2018L Shin-Ji (Axis, no IJ) vs AeV


  • @Panther said in 2018L Shin-Ji (Axis, no IJ) vs AeV:

    @aequitas-et-veritas @Shin-Ji
    In case you have difficulties finding the disturbing old Java version please do this:

    Start TripleA
    Start a Local Game (any game will do, even a new one)
    When the game has started find the Menu Debug and then click Show Console
    When the Console has opened, click the button Properties
    Then click Copy to Clipboard
    Paste in this thread

    Dez 01, 2018 10:20:40 PM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
    SCHWERWIEGEND: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentName
    Dez 01, 2018 10:20:40 PM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
    SCHWERWIEGEND: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentName
    SYSTEM PROPERTIES
    awt.toolkit=sun.awt.windows.WToolkit
    exe4j.consoleCodepage=cp0
    exe4j.isInstall4j=true
    exe4j.launchName=C:\Program Files\TripleA\TripleA.exe
    exe4j.moduleName=C:\Program Files\TripleA\TripleA.exe
    exe4j.semaphoreName=Local\c:_program_files_triplea_triplea.exe0
    exe4j.tempDir=
    exe4j.unextractedPosition=0
    file.encoding=Cp1252
    file.encoding.pkg=sun.io
    file.separator=
    install4j.appDir=C:\Program Files\TripleA
    install4j.exeDir=C:\Program Files\TripleA
    install4j.launcherId=33
    install4j.swt=false
    java.awt.graphicsenv=sun.awt.Win32GraphicsEnvironment
    java.awt.printerjob=sun.awt.windows.WPrinterJob
    java.class.path=C:\Program Files\TripleA.install4j\i4jruntime.jar;C:\Program Files\TripleA.\bin\triplea-game-headed-1.9.0.0.13066-all.jar
    java.class.version=52.0
    java.endorsed.dirs=c:\program files\common files\i4j_jres\1.8.0_66\lib\endorsed
    java.ext.dirs=c:\program files\common files\i4j_jres\1.8.0_66\lib\ext;C:\WINDOWS\Sun\Java\lib\ext
    java.home=c:\program files\common files\i4j_jres\1.8.0_66
    java.io.tmpdir=C:\Users\kwile\AppData\Local\Temp
    java.library.path=C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\ProgramData\Oracle\Java\javapath;C:\Program Files (x86)\Intel\TXE Components\TCS;C:\Program Files\Intel\TXE Components\TCS;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\Program Files\Intel\TXE Components\DAL;C:\Program Files (x86)\Intel\TXE Components\DAL;C:\Program Files\Intel\TXE Components\IPT;C:\Program Files (x86)\Intel\TXE Components\IPT;C:\WINDOWS\System32\OpenSSH;C:\Users\kwile\AppData\Local\Microsoft\WindowsApps;;c:\program files\common files\i4j_jres\1.8.0_66\bin
    java.runtime.name=Java™ SE Runtime Environment
    java.runtime.version=1.8.0_66-b17
    java.specification.name=Java Platform API Specification
    java.specification.vendor=Oracle Corporation
    java.specification.version=1.8
    java.vendor=Oracle Corporation
    java.vendor.url=http://java.oracle.com/
    java.vendor.url.bug=http://bugreport.sun.com/bugreport/
    java.version=1.8.0_66
    java.vm.info=mixed mode
    java.vm.name=Java HotSpot™ 64-Bit Server VM
    java.vm.specification.name=Java Virtual Machine Specification
    java.vm.specification.vendor=Oracle Corporation
    java.vm.specification.version=1.8
    java.vm.vendor=Oracle Corporation
    java.vm.version=25.66-b17
    line.separator=

    os.arch=amd64
    os.name=Windows 10
    os.version=10.0
    path.separator=;
    sun.arch.data.model=64
    sun.awt.enableExtraMouseButtons=true
    sun.boot.class.path=c:\program files\common files\i4j_jres\1.8.0_66\lib\resources.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\rt.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\sunrsasign.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\jsse.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\jce.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\charsets.jar;c:\program files\common files\i4j_jres\1.8.0_66\lib\jfr.jar;c:\program files\common files\i4j_jres\1.8.0_66\classes
    sun.boot.library.path=c:\program files\common files\i4j_jres\1.8.0_66\bin
    sun.cpu.endian=little
    sun.cpu.isalist=amd64
    sun.desktop=windows
    sun.io.unicode.encoding=UnicodeLittle
    sun.java.command=C:\Program Files\TripleA\TripleA.exe
    sun.jnu.encoding=Cp1252
    sun.management.compiler=HotSpot 64-Bit Tiered Compilers
    sun.os.patch.level=
    user.country=DE
    user.dir=C:\Program Files\TripleA
    user.home=C:\Users\kwile
    user.language=de
    user.name=kwile
    user.script=
    user.timezone=Europe/Berlin
    user.variant=


  • @aequitas-et-veritas said in 2018L Shin-Ji (Axis, no IJ) vs AeV:

    c:\program files\common files\i4j_jres\1.8.0_66\

    This is the culprit: Please delete the i4J_jres folder including its subfolder(s) manuallly.


