@zarhunter Casualties in 114?
Subs missed, two hits by planes & BB.
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18L Giallo (x) vs JWW (l) BM3
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to 99 Sea Zone 1 destroyer and 2 submarines moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer, 3 fighters and 2 submarines Americans defend with 1 submarine Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 4/4 hits, 1,83 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Italians win with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Southern Italy 1 aaGun moved from Ukraine to Bessarabia Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1,50 Americans : -0,17
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from 54 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone retreated to 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 37 Sea Zone to Malaya 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 3 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.67
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Marianas : 1 flag, 1 infantry Malaya : 1 fighter Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Java : 1 flag Dutch New Guinea : 1 flag 42 Sea Zone : 1 flag, 1 destroyer 54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport Trans-Jordan : 1 infantry Normandy Bordeaux : 2 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag Iraq : 1 infantry 110 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 46 / 74 Russians : 21 / 36 Japanese : 39 / 46 Americans : 67 / 100 Chinese : 13 / 15 British : 32 / 41 UK_Pacific : 14 / 14 Italians : 13 / 18 ANZAC : 15 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 5 armour moved from Caucasus to Iraq 8 armour and 6 mech_infantrys moved from Northwest Persia to Iraq 1 bomber moved from Novgorod to Volgograd 2 infantry moved from Rostov to Volgograd 1 bomber and 2 fighters moved from Novgorod to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Finland 1 mech_infantry moved from Karelia to Finland 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Western Germany to Holland Belgium 4 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Norway Battle in Bryansk Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Bryansk, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Bryansk Germans win, taking Norway from Russians, taking Bryansk from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Holland Belgium Germans attack with 4 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 4,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Finland Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Iraq Germans attack with 13 armour and 6 mech_infantrys British defend with 1 aaGun, 2 armour, 1 factory_minor, 1 fighter and 6 infantry; French defend with 1 infantry; Americans defend with 1 armour; Russians defend with 4 fighters and 1 tactical_bomber Germans roll dice for 13 armour and 6 mech_infantrys in Iraq, round 2 : 7/19 hits, 7,50 expected hits British roll dice for 1 aaGun, 3 armour, 5 fighters, 7 infantry and 1 tactical_bomber in Iraq, round 2 : 9/16 hits, 7,67 expected hits 1 aaGun owned by the British, 3 armour owned by the Germans, 6 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Iraq Germans roll dice for 10 armour in Iraq, round 3 : 3/10 hits, 5,00 expected hits British roll dice for 3 armour, 5 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 7/10 hits, 5,67 expected hits 7 armour owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the French and 1 armour owned by the British lost in Iraq Germans roll dice for 3 armour in Iraq, round 4 : 2/3 hits, 1,50 expected hits British roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Iraq, round 4 : 5/7 hits, 4,33 expected hits 1 tactical_bomber owned by the Russians, 3 armour owned by the Germans and 1 armour owned by the British lost in Iraq British win with 5 fighters remaining. Battle score for attacker is -47 Casualties for Germans: 13 armour and 6 mech_infantrys Casualties for British: 1 aaGun, 2 armour and 6 infantry Casualties for Americans: 1 armour Casualties for French: 1 infantry Casualties for Russians: 1 tactical_bomber Non Combat Move - Germans 2 aaGuns, 11 artilleries and 11 infantry moved from Western Ukraine to Ukraine 1 artillery moved from Belarus to Novgorod 1 bomber moved from Bryansk to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 4 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Finland to 113 Sea Zone 1 infantry moved from Germany to Western Germany 10 mech_infantrys moved from Germany to Western Germany 3 infantry moved from Western Germany to France 5 mech_infantrys moved from Western Germany to France 3 mech_infantrys moved from Western Germany to France 2 fighters moved from Bryansk to Northwest Persia 2 armour and 13 mech_infantrys moved from Rostov to Caucasus 2 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia Place Units - Germans 3 artilleries placed in France 3 infantry placed in Ukraine 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 British : 3,33 Americans : 0,67 Russians : -1,67
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@Giallo you have had some bad luck this game
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 4 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Rostov 10 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Rostov 1 artillery moved from Tambov to Bryansk 10 infantry moved from Tambov to Volgograd 2 armour moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 10 infantry moved from Tambov to Volgograd
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 4 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Rostov 10 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Rostov 1 artillery moved from Tambov to Bryansk 10 infantry moved from Tambov to Volgograd 2 armour moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 10 infantry moved from Tambov to Volgograd Combat - Russians Battle in Rostov Russians attack with 1 fighter and 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 4 infantry in Rostov, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 4 infantry in Rostov, round 3 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 4 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 2 armour and 30 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 armour and 30 infantry in Volgograd, round 2 : 4/32 hits, 6.00 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour and 30 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 infantry moved from Samara to Novosibirsk 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 2 armour and 6 mech_infantrys moved from Tambov to Novosibirsk 2 mech_infantrys moved from Russia to Novosibirsk 1 fighter moved from Rostov to Russia 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Tambov to Russia 5 infantry moved from Tambov to Russia Place Units - Russians 6 armour placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : -2.83
