JWW (Allies) vs Simon33 (Axis) BM3
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Romania Americans take Bulgaria from Germans Americans take Romania from Germans 1 marine moved from Greece to Albania Americans take Albania from Italians 1 bomber moved from Eastern Persia to Volgograd 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Volgograd Americans attack with 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 mech_infantry moved from Cyprus to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Russia 1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry, 3 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Greece 2 fighters moved from 91 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Eastern United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 2 fighters placed in Eastern United States 4 destroyers placed in 10 Sea Zone Americans undo move 5. 1 destroyer placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 fighter moved from Jehol to Chahar 1 artillery moved from Hopei to Chahar 1 artillery and 18 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 5 infantry moved from Jehol to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 23 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 23 infantry in Anhwe, round 2 : 4/24 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 1 bomber moved from Trans-Jordan to West India 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Morocco to 97 Sea Zone 2 carriers and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 2 submarines moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway Combat - British Battle in Yugoslavia Battle in Norway Battle in West India British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking Yugoslavia from Germans, taking Norway from Germans, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from West India to Eastern Persia 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Greece to Russia 1 fighter moved from 99 Sea Zone to Russia 1 artillery and 1 marine moved from Crete to 99 Sea Zone 1 artillery, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from 97 Sea Zone to Albania 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - British 1 carrier, 2 fighters and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 0.00 Americans : 0.33 Chinese : -0.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to 112 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Western Germany to Romania 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Bryansk to Samara Italians take Samara from Russians 1 mech_infantry moved from Smolensk to Urals Italians take Urals from Russians Combat - Italians Battle in 112 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Romania Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Romania Italians win, taking Romania from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Yugoslavia Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Yugoslavia to Southern Italy 1 bomber moved from Romania to Southern Italy 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 fighter moved from 112 Sea Zone to Western Germany 1 armour moved from Bryansk to Caucasus 1 armour moved from Bryansk to Bessarabia Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,6,6,2,5,4,2,1,1,4,6,2,5,5,5,4,3,6,5,3 Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.67 Americans : -0.50
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 44 Sea Zone : 1 flag 54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports Trans-Jordan : 1 infantry Morocco : 2 infantry Normandy Bordeaux : 1 factory_minor and 1 harbour Ethiopia : 1 flag 97 Sea Zone : 1 destroyer Iraq : 1 infantry Northwest Persia : 1 flag, 1 infantry Persia : 1 infantry 110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 45 / 74 Russians : 14 / 26 Japanese : 53 / 72 Americans : 61 / 99 Chinese : 15 / 16 British : 37 / 48 UK_Pacific : 2 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Russia 1 fighter and 1 mech_infantry moved from Belarus to Russia 3 armour, 2 fighters and 7 mech_infantrys moved from Ukraine to Russia 13 armour, 17 artilleries, 3 bombers, 1 fighter, 33 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 1 artillery and 1 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 2 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Norway Germans attack with 1 artillery and 3 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Norway, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Norway, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Norway Germans roll dice for 1 artillery and 3 infantry in Norway, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Russia Germans attack with 16 armour, 17 artilleries, 5 bombers, 4 fighters, 33 infantry, 16 mech_infantrys and 1 tactical_bomber British defend with 2 fighters and 1 tactical_bomber; Americans defend with 1 fighter and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 5 fighters, 58 infantry and 5 