GL & HF.
L19 BM3 Giallo(x) vs 666(JWW)
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 destroyer, 2 factory_minors and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Philippines to 35 Sea Zone 2 infantry moved from French Indo China to Yunnan 2 bombers moved from Kwangsi to Chahar 1 artillery and 2 infantry moved from Anhwe to Hunan 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam Combat - Japanese Battle in Aleutian Islands Battle in Sumatra Battle in Guam Battle in Hunan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Aleutian Islands from Americans, taking Sumatra from Dutch, taking Guam from Americans, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 3 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/10 hits, 5,00 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 3 : 2/8 hits, 4,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits, 3,00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 0/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 2 bombers moved from Chahar to Kwangtung 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun, 2 artilleries and 11 infantry moved from Manchuria to Jehol Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese : 2,33 UK_Pacific : -0,67 Japanese : -7,33
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TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Johnston Island : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 cruiser and 1 transport 10 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys Morocco : 1 armour and 1 infantry 101 Sea Zone : 1 transport 91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 50 / 53 Americans : 50 / 65 Chinese : 7 / 14 British : 28 / 34 UK_Pacific : 6 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : 1.33
Territory Summary for Chinese :
Shensi : 2 artilleries, 1 fighter and 2 infantry Kweichow : 1 infantry Hopei : 1 infantry
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 48 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 28 / 34 UK_Pacific : 6 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 cruiser, 1 destroyer and 2 transports British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone British roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone 2 transports owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 26 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports Battle in Shan State British attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to India 1 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : 1.17 Italians : -0.33 Chinese : -0.83 Japanese : 1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 artilleries, 1 fighter and 2 infantry Yunnan : 1 infantry Kweichow : 1 infantry Hopei : 1 infantry Shan State : 1 mech_infantry India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry Queensland : 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Johnston Island : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 cruiser and 1 transport 10 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys Belgian Congo : 2 infantry Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Trans-Jordan : 1 artillery and 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Scotland : 1 airfield Malta : 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Morocco : 2 armour and 2 infantry 106 Sea Zone : 1 flag, 1 destroyer and 1 transport 97 Sea Zone : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 transport 71 Sea Zone : 1 transport Persia : 1 flag, 3 infantry 98 Sea Zone : 1 cruiser and 1 destroyer 91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 30 / 36 UK_Pacific : 7 / 9 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 infantry moved from Libya to Tunisia 2 infantry moved from Bulgaria to Romania 1 armour moved from Southern France to Greater Southern Germany 2 artilleries moved from Southern France to Northern Italy Combat - Italians Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Greece Place Units - Italians 2 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : -0,33
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@Giallo sorry been on vacation, will try to get a move in this week
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TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry 54 Sea Zone : 1 cruiser and 1 transport 62 Sea Zone : 1 flag Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 29 / 36 UK_Pacific : 7 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry 54 Sea Zone : 1 cruiser and 1 transport 62 Sea Zone : 1 flag Egypt : 1 infantry United Kingdom : 2 infantry French Equatorial Africa : 1 infantry Algeria : 2 infantry Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag, 1 infantry 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 29 / 36 UK_Pacific : 7 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Greece to Romania 10 artilleries moved from Germany to Poland 5 armour and 3 mech_infantrys moved from Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 7 mech_infantrys moved from Western Germany to Germany Non Combat Move - Germans 1 aaGun moved from Western Germany to France 1 artillery moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany Place Units - Germans 2 infantry placed in France 1 submarine placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 10 mech_infantrys placed in Western Germany Germans undo move 3. 5 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery EDIT: Adding units owned by Germans to Finland: 1 artillery EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 6 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Russia to Bryansk 5 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Belarus 2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus 2 fighters and 1 tactical_bomber moved from Ukraine to Belarus 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Belarus : 2 aaGuns, 2 armour, 1 artillery, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber Baltic States : 1 infantry Bryansk : 6 infantry Eastern Poland : 1 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 2 aaGuns, 2 artilleries and 22 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor and 1 harbour 125 Sea Zone : 1 submarine 114 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 43 / 54 Russians : 37 / 37 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 29 / 36 UK_Pacific : 7 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Hunan to Yunnan 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Hunan to Yunnan 1 artillery moved from Malaya to Shan State 1 armour moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from Kwangtung to Kweichow 1 bomber moved from Kwangtung to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Java Battle in Celebes Battle in Burma Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Burma from UK_Pacific, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 battleship and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 fighters moved from French Indo China to 44 Sea Zone 1 carrier and 1 fighter moved from 41 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to French Indo China 1 fighter moved from French Indo China to 44 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 bombers moved from Kweichow to French Indo China Place Units - Japanese 1 airfield, 1 harbour and 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 58 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -0,67 UK_Pacific : 0,67 Japanese : 0,67
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 38 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands 2 fighters moved from 10 Sea Zone to Aleutian Islands 1 carrier moved from 10 Sea Zone to 8 Sea Zone
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 38 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands 2 fighters moved from 10 Sea Zone to Aleutian Islands 1 carrier moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in 38 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Guam Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Sumatra from Japanese, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Aleutian Islands Americans attack with 2 fighters, 2 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 marine in Aleutian Islands, round 2 : 3/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from 38 Sea Zone to India 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Aleutian Islands to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from Morocco to Algeria 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 bomber and 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.83 Japanese : -0.67
Territory Summary for Americans :
India : 1 bomber Queensland : 2 artilleries, 2 infantry and 1 tactical_bomber Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Aleutian Islands : 2 infantry and 1 marine Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield Sumatra : 1 flag, 1 infantry 41 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 1 carrier 8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys Algeria : 1 armour and 1 infantry 86 Sea Zone : 2 transports 92 Sea Zone : 1 carrier, 1 destroyer and 1 fighter 101 Sea Zone : 1 carrier Brazil : 1 flag, 3 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 43 / 54 Russians : 37 / 37 Japanese : 54 / 68 Americans : 56 / 82 Chinese : 7 / 12 British : 29 / 36 UK_Pacific : 5 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 1 infantry moved from Shensi to Kweichow
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.00
Territory Summary for Chinese :
Shensi : 1 artillery, 1 fighter and 3 infantry Suiyuyan : 1 infantry Kweichow : 1 artillery and 1 infantry Szechwan : 1 infantry
Production/PUs Summary :
Germans : 43 / 54 Russians : 37 / 37 Japanese : 53 / 68 Americans : 56 / 82 Chinese : 8 / 8 British : 29 / 36 UK_Pacific : 5 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 2 infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 infantry moved from Persia to Iraq 1 armour moved from Egypt to Kenya 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to British Somaliland 1 infantry moved from Persia to Iraq