scramble orders?
ok, a new game has started
may the better strategist wins
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier and 2 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 bombers moved from Western United States to 1 Sea Zone
1 bomber moved from Alaska to 1 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
Combat - Americans
Battle in 1 Sea Zone
Americans attack with 3 bombers and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers and 1 tactical_bomber in 1 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 1 Sea Zone
Americans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 bombers moved from 1 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 armour moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
2 aaGuns moved from Western United States to British Columbia
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 13 infantry moved from Shensi to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to 99 Sea Zone
2 artilleries moved from Ethiopia to 76 Sea Zone
2 artilleries and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from Egypt to Iraq
2 artilleries moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Burma to Yunnan
2 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 fighter moved from India to Yunnan
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 armour and 2 artilleries
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour and 2 artilleries in Iraq, round 2 : 0/3 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
British roll dice for 1 armour and 1 artillery in Iraq, round 3 : 0/2 hits, 0.83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Iraq
British roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Iraq, round 5 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 armour and 2 artilleries
Casualties for Neutral_Axis: 2 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Malta to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 aaGun moved from India to Burma
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 bomber moved from 99 Sea Zone to Malta
Place Units - British
2 destroyers placed in 106 Sea Zone
1 airfield placed in Gibraltar
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,5,1
UK_Pacific collect 6 PUs (6 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -0.83
Americans : 0.50
Neutral_Axis : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 115 Sea Zone
2 armour moved from Romania to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery and 1 fighter in Egypt, round 3 : 1/2 hits, 0,83 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 artillery and 1 fighter in Egypt, round 4 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Egypt
retreated to Egypt
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 115 Sea Zone
Germans loiter and taunt; Italians attack with 1 bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Italians roll dice for 1 bomber in 115 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 bomber owned by the Italians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Russians: 1 cruiser
Battle in Eastern Poland
Italians attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 fighter in Eastern Poland, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Bulgaria to Romania
2 aaGuns and 1 artillery moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter moved from Egypt to Alexandria
1 fighter moved from Eastern Poland to Romania
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -1,00
British : 0,33
Russians : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Algeria to Northern Italy
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - French
Battle in 95 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 95 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Northern Italy
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 aaGun, 1 factory_major, 1 infantry and 1 mech_infantry
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy
retreated to Northern Italy
Italians win with 1 aaGun, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to Southern France
Turn Complete - French
Combat Hit Differential Summary :
Italians : 1.00
French : -0.83
AA fire in Northern Italy : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 artilleries and 9 infantry moved from Finland to Karelia
1 bomber moved from Southern Italy to Karelia
1 bomber moved from Southern Italy to Karelia
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Poland to Baltic States
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from France to Southern France
Combat - Germans
Battle in Karelia
Germans attack with 2 artilleries, 2 bombers and 9 infantry
Russians defend with 1 armour and 8 infantry
Germans roll dice for 2 artilleries, 2 bombers and 9 infantry in Karelia, round 2 : 2/13 hits, 3,83 expected hits
Russians roll dice for 1 armour and 8 infantry in Karelia, round 2 : 4/9 hits, 3,17 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Germans roll dice for 2 artilleries, 2 bombers and 5 infantry in Karelia, round 3 : 5/9 hits, 3,17 expected hits
Russians roll dice for 1 armour and 6 infantry in Karelia, round 3 : 2/7 hits, 2,50 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Karelia, round 4 : 2/7 hits, 2,83 expected hits
Russians roll dice for 1 armour and 1 infantry in Karelia, round 4 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 7 infantry
Casualties for Russians: 1 armour and 8 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
French defend with 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
French roll dice for 1 fighter in Southern France, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
1 artillery moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from France to Northern Italy
3 aaGuns, 3 armour, 1 artillery, 11 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
10 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 bombers moved from Karelia to Finland
1 submarine moved from 124 Sea Zone to 125 Sea Zone
5 fighters and 4 tactical_bombers moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
Place Units - Germans
2 bombers placed in Western Germany
1 infantry and 2 mech_infantrys placed in Western Germany
1 armour and 3 mech_infantrys placed in Western Germany
Germans undo move 1.
2 bombers placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 1,00
French : 0,33
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Western Ukraine to Baltic States
1 submarine moved from 111 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
2 aaGuns, 2 armour, 2 artilleries, 2 fighters, 10 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 infantry moved from Kansu to Suiyuyan
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Ukraine
Russians undo move 2.
