@Adam514 will need scramble orders for 95. And I forgot to apologize for missing your edits before. It was certainly find to re add them after.
JWW (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Scotland to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 110 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 1 aaGun, 7 artilleries, 6 fighters and 7 infantry moved from Scotland to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 infantry moved from Eire to Scotland 1 fighter moved from New Brunswick Nova Scotia to Iceland 2 fighters moved from Eastern United States to Gibraltar 3 transports moved from 107 Sea Zone to 106 Sea Zone 2 armour and 2 infantry moved from Central United States to 101 Sea Zone 2 armour, 2 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone 2 armour and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 3 artilleries and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 carrier, 2 destroyers and 1 submarine moved from 63 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 bomber and 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x airfield, 6x factory_minor; Remaining resources: 23 PUs; British buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 4 aaGuns, 2 fighters and 9 infantry moved from Scotland to United Kingdom 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 2 transports moved from 107 Sea Zone to 106 Sea Zone 1 bomber moved from French West Africa to United Kingdom 2 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,6,6 British collect 25 PUs (2 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 artillery and 1 infantry Queensland : 2 fighters, 1 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Java : 1 flag, 1 artillery, 1 harbour and 3 infantry Sumatra : 1 flag 10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports 54 Sea Zone : 1 carrier, 2 destroyers and 1 submarine Central United States : 1 factory_major Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour Iceland : 1 airfield and 1 fighter Quebec : 1 factory_minor Gibraltar : 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 aaGun, 2 armour, 3 artilleries, 1 harbour and 7 infantry Egypt : 3 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 16 fighters, 1 harbour, 35 infantry, 2 marines and 12 mech_infantrys Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry Scotland : 1 airfield and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 7 artilleries, 1 bomber, 1 factory_minor, 9 fighters, 1 harbour and 19 infantry Morocco : 1 infantry Tunisia : 1 flag Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag 106 Sea Zone : 1 flag, 8 transports 93 Sea Zone : 1 flag Eire : 1 flag Brazil : 1 flag 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 62 / 100 Russians : 0 / 0 Japanese : 64 / 74 Americans : 62 / 98 Chinese : 0 / 5 British : 27 / 28 UK_Pacific : 0 / 0 Italians : 31 / 37 ANZAC : 11 / 20 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Yeah. I’m not complaining. I didn’t think losing the battle would be a major setback for me so I went with it.
this is an old fashion ass whopping, god damn
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 carrier and 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Greece to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 3 infantry British defend with 1 harbour; Americans defend with 2 fighters Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 fighters in Gibraltar, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Gibraltar British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 artillery and 3 infantry Casualties for Americans: 1 fighter Non Combat Move - Italians 2 carriers, 2 destroyers and 4 fighters moved from 99 Sea Zone to 95 Sea Zone 3 fighters moved from Greece to Southern Italy 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 armour and 1 artillery placed in Northern Italy 1 carrier and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 31 PUs; end with 35 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -1.50 British : 0.00
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 carriers, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 7 bombers moved from Western Germany to Egypt 22 armour, 9 artilleries, 2 infantry and 23 mech_infantrys moved from Trans-Jordan to Egypt 6 armour and 12 mech_infantrys moved from Iraq to Egypt 3 fighters moved from Greece to Egypt 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from French 3 fighters moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 3 fighters and 3 submarines British defend with 1 destroyer Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Egypt Germans attack with 28 armour, 9 artilleries, 7 bombers, 3 fighters, 2 infantry and 35 mech_infantrys British defend with 3 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 27 infantry, 1 marine and 10 mech_infantrys; Americans defend with 7 fighters, 8 infantry, 1 marine and 2 mech_infantrys AA fire in Egypt : 1/9 hits, 1.50 expected hits 1 fighter owned by the Germans lost in Egypt Germans roll dice for 28 armour, 9 artilleries, 7 bombers, 2 fighters, 2 infantry and 35 mech_infantrys in Egypt, round 2 : 32/83 hits, 30.33 expected hits British roll dice for 3 aaGuns, 2 armour, 4 artilleries, 16 fighters, 35 infantry, 2 marines and 12 mech_infantrys in Egypt, round 2 : 31/71 hits, 29.33 expected hits 3 aaGuns owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 6 infantry owned by the Americans, 28 mech_infantrys owned by the Germans and 23 infantry owned by the British lost in Egypt Germans roll dice for 28 armour, 8 artilleries, 7 bombers, 2 fighters and 7 mech_infantrys in Egypt, round 3 : 25/52 hits, 24.67 expected hits British roll dice for 2 armour, 4 artilleries, 16 fighters, 6 infantry, 2 marines and 12 mech_infantrys in Egypt, round 3 : 21/42 hits, 19.67 expected hits 10 mech_infantrys owned by the British, 1 marine owned by the British, 8 artilleries owned by the Germans, 6 armour owned by the Germans, 2 infantry owned by the Americans, 1 marine owned by the Americans, 4 artilleries owned by the British, 7 mech_infantrys owned by the Germans, 4 infantry owned by the British, 1 armour owned by the British and 2 mech_infantrys owned by the Americans lost in Egypt Germans roll dice for 22 armour, 7 bombers and 2 fighters in Egypt, round 4 : 10/31 hits, 16.67 expected hits British roll dice for 1 armour and 16 fighters in Egypt, round 4 : 11/17 hits, 11.17 expected hits 11 armour owned by the Germans, 4 fighters owned by the Americans, 5 fighters owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 11 armour, 7 bombers and 2 fighters in Egypt, round 5 : 13/20 hits, 11.17 expected hits British roll dice for 7 fighters in Egypt, round 5 : 5/7 hits, 4.67 expected hits 5 armour owned by the Germans, 3 fighters owned by the Americans and 4 fighters owned by the British lost in Egypt Germans win, taking Egypt from British with 6 armour, 7 bombers and 2 fighters remaining. Battle score for attacker is 42 Casualties for Germans: 22 armour, 9 artilleries, 1 fighter, 2 infantry and 35 mech_infantrys Casualties for Americans: 7 fighters, 8 infantry, 1 marine and 2 mech_infantrys Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 9 fighters, 27 infantry, 1 marine and 10 mech_infantrys Non Combat Move - Germans 7 bombers and 2 fighters moved from Egypt to Syria 3 fighters moved from 110 Sea Zone to Western Germany 2 aaGuns moved from Iraq to Syria 1 aaGun moved from Trans-Jordan to Syria 3 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 2 submarines moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 3 armour placed in Iraq 2 carriers, 2 fighters and 1 submarine placed in 113 Sea Zone 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -2.83 British : 3.83 AA fire in Egypt : : -0.50
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from India to Java 1 bomber moved from Shan State to Java 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Sumatra Battle in Guam Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 artillery, 1 harbour and 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Java Americans win, taking Sumatra from Americans, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry 2 bombers owned by the Japanese retreated Non Combat Move - Japanese 2 bombers moved from Java to Shan State Place Units - Japanese 2 carriers and 1 transport placed in 36 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : 0.00
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That has to be it doesn’t it?
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@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
That has to be it doesn’t it?
yeah…there are players that have let me “mop up”, most times I’ve enjoyed it. you really took this too me and I feel I had early fair/good dice…but you spanked me nearly the entire game I feel. have you had enough of me? rematch? I’ll log this. GG
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I can go again if you want. I’ll give you a 6 bid to go allies.
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@simon33 how about an 8?
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Yep, ok. Let me know your placements.
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@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Yep, ok. Let me know your placements.
UK DD in z110