can you post a map - and what engine version you use?
L19 BM3 Giallo(x) vs 666(JWW)
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@Giallo well that couldn’t have gone much worse…glad you didn’t scramble.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine; Remaining resources: 5 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Malta 1 artillery and 1 infantry moved from Libya to Tunisia 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 infantry moved from Tobruk to Libya 1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland Combat - Italians Battle in 93 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone 1 transport owned by the British lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 27 Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 transport Battle in Italian Somaliland Italians attack with 1 artillery and 2 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Italian Somaliland, round 4 : 1/3 hits, 0,83 expected hits British roll dice for 1 artillery in Italian Somaliland, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Italian Somaliland Italians win, taking Italian Somaliland from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 3/4 hits, 1,50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for French: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 2/3 hits, 1,17 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Malta Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry AA fire in Malta : 0/1 hits, 0,17 expected hits Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Malta, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 2/3 hits, 1,17 expected hits 1 aaGun owned by the British, 1 bomber owned by the British and 2 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 3 : 0/3 hits, 1,33 expected hits British roll dice for 1 fighter and 1 infantry in Malta, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery and 1 bomber in Malta, round 4 : 0/2 hits, 1,00 expected hits British roll dice for 1 fighter and 1 infantry in Malta, round 4 : 2/2 hits, 1,00 expected hits 1 bomber owned by the Italians and 1 artillery owned by the Italians lost in Malta British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 artillery, 1 bomber and 3 infantry Casualties for British: 1 aaGun and 1 bomber Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 armour moved from Albania to Slovakia Hungary 2 infantry moved from Albania to Bulgaria 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 marine placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Italians collect 12 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : -3,50 British : 0,83 French : -0,17 AA fire in Malta : : -0,17
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@666 said in L19 BM3 Giallo(x) vs 666(JWW):
@Giallo well that couldn’t have gone much worse…glad you didn’t scramble
indeed!
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TripleA Move Summary: ANZAC round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 62 Sea Zone to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33
Territory Summary for ANZAC :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry 62 Sea Zone : 1 flag, 1 cruiser and 1 transport Alexandria : 1 infantry Anglo Egyptian Sudan : 1 infantry
Production/PUs Summary :
Germans : 41 / 72 Russians : 37 / 38 Japanese : 38 / 44 Americans : 50 / 75 Chinese : 11 / 14 British : 28 / 34 UK_Pacific : 10 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 62 Sea Zone to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33
Territory Summary for ANZAC and French :
Malaya : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry 62 Sea Zone : 1 flag, 1 cruiser and 1 transport Trans-Jordan : 1 infantry Alexandria : 1 infantry United Kingdom : 2 infantry Anglo Egyptian Sudan : 1 infantry French Central Africa : 1 infantry Algeria : 2 infantry 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 72 Russians : 37 / 38 Japanese : 38 / 44 Americans : 50 / 75 Chinese : 11 / 14 British : 28 / 34 UK_Pacific : 10 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 2 armour moved from Yugoslavia to Greece 1 bomber moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to Greece 3 infantry moved from Bulgaria to Greece Combat - Germans Battle in Greece Germans attack with 2 armour, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 2 armour, 1 bomber and 3 infantry in Greece, round 2 : 2/6 hits, 2,17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 2 armour, 1 bomber and 2 infantry in Greece, round 3 : 1/5 hits, 2,00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 2 armour and 1 bomber in Greece, round 4 : 2/3 hits, 1,67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in 97 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 carrier and 1 cruiser Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Germans lost in 97 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier and 1 cruiser Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 bomber moved from Greece to Western Germany 2 infantry moved from Bulgaria to Romania 2 artilleries and 5 infantry moved from Yugoslavia to Romania 1 armour moved from Normandy Bordeaux to Western Germany 5 armour and 3 mech_infantrys moved from France to Germany 7 artilleries moved from Germany to Poland 1 artillery moved from Normandy Bordeaux to France 2 artilleries moved from France to Western Germany 2 infantry moved from Norway to Finland Place Units - Germans 10 artilleries placed in Germany 8 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -3,17 British : 0,33 Neutral_Allies : 0,67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Amur to Buryatia 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine 6 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Baltic States 7 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Buryatia : 2 aaGuns and 18 infantry Belarus : 2 aaGuns, 1 artillery and 18 infantry Baltic States : 1 infantry Bryansk : 6 infantry Russia : 1 airfield, 1 factory_major and 6 infantry Ukraine : 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber Western Ukraine : 2 aaGuns, 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry 125 Sea Zone : 1 submarine 113 Sea Zone : 1 submarine 114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 38 / 44 Americans : 50 / 75 Chinese : 11 / 14 British : 28 / 34 UK_Pacific : 10 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 2 factory_minors and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Philippines to 35 Sea Zone 2 infantry moved from French Indo China to Yunnan 2 bombers moved from Kwangsi to Chahar 1 artillery and 2 infantry moved from Anhwe to Hunan 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam Combat - Japanese Battle in Aleutian Islands Battle in Sumatra Battle in Guam Battle in Hunan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Guam from Americans, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 3 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/10 hits, 5,00 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 3 : 2/8 hits, 4,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 3,00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 0/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 2 bombers moved from Chahar to Kwangtung 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun, 2 artilleries and 11 infantry moved from Manchuria to Jehol Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese : 2,33 UK_Pacific : -0,67 Japanese : -7,33
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TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Johnston Island : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 cruiser and 1 transport 10 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys Morocco : 1 armour and 1 infantry 101 Sea Zone : 1 transport 91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 50 / 53 Americans : 50 / 65 Chinese : 7 / 14 British : 28 / 34 UK_Pacific : 6 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : 1.33
Territory Summary for Chinese :
Shensi : 2 artilleries, 1 fighter and 2 infantry Kweichow : 1 infantry Hopei : 1 infantry
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 48 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 28 / 34 UK_Pacific : 6 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 cruiser, 1 destroyer and 2 transports British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone British roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone 2 transports owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 26 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports Battle in Shan State British attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to India 1 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : 1.17 Italians : -0.33 Chinese : -0.83 Japanese : 1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 artilleries, 1 fighter and 2 infantry Yunnan : 1 infantry Kweichow : 1 infantry Hopei : 1 infantry Shan State : 1 mech_infantry India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry Queensland : 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Johnston Island : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 cruiser and 1 transport 10 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys Belgian Congo : 2 infantry Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Trans-Jordan : 1 artillery and 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Scotland : 1 airfield Malta : 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Morocco : 2 armour and 2 infantry 106 Sea Zone : 1 flag, 1 destroyer and 1 transport 97 Sea Zone : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 transport 71 Sea Zone : 1 transport Persia : 1 flag, 3 infantry 98 Sea Zone : 1 cruiser and 1 destroyer 91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 30 / 36 UK_Pacific : 7 / 9 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 infantry moved from Libya to Tunisia 2 infantry moved from Bulgaria to Romania 1 armour moved from Southern France to Greater Southern Germany 2 artilleries moved from Southern France to Northern Italy Combat - Italians Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Greece Place Units - Italians 2 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : -0,33
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@Giallo sorry been on vacation, will try to get a move in this week
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TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry 54 Sea Zone : 1 cruiser and 1 transport 62 Sea Zone : 1 flag Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 29 / 36 UK_Pacific : 7 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry 54 Sea Zone : 1 cruiser and 1 transport 62 Sea Zone : 1 flag Egypt : 1 infantry United Kingdom : 2 infantry French Equatorial Africa : 1 infantry Algeria : 2 infantry Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag, 1 infantry 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 29 / 36 UK_Pacific : 7 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0