But of course sz 97 early attack has its pros, not just cons, as u mentioned it earlier.
Ok,
Japan on the move…
Godspeed :)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 19 PUs;
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Vologda
5 fighters moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 19 PUs;
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Vologda
5 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 5 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 5 fighters and 1 infantry in Vologda, round 2 : 4/6 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns, 17 infantry and 1 tactical_bomber moved from Manchuria to Jehol
5 fighters moved from Vologda to Russia
2 armour and 4 mech_infantrys moved from Kazakhstan to Russia
Place Units - Russians
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.33
Territory Summary for Russians :
Korea : 1 flag
Jehol : 2 aaGuns, 17 infantry and 1 tactical_bomber
Russia : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 5 fighters, 58 infantry and 5 mech_infantrys
Production/PUs Summary :
Germans : 54 / 74
Russians : 19 / 26
Japanese : 53 / 74
Americans : 56 / 87
Chinese : 12 / 13
British : 32 / 45
UK_Pacific : 2 / 0
Italians : 17 / 17
ANZAC : 11 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 4 artilleries, 2 fighters, 4 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Hunan to West India
1 infantry moved from India to West India
1 bomber moved from Hunan to West India
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Korea
Battle in West India
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in West India, round 2 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking Korea from Russians, taking West India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 5 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
7 infantry moved from Anhwe to Kiangsu
1 infantry moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Hunan to Kiangsu
1 aaGun, 2 artilleries and 1 infantry moved from Hunan to Kiangsi
1 bomber moved from Hunan to Japan
3 artilleries and 3 infantry moved from Yunnan to Hunan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 transport moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from West India to India
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery, 2 fighters and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
UK_Pacific : -0.33
Japanese : -1.67
@simon33 with the new forum, is there a way to roll dice outside of marti?
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 with the new forum, is there a way to roll dice outside of marti?
Apparently it’s still being worked on.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
1 marine moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from Eastern Persia to Volgograd
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Volgograd
Americans attack with 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Russia
1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry, 3 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Greece
2 fighters moved from 91 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 infantry and 2 marines moved from Western United States to 10 Sea Zone
2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Eastern United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 fighters placed in Eastern United States
4 destroyers placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Chahar
1 artillery moved from Hopei to Chahar
1 artillery and 18 infantry moved from Hopei to Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Jehol to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 23 infantry in Anhwe, round 2 : 4/24 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : -0.67
Territory Summary for Chinese :
Shantung : 1 infantry
Hopei : 1 fighter and 4 infantry
Chahar : 1 artillery and 1 infantry
Anhwe : 1 artillery and 23 infantry
Production/PUs Summary :
Germans : 47 / 74
Russians : 16 / 26
Japanese : 55 / 72
Americans : 64 / 99
Chinese : 15 / 16
British : 32 / 45
UK_Pacific : 0 / 0
Italians : 16 / 17
ANZAC : 11 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
1 marine moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from Eastern Persia to Volgograd
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Volgograd
Americans attack with 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Russia
1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry, 3 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Greece
2 fighters moved from 91 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 infantry and 2 marines moved from Western United States to 10 Sea Zone
2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Eastern United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 fighters placed in Eastern United States
4 destroyers placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Chahar
1 artillery moved from Hopei to Chahar
1 artillery and 18 infantry moved from Hopei to Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Jehol to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 23 infantry in Anhwe, round 2 : 4/24 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to West India
1 bomber moved from Trans-Jordan to West India
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Morocco to 97 Sea Zone
2 carriers and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
Combat - British
Battle in Yugoslavia
Battle in Norway
Battle in West India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking Yugoslavia from Germans, taking Norway from Germans, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from West India to Eastern Persia
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Greece to Russia
1 fighter moved from 99 Sea Zone to Russia
1 artillery and 1 marine moved from Crete to 99 Sea Zone
1 artillery, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 marine moved from 97 Sea Zone to Albania