mech_infantrys AA fire in Russia : 0/9 hits, 1.50 expected hits Germans roll dice for 16 armour, 17 artilleries, 5 bombers, 4 fighters, 33 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 31/92 hits, 30.67 expected hits Russians roll dice for 3 aaGuns, 2 armour, 5 artilleries, 8 fighters, 58 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 26/80 hits, 30.00 expected hits 28 infantry owned by the Russians, 26 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 16 armour, 17 artilleries, 5 bombers, 4 fighters, 7 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 28/66 hits, 26.33 expected hits Russians roll dice for 2 armour, 5 artilleries, 8 fighters, 30 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 21/52 hits, 20.67 expected hits 28 infantry owned by the Russians, 7 artilleries owned by the Germans, 7 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 10 artilleries, 5 bombers, 4 fighters, 9 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 19/45 hits, 20.33 expected hits Russians roll dice for 2 armour, 5 artilleries, 8 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/24 hits, 11.33 expected hits 5 mech_infantrys owned by the Russians, 3 fighters owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 5 artilleries owned by the Russians, 6 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 4 artilleries, 5 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 20/33 hits, 16.33 expected hits Russians roll dice for 5 fighters in Russia, round 5 : 2/5 hits, 3.33 expected hits 2 fighters owned by the Russians, 2 artilleries owned by the Germans, 1 fighter owned by the Americans and 2 fighters owned by the British lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 2 artilleries, 5 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 132 Casualties for Germans: 15 artilleries, 33 infantry and 13 mech_infantrys Casualties for Russians: 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 58 infantry and 5 mech_infantrys Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for British: 2 fighters and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 artilleries and 2 infantry moved from Northern Italy to Western Germany 1 aaGun and 1 infantry moved from Western Germany to Germany 3 bombers moved from Russia to Germany 2 bombers moved from Russia to Bryansk 2 aaGuns moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 3 fighters moved from Russia to Ukraine Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 1 armour, 2 fighters and 2 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 4. 2 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 3.33 AA fire in Russia : : -1.50 British : -1.17 Americans : 1.00 Russians : -4.33
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@simon33 132 ipc loss, that was pretty bad…hoped for a few aa hits, knew Russia was going down but…ouch
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 17 infantry and 1 tactical_bomber moved from Jehol to Anhwe Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Anhwe : 2 aaGuns, 17 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 54 / 105 Russians : 11 / 0 Japanese : 53 / 72 Americans : 58 / 99 Chinese : 15 / 16 British : 34 / 48 UK_Pacific : 2 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Shantung 1 bomber and 1 fighter moved from Japan to Shantung 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 bombers and 1 infantry moved from India to West India 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in West India Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in West India, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking Siberia from Russians, taking West India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shantung Japanese attack with 1 bomber, 1 fighter and 1 marine Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Shantung, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 marine in Shantung, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber and 1 fighter moved from Shantung to Kiangsu 1 aaGun, 2 artilleries and 1 infantry moved from Kiangsi to Kiangsu 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Japan to 35 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Yunnan to Szechwan 2 bombers moved from West India to India 1 fighter moved from Japan to Kiangsu 3 artilleries and 2 infantry moved from Hunan to Yunnan 1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State 2 artilleries moved from Yunnan to Shan State 1 armour moved from India to Shan State 2 bombers moved from India to Shan State Place Units - Japanese 3 artilleries placed in Kiangsu 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.33 Japanese : -0.67
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@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 132 ipc loss, that was pretty bad…hoped for a few aa hits, knew Russia was going down but…ouch
Yeah, about double what was expected.
Such a fast post with USSR’s turn!
