            3 infantry moved from Romania to Eastern Poland
            1 infantry moved from Albania to Bulgaria
            1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
            1 armour and 5 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Northern Italy to Romania
            1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 fighter moved from Southern Italy to Eastern Poland
            1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to Northern Italy
            3 aaGuns moved from Eastern Poland to Belarus
    
        Place Units - Germans
            6 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Germany
            Germans undo move 1.
            6 armour, 1 infantry and 1 mech_infantry placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Central Mongolia to Chahar
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Suiyuyan to Chahar
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Chahar
                1 infantry owned by the Russians retreated to Suiyuyan
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 2 armour, 4 artilleries, 3 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
            2 bombers moved from Kwangsi to India
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 battleship moved from 38 Sea Zone to 39 Sea Zone
            1 cruiser moved from 38 Sea Zone to 39 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 fighter moved from Kwangsi to Yunnan
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            3 artilleries and 3 infantry moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
            2 bombers moved from Kwangsi to India
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 battleship moved from 38 Sea Zone to 39 Sea Zone
            1 cruiser moved from 38 Sea Zone to 39 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 mech_infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 fighter moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in India
                Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 3/10 hits, 4,50 expected hits
                    UK_Pacific roll dice for 1 armour, 1 fighter, 5 infantry and 1 mech_infantry in India, round 2 : 2/8 hits, 3,17 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                    Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 2/8 hits, 3,83 expected hits
                    UK_Pacific roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in India, round 3 : 2/5 hits, 2,17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 4 : 2/6 hits, 3,17 expected hits
                    UK_Pacific roll dice for 1 armour, 1 fighter and 1 mech_infantry in India, round 4 : 2/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in India
                    Japanese roll dice for 2 artilleries and 2 bombers in India, round 5 : 1/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 fighter in India, round 5 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the British lost in India
                Japanese captures 10PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for British: 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
            Battle in Burma
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 2 : 1/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 artillery
            Battle in Yenisey
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 3/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
            2 bombers moved from India to French Indo China
            1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 carrier moved from 38 Sea Zone to 39 Sea Zone
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Burma to French Indo China
            1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 mech_infantry moved from Soviet Far East to Siberia
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            3 infantry placed in Kiangsu
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,33
    UK_Pacific : 0,17
    Russians : 0,67
    Japanese : -3,00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 mech_infantry moved from Alaska to 2 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 armour moved from Alaska to 2 Sea Zone
            2 bombers moved from Western United States to Alaska
            1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 25 Sea Zone to 9 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
            5 bombers moved from Queensland to 39 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 39 Sea Zone
                Americans attack with 5 bombers
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 5 bombers in 39 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 bombers owned by the Americans lost in 39 Sea Zone
                    Americans roll dice for 1 bomber in 39 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    1 bomber owned by the Americans lost in 39 Sea Zone
                Japanese win, taking Soviet Far East from Japanese with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -36
                Casualties for Americans: 5 bombers
                Casualties for Japanese: 1 carrier and 1 destroyer
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in India
    
        Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
            2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.00
    Japanese : 2.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Chahar
            10 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 mech_infantry moved from Alaska to 2 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 armour moved from Alaska to 2 Sea Zone
            2 bombers moved from Western United States to Alaska
            1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 25 Sea Zone to 9 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
            5 bombers moved from Queensland to 39 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 39 Sea Zone
                Americans attack with 5 bombers
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 5 bombers in 39 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 bombers owned by the Americans lost in 39 Sea Zone
                    Americans roll dice for 1 bomber in 39 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    1 bomber owned by the Americans lost in 39 Sea Zone
                Japanese win, taking Soviet Far East from Japanese with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -36
                Casualties for Americans: 5 bombers
                Casualties for Japanese: 1 carrier and 1 destroyer
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in India
    
        Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
            2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Chahar
            10 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from Egypt to Alexandria
            2 fighters moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Italian Somaliland to British Somaliland
            1 bomber moved from Egypt to British Somaliland
            2 fighters moved from Trans-Jordan to Iraq
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Rhodesia to Belgian Congo
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in British Somaliland
                British attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in British Somaliland, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 mech_infantry in British Somaliland, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 mech_infantry in British Somaliland, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
                British win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from British Somaliland to Egypt
            2 fighters moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from Iraq to Egypt
            1 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            2 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0.83
    Italians : 0.00
    Americans : -0.00
    Chinese : 0.50
    Neutral_Axis : -0.33
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Archangel
                  Italians take Archangel from Russians
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Baltic States to Bryansk
            1 fighter moved from Eastern Poland to Bryansk
            2 armour moved from Baltic States to Bryansk
            1 mech_infantry moved from Romania to Bessarabia
            1 armour and 1 mech_infantry moved from Libya to Tunisia
            1 fighter moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 2 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                French defend with 1 infantry; Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tunisia to Southern Italy
            2 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Bryansk to Novgorod
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    French : -0,67
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
            EDIT: Turning off Edit Mode
            1 transport placed in 54 Sea Zone
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Belarus to Smolensk
            3 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            2 tactical_bombers moved from Eastern Poland to Smolensk
            4 bombers and 3 fighters moved from Eastern Poland to Russia
            1 armour and 5 mech_infantrys moved from Poland to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Belarus to Tambov
                  Germans take Tambov from Russians
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 armour moved from Germany to 114 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Vyborg
    

    Savegame


  • @dawgoneit you haven’t posted France.
    I continued with Germany, so if you want to move with France, feel free to edit them on your Russian Go.

    Interceptors over Moscow??



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Belarus to Smolensk
            3 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            2 tactical_bombers moved from Eastern Poland to Smolensk
            4 bombers and 3 fighters moved from Eastern Poland to Russia
            1 armour and 5 mech_infantrys moved from Poland to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Belarus to Tambov
                  Germans take Tambov from Russians
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 armour moved from Germany to 114 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Vyborg
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/4 hits, 0,67 expected hits
                Bombing raid in Russia rolls: 3,6,6,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Vyborg
            Battle in Western Ukraine
                Germans attack with 1 armour, 3 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 4/10 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Vyborg from Russians, taking Western Ukraine from Russians with 1 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 4 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Smolensk to Bryansk
            4 bombers moved from Russia to Novgorod
            3 fighters moved from Russia to Bryansk
            3 aaGuns, 15 armour, 3 artilleries, 11 infantry and 8 mech_infantrys moved from Belarus to Bryansk
            3 tactical_bombers moved from Southern Italy to Bryansk
            5 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 fighter moved from Southern Italy to Western Germany
            2 artilleries and 1 infantry moved from Northern Italy to France
    
        Place Units - Germans
            5 infantry placed in Western Germany
            3 armour placed in Novgorod
            1 bomber and 1 infantry placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,6,3
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,67
    Germans : -1,83
    Russians : 1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Vologda
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Vologda to Russia
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            3 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 tactical_bomber moved from French Indo China to Shan State
            1 artillery moved from India to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 bomber and 4 fighters moved from Japan to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Chahar
            1 tactical_bomber moved from Anhwe to Chahar
            1 armour moved from Yenisey to Kansu
                  Japanese take Timguska from Russians
                  Japanese take Kansu from Chinese
            1 artillery moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 mech_infantry moved from Yunnan to Shan State
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 4 fighters
                Americans defend with 2 submarines
                    Japanese roll dice for 1 bomber, 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 tactical_bomber moved from 41 Sea Zone to Yunnan
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 bomber and 4 fighters moved from 6 Sea Zone to Japan
            2 bombers moved from French Indo China to Japan
            1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 armour, 1 infantry and 1 tactical_bomber placed in Kiangsu
            Japanese undo move 3.
            Japanese undo move 2.
            1 carrier placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 armour and 2 infantry placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : -1,00
    UK_Pacific : -0,33
    Japanese : 1,00
    

    Savegame

Suggested Topics

  • 7
  • 4
  • 22
  • 15
  • 54
  • 52
  • 86
  • 95
Axis & Allies Boardgaming Custom Painted Miniatures

92

Online

17.2k

Users

39.6k

Topics

1.7m

Posts