JWW (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 carrier and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Greece to 99 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 92 Sea Zone
            1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 harbour; Americans defend with 2 fighters
                    Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 2 fighters in Gibraltar, round 2 : 1/2 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                British win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Italians
            2 carriers, 2 destroyers and 4 fighters moved from 99 Sea Zone to 95 Sea Zone
            3 fighters moved from Greece to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
    
        Place Units - Italians
            1 armour and 1 artillery placed in Northern Italy
            1 carrier and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 35 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    British : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 carriers, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 bombers moved from Western Germany to Egypt
            22 armour, 9 artilleries, 2 infantry and 23 mech_infantrys moved from Trans-Jordan to Egypt
            6 armour and 12 mech_infantrys moved from Iraq to Egypt
            3 fighters moved from Greece to Egypt
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            3 fighters moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 3 fighters and 3 submarines
                British defend with 1 destroyer
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Egypt
                Germans attack with 28 armour, 9 artilleries, 7 bombers, 3 fighters, 2 infantry and 35 mech_infantrys
                British defend with 3 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 27 infantry, 1 marine and 10 mech_infantrys; Americans defend with 7 fighters, 8 infantry, 1 marine and 2 mech_infantrys
                    AA fire in Egypt : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Germans lost in Egypt
                    Germans roll dice for 28 armour, 9 artilleries, 7 bombers, 2 fighters, 2 infantry and 35 mech_infantrys in Egypt, round 2 : 32/83 hits, 30.33 expected hits
                    British roll dice for 3 aaGuns, 2 armour, 4 artilleries, 16 fighters, 35 infantry, 2 marines and 12 mech_infantrys in Egypt, round 2 : 31/71 hits, 29.33 expected hits
                    3 aaGuns owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 6 infantry owned by the Americans, 28 mech_infantrys owned by the Germans and 23 infantry owned by the British lost in Egypt
                    Germans roll dice for 28 armour, 8 artilleries, 7 bombers, 2 fighters and 7 mech_infantrys in Egypt, round 3 : 25/52 hits, 24.67 expected hits
                    British roll dice for 2 armour, 4 artilleries, 16 fighters, 6 infantry, 2 marines and 12 mech_infantrys in Egypt, round 3 : 21/42 hits, 19.67 expected hits
                    10 mech_infantrys owned by the British, 1 marine owned by the British, 8 artilleries owned by the Germans, 6 armour owned by the Germans, 2 infantry owned by the Americans, 1 marine owned by the Americans, 4 artilleries owned by the British, 7 mech_infantrys owned by the Germans, 4 infantry owned by the British, 1 armour owned by the British and 2 mech_infantrys owned by the Americans lost in Egypt
                    Germans roll dice for 22 armour, 7 bombers and 2 fighters in Egypt, round 4 : 10/31 hits, 16.67 expected hits
                    British roll dice for 1 armour and 16 fighters in Egypt, round 4 : 11/17 hits, 11.17 expected hits
                    11 armour owned by the Germans, 4 fighters owned by the Americans, 5 fighters owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 11 armour, 7 bombers and 2 fighters in Egypt, round 5 : 13/20 hits, 11.17 expected hits
                    British roll dice for 7 fighters in Egypt, round 5 : 5/7 hits, 4.67 expected hits
                    5 armour owned by the Germans, 3 fighters owned by the Americans and 4 fighters owned by the British lost in Egypt
                Germans win, taking Egypt from British with 6 armour, 7 bombers and 2 fighters remaining. Battle score for attacker is 42
                Casualties for Germans: 22 armour, 9 artilleries, 1 fighter, 2 infantry and 35 mech_infantrys
                Casualties for Americans: 7 fighters, 8 infantry, 1 marine and 2 mech_infantrys
                Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 9 fighters, 27 infantry, 1 marine and 10 mech_infantrys
    
        Non Combat Move - Germans
            7 bombers and 2 fighters moved from Egypt to Syria
            3 fighters moved from 110 Sea Zone to Western Germany
            2 aaGuns moved from Iraq to Syria
            1 aaGun moved from Trans-Jordan to Syria
            3 mech_infantrys moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Ukraine to Caucasus
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 armour placed in Iraq
            2 carriers, 2 fighters and 1 submarine placed in 113 Sea Zone
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    British : 3.83
    AA fire in Egypt : : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from India to Java
            1 bomber moved from Shan State to Java
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Guam
            Battle in Java
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 artillery, 1 harbour and 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Java
                Americans win, taking Sumatra from Americans, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 2 infantry
                2 bombers owned by the Japanese retreated
    
        Non Combat Move - Japanese
            2 bombers moved from Java to Shan State
    
        Place Units - Japanese
            2 carriers and 1 transport placed in 36 Sea Zone
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    That has to be it doesn’t it?


  • @simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:

    That has to be it doesn’t it?

    yeah…there are players that have let me “mop up”, most times I’ve enjoyed it. you really took this too me and I feel I had early fair/good dice…but you spanked me nearly the entire game I feel. have you had enough of me? rematch? I’ll log this. GG

  • '19 '17 '16

    I can go again if you want. I’ll give you a 6 bid to go allies.


  • @simon33 how about an 8?

  • '19 '17 '16

    Yep, ok. Let me know your placements.


  • @simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:

    Yep, ok. Let me know your placements.

    UK DD in z110

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