Ichabod Allies +20 -VS- dawgoneit Axis

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier and 2 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 2 factory_minors and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 3 infantry moved from India to Burma
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Malta to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                1 armour moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Gibraltar
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 3/3 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Alexandria to Egypt
                1 infantry moved from West India to India
                2 fighters moved from Burma to India
                1 fighter moved from 92 Sea Zone to Morocco
                2 fighters moved from United Kingdom to Morocco

    Place Units - British
                1 factory_minor placed in Egypt
                1 factory_minor placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
                British collect 28 PUs (3 lost to blockades); end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Combat Hit Differential Summary :

    British : 1.83
        Italians : -1.00

    triplea_42076_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to Alexandria
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 armour moved from Tunisia to Algeria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 :  2/3 hits
                        British roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 :  0/4 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 :  2/4 hits
                        French roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 91 Sea Zone
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the British lost in 91 Sea Zone
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                1 armour moved from Southern France to Yugoslavia
                1 armour and 1 mech_infantry moved from Northern Italy to Albania
                2 artilleries moved from Southern France to Northern Italy
                1 fighter moved from Alexandria to Tobruk

    Place Units - Italians
                1 cruiser and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_42076_Ita2.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 fighter moved from Sumatra to Burma
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Java to Burma
                1 fighter moved from Java to India

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42076_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Bulgaria to Greece
                1 bomber, 2 fighters and 2 tactical_bombers moved from Southern Italy to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 :  2/10 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in Greece, round 3 :  2/10 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Germans
                1 bomber moved from Greece to Southern Italy
                3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
                3 artilleries moved from Germany to Poland
                2 artilleries moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                3 armour moved from Germany to Slovakia Hungary
                3 mech_infantrys moved from Western Germany to Poland
                2 armour moved from Western Germany to Slovakia Hungary
                6 armour and 3 mech_infantrys moved from France to Germany
                2 artilleries moved from Normandy Bordeaux to France
                2 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Greece to Alexandria
                1 fighter and 1 tactical_bomber moved from Greece to Western Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from France to Normandy Bordeaux
                2 aaGuns moved from Poland to Slovakia Hungary

    Place Units - Germans
                6 armour and 3 mech_infantrys placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_42076_Ger3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries moved from Ukraine to Bryansk
                2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Russia to Bryansk

    Non Combat Move - Russians
                1 artillery moved from Russia to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                3 infantry moved from Novgorod to Belarus
                2 fighters moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42076_Rus3.tsvg

  • '17

    Playing several games and I must have got this one mixed up with another.

    I just realized that I bought and placed 2 factories for Cairo. Would you be ok with me editing off 1 factory from Cairo and placing 3 mech in S. Africa or something else?

    If you don’t permit edits like that, no problem, it’s my fault for screwing it up.


  • sure. go ahead. didnt notice myself.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries moved from Ukraine to Bryansk
                2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Russia to Bryansk

    Non Combat Move - Russians
                1 artillery moved from Russia to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                3 infantry moved from Novgorod to Belarus
                2 fighters moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 factory_minor
                EDIT: Adding units owned by British to Union of South Africa: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42076_Rus3.tsvg

  • '17

    @dawgoneit:

    sure. go ahead. didnt notice myself.

    Good sportsmanship! Thank you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  4/4 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for French: 1 destroyer
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Kweichow to Yunnan
                2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Anhwe to Yunnan
                2 fighters and 2 tactical_bombers moved from Chahar to Yunnan
                1 artillery and 1 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Hunan
                2 infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Kiangsu to Kiangsi
                3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 5 infantry, 1 submarine and 4 transports moved from 36 Sea Zone to 38 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    triplea_42076_Jap3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 battleship and 1 fighter placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    triplea_42076_Ame3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                3 infantry moved from Sikang to Shensi
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : 0.33
        Japanese : 0.33

    triplea_42076_Chi3.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 fighters moved from Morocco to Gibraltar
                1 fighter moved from Morocco to Nigeria
                3 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Shan State to Malaya
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone

    triplea_42076_Bri3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States

    Non Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 battleship and 1 fighter placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                3 infantry moved from Sikang to Shensi
                1 fighter moved from Burma to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 2 infantry in Shensi, round 5 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 fighters moved from Morocco to Gibraltar
                1 fighter moved from Morocco to Nigeria
                3 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Shan State to Malaya
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 1 fighter and 3 infantry
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Alexandria, round 2 : 0/4 hits, 1.00 expected hits
                        Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.83 expected hits
                        2 infantry owned by the British lost in Alexandria
                        British roll dice for 1 fighter and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 1/4 hits, 1.83 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    retreated to Alexandria
                    Italians win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Alexandria to Egypt
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Ethiopia to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                3 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber moved from Burma to India