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Burma
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Sakha to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 35 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Burma : 2/9 hits, 1,50 expected hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Burma, round 2 : 6/14 hits, 7,83 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2,67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Burma, round 3 : 3/10 hits, 5,67 expected hits
UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 4 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in French Indo China
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 3 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to Kwangsi
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 artilleries moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Hunan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 bomber, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 0,50
Chinese : -1,00
UK_Pacific : 1,83
Japanese : -4,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 2 Sea Zone
2 aaGuns and 1 infantry moved from British Columbia to Alaska
2 bombers moved from Western United States to Queensland
3 bombers and 1 fighter moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 submarines moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
2 bombers and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
5 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
10 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Shensi, round 2 : 3/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 2 Sea Zone
2 aaGuns and 1 infantry moved from British Columbia to Alaska
2 bombers moved from Western United States to Queensland
3 bombers and 1 fighter moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 submarines moved from 10 Sea Zone to 25 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
2 bombers and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
5 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
10 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Shensi, round 2 : 3/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 fighter moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Burma to India
3 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Egypt
3 fighters moved from Gibraltar to Egypt
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0.17
Chinese : 1.17
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Baltic States
1 armour moved from Romania to Baltic States
1 fighter moved from Romania to Baltic States
2 armour moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Libya to Tunisia
1 fighter moved from Alexandria to Tunisia
Combat - Italians
Battle in Baltic States
Italians attack with 3 armour, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 5/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry; Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/3 hits, 1,17 expected hits
French roll dice for 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
retreated to Tunisia
French win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Alexandria to Libya
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Baltic States to Eastern Poland
Place Units - Italians
2 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 2,67
French : 1,00
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 7 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.00
ANZAC : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Alexandria, round 7 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -1.00
ANZAC : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Karelia to Novgorod
2 bombers moved from Finland to Novgorod
14 armour, 3 artilleries, 1 fighter, 15 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Belarus
1 armour moved from Romania to Belarus
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 bombers moved from Germany to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Novgorod, round 2 : 3/6 hits, 2,67 expected hits
Russians roll dice for 5 infantry in Novgorod, round 2 : 1/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Novgorod, round 3 : 2/5 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 15 armour, 3 artilleries, 1 fighter, 15 infantry, 11 mech_infantrys and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 15 armour, 3 artilleries, 1 fighter, 15 infantry, 11 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 13/46 hits, 14,50 expected hits
Russians roll dice for 6 infantry in Belarus, round 2 : 2/6 hits, 2,00 expected hits
6 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 15 armour, 3 artilleries, 1 fighter, 13 infantry, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 infantry moved from Albania to Bulgaria
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 armour and 5 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Eastern Poland
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Eastern Poland to Belarus
Place Units - Germans
6 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Germany
Germans undo move 1.
6 armour, 1 infantry and 1 mech_infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Russians retreated to Suiyuyan
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns, 2 armour, 4 artilleries, 3 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 bombers moved from Kwangsi to India
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 bombers moved from Kwangsi to India
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 3/10 hits, 4,50 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter, 5 infantry and 1 mech_infantry in India, round 2 : 2/8 hits, 3,17 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 2/8 hits, 3,83 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in India, round 3 : 2/5 hits, 2,17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 4 : 2/6 hits, 3,17 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter and 1 mech_infantry in India, round 4 : 2/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in India
Japanese roll dice for 2 artilleries and 2 bombers in India, round 5 : 1/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 fighter in India, round 5 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 fighter, 5 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
2 bombers moved from India to French Indo China
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : 2,33
UK_Pacific : 0,17
Russians : 0,67
Japanese : -3,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
2 bombers moved from Western United States to Alaska
1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 submarines moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
5 bombers moved from Queensland to 39 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in 39 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 5 bombers in 39 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 bombers owned by the Americans lost in 39 Sea Zone
Americans roll dice for 1 bomber in 39 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
1 bomber owned by the Americans lost in 39 Sea Zone
Japanese win, taking Soviet Far East from Japanese with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -36
Casualties for Americans: 5 bombers
Casualties for Japanese: 1 carrier and 1 destroyer
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in India
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.00
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Suiyuyan to Chahar
10 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
2 bombers moved from Western United States to Alaska
1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 submarines moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
5 bombers moved from Queensland to 39 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in 39 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 5 bombers in 39 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 4 bombers owned by the Americans lost in 39 Sea Zone
Americans roll dice for 1 bomber in 39 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
1 bomber owned by the Americans lost in 39 Sea Zone
Japanese win, taking Soviet Far East from Japanese with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -36
Casualties for Americans: 5 bombers
Casualties for Japanese: 1 carrier and 1 destroyer
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in India
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Suiyuyan to Chahar
10 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 2/10 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Italian Somaliland to British Somaliland
1 bomber moved from Egypt to British Somaliland
2 fighters moved from Trans-Jordan to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in British Somaliland
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in British Somaliland, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in British Somaliland, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 mech_infantry in British Somaliland, round 4 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from British Somaliland to Egypt
2 fighters moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Malaya to Shan State
Place Units - British
1 airfield placed in Trans-Jordan
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.83
Italians : 0.00
Americans : -0.00
Chinese : 0.50
Neutral_Axis : -0.33
Japanese : 2.00