Territory Summary for Russians :
Kazakhstan : 1 infantry Belarus : 1 infantry Bryansk : 1 artillery and 3 infantry Rostov : 4 infantry Nenetsia : 1 infantry Urals : 1 infantry Archangel : 1 infantry Russia : 1 aaGun, 1 airfield, 6 armour, 1 factory_major, 1 fighter and 5 infantry Novosibirsk : 2 armour, 3 infantry and 8 mech_infantrys Vologda : 1 artillery and 3 infantry Volgograd : 1 aaGun, 2 armour, 1 factory_minor and 30 infantry Smolensk : 2 infantry Iraq : 4 fighters 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 78 Russians : 19 / 26 Japanese : 39 / 46 Americans : 67 / 100 Chinese : 13 / 15 British : 32 / 41 UK_Pacific : 14 / 14 Italians : 13 / 18 ANZAC : 15 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 4 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Rostov 10 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Rostov 1 artillery moved from Tambov to Bryansk 10 infantry moved from Tambov to Volgograd 2 armour moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 10 infantry moved from Tambov to Volgograd Combat - Russians Battle in Rostov Russians attack with 1 fighter and 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 4 infantry in Rostov, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 4 infantry in Rostov, round 3 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 4 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Volgograd Russians attack with 2 armour and 30 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 armour and 30 infantry in Volgograd, round 2 : 4/32 hits, 6.00 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour and 30 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 infantry moved from Samara to Novosibirsk 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 2 armour and 6 mech_infantrys moved from Tambov to Novosibirsk 2 mech_infantrys moved from Russia to Novosibirsk 1 fighter moved from Rostov to Russia 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Tambov to Russia 5 infantry moved from Tambov to Russia Place Units - Russians 6 armour placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 3 infantry EDIT: Adding units owned by Russians to Russia: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.00 Russians : -2.83
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Amur to Manchuria 1 armour moved from Amur to Manchuria 2 bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 39 Sea Zone to India 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Yunnan 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from French Indo China to Shan State
Combat Hit Differential Summary :
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scramble?
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@Giallo not sending an anzac ss into that naval battle in z37 was a big blunder. got greedy, didn’t think you would hit with the 1 on D. stupid mistake by me as it has big consequences which you are capitalizing on…no scramble
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Amur to Manchuria 1 armour moved from Amur to Manchuria 2 bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 39 Sea Zone to India 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Anhwe 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Yunnan 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from French Indo China to Shan State Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports British defend with 1 battleship, 1 destroyer and 2 transports Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits British roll dice for 1 battleship, 1 destroyer and 2 transports in 39 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 carrier owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits British roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 39 Sea Zone 2 transports owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 20 Casualties for Japanese: 1 carrier and 1 submarine Casualties for British: 1 battleship, 1 destroyer and 2 transports Battle in Yunnan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 1 artillery and 1 marine Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 0/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery and 1 marine in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 3 : 2/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery and 1 marine in Shan State, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 marine owned by the British and 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 marine Battle in Anhwe Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber British defend with 1 artillery, 1 fighter and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in India, round 2 : 6/10 hits, 4,50 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter and 4 infantry in India, round 2 : 3/6 hits, 2,33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British, 4 infantry owned by the British and 1 fighter owned by the British lost in India Japanese captures 14PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 artillery, 1 fighter and 4 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to India: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 1 infantry EDIT: Adding units owned by Japanese to India: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 armour EDIT: Adding units owned by Japanese to Jehol: 1 armour EDIT: Turning off Edit Mode 2 bombers moved from India to French Indo China 1 fighter moved from Yunnan to French Indo China 2 mech_infantrys moved from Kwangtung to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 submarine moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4 Japanese collect 45 PUs (1 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : 1,33 Americans : 0,33 ANZAC : -0,33 Chinese : 1,67 UK_Pacific : 0,33 Japanese : -3,50
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@JWWII Maybe a chance for me, let’s see
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 1 fighter, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 1 fighter, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 2 fighters moved from 49 Sea Zone to Queensland 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Cyprus to Iraq 2 transports moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 2 destroyers and 4 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 5. 2 destroyers and 4 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 5 transports EDIT: Adding units owned by Americans to 107 Sea Zone: 5 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17 Japanese : 0.50
