I am not at my computer, but if you make a picture post of the situation i can reply shortly
L19 BM3 Giallo(x) vs 666(JWW)
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Baltic States to Bryansk 1 bomber moved from Southern Italy to Bryansk 2 fighters moved from Southern Italy to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya 2 artilleries moved from Slovakia Hungary to Eastern Poland 2 armour moved from Northern Italy to Romania Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 bomber and 2 mech_infantrys Russians defend with 3 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk Italians roll dice for 1 bomber in Bryansk, round 4 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Bryansk Russians win with no units remaining. Battle score for attacker is -17 Casualties for Italians: 1 armour, 1 bomber and 2 mech_infantrys Casualties for Russians: 3 infantry Battle in 92 Sea Zone Italians attack with 2 fighters Americans defend with 1 destroyer Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Libya Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/5 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 3 : 2/5 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from ANZAC with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 2 fighters moved from 92 Sea Zone to Southern France Place Units - Italians 3 infantry placed in Southern France 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1,50 Americans : -0,33 ANZAC : 0,33 Russians : 2,00
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TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Sumatra : 1 flag, 2 infantry 41 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport 62 Sea Zone : 1 flag Anglo Egyptian Sudan : 1 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag
Production/PUs Summary :
Germans : 43 / 57 Russians : 31 / 38 Japanese : 53 / 69 Americans : 61 / 92 Chinese : 2 / 4 British : 32 / 41 UK_Pacific : 7 / 7 Italians : 14 / 19 ANZAC : 15 / 18 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Egypt to Alexandria Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Sumatra : 1 flag, 2 infantry 41 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport 62 Sea Zone : 1 flag Alexandria : 2 infantry Anglo Egyptian Sudan : 1 infantry Normandy Bordeaux : 2 infantry Tunisia : 1 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag
Production/PUs Summary :
Germans : 43 / 57 Russians : 31 / 38 Japanese : 53 / 69 Americans : 61 / 92 Chinese : 2 / 4 British : 32 / 41 UK_Pacific : 7 / 7 Italians : 13 / 19 ANZAC : 15 / 18 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 53 PUs; Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Germany to Holland Belgium 1 armour moved from Belarus to Rostov Germans take Bryansk from Russians Germans take Rostov from Russians 1 armour and 1 mech_infantry moved from Belarus to Ukraine 1 armour and 1 mech_infantry moved from Belarus to Ukraine 1 artillery and 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 8 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Belarus to Rostov Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber British defend with 1 aaGun and 3 infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits, 3,67 expected hits Americans roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2,33 expected hits 1 aaGun owned by the British, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 3,17 expected hits Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/5 hits, 2,67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Germans and 2 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 5 infantry and 1 tactical_bomber Casualties for Americans: 2 infantry Casualties for British: 1 aaGun and 3 infantry Casualties for French: 2 infantry Battle in Holland Belgium Germans attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 4/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 8 mech_infantrys Russians defend with 2 infantry Germans roll dice for 8 mech_infantrys in Western Ukraine, round 2 : 0/8 hits, 1,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 8 mech_infantrys in Western Ukraine, round 3 : 1/8 hits, 1,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 8 mech_infantrys in Western Ukraine, round 4 : 3/8 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 8 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 5 armour and 18 mech_infantrys moved from Belarus to Rostov 1 artillery and 8 infantry moved from Novgorod to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 1 bomber moved from Holland Belgium to Western Germany 1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to Germany 1 infantry moved from Belarus to Bryansk Place Units - Germans 3 infantry placed in France 2 fighters placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00 Americans : 1,67 AA fire in Normandy Bordeaux : : -0,50 Russians : -2,00
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can you let me know which inf is on which tr in 110? I might want to change my placements
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@Giallo the 4 UK units are on two usa trannies.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 53 PUs; Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 bomber moved from Germany to Holland Belgium 1 armour moved from Belarus to Rostov Germans take Bryansk from Russians Germans take Rostov from Russians 1 armour and 1 mech_infantry moved from Belarus to Ukraine 1 armour and 1 mech_infantry moved from Belarus to Ukraine 1 artillery and 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 8 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Belarus to Rostov Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber British defend with 1 aaGun and 3 infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/10 hits, 3,67 expected hits Americans roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2,33 expected hits 1 aaGun owned by the British, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/7 hits, 3,17 expected hits Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/5 hits, 2,67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Germans and 2 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 5 infantry and 1 tactical_bomber Casualties for Americans: 2 infantry Casualties for British: 1 aaGun and 3 infantry Casualties for