  • @Shin-Ji , i got it running now.
    It is up to you now to delete the i4i_jres file and reinstall the latest triple a Version.

    Still no scramble if you leave the same G1 set up.
    Good Luck and have fun in this game.

  • '15

    Excellent. I can’t risk messing with my Java in the middle of a work shift (my work uses it), but I’ll see what I can do later on tonight. Sorry this has been taking so long. I’m just working all the time lately it seems.


  • No Problem, if you want to continue later (with a way more preferable time for you) i would have no Problem with it as well.
    Just get everything settled and we go from there.

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:47:30 AM
    Savegame

  • '15

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Germans attack with 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 1/12 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 2/9 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 2 artilleries, 1 fighter and 5 infantry in Yugoslavia, round 4 : 3/8 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 3 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 6 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/17 hits, 6.00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 1 infantry owned by the Germans and 3 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/16 hits, 5.83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 4/8 hits, 3.33 expected hits
                    3 infantry owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in France
                    Germans roll dice for 6 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/12 hits, 5.17 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2.00 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for Germans: 2 artilleries, 4 infantry and 1 mech_infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            2 infantry moved from Norway to Finland
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 fighter moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 armour moved from Romania to Poland
            1 armour moved from Slovakia Hungary to Poland
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.00
    British : -3.50
    French : -1.67
    AA fire in France : : -0.17
    Neutral_Allies : 0.33
    

    Savegame

  • '15

    WOW that was wild. Anyway, got stuff working now!


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 artillery and 6 infantry moved from Novgorod to Belarus
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 aaGun moved from Novgorod to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 aaGuns moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 artillery and 1 infantry moved from Russia to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 infantry moved from Korea to Amur
            1 aaGun moved from Manchuria to Amur
            4 infantry and 1 mech_infantry moved from Manchuria to Amur
            1 artillery moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
            1 artillery moved from Jehol to Manchuria
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Shantung to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
            1 fighter moved from Korea to 36 Sea Zone
            2 fighters moved from Japan to Kwangsi
            1 infantry moved from Jehol to Manchuria
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Manchuria
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to Kwangsi: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from United Kingdom to 106 Sea Zone
            2 fighters moved from United Kingdom to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to Tobruk
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser, 1 fighter and 1 transport
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 transport remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Tobruk
                British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 5/6 hits, 2,67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in 111 Sea Zone
                British attack with 3 fighters
                Germans defend with 1 battleship and 2 submarines
                2 submarines owned by the Germans Submerged
                    British roll dice for 3 fighters in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship
            Battle in 106 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            2 infantry moved from Scotland to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Scotland to United Kingdom
            2 fighters moved from 111 Sea Zone to United Kingdom
            1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 fighter moved from 96 Sea Zone to Malta
            1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 fighter and 2 infantry moved from Burma to India
            3 infantry moved from Malaya to Shan State
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 marine placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 4 infantry and 1 marine
            Turning on Edit Mode
            EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 3,50
    Italians : 0,67
    

    Savegame

  • '15

    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Northern Italy to Egypt
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            2 fighters moved from Southern Italy to Tobruk
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Egypt
                Italians attack with 2 artilleries, 1 bomber and 2 infantry
                British defend with 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2.00 expected hits
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 24
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
            Battle in Tobruk
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 armour, 2 artilleries and 1 mech_infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Italians : 2.33
    British : -0.17
    

    Savegame

  • '15

    Got one hit in Tobruk. What would you like to lose?

