L19 dawgoneit (L) vs AetV (X) Game 3


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 mech_infantry moved from Alaska to 2 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 armour moved from Alaska to 2 Sea Zone
            2 bombers moved from Western United States to Alaska
            1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 25 Sea Zone to 9 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
            5 bombers moved from Queensland to 39 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 39 Sea Zone
                Americans attack with 5 bombers
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 5 bombers in 39 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 bombers owned by the Americans lost in 39 Sea Zone
                    Americans roll dice for 1 bomber in 39 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    1 bomber owned by the Americans lost in 39 Sea Zone
                Japanese win, taking Soviet Far East from Japanese with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -36
                Casualties for Americans: 5 bombers
                Casualties for Japanese: 1 carrier and 1 destroyer
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in India
    
        Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
            2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.00
    Japanese : 2.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Chahar
            10 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 mech_infantry moved from Alaska to 2 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 armour moved from Alaska to 2 Sea Zone
            2 bombers moved from Western United States to Alaska
            1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 destroyer moved from 25 Sea Zone to 9 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
            5 bombers moved from Queensland to 39 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in 39 Sea Zone
                Americans attack with 5 bombers
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 5 bombers in 39 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 bombers owned by the Americans lost in 39 Sea Zone
                    Americans roll dice for 1 bomber in 39 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    1 bomber owned by the Americans lost in 39 Sea Zone
                Japanese win, taking Soviet Far East from Japanese with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -36
                Casualties for Americans: 5 bombers
                Casualties for Japanese: 1 carrier and 1 destroyer
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in India
    
        Non Combat Move - Americans
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
            2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Suiyuyan to Chahar
            10 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 10 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            2 infantry moved from Egypt to Alexandria
            2 fighters moved from Egypt to Trans-Jordan
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Italian Somaliland to British Somaliland
            1 bomber moved from Egypt to British Somaliland
            2 fighters moved from Trans-Jordan to Iraq
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 tactical_bomber moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Rhodesia to Belgian Congo
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in British Somaliland
                British attack with 1 bomber and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in British Somaliland, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 mech_infantry in British Somaliland, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 mech_infantry in British Somaliland, round 4 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
                British win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from British Somaliland to Egypt
            2 fighters moved from Iraq to Trans-Jordan
            1 tactical_bomber moved from Iraq to Egypt
            1 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            2 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0.83
    Italians : 0.00
    Americans : -0.00
    Chinese : 0.50
    Neutral_Axis : -0.33
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Archangel
                  Italians take Archangel from Russians
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Baltic States to Bryansk
            1 fighter moved from Eastern Poland to Bryansk
            2 armour moved from Baltic States to Bryansk
            1 mech_infantry moved from Romania to Bessarabia
            1 armour and 1 mech_infantry moved from Libya to Tunisia
            1 fighter moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 2 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                French defend with 1 infantry; Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tunisia to Southern Italy
            2 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Bryansk to Novgorod
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    French : -0,67
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 54 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
            EDIT: Turning off Edit Mode
            1 transport placed in 54 Sea Zone
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Belarus to Smolensk
            3 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            2 tactical_bombers moved from Eastern Poland to Smolensk
            4 bombers and 3 fighters moved from Eastern Poland to Russia
            1 armour and 5 mech_infantrys moved from Poland to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Belarus to Tambov
                  Germans take Tambov from Russians
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 armour moved from Germany to 114 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Vyborg
    

    Savegame


  • @dawgoneit you haven’t posted France.
    I continued with Germany, so if you want to move with France, feel free to edit them on your Russian Go.

    Interceptors over Moscow??



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Belarus to Vologda
                  Germans take Vologda from Russians
            2 infantry moved from Belarus to Smolensk
            3 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            2 tactical_bombers moved from Eastern Poland to Smolensk
            4 bombers and 3 fighters moved from Eastern Poland to Russia
            1 armour and 5 mech_infantrys moved from Poland to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 mech_infantry moved from Belarus to Rostov
                  Germans take Rostov from Russians
            1 mech_infantry moved from Belarus to Tambov
                  Germans take Tambov from Russians
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 armour moved from Germany to 114 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Vyborg
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/4 hits, 0,67 expected hits
                Bombing raid in Russia rolls: 3,6,6,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Vyborg
            Battle in Western Ukraine
                Germans attack with 1 armour, 3 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 4/10 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Vyborg from Russians, taking Western Ukraine from Russians with 1 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 3 : 0/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 4 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Smolensk to Bryansk
            4 bombers moved from Russia to Novgorod
            3 fighters moved from Russia to Bryansk
            3 aaGuns, 15 armour, 3 artilleries, 11 infantry and 8 mech_infantrys moved from Belarus to Bryansk
            3 tactical_bombers moved from Southern Italy to Bryansk
            5 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 fighter moved from Southern Italy to Western Germany
            2 artilleries and 1 infantry moved from Northern Italy to France
    
