kill ships and french Ftr
2018 Playoffs Adam (Allies) vs Farmboy (Axis) BM
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Egypt to Trans-Jordan 1 bomber moved from French Central Africa to Trans-Jordan Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Norway Battle in 55 Sea Zone Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Norway from Germans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Trans-Jordan Americans attack with 1 armour and 1 bomber Germans defend with 5 fighters, 1 marine and 4 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 9 artilleries, 10 infantry and 3 marines AA fire in Trans-Jordan : 0/1 hits, 0.17 expected hits Americans roll dice for 1 armour and 1 bomber in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17 Americans : 2.50 AA fire in Trans-Jordan : : -0.17 Japanese : -0.67
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1 hit in TJ, OOL?
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@Adam514 Italy inf
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery, 6 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 fighter moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British
Combat Hit Differential Summary :
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Scramble in TJ?
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@Adam514 I’m only on my phone right now. I hope to get a chance to check in 15 min. Out of curiosity, what are the odds on the battle if I don’t scramble
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Odds are 40%.
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@Adam514 No scramble.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Egypt to Trans-Jordan 1 bomber moved from French Central Africa to Trans-Jordan Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Norway Battle in 55 Sea Zone Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Norway from Germans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Trans-Jordan Americans attack with 1 armour and 1 bomber Germans defend with 5 fighters, 1 marine and 4 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 9 artilleries, 10 infantry and 3 marines AA fire in Trans-Jordan : 0/1 hits, 0.17 expected hits Americans roll dice for 1 armour and 1 bomber in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 aaGun, 9 artilleries, 5 fighters, 10 infantry, 4 marines and 4 tactical_bombers in Trans-Jordan, round 2 : 13/32 hits, 13.00 expected hits 1 armour owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan Italians win with 1 aaGun, 9 artilleries, 5 fighters, 9 infantry, 4 marines and 4 tactical_bombers remaining. Battle score for attacker is -15 Casualties for Americans: 1 armour and 1 bomber Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 artillery, 2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway 2 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 destroyer and 1 submarine moved from 65 Sea Zone to 85 Sea Zone 4 submarines moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 mech_infantry moved from Western United States to Central United States 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Queensland 6 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 artillery and 2 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Szechwan 13 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Kweichow, round 2 : 0/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 13 infantry in Kweichow, round 3 : 1/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Chahar to Hopei 1 fighter moved from Szechwan to Hopei Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery, 6 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 fighter moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Trans-Jordan British attack with 3 artilleries, 1 bomber, 8 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 5 fighters, 1 marine and 4 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 9 artilleries, 9 infantry and 3 marines AA fire in Trans-Jordan : 3/3 hits, 0.50 expected hits 3 fighters owned by the British lost in Trans-Jordan British roll dice for 3 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 3 artilleries, 1 bomber, 5 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 9/31 hits, 8.83 expected hits Italians roll dice for 1 aaGun, 9 artilleries, 5 fighters, 9 infantry, 4 marines and 4 tactical_bombers in Trans-Jordan, round 2 : 11/31 hits, 12.67 expected hits 1 aaGun owned by the Italians, 9 infantry owned by the Italians and 11 infantry owned by the British lost in Trans-Jordan 3 artilleries, 6 infantry and 4 mech_infantrys retreated to Iraq Italians win with 9 artilleries, 5 fighters, 4 marines and 4 tactical_bombers remaining. Battle score for attacker is -31 Casualties for British: 3 fighters and 11 infantry Casualties for Italians: 1 aaGun and 9 infantry Non Combat Move - British 2 aaGuns moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 bomber, 4 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 aaGun, 6 artilleries and 10 infantry moved from West India to Eastern Persia 1 aaGun, 1 artillery and 12 infantry moved from India to West India 1 fighter moved from Holland Belgium to Norway 1 infantry moved from 112 Sea Zone to Norway 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5,3,5,6,4,5,4 British collect 36 PUs (2 lost to blockades); end with 36 PUs Place Units - UK_Pacific 1 infantry placed in India 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Germans : 0.33 Italians : -1.67 British : 1.83 AA fire in Western Germany : : -0.17 Americans : 2.50 Chinese : -1.17 AA fire in Trans-Jordan : : 2.33 Japanese : -0.67
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woah. That AA was very very
lucky -
From a certain point of view ;).