  • '15

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Northern Italy to Egypt
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            2 fighters moved from Southern Italy to Tobruk
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 91 Sea Zone
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Egypt
                Italians attack with 2 artilleries, 1 bomber and 2 infantry
                British defend with 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2.00 expected hits
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 24
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
            Battle in Tobruk
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 armour, 2 artilleries and 1 mech_infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                 retreated to Tobruk
                British win with 1 armour and 2 artilleries remaining. Battle score for attacker is -3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tobruk to Libya
            1 bomber moved from Egypt to Ethiopia
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Ethiopia
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 armour moved from Albania to Slovakia Hungary
            2 infantry moved from Albania to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Northern Italy to Slovakia Hungary
            2 aaGuns moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 4 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 4 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
            EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.33
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 1
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 10 artilleries and 2 bombers; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery moved from Yugoslavia to 97 Sea Zone
            5 infantry moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            2 bombers moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
            1 fighter and 1 tactical_bomber moved from Western Germany to Libya
            2 submarines moved from 111 Sea Zone to 109 Sea Zone
            1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
            6 armour and 3 mech_infantrys moved from France to Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from Norway to Finland
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Eire
            1 artillery moved from 109 Sea Zone to Eire
            1 infantry moved from Normandy Bordeaux to France
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Eire
            Battle in Greece
                Germans attack with 2 bombers, 1 fighter and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Eire from Neutral_Allies, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Greece to Libya
            1 tactical_bomber moved from 96 Sea Zone to Libya
            2 bombers moved from Greece to Western Germany
    
        Place Units - Germans
            10 artilleries placed in Germany
            1 armour and 2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Neutral_Allies : 2.33
    

    Savegame

  • '15

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 10 artilleries and 2 bombers; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery moved from Yugoslavia to 97 Sea Zone
            5 infantry moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            2 bombers moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
            1 fighter and 1 tactical_bomber moved from Western Germany to Libya
            2 submarines moved from 111 Sea Zone to 109 Sea Zone
            1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
            6 armour and 3 mech_infantrys moved from France to Germany
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from Norway to Finland
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Eire
            1 artillery moved from 109 Sea Zone to Eire
            1 infantry moved from Normandy Bordeaux to France
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Eire
            Battle in Greece
                Germans attack with 2 bombers, 1 fighter and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Eire from Neutral_Allies, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Greece to Libya
            1 tactical_bomber moved from 96 Sea Zone to Libya
            2 bombers moved from Greece to Western Germany
    
        Place Units - Germans
            10 artilleries placed in Germany
            1 armour and 2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Neutral_Allies : 2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            2 infantry moved from Olgiy to Tsagaan Olom
            1 fighter moved from Russia to Central Mongolia
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Novgorod
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from Rostov to Ukraine
            3 infantry moved from Novgorod to Belarus
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kwangsi to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from Manchuria to Amur
            1 fighter moved from 36 Sea Zone to Java
            1 infantry moved from Siam to Shan State
            2 infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Kwangtung
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
            2 bombers moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 2 carriers, 2 destroyers, 1 submarine and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                ANZAC defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 3/5 hits, 1.83 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter and 2 infantry
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/10 hits, 5.50 expected hits
                    UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                    Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Shan State, round 3 : 4/9 hits, 5.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/10 hits, 4.83 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 5 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
            4 fighters and 3 tactical_bombers moved from Yunnan to Jehol
            1 fighter moved from Java to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shan State to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
            2 bombers moved from Shan State to Jehol
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Manchuria
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Americans : 0.33
    Chinese : -1.00
    UK_Pacific : -0.33
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from United Kingdom to Eire
            3 fighters moved from United Kingdom to Eire
            1 fighter moved from Malta to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 76 Sea Zone
            1 carrier moved from 81 Sea Zone to 76 Sea Zone
            2 destroyers moved from 81 Sea Zone to 76 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 80 Sea Zone to 76 Sea Zone
            1 fighter moved from India to Iraq
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 artillery and 1 infantry; Italians defend with 1 transport
                    1 artillery owned by the Germans, 1 transport owned by the Italians and 1 infantry owned by the Germans lost in 97 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 1 transport
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Ethiopia
                British attack with 1 artillery, 1 infantry and 1 marine
                Italians defend with 1 bomber and 2 infantry
                    British roll dice for 1 battleship and 2 cruisers in Ethiopia, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery, 1 infantry and 1 marine in Ethiopia, round 2 : 3/3 hits, 1,00 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Ethiopia, round 2 : 1/3 hits, 0,83 expected hits
                    1 bomber owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery and 1 marine remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Italians: 1 bomber and 2 infantry
            Battle in Eire
                British attack with 3 fighters and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 3 fighters and 1 mech_infantry in Eire, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire
                    British roll dice for 3 fighters in Eire, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Eire
                British win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from 97 Sea Zone to Malta
            3 fighters moved from Eire to United Kingdom
            1 aaGun and 2 infantry moved from United Kingdom to Scotland
            1 bomber moved from New Brunswick Nova Scotia to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 destroyer moved from 106 Sea Zone to 101 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
    
        Place Units - British
            1 factory_minor placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,2,3,3,4,5,6,2,1,1,5,1,4,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,6
            British collect 22 PUs (8 lost to blockades); end with 22 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
            UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 3,00
    Italians : 0,17
    Neutral_Axis : 0,00
    

    Savegame

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