        Place Units - Germans
            5 infantry placed in Western Germany
            3 armour placed in Novgorod
            1 bomber and 1 infantry placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,6,3
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,67
    Germans : -1,83
    Russians : 1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            2 fighters moved from Russia to Vologda
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            2 fighters moved from Vologda to Russia
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            3 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 tactical_bomber moved from French Indo China to Shan State
            1 artillery moved from India to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 bomber and 4 fighters moved from Japan to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Chahar
            1 tactical_bomber moved from Anhwe to Chahar
            1 armour moved from Yenisey to Kansu
                  Japanese take Timguska from Russians
                  Japanese take Kansu from Chinese
            1 artillery moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 mech_infantry moved from Yunnan to Shan State
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 4 fighters
                Americans defend with 2 submarines
                    Japanese roll dice for 1 bomber, 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 tactical_bomber moved from 41 Sea Zone to Yunnan
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 bomber and 4 fighters moved from 6 Sea Zone to Japan
            2 bombers moved from French Indo China to Japan
            1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 armour, 1 infantry and 1 tactical_bomber placed in Kiangsu
            Japanese undo move 3.
            Japanese undo move 2.
            1 carrier placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 armour and 2 infantry placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : -1,00
    UK_Pacific : -0,33
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 tactical_bomber moved from French Indo China to Shan State
            1 artillery moved from India to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 bomber and 4 fighters moved from Japan to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Chahar
            1 tactical_bomber moved from Anhwe to Chahar
            1 armour moved from Yenisey to Kansu
                  Japanese take Timguska from Russians
                  Japanese take Kansu from Chinese
            1 artillery moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 mech_infantry moved from Yunnan to Shan State
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 4 fighters
                Americans defend with 2 submarines
                    Japanese roll dice for 1 bomber, 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 tactical_bomber moved from 41 Sea Zone to Yunnan
            1 transport moved from 39 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 bomber and 4 fighters moved from 6 Sea Zone to Japan
            2 bombers moved from French Indo China to Japan
            1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 armour, 1 infantry and 1 tactical_bomber placed in Kiangsu
            Japanese undo move 3.
            Japanese undo move 2.
            1 carrier placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 armour and 2 infantry placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : -1,00
    UK_Pacific : -0,33
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 destroyers, 1 factory_minor, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            2 bombers moved from Alaska to Siberia
            1 infantry moved from Algeria to Tunisia
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            2 infantry and 2 mech_infantrys moved from 94 Sea Zone to Tunisia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 3 infantry and 2 mech_infantrys
                Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 3 infantry and 2 mech_infantrys in Tunisia, round 2 : 2/5 hits, 0.83 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Siberia
                Americans attack with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 2 bombers, 2 infantry and 1 mech_infantry in Siberia, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Siberia to Soviet Far East
            2 transports moved from 3 Sea Zone to 2 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Alaska to 2 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 destroyer moved from 9 Sea Zone to 3 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Hawaiian Islands to 3 Sea Zone
            1 fighter moved from 3 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 factory_minor placed in Alaska
            1 armour and 3 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 infantry and 1 mech_infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Americans : 1.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Hopei to Kweichow
            3 infantry moved from Hopei to Anhwe
            6 infantry moved from Hopei to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Chahar, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Chinese roll dice for 1 fighter and 6 infantry in Chahar, round 3 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.17
    Japanese : -2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 destroyers, 1 factory_minor, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            2 bombers moved from Alaska to Siberia
            1 infantry moved from Algeria to Tunisia
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            2 infantry and 2 mech_infantrys moved from 94 Sea Zone to Tunisia
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 3 infantry and 2 mech_infantrys
                Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 3 infantry and 2 mech_infantrys in Tunisia, round 2 : 2/5 hits, 0.83 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Siberia
                Americans attack with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 2 bombers, 2 infantry and 1 mech_infantry in Siberia, round 2 : 3/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Siberia
                Americans win, taking Siberia from Japanese with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Siberia to Soviet Far East
            2 transports moved from 3 Sea Zone to 2 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Alaska to 2 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
            1 destroyer moved from 9 Sea Zone to 3 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Hawaiian Islands to 3 Sea Zone
            1 fighter moved from 3 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 factory_minor placed in Alaska
            1 armour and 3 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 infantry and 1 mech_infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Hopei to Kweichow
            3 infantry moved from Hopei to Anhwe
            6 infantry moved from Hopei to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Chahar, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Chinese roll dice for 1 fighter and 6 infantry in Chahar, round 3 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Shensi
            1 infantry placed in Tsinghai
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 artillery and 4 infantry moved from Alexandria to Tobruk
            1 fighter moved from Egypt to Gibraltar
            2 infantry moved from Malaya to Shan State
    