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
Place Units - British
1 carrier, 2 fighters and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
British : 0.00
Americans : 0.33
Chinese : -0.50
Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 1 infantry
Hopei : 1 fighter and 4 infantry
Chahar : 1 artillery and 1 infantry
Anhwe : 1 artillery and 23 infantry
Queensland : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 marines
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters, 6 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 5 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Morocco : 1 mech_infantry
Tunisia : 1 flag, 1 aaGun
Romania : 1 flag, 1 armour
Norway : 1 flag, 1 armour and 1 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Albania : 1 flag, 1 artillery and 2 marines
Libya : 1 flag
Italian Somaliland : 1 flag
Russia : 3 fighters and 2 tactical_bombers
112 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
97 Sea Zone : 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 4 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys
101 Sea Zone : 1 destroyer and 2 transports
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 infantry
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 42 / 74
Russians : 16 / 26
Japanese : 53 / 72
Americans : 64 / 99
Chinese : 15 / 16
British : 37 / 48
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 11 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@simon33 assumed you wouldn’t scramble out of ITA
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
1 marine moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from Eastern Persia to Volgograd
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Volgograd
Americans attack with 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 mech_infantry moved from Cyprus to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Russia
1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry, 3 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Greece
2 fighters moved from 91 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 infantry and 2 marines moved from Western United States to 10 Sea Zone
2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Eastern United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 fighters placed in Eastern United States
4 destroyers placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Chahar
1 artillery moved from Hopei to Chahar
1 artillery and 18 infantry moved from Hopei to Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Jehol to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 23 infantry in Anhwe, round 2 : 4/24 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Eastern Persia to West India
1 bomber moved from Trans-Jordan to West India
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from Morocco to 97 Sea Zone
2 carriers and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
2 submarines moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
Combat - British
Battle in Yugoslavia
Battle in Norway
Battle in West India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking Yugoslavia from Germans, taking Norway from Germans, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from West India to Eastern Persia
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Greece to Russia
1 fighter moved from 99 Sea Zone to Russia
1 artillery and 1 marine moved from Crete to 99 Sea Zone
1 artillery, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 marine moved from 97 Sea Zone to Albania
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
Place Units - British
1 carrier, 2 fighters and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
British : 0.00
Americans : 0.33
Chinese : -0.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to 112 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Western Germany to Romania
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Bryansk to Samara
Italians take Samara from Russians
1 mech_infantry moved from Smolensk to Urals
Italians take Urals from Russians
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Romania
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 armour
Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Romania
Italians win, taking Romania from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Yugoslavia
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
1 bomber moved from Romania to Southern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 fighter moved from 112 Sea Zone to Western Germany
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Bessarabia
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,6,6,2,5,4,2,1,1,4,6,2,5,5,5,4,3,6,5,3
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.67
Americans : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 fighter placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
Trans-Jordan : 1 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Ethiopia : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 45 / 74
Russians : 14 / 26
Japanese : 53 / 72
Americans : 61 / 99
Chinese : 15 / 16
British : 37 / 48
UK_Pacific : 2 / 0
Italians : 18 / 11
ANZAC : 11 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Russia
1 fighter and 1 mech_infantry moved from Belarus to Russia
3 armour, 2 fighters and 7 mech_infantrys moved from Ukraine to Russia
13 armour, 17 artilleries, 3 bombers, 1 fighter, 33 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 artillery and 1 infantry moved from Finland to Norway
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Norway
Germans attack with 1 artillery and 3 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 3 infantry in Norway, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 1 armour and 1 infantry in Norway, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Norway
Germans roll dice for 1 artillery and 3 infantry in Norway, round 4 : 1/4 hits, 1.00 expected hits
British roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 16 armour, 17 artilleries, 5 bombers, 4 fighters, 33 infantry, 16 mech_infantrys and 1 tactical_bomber
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 1 fighter and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 5 fighters, 58 infantry and 5 mech_infantrys
AA fire in Russia : 0/9 hits, 1.50 expected hits
Germans roll dice for 16 armour, 17 artilleries, 5 bombers, 4 fighters, 33 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 31/92 hits, 30.67 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 5 artilleries, 8 fighters, 58 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 26/80 hits, 30.00 expected hits
28 infantry owned by the Russians, 26 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 16 armour, 17 artilleries, 5 bombers, 4 fighters, 7 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 28/66 hits, 26.33 expected hits
Russians roll dice for 2 armour, 5 artilleries, 8 fighters, 30 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 21/52 hits, 20.67 expected hits
28 infantry owned by the Russians, 7 artilleries owned by the Germans, 7 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 10 artilleries, 5 bombers, 4 fighters, 9 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 19/45 hits, 20.33 expected hits
Russians roll dice for 2 armour, 5 artilleries, 8 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/24 hits, 11.33 expected hits
5 mech_infantrys owned by the Russians, 3 fighters owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 5 artilleries owned by the Russians, 6 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 4 artilleries, 5 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 20/33 hits, 16.33 expected hits
Russians roll dice for 5 fighters in Russia, round 5 : 2/5 hits, 3.33 expected hits
2 fighters owned by the Russians, 2 artilleries owned by the Germans, 1 fighter owned by the Americans and 2 fighters owned by the British lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 2 artilleries, 5 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 132
Casualties for Germans: 15 artilleries, 33 infantry and 13 mech_infantrys
Casualties for Russians: 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 58 infantry and 5 mech_infantrys
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for British: 2 fighters and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 aaGun and 1 infantry moved from Western Germany to Germany
3 bombers moved from Russia to Germany
2 bombers moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
3 fighters moved from Russia to Ukraine
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
1 armour, 2 fighters and 2 infantry placed in Western Germany
6 infantry placed in Germany
Germans undo move 4.
2 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 3.33
AA fire in Russia : : -1.50
British : -1.17
Americans : 1.00
Russians : -4.33
@simon33 132 ipc loss, that was pretty bad…hoped for a few aa hits, knew Russia was going down but…ouch
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 17 infantry and 1 tactical_bomber moved from Jehol to Anhwe
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Anhwe : 2 aaGuns, 17 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 54 / 105
Russians : 11 / 0
Japanese : 53 / 72
Americans : 58 / 99
Chinese : 15 / 16
British : 34 / 48
UK_Pacific : 2 / 0
Italians : 18 / 11
ANZAC : 11 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Shantung
1 bomber and 1 fighter moved from Japan to Shantung
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers and 1 infantry moved from India to West India
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Battle in West India
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in West India, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking Siberia from Russians, taking West India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter and 1 marine
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Shantung, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 marine in Shantung, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Shantung to Kiangsu
1 aaGun, 2 artilleries and 1 infantry moved from Kiangsi to Kiangsu
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from Japan to 35 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Yunnan to Szechwan
2 bombers moved from West India to India
1 fighter moved from Japan to Kiangsu
3 artilleries and 2 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
2 artilleries moved from Yunnan to Shan State
1 armour moved from India to Shan State
2 bombers moved from India to Shan State
Place Units - Japanese
3 artilleries placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -0.67
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 132 ipc loss, that was pretty bad…hoped for a few aa hits, knew Russia was going down but…ouch
Yeah, about double what was expected.
Such a fast post with USSR’s turn!
Not sure what the allies should do now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 7 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from Greece to Romania
1 fighter moved from 97 Sea Zone to Romania
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Norway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
2 fighters owned by the Americans retreated
Battle in Romania
Americans attack with 1 fighter and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Romania
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Norway to 110 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 marines moved from 54 Sea Zone to Queensland
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Romania to Bulgaria
1 marine moved from Albania to Bulgaria
Place Units - Americans
2 infantry placed in Greece
1 fighter placed in 97 Sea Zone
2 fighters and 4 infantry placed in Eastern United States
Americans undo move 1.
