18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Archangel to Smolensk
            1 tactical_bomber moved from Bryansk to Smolensk
            4 bombers moved from Western Germany to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 fighter moved from France to United Kingdom
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/4 hits, 0.67 expected hits
                Bombing raid in United Kingdom rolls: 3,6,5,4 and causes: 18 damage to unit: factory_major
                Bombing raid in United Kingdom causes 18 damage total. 
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Smolensk
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to Yugoslavia
            1 tactical_bomber moved from Smolensk to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Archangel to Belarus
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 aaGun, 2 armour, 4 infantry and 5 mech_infantrys moved from Rostov to Volgograd
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 fighter moved from Western Germany to Bryansk
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 bomber moved from 110 Sea Zone to Southern Italy
            4 bombers moved from United Kingdom to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            3 infantry moved from Finland to Karelia
            2 infantry moved from Finland to Norway
            2 fighters moved from United Kingdom to 110 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry and 7 mech_infantrys placed in Western Germany
            Germans undo move 3.
            8 mech_infantrys placed in Western Germany
            2 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to France: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    Americans : -0.33
    Russians : -0.33
    AA fire in United Kingdom : : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Italians
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            6 infantry moved from Novosibirsk to Vologda
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun moved from Russia to Vologda
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            2 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Hunan to Shensi
            2 bombers moved from Kwangsi to Shensi
            1 armour, 4 artilleries and 2 infantry moved from Yunnan to Burma
            2 artilleries, 4 infantry and 1 mech_infantry moved from Shan State to Burma
            1 armour moved from Malaya to Burma
            4 mech_infantrys moved from Kweichow to Burma
            1 mech_infantry moved from Hunan to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 5 infantry moved from 38 Sea Zone to Burma
            1 artillery and 3 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 armour, 7 artilleries, 1 fighter, 11 infantry, 6 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 armour, 7 artilleries, 1 fighter, 11 infantry, 6 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 10/28 hits, 8.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 7 artilleries, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in New Guinea
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 0/4 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in New Guinea
                    Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                    Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                ANZAC win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            1 aaGun moved from Yunnan to Burma
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            2 bombers moved from Shensi to Kwangsi
            1 carrier and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 transport moved from 45 Sea Zone to 37 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            6 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Amur to Siberia
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 bomber and 2 mech_infantrys placed in Kwangtung
            1 infantry placed in Kiangsu
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2.33
    Chinese : 0.33
    UK_Pacific : 0.33
    Japanese : -0.33
    

    Savegame


  • I forgot to move the Japanese sub in SZ 39 to SZ 80 during the NCM. Would you please make the edit before the US-6 turn. Thanks.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            2 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Hunan to Shensi
            2 bombers moved from Kwangsi to Shensi
            1 armour, 4 artilleries and 2 infantry moved from Yunnan to Burma
            2 artilleries, 4 infantry and 1 mech_infantry moved from Shan State to Burma
            1 armour moved from Malaya to Burma
            4 mech_infantrys moved from Kweichow to Burma
            1 mech_infantry moved from Hunan to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 5 infantry moved from 38 Sea Zone to Burma
            1 artillery and 3 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 armour, 7 artilleries, 1 fighter, 11 infantry, 6 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 armour, 7 artilleries, 1 fighter, 11 infantry, 6 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 10/28 hits, 8.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour, 7 artilleries, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in New Guinea
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in New Guinea, round 2 : 0/4 hits, 1.00 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in New Guinea
                    Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                    Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                ANZAC win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            1 aaGun moved from Yunnan to Burma
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            2 bombers moved from Shensi to Kwangsi
            1 carrier and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 transport moved from 45 Sea Zone to 37 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            6 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Amur to Siberia
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 bomber and 2 mech_infantrys placed in Kwangtung
            1 infantry placed in Kiangsu
            1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 78 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 2.33
    Chinese : 0.33
    UK_Pacific : 0.33
    Japanese : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 marine moved from Algeria to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
            3 carriers moved from 94 Sea Zone to 95 Sea Zone
            2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 96 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 marine moved from Algeria to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
            3 carriers moved from 94 Sea Zone to 95 Sea Zone
            2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 96 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    

    Combat Hit Differential Summary :

    Savegame


  • No scramble to SZ 95.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 marine moved from Algeria to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
            3 carriers moved from 94 Sea Zone to 95 Sea Zone
            2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 96 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 2 fighters and 2 tactical_bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 95 Sea Zone
                Americans attack with 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone
                Americans win with 3 carriers, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Sicily
            Battle in Sardinia
    
        Non Combat Move - Americans
            1 bomber moved from 91 Sea Zone to Egypt
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 infantry moved from Morocco to Algeria
            2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
    
        Place Units - Americans
            1 infantry placed in Western United States
            3 carriers placed in 101 Sea Zone
            2 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 59 PUs (3 lost to blockades); end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Italians : 0,33
    Americans : 1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from United Kingdom to 97 Sea Zone
            1 cruiser moved from 94 Sea Zone to 97 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble?