    Place Units - British
                3 infantry placed in Persia
                1 armour and 2 fighters placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
                British collect 30 PUs (1 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Combat Hit Differential Summary :

    British : -0.67
        Italians : -0.67
        Chinese : 0.33
        Japanese : 0.33

    triplea_42076_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 cruisers and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                1 bomber moved from Southern France to Gibraltar
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 armour and 1 mech_infantry moved from Albania to Northern Italy
                2 infantry moved from Albania to Yugoslavia
                1 artillery moved from Northern Italy to Southern Italy
                1 fighter moved from Tobruk to Southern Italy

    Combat - Italians
                Italians creates battle in territory 91 Sea Zone
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 armour, 2 fighters, 1 harbour and 1 infantry
                        Italians roll dice for 2 cruisers in Gibraltar, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  2/3 hits
                        British roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 2 :  1/4 hits
                        1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
                        Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 :  1/2 hits
                        British roll dice for 2 fighters in Gibraltar, round 3 :  1/2 hits
                        1 artillery owned by the Italians and 1 fighter owned by the British lost in Gibraltar
                        Italians roll dice for 1 bomber in Gibraltar, round 4 :  0/1 hits
                        British roll dice for 1 fighter in Gibraltar, round 4 :  1/1 hits
                        1 bomber owned by the Italians lost in Gibraltar
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
                    Casualties for British: 1 armour, 1 fighter and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 cruiser and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_42076_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 cruisers and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                1 bomber moved from Southern France to Gibraltar
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 armour and 1 mech_infantry moved from Albania to Northern Italy
                2 infantry moved from Albania to Yugoslavia
                1 artillery moved from Northern Italy to Southern Italy
                1 fighter moved from Tobruk to Southern Italy

    Combat - Italians
                Italians creates battle in territory 91 Sea Zone
                Battle in Morocco
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 armour, 2 fighters, 1 harbour and 1 infantry
                        Italians roll dice for 2 cruisers in Gibraltar, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  2/3 hits
                        British roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 2 :  1/4 hits
                        1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
                        Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 :  1/2 hits
                        British roll dice for 2 fighters in Gibraltar, round 3 :  1/2 hits
                        1 artillery owned by the Italians and 1 fighter owned by the British lost in Gibraltar
                        Italians roll dice for 1 bomber in Gibraltar, round 4 :  0/1 hits
                        British roll dice for 1 fighter in Gibraltar, round 4 :  1/1 hits
                        1 bomber owned by the Italians lost in Gibraltar
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
                    Casualties for British: 1 armour, 1 fighter and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 cruiser and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_42076_Ita3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Burma to India
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42076_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                      Germans take Ukraine from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 :  3/3 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 81 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 81 Sea Zone
                        Germans roll dice for 1 bomber in 81 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 battleship and 2 transports in 81 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Germans and 1 battleship owned by the British lost in 81 Sea Zone
                    British win with 2 transports remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 :  3/4 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
                1 aaGun, 8 artilleries, 10 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
                12 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns, 5 armour and 5 infantry moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Romania to Eastern Poland
                2 artilleries and 8 infantry moved from Romania to Eastern Poland
                1 infantry moved from Finland to Karelia
                2 infantry moved from Finland to Karelia

    Place Units - Germans
                3 armour and 3 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_42076_Ger4.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                2 fighters moved from Belarus to Ukraine
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    triplea_42076_Rus4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                2 fighters moved from Belarus to Ukraine
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                        Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 2 cruisers and 1 transport
                        Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 2 cruisers and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Russians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 submarine in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Russians lost in 92 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 cruiser
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                2 infantry moved from Volgograd to Tambov
                2 aaGuns, 5 artilleries and 20 infantry moved from Belarus to Bryansk
                2 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 artillery and 9 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                Russians undo move 1.
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Italians : -1.50
        Russians : 0.67

    triplea_42076_Rus4.tsvg

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