Not sure what the allies should do now.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 7 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to Norway 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 mech_infantry moved from Greece to Romania 1 fighter moved from 97 Sea Zone to Romania 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Norway Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry 2 fighters owned by the Americans retreated Battle in Romania Americans attack with 1 fighter and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Romania Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Norway to 110 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 2 marines moved from 54 Sea Zone to Queensland 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Romania to Bulgaria 1 marine moved from Albania to Bulgaria Place Units - Americans 2 infantry placed in Greece 1 fighter placed in 97 Sea Zone 2 fighters and 4 infantry placed in Eastern United States Americans undo move 1. 1 infantry and 1 mech_infantry placed in Greece 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : -2.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Borneo : 1 flag, 1 infantry Queensland : 2 infantry, 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 43 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 3 destroyers and 2 fighters 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry Gibraltar : 2 fighters Morocco : 3 infantry and 2 mech_infantrys Tunisia : 1 flag Albania : 1 flag Libya : 1 flag 125 Sea Zone : 1 transport 106 Sea Zone : 1 flag Bulgaria : 1 flag, 1 fighter and 1 marine Greece : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry 97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 1 destroyer and 2 transports 110 Sea Zone : 1 carrier, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 54 / 105 Russians : 10 / 0 Japanese : 58 / 76 Americans : 62 / 92 Chinese : 9 / 16 British : 34 / 48 UK_Pacific : 0 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 10 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Hunan 1 fighter moved from Hopei to Shantung 3 infantry moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 marine Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Hunan Chinese attack with 1 artillery and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 12 infantry in Hunan, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kweichow 7 infantry moved from Anhwe to Kweichow 4 infantry moved from Hopei to Kweichow Place Units - Chinese 3 infantry placed in Chahar 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : -0.67
Territory Summary for Chinese :
Shantung : 3 infantry Shensi : 1 infantry Kweichow : 1 fighter and 11 infantry Hunan : 1 artillery and 12 infantry Tsinghai : 1 infantry Chahar : 1 artillery and 4 infantry Anhwe : 1 infantry
Production/PUs Summary :
Germans : 54 / 105 Russians : 10 / 0 Japanese : 55 / 76 Americans : 62 / 92 Chinese : 12 / 13 British : 34 / 48 UK_Pacific : 0 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 7 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to Norway 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 mech_infantry moved from Greece to Romania 1 fighter moved from 97 Sea Zone to Romania 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Norway Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry 2 fighters owned by the Americans retreated Battle in Romania Americans attack with 1 fighter and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Romania Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Norway to 110 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 2 marines moved from 54 Sea Zone to Queensland 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Romania to Bulgaria 1 marine moved from Albania to Bulgaria Place Units - Americans 2 infantry placed in Greece 1 fighter placed in 97 Sea Zone 2 fighters and 4 infantry placed in Eastern United States Americans undo move 1. 1 infantry and 1 mech_infantry placed in Greece 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 10 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Hunan 1 fighter moved from Hopei to Shantung 3 infantry moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 marine Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Hunan Chinese attack with 1 artillery and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 12 infantry in Hunan, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kweichow 7 infantry moved from Anhwe to Kweichow 4 infantry moved from Hopei to Kweichow Place Units - Chinese 3 infantry placed in Chahar 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber and 1 infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in West India British attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from West India to Eastern Persia 1 infantry moved from Persia to Eastern Persia 4 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery moved from Albania to Bulgaria 1 marine moved from Albania to Bulgaria 1 fighter moved from 97 Sea Zone to Bulgaria 1 fighter moved from Holland Belgium to 97 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 2 fighters placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Egypt 2 infantry placed in Union of South Africa British undo move 3. 2 infantry and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.00 British : 1.17 Americans : -2.00 Chinese : -0.50 Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Shantung : 3 infantry Shensi : 1 infantry Kweichow : 1 fighter and 11 infantry Hunan : 1 artillery and 12 infantry Tsinghai : 1 infantry Chahar : 1 artillery and 4 infantry Anhwe : 1 infantry Borneo : 1 infantry Queensland : 2 infantry, 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 43 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 3 destroyers and 2 fighters 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry Morocco : 3 infantry and 2 mech_infantrys Syria : 4 infantry Tunisia : 1 flag, 1 aaGun Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Albania : 1 flag Libya : 1 flag Italian Somaliland : 1 flag 125 Sea Zone : 1 transport 106 Sea Zone : 1 flag Crete : 1 flag Bulgaria : 1 flag, 1 artillery, 2 fighters and 2 marines Greece : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry 97 Sea Zone : 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 4 transports Iraq : 1 flag, 1 infantry Eastern Persia : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys 101 Sea Zone : 2 transports 71 