        Combat - British
            Battle in Libya
            Battle in Tobruk
                British attack with 1 artillery and 4 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 4 infantry in Tobruk, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Libya from Italians, taking Tobruk from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                1 infantry owned by the British retreated to Malaya
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Belgian Congo to Kenya
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 infantry placed in Union of South Africa
            2 armour placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.50
    Americans : 1.83
    Chinese : -1.17
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Archangel to Urals
                  Italians take Nenetsia from Russians
                  Italians take Urals from Russians
            1 fighter moved from Novgorod to Tambov
            2 armour moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Caucasus
                  Italians take Caucasus from Russians
            1 fighter moved from Southern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Tambov
                Italians attack with 2 armour and 1 fighter
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 1 fighter in Tambov, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                    Italians roll dice for 1 armour and 1 fighter in Tambov, round 3 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Tambov to Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 artillery, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
            2 armour and 1 mech_infantry moved from Romania to Ukraine
            1 aaGun moved from Romania to Eastern Poland
            2 mech_infantrys moved from Northern Italy to Romania
            1 fighter moved from 94 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Shan State
                ANZAC attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Borneo from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            2 artilleries moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 27 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to Shan State
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Shan State
                ANZAC attack with 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win, taking Borneo from Japanese with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            2 artilleries moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 27 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
    
        Combat - French
            Battle in 125 Sea Zone
                French attack with 1 destroyer
                Germans defend with 1 submarine
                    French roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French lost in 125 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : 0.50
    French : -1.00
    ANZAC : 0.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from Novgorod to Russia
            15 armour, 3 artilleries, 3 fighters, 11 infantry, 8 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
            1 armour and 6 mech_infantrys moved from Western Ukraine to Russia
            1 mech_infantry moved from Ukraine to Russia
            1 mech_infantry moved from Rostov to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            1 bomber moved from Western Germany to Russia
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Western Germany to 96 Sea Zone
            3 armour moved from Novgorod to Vologda
            3 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 3 fighters
                British defend with 1 transport; French defend with 1 destroyer
                    Germans roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 fighter owned by the Germans lost in 96 Sea Zone
                    1 transport owned by the British lost in 96 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 5
                Casualties for Germans: 1 fighter
                Casualties for French: 1 destroyer
                Casualties for British: 1 transport
            Battle in Smolensk
                Germans attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 1 mech_infantry in Smolensk, round 2 : 0/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 3 armour in Smolensk, round 3 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 3 armour
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour in Vologda, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 3 armour in Vologda, round 3 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Russia
                Germans attack with 16 armour, 3 artilleries, 5 bombers, 3 fighters, 11 infantry, 15 mech_infantrys and 5 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 3 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 0/12 hits, 2,00 expected hits
                    Germans roll dice for 16 armour, 3 artilleries, 5 bombers, 3 fighters, 11 infantry, 15 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 21/58 hits, 22,00 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 3 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 17/49 hits, 17,83 expected hits
                    17 infantry owned by the Russians, 11 infantry owned by the Germans, 4 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 3 artilleries, 5 bombers, 3 fighters, 9 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 21/41 hits, 19,17 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 3 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 12/32 hits, 12,17 expected hits
                    2 mech_infantrys owned by the Russians, 19 infantry owned by the Russians, 3 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 5 bombers, 3 fighters and 5 tactical_bombers in Russia, round 4 : 18/29 hits, 16,17 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 2/11 hits, 5,17 expected hits
                    1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians and 2 armour owned by the Germans lost in Russia
                Germans captures 17PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 14 armour, 5 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 92
                Casualties for Germans: 2 armour, 3 artilleries, 11 infantry and 15 mech_infantrys
                Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 3 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Rostov
            2 armour moved from Eastern Poland to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            4 bombers moved from Russia to Ukraine
            3 fighters and 5 tactical_bombers moved from Russia to Rostov
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Russia to Bryansk
            2 fighters moved from 96 Sea Zone to Southern Italy
            4 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to France
            2 artilleries moved from Novgorod to Vyborg
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 tactical_bomber placed in 110 Sea Zone
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
            Germans collect 58 PUs (3 lost to blockades); end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,00
    AA fire in Russia : : -2,00
    British : 0,67
    Russians : -4,83
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame

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