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@Adam514 LOL.
Also a headsup that I probably won’t get much chance to play until Wednesday. Might still get the odd turn in hopefully.
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Sounds good.
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Interesting game. I can’t see a bid. Is that right?
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No bid indeed.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Alexandria to Egypt Italians take Egypt from British Combat - Italians Non Combat Move - Italians 3 marines moved from Trans-Jordan to 98 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to Western Germany 2 mech_infantrys moved from Slovakia Hungary to Belarus 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Alexandria to Egypt 9 artilleries moved from Trans-Jordan to Egypt 4 transports moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 1 fighter moved from 98 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 fighter moved from Southern Italy to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 3 marines moved from 95 Sea Zone to Northern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy 8 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from India to West India 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 bomber moved from Germany to Archangel 1 bomber moved from Germany to Bessarabia 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 infantry moved from Southern France to Normandy Bordeaux Germans take Normandy Bordeaux from British 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Gibraltar to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 92 Sea Zone to 81 Sea Zone 1 fighter moved from Gibraltar to 81 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 5 fighters and 4 tactical_bombers moved from Trans-Jordan to 81 Sea Zone 3 armour, 1 artillery and 4 infantry moved from Belarus to Smolensk Combat - Germans Battle in Bessarabia Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 3 armour, 1 artillery and 4 infantry Russians defend with 1 aaGun and 5 infantry Germans roll dice for 3 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 aaGun and 5 infantry in Smolensk, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk 1 artillery owned by the Germans, 3 infantry owned by the Germans and 3 armour owned by the Germans retreated to Belarus Russians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in 81 Sea Zone Germans attack with 1 carrier, 1 cruiser, 6 fighters and 5 tactical_bombers British defend with 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 2 transports; French defend with 1 fighter Germans roll dice for 1 carrier, 1 cruiser, 6 fighters and 5 tactical_bombers in 81 Sea Zone, round 2 : 9/12 hits, 6.83 expected hits British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 2 transports in 81 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits 3 destroyers owned by the British, 3 cruisers owned by the British, 1 carrier owned by the Germans, 1 fighter owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 81 Sea Zone Germans roll dice for 6 fighters and 5 tactical_bombers in 81 Sea Zone, round 3 : 4/11 hits, 6.33 expected hits British roll dice for 1 fighter and 2 transports in 81 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 2 transports owned by the British and 1 fighter owned by the French lost in 81 Sea Zone Germans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 82 Casualties for Germans: 1 carrier and 1 cruiser Casualties for British: 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 2 transports Casualties for French: 1 fighter Non Combat Move - Germans 1 fighter and 1 tactical_bomber could not land in 81 Sea Zone and were removed 5 fighters and 4 tactical_bombers moved from 81 Sea Zone to Southern Italy 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 84 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to 91 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 5 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Bessarabia to Germany 1 bomber moved from Archangel to Novgorod 1 artillery moved from Novgorod to Belarus 2 armour and 2 mech_infantrys moved from Vyborg to Belarus 1 armour and 1 mech_infantry moved from Vyborg to Novgorod 1 marine moved from Trans-Jordan to Egypt 1 armour and 4 mech_infantrys moved from Western Germany to Slovakia Hungary 1 armour and 1 mech_infantry moved from Novgorod to Belarus Place Units - Germans 3 artilleries placed in Novgorod 7 infantry placed in Western Germany 9 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -2.17 Russians : -0.33
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made a casualty error in 81. I should have taken two fighters and a tac as casualties instead of the surface ships. I had made choices based on an assumption of a different dice role and didn’t think in the moment.
I’m fine to leave it as is and I’m not sure its appropriate to ask for casualty choice edits, especially since this is a playoff game and because its my failure to adjust my thinking in the moment of the dice roll but I thought I would check.
Also, I did the now usual Smolensk battle but I assumed you would keep the AA this time.
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Last battle round of the last battle is always editable, but here the fighter missed so everything happened on the first round, so I don’t think the edit is valid.
Casualty choice is often more important with good dice ;).