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag Yugoslavia : 1 flag 91 Sea Zone : 1 destroyer and 2 transports 110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 51 / 105 Russians : 10 / 0 Japanese : 55 / 76 Americans : 62 / 92 Chinese : 12 / 13 British : 37 / 47 UK_Pacific : 0 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 mech_infantry moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 armour moved from Samara to Timguska Italians take Novosibirsk from Russians Italians take Timguska from Russians 1 mech_infantry moved from Northern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Northwest Persia Italians attack with 1 armour and 1 bomber French defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Italians win, taking Northwest Persia from French with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 armour moved from Bessarabia to Slovakia Hungary 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,4,3,4,3,3,5,4,4,3,5,2,3,3,2,3,5,1,2,6,6,3 Italians collect 14 PUs (7 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.67 French : -0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Northwest Persia ANZAC attack with 2 infantry Italians defend with 1 armour ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia 1 infantry owned by the ANZAC retreated to Persia Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.00 ANZAC : -4.17 Japanese : 0.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Northwest Persia ANZAC attack with 2 infantry Italians defend with 1 armour ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia 1 infantry owned by the ANZAC retreated to Persia Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00 ANZAC : -4.17 Japanese : 0.00
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Java : 1 flag, 1 artillery and 1 marine Dutch New Guinea : 1 flag 42 Sea Zone : 1 cruiser and 1 transport 41 Sea Zone : 1 transport 44 Sea Zone : 1 flag 54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport Morocco : 2 infantry Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry Ethiopia : 1 flag 97 Sea Zone : 1 destroyer Iraq : 1 infantry Persia : 1 infantry
Production/PUs Summary :
Germans : 51 / 105 Russians : 7 / 0 Japanese : 51 / 76 Americans : 62 / 92 Chinese : 12 / 13 British : 37 / 47 UK_Pacific : 0 / 0 Italians : 21 / 18 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Bryansk to Persia 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Persia 3 bombers moved from Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to 125 Sea Zone 16 armour and 3 mech_infantrys moved from Russia to Kazakhstan Germans take Kazakhstan from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 2 fighters Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Persia Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Persia Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Holland Belgium Germans attack with 3 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 3 bombers moved from Holland Belgium to Western Germany 2 fighters moved from 125 Sea Zone to 112 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 5 infantry moved from Germany to Slovakia Hungary 3 artilleries moved from Volgograd to Caucasus 2 aaGuns moved from Rostov to Caucasus 1 aaGun and 1 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Ukraine to Caucasus 3 fighters moved from Ukraine to Caucasus 2 artilleries moved from Russia to Samara 2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus Place Units - Germans 1 carrier placed in 112 Sea Zone 3 mech_infantrys placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in France 1 artillery and 8 infantry placed in Western Germany Germans undo move 5. 3 artilleries, 2 fighters and 4 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 1.33
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Your turn.
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@simon33 sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.
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Sorry for your loss.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese Combat - Russians Non Combat Move - Russians 2 aaGuns, 16 infantry and 1 tactical_bomber moved from Anhwe to Hunan Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Kiangsi : 1 infantry Hunan : 2 aaGuns, 16 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 52 / 77 Russians : 6 / 0 Japanese : 50 / 76 Americans : 62 / 92 Chinese : 13 / 13 British : 37 / 47 UK_Pacific : 0 / 0 Italians : 21 / 18 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 7 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 fighters moved from Kiangsu to Shantung 1 bomber and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from 35 Sea Zone to 43 Sea Zone 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 bomber moved from Shan State to 41 Sea Zone 1 bomber moved from Shan State to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kiangsu to Kiangsi 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung Airborne Attack Move - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shantung, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shantung Japanese roll dice for 1 artillery and 2 fighters in Shantung, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 fighters in Shantung, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry 2 fighters owned by the Japanese retreated Battle in 42 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 5/10 hits, 5.83 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Kiangsi Japanese attack with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Kiangsi, round 2 : 6/19 hits, 5.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 4 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to French Indo China 1 infantry moved from Yunnan to Szechwan 3 artilleries moved from Yunnan to French Indo China 1 fighter moved from 43 Sea Zone to Philippines 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 bomber moved from Anhwe to Kiangsu 1 artillery and 1 infantry moved from Korea to Manchuria 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Shantung to Kiangsu 1 fighter moved from Shantung to 6 Sea Zone 1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 3 artilleries and 3 infantry moved from India to Burma Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 artilleries placed in Kiangsu Japanese undo move 2. 2 artilleries and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 3 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Chinese : -1.67 Japanese : -4.33