  • No scramble to SZ 97.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 marine moved from Algeria to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
            3 carriers moved from 94 Sea Zone to 95 Sea Zone
            2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 96 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 2 fighters and 2 tactical_bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 95 Sea Zone
                Americans attack with 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone
                Americans win with 3 carriers, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Sicily
            Battle in Sardinia
    
        Non Combat Move - Americans
            1 bomber moved from 91 Sea Zone to Egypt
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 infantry moved from Morocco to Algeria
            2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
    
        Place Units - Americans
            1 infantry placed in Western United States
            3 carriers placed in 101 Sea Zone
            2 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 59 PUs (3 lost to blockades); end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 9x factory_major; Remaining resources: 35 PUs; 
            British buy 1 airfield, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from United Kingdom to 97 Sea Zone
            1 cruiser moved from 94 Sea Zone to 97 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 cruiser, 3 fighters and 3 tactical_bombers
                Italians defend with 1 carrier, 1 cruiser and 1 transport
                    British roll dice for 1 cruiser, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
                    Italians roll dice for 1 carrier, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 carrier, 1 cruiser and 1 transport
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Syria from Neutral_Axis to British
            EDIT: Turning off Edit Mode
            1 fighter moved from 97 Sea Zone to 95 Sea Zone
            1 carrier moved from 94 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to Sardinia
            1 fighter moved from 95 Sea Zone to Sardinia
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 marine moved from Tunisia to 94 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 marine and 4 transports moved from 94 Sea Zone to 95 Sea Zone
            1 armour, 2 infantry and 1 marine moved from 95 Sea Zone to Sardinia
            3 fighters moved from India to Iraq
            1 armour moved from Egypt to Syria
            3 aaGuns, 6 artilleries and 15 infantry moved from India to West India
            2 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 airfield, 2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
            British collect 30 PUs (4 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Italians : 0,00
    British : -1,00
    Americans : 1,00
    Chinese : 0,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 artillery moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Libya to Tunisia
            1 marine moved from Algeria to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Northern Italy
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
            3 carriers moved from 94 Sea Zone to 95 Sea Zone
            2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 96 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 2 fighters and 2 tactical_bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 95 Sea Zone
                Americans attack with 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
                Italians defend with 1 destroyer
                    Americans roll dice for 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 95 Sea Zone
                Americans win with 3 carriers, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Sicily
            Battle in Sardinia
    
        Non Combat Move - Americans
            1 bomber moved from 91 Sea Zone to Egypt
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 infantry moved from Morocco to Algeria
            2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
    
        Place Units - Americans
            1 infantry placed in Western United States
            3 carriers placed in 101 Sea Zone
            2 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 59 PUs (3 lost to blockades); end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 9x factory_major; Remaining resources: 35 PUs; 
            British buy 1 airfield, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from United Kingdom to 97 Sea Zone
            1 cruiser moved from 94 Sea Zone to 97 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 cruiser, 3 fighters and 3 tactical_bombers
                Italians defend with 1 carrier, 1 cruiser and 1 transport
                    British roll dice for 1 cruiser, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/7 hits, 4,00 expected hits
                    Italians roll dice for 1 carrier, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 carrier, 1 cruiser and 1 transport
            Battle in 98 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Syria from Neutral_Axis to British
            EDIT: Turning off Edit Mode
            1 fighter moved from 97 Sea Zone to 95 Sea Zone
            1 carrier moved from 94 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to Sardinia
            1 fighter moved from 95 Sea Zone to Sardinia
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 marine moved from Tunisia to 94 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 marine and 4 transports moved from 94 Sea Zone to 95 Sea Zone
            1 armour, 2 infantry and 1 marine moved from 95 Sea Zone to Sardinia
            3 fighters moved from India to Iraq
            1 armour moved from Egypt to Syria
            3 aaGuns, 6 artilleries and 15 infantry moved from India to West India
            2 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 airfield, 2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
            British collect 30 PUs (4 lost to blockades); end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 94 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 95 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,83
    Italians : 0,00
    British : -1,00
    Americans : 1,00
    Chinese : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            6 fighters and 2 infantry moved from Southern Italy to Northern Italy
            1 armour and 1 infantry moved from Bryansk to Tambov
            1 bomber moved from Southern Italy to Tambov
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 6 fighters and 2 infantry
                Americans defend with 1 factory_minor and 1 marine
                    Italians roll dice for 6 fighters and 2 infantry in Northern Italy, round 2 : 4/8 hits, 3.33 expected hits
                    Americans roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in Tambov
                Italians attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Tambov, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Tambov, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            6 fighters moved from Northern Italy to Southern Italy
            1 bomber moved from Tambov to Bryansk
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 1 mech_infantry
            EDIT: Adding units owned by Italians to Libya: 1 artillery and 1 mech_infantry
            EDIT: Changing ownership of Libya from Americans to Italians
            EDIT: Turning off Edit Mode
            2 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            Italians collect 12 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Americans : -0.33
    Russians : 0.33
    

    Savegame


  • I some how moved a tank as well as the infantry and bomber into the battle in Tambov. If okay, I’d like to redo the battle as intended (with a infantry and the bomber only) and risk not getting the IPC for Tambov or losing the infantry unit in vain.


  • @ArtofWar1947 said in 18L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies):

    I some how moved a tank as well as the infantry and bomber into the battle in Tambov. If okay, I’d like to redo the battle as intended (with a infantry and the bomber only) and risk not getting the IPC for Tambov or losing the infantry unit in vain.

    You finished the battle and I had one hit. That would mean that you can keep the armor and I keep Tambov


  • @ArtofWar1947 So I would be ok with you keeping the armor and leave the result as it is

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