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 2 fighters and 3 infantry Philippines : 1 airfield, 1 harbour and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_upgrade, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 flag, 1 destroyer 41 Sea Zone : 1 flag 37 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport 26 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 5 submarines 25 Sea Zone : 1 destroyer 17 Sea Zone : 1 flag 54 Sea Zone : 3 submarines and 2 transports Central United States : 1 factory_upgrade Eastern United States : 1 aaGun, 1 airfield, 1 factory_upgrade, 1 fighter, 1 harbour and 4 infantry Gibraltar : 2 bombers and 3 fighters Morocco : 1 flag, 1 artillery and 7 infantry Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry French Guiana : 1 aaGun Algeria : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Tunisia : 1 flag Holland Belgium : 1 flag Tobruk : 1 flag Libya : 1 flag 125 Sea Zone : 1 flag Iraq : 1 fighter 92 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports 101 Sea Zone : 2 destroyers, 4 submarines and 2 transports Brazil : 1 flag 91 Sea Zone : 2 transports 107 Sea Zone : 5 transports 110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 48 / 78 Russians : 18 / 26 Japanese : 46 / 68 Americans : 70 / 105 Chinese : 11 / 15 British : 32 / 41 UK_Pacific : 10 / 0 Italians : 10 / 18 ANZAC : 15 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Chahar to Kwangsi 2 artilleries and 3 infantry moved from Kweichow to Yunnan
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Chahar to Kwangsi 2 artilleries and 3 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Hunan Place Units - Chinese 4 infantry placed in Hunan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.33
Territory Summary for Chinese :
Kwangsi : 1 infantry Yunnan : 2 artilleries and 2 infantry Hunan : 1 fighter and 4 infantry Chahar : 1 infantry Anhwe : 1 infantry
Production/PUs Summary :
Germans : 48 / 78 Russians : 18 / 26 Japanese : 44 / 68 Americans : 70 / 105 Chinese : 13 / 13 British : 32 / 41 UK_Pacific : 10 / 0 Italians : 10 / 18 ANZAC : 15 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - British British buy 1 artillery, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British British converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 2 destroyers, 1 fighter, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 fighter, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 2 fighters moved from 49 Sea Zone to Queensland 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Queensland 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Cyprus to Iraq 2 transports moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Eastern United States to Gibraltar 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 airfield placed in Normandy Bordeaux 3 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 2 destroyers and 4 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 5. 2 destroyers and 4 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 5 transports EDIT: Adding units owned by Americans to 107 Sea Zone: 5 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 1 fighter moved from Chahar to Kwangsi 2 artilleries and 3 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Hunan Place Units - Chinese 4 infantry placed in Hunan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British British converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians Combat - British Non Combat Move - British 1 aaGun moved from Kweichow to Hunan 1 aaGun, 5 artilleries and 7 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Eastern Persia to Iraq 4 infantry moved from West India to Eastern Persia 1 fighter moved from Trans-Jordan to Iraq 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 aaGun, 1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 armour and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 infantry placed in Iraq 3 infantry and 2 mech_infantrys placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5 British collect 32 PUs (4 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.17 Japanese : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry Yunnan : 1 aaGun, 7 artilleries and 10 infantry Hunan : 1 aaGun, 1 fighter and 4 infantry Chahar : 1 infantry Anhwe : 1 infantry Malaya : 1 harbour Borneo : 1 infantry Queensland : 1 artillery, 1 bomber, 2 fighters and 3 infantry Philippines : 1 airfield, 1 harbour and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_upgrade, 1 harbour and 1 mech_infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 flag, 1 destroyer 41 Sea Zone : 1 flag 37 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport 26 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 5 submarines 25 Sea Zone : 1 destroyer 17 Sea Zone : 1 flag 54 Sea Zone : 3 submarines and 2 transports Central United States : 1 factory_upgrade Eastern United States : 1 aaGun, 1 airfield, 1 factory_upgrade, 1 fighter, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 2 bombers, 3 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 harbour Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Scotland : 1 airfield Malta : 1 aaGun United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys Morocco : 1 flag, 1 artillery and 7 infantry Normandy Bordeaux : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 14 infantry, 1 marine and 1 mech_infantry French Guiana : 1 aaGun Algeria : 1 flag Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Tunisia : 1 flag Holland Belgium : 1 flag Tobruk : 1 flag Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry Libya : 1 flag 125 Sea Zone : 1 flag 80 Sea Zone : 1 transport 106 Sea Zone : 1 flag Iraq : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry 92 Sea Zone : 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 2 transports Eastern Persia : 1 flag, 4 infantry 101 Sea Zone : 2 destroyers, 4 submarines and 2 transports 71 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag 91 Sea Zone : 2 transports 107 Sea Zone : 5 transports 110 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 48 / 78 Russians : 18 / 26 Japanese : 44 / 68 Americans : 70 / 105 Chinese : 13 / 13 British : 36 / 42 UK_Pacific : 10 / 0 Italians : 6 / 18 ANZAC : 15 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 1 destroyer and 2 submarines moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 3 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 3 fighters and 2 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1,83 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : 0,67