French: 2 infantry Battle in Holland Belgium Germans attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 4/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 8 mech_infantrys Russians defend with 2 infantry Germans roll dice for 8 mech_infantrys in Western Ukraine, round 2 : 0/8 hits, 1,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 8 mech_infantrys in Western Ukraine, round 3 : 1/8 hits, 1,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 8 mech_infantrys in Western Ukraine, round 4 : 3/8 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 8 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 5 armour and 18 mech_infantrys moved from Belarus to Rostov 1 artillery and 8 infantry moved from Novgorod to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 1 bomber moved from Holland Belgium to Western Germany 1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to Germany 1 infantry moved from Belarus to Bryansk Place Units - Germans 3 infantry placed in France 2 fighters placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun and 3 infantry EDIT: Adding units owned by Germans to Germany: 1 aaGun and 2 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00 Americans : 1,67 AA fire in Normandy Bordeaux : : -0,50 Russians : -2,00
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 bomber, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 armour and 2 mech_infantrys moved from Caucasus to Sikang 2 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 tactical_bomber moved from Russia to Sikang 1 fighter moved from Caucasus to Bryansk 2 fighters moved from Russia to Bryansk
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 bomber, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 armour and 2 mech_infantrys moved from Caucasus to Sikang 2 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 tactical_bomber moved from Russia to Sikang 1 fighter moved from Caucasus to Bryansk 2 fighters moved from Russia to Bryansk Combat - Russians Battle in Sikang Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Bryansk Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 fighters moved from Bryansk to Russia 1 infantry moved from Russia to Tambov 1 mech_infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Sikang to Novosibirsk 2 aaGuns and 16 infantry moved from Amur to Manchuria 1 infantry moved from Smolensk to Russia Place Units - Russians 1 bomber, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,6,4,6,2 Russians collect 27 PUs (3 lost to blockades); end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.33 Japanese : 0.17
Territory Summary for Russians :
Korea : 1 flag, 1 infantry Manchuria : 2 aaGuns and 17 infantry Sikang : 1 armour and 1 mech_infantry Bryansk : 1 infantry Russia : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 69 infantry and 3 mech_infantrys Tambov : 1 infantry Novosibirsk : 1 tactical_bomber Vologda : 3 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Caucasus : 1 mech_infantry 125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 59 Russians : 30 / 36 Japanese : 46 / 69 Americans : 59 / 92 Chinese : 6 / 4 British : 32 / 41 UK_Pacific : 7 / 7 Italians : 13 / 19 ANZAC : 15 / 18 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra 1 bomber moved from French Indo China to Sumatra 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 bomber moved from Anhwe to Sikang 1 tactical_bomber moved from Anhwe to Sikang 1 mech_infantry moved from Yunnan to Szechwan 2 mech_infantrys moved from Szechwan to Sikang 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 75 Sea Zone to 41 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 3/5 hits, 2,17 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Sikang Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 0/4 hits, 1,50 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0,83 expected hits 2 mech_infantrys owned by the Japanese lost in Sikang retreated to Sikang Chinese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 mech_infantrys Battle in Korea Japanese attack with 4 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Korea to 6 Sea Zone 2 fighters moved from Korea to Japan 1 artillery and 2 infantry moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 bomber moved from Sumatra to Siam 1 artillery moved from French Indo China to Siam 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 41 Sea Zone 2 battleships, 4 carriers, 2 cruisers and 2 submarines moved from 45 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sikang to Szechwan 1 bomber moved from Sikang to Anhwe 1 mech_infantry moved from Hunan to Anhwe 1 artillery moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Kweichow Place Units - Japanese 3 artilleries placed in French Indo China 3 infantry placed in Shantung 3 mech_infantrys placed in Kwangtung 3 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1,00 Americans : 0,33 Chinese : 1,17 Russians : 0,67 Japanese : 0,50
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Queensland to Java 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to New Guinea 2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry and 1 marine moved from 46 Sea Zone to New Guinea 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Queensland to Java 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to New Guinea 2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry and 1 marine moved from 46 Sea Zone to New Guinea 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport in 45 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Battle in New Guinea Americans attack with 3 fighters, 2 infantry and 1 marine Japanese defend with 1 marine Americans roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 fighters, 2 infantry and 1 marine in New Guinea, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in New Guinea Americans win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Normandy Bordeaux Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Java Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 45 Sea Zone 3 fighters moved from New Guinea to 45 Sea Zone 1 bomber moved from Java to Northern Territory 1 tactical_bomber moved from 55 Sea Zone to Northern Territory 2 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 90 Sea Zone 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 90 Sea Zone to 101 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 transport placed in 10 Sea Zone Americans undo move 1. 2 transports placed in 101 Sea Zone 6 infantry placed in Eastern United States 2 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Americans undo move 4. 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.67 Japanese : -1.33
