TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 110 Sea Zone
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
Italians defend with 1 submarine; Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/6 hits
Neutral_Axis roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans, 1 cruiser owned by the Neutral_Axis, 1 submarine owned by the Italians and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
3 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French Central Africa to Egypt
3 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries moved from Iraq to Syria
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in Syria
British attack with 2 artilleries
Italians defend with 1 armour
British roll dice for 2 artilleries in Syria, round 2 : 1/2 hits
Italians roll dice for 1 armour in Syria, round 2 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Italians: 1 armour
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Egypt
British attack with 8 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
AA fire in Egypt : 0/3 hits
British roll dice for 8 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys in Egypt, round 2 : 7/21 hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 9/18 hits
3 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 6 infantry owned by the Italians and 6 infantry owned by the British lost in Egypt
British roll dice for 8 armour, 1 artillery and 3 fighters in Egypt, round 3 : 7/12 hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 4/12 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 4 infantry owned by the Italians, 3 armour owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 5 armour and 3 fighters in Egypt, round 4 : 5/8 hits
Italians roll dice for 3 fighters and 2 tactical_bombers in Egypt, round 4 : 3/5 hits
1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the Italians and 3 armour owned by the British lost in Egypt
British win, taking Egypt from Italians with 2 armour and 3 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 6 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Casualties for Italians: 1 aaGun, 1 armour, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 41 Sea Zone to India
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 39 Sea Zone to 80 Sea Zone
Place Units - British
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
triplea_42224_UK_6.tsvg