1 infantry and 1 mech_infantry placed in Greece
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -2.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 flag, 1 infantry
Queensland : 2 infantry, 2 marines and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
43 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 transports
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Gibraltar : 2 fighters
Morocco : 3 infantry and 2 mech_infantrys
Tunisia : 1 flag
Albania : 1 flag
Libya : 1 flag
125 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 fighter and 1 marine
Greece : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
110 Sea Zone : 1 carrier, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 54 / 105
Russians : 10 / 0
Japanese : 58 / 76
Americans : 62 / 92
Chinese : 9 / 16
British : 34 / 48
UK_Pacific : 0 / 0
Italians : 18 / 11
ANZAC : 11 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 10 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 fighter moved from Hopei to Shantung
3 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 marine
Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Hunan
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 12 infantry in Hunan, round 2 : 2/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Kweichow
7 infantry moved from Anhwe to Kweichow
4 infantry moved from Hopei to Kweichow
Place Units - Chinese
3 infantry placed in Chahar
1 infantry placed in Shensi
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0.50
Japanese : -0.67
Territory Summary for Chinese :
Shantung : 3 infantry
Shensi : 1 infantry
Kweichow : 1 fighter and 11 infantry
Hunan : 1 artillery and 12 infantry
Tsinghai : 1 infantry
Chahar : 1 artillery and 4 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 54 / 105
Russians : 10 / 0
Japanese : 55 / 76
Americans : 62 / 92
Chinese : 12 / 13
British : 34 / 48
UK_Pacific : 0 / 0
Italians : 18 / 11
ANZAC : 11 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 7 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from Greece to Romania
1 fighter moved from 97 Sea Zone to Romania
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Norway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
2 fighters owned by the Americans retreated
Battle in Romania
Americans attack with 1 fighter and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Romania
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Americans
3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from Norway to 110 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 2 marines moved from 54 Sea Zone to Queensland
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Romania to Bulgaria
1 marine moved from Albania to Bulgaria
Place Units - Americans
2 infantry placed in Greece
1 fighter placed in 97 Sea Zone
2 fighters and 4 infantry placed in Eastern United States
Americans undo move 1.
1 infantry and 1 mech_infantry placed in Greece
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 10 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 fighter moved from Hopei to Shantung
3 infantry moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 marine
Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Hunan
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 12 infantry in Hunan, round 2 : 2/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Kweichow
7 infantry moved from Anhwe to Kweichow
4 infantry moved from Hopei to Kweichow
Place Units - Chinese
3 infantry placed in Chahar
1 infantry placed in Shensi
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber and 1 infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to West India
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in West India
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from West India to Eastern Persia
1 infantry moved from Persia to Eastern Persia
4 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery moved from Albania to Bulgaria
1 marine moved from Albania to Bulgaria
1 fighter moved from 97 Sea Zone to Bulgaria
1 fighter moved from Holland Belgium to 97 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
Place Units - British
1 transport placed in 110 Sea Zone
2 fighters placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Egypt
2 infantry placed in Union of South Africa
British undo move 3.
2 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.00
British : 1.17
Americans : -2.00
Chinese : -0.50
Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 3 infantry
Shensi : 1 infantry
Kweichow : 1 fighter and 11 infantry
Hunan : 1 artillery and 12 infantry
Tsinghai : 1 infantry
Chahar : 1 artillery and 4 infantry
Anhwe : 1 infantry
Borneo : 1 infantry
Queensland : 2 infantry, 2 marines and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
43 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 transports
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 3 infantry and 2 mech_infantrys
Syria : 4 infantry
Tunisia : 1 flag, 1 aaGun
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Albania : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
125 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag, 1 artillery, 2 fighters and 2 marines
Greece : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
97 Sea Zone : 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 4 transports
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys
101 Sea Zone : 2 transports
71 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 51 / 105
Russians : 10 / 0
Japanese : 55 / 76
Americans : 62 / 92
Chinese : 12 / 13
British : 37 / 47
UK_Pacific : 0 / 0
Italians : 18 / 11
ANZAC : 11 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0