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@Giallo can’t seem to post files…
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Queensland to Java 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to New Guinea 2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone 2 infantry and 1 marine moved from 46 Sea Zone to New Guinea 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport in 45 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Dutch New Guinea Battle in New Guinea Americans attack with 3 fighters, 2 infantry and 1 marine Japanese defend with 1 marine Americans roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 fighters, 2 infantry and 1 marine in New Guinea, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in New Guinea Americans win, taking Dutch New Guinea from Japanese, taking New Guinea from Japanese with 3 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Normandy Bordeaux Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Java Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 45 Sea Zone 3 fighters moved from New Guinea to 45 Sea Zone 1 bomber moved from Java to Northern Territory 1 tactical_bomber moved from 55 Sea Zone to Northern Territory 2 fighters moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 transport moved from 91 Sea Zone to 90 Sea Zone 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 90 Sea Zone to 101 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 transport placed in 10 Sea Zone Americans undo move 1. 2 transports placed in 101 Sea Zone 6 infantry placed in Eastern United States 2 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Americans undo move 4. 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 125 Sea Zone: 1 transport EDIT: Adding units owned by British to 125 Sea Zone: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to Shan State 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Shan State 1 fighter moved from India to Yunnan Combat - British Battle in Shan State British attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 fighter moved from Shan State to India 2 infantry moved from India to Burma 1 mech_infantry moved from Eastern Persia to India 1 artillery moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 4 infantry moved from Egypt to Trans-Jordan 1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 125 Sea Zone to 110 Sea Zone Place Units - British 3 submarines placed in 81 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Changing ownership of Norway from Germans to British EDIT: Adding units owned by British to Norway: 1 infantry and 1 mech_infantry EDIT: Removing units owned by British from 125 Sea Zone: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 125 Sea Zone: 1 transport EDIT: Changing PUs for British from 41 to 44 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : 1.17 Americans : 0.67 Japanese : -1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 1 mech_infantry Kansu : 1 infantry Tsinghai : 1 infantry Sikang : 1 infantry Shan State : 1 infantry and 1 mech_infantry Burma : 2 infantry India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry, 2 mech_infantrys and 1 tactical_bomber Queensland : 2 fighters Northern Territory : 1 bomber and 1 tactical_bomber New Guinea : 2 infantry and 1 marine Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield Dutch New Guinea : 1 flag, 1 artillery and 1 infantry 46 Sea Zone : 1 cruiser and 1 transport 45 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 transport 26 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 2 carriers and 1 destroyer 55 Sea Zone : 1 submarine Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 artillery and 5 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 infantry United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry Morocco : 3 infantry and 1 mech_infantry Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry Tunisia : 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys Norway : 1 flag, 1 infantry and 1 mech_infantry Holland Belgium : 1 flag 125 Sea Zone : 1 flag, 1 transport 96 Sea Zone : 1 destroyer 106 Sea Zone : 1 flag Iraq : 1 flag, 2 artilleries and 2 infantry Eastern Persia : 1 flag, 1 armour and 1 artillery 101 Sea Zone : 3 transports 81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 transport Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag 91 Sea Zone : 1 carrier, 2 fighters and 2 transports 110 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 5 transports
Production/PUs Summary :
Germans : 44 / 59 Russians : 27 / 36 Japanese : 56 / 66 Americans : 57 / 92 Chinese : 7 / 7 British : 35 / 44 UK_Pacific : 7 / 7 Italians : 13 / 19 ANZAC : 11 / 18 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Romania to Ukraine 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 2 fighters and 3 infantry moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits 1 fighter owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits
Combat Hit Differential Summary :
Italians : 0,33 AA fire in Normandy Bordeaux : : 0,50
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2 hits in normandy
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@Giallo OOL, 1 aa, all brit INF, then mech, then art, AA, 2 usa inf and fgt last
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Romania to Ukraine 1 artillery moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 2 fighters and 3 infantry moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits 1 fighter owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1,67 expected hits Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3,33 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 1 aaGun, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for Italians: 1 fighter and 3 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 3 infantry placed in Southern France Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,33 Americans : -0,33 AA fire in Normandy Bordeaux : : 0,50