We play with:
Russia Restricted Tech from turn 4 No Industrial Complexes No invasion of neutrals Can place units in enemy sea zones.2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22)
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to 94 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 armour moved from Albania to Bulgaria 1 armour moved from Bulgaria to Greece 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to 93 Sea Zone 2 infantry moved from Albania to Greece 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery and 1 fighter in Greece, round 3 : 1/3 hits, 1.33 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece 1 fighter owned by the Italians retreated Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -13 Casualties for Italians: 1 armour, 1 artillery and 3 infantry Casualties for Neutral_Allies: 2 infantry Battle in 94 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 93 Sea Zone Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 4 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery and 4 infantry in Southern France, round 2 : 2/6 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 aaGuns moved from Northern Italy to Southern France 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Greece to Southern Italy 1 bomber moved from 94 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy Place Units - Italians 1 marine placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 15 PUs (1 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Kenya: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.17 Italians regular : -1.17 Neutral_Allies regular : 2.67 British regular : -0.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 infantry moved from Malaya to Shan State Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Battle in 33 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC lost in 33 Sea Zone 1 submarine owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to New Guinea 1 cruiser moved from 63 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from New Zealand to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 fighter moved from New Zealand to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from French West Africa to Nigeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,83 Italians regular : 0,33 ANZAC regular : 0,17
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 infantry moved from Malaya to Shan State Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Battle in 33 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC lost in 33 Sea Zone 1 submarine owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to New Guinea 1 cruiser moved from 63 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from New Zealand to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 fighter moved from New Zealand to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from French West Africa to Nigeria 1 infantry moved from Morocco to Algeria 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,83 Italians regular : 0,33 ANZAC regular : 0,17
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double post - should be no difference between both files
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 14 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Bulgaria to Greece 1 armour moved from Yugoslavia to Greece 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Greece Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 destroyer and 1 submarine 1 submarine owned by the British submerged Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Holland Belgium Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.50 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Greece Germans attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Allies defend with 2 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 2.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 2 infantry Non Combat Move - Germans 3 infantry moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 2 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 2 aaGuns, 3 artilleries and 12 infantry moved from Slovakia Hungary to Romania 6 artilleries and 2 infantry moved from Germany to Poland 1 aaGun and 1 infantry moved from Norway to Finland 1 bomber moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern Italy 1 artillery moved from France to Western Germany 6 armour and 2 mech_infantrys moved from France to Germany Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -0.33 Neutral_Allies regular : 0.33 Germans regular : -2.17 British regular : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Chahar 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Chahar Combat - Russians Battle in Chahar Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 aaGun and 8 infantry moved from Buryatia to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 5 infantry moved from Russia to Bryansk 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 aaGuns moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 5 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Russians regular : 0,50
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 5 infantry and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 bomber moved from Kwangsi to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 2 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kiangsi 3 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kiangsi 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 cruiser Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 41 Sea Zone 1 cruiser owned by the British lost in 41 Sea Zone Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for British: 1 cruiser Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Chahar Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangtung to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 2 bombers moved from 41 Sea Zone to Kwangsi 2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 2 fighters and 1 tactical_bomber moved from Japan to Kwangsi 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 infantry moved from Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from Chahar to Jehol 1 aaGun, 2 artilleries and 9 infantry moved from Amur to Buryatia 1 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 1 battleship, 1 cruiser and 1 destroyer moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 5 infantry and 2 marines placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 3.83 UK_Pacific regular : 0.67 British regular : 0.17
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 fighter moved from Guam to 31 Sea Zone 1 submarine moved from 23 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 aaGun, 1 infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone 1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 51 Sea Zone 2 infantry moved from Central United States to Western United States 1 artillery moved from Central United States to Western United States 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from Wake Island to 31 Sea Zone 2 fighters moved from Wake Island to 31 Sea Zone Place Units - Americans 1 harbour placed in Wake Island 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 2 infantry owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Yunnan 1 infantry moved from Yunnan to Burma Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter and 4 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 armour moved from 72 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya 2 fighters moved from United Kingdom to 93 Sea Zone 2 fighters moved from 110 Sea Zone to 93 Sea Zone 1 bomber moved from Gibraltar to 93 Sea Zone 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 tactical_bomber moved from India to Hunan Combat - British Battle in Kenya British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Kenya 2 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kenya, round 3 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Kenya 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Anglo Egyptian Sudan British attack with 2 artilleries, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 93 Sea Zone British attack with 1 bomber and 4 fighters Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 bomber and 4 fighters in 93 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 2 fighters owned by the British lost in 93 Sea Zone 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone British roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the British lost in 93 Sea Zone 1 battleship owned by the Italians lost in 93 Sea Zone 1 transport owned by the Italians lost in 93 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for British: 3 fighters Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in Hunan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 tactical_bomber moved from Kenya to Egypt 1 battleship moved from 39 Sea Zone to 41 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 79 Sea Zone 1 marine moved from 79 Sea Zone to West India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 destroyer moved from 58 Sea Zone to 79 Sea Zone 1 aaGun moved from Burma to India 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from 93 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 81 Sea Zone to 79 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from 93 Sea Zone to United Kingdom 2 aaGuns, 1 artillery and 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to India 1 submarine moved from 39 Sea Zone to 78 Sea Zone Place Units - British 3 submarines placed in 98 Sea Zone 1 submarine placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 9 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,6,1,2,1,1,6,5,1,5,3,4,6 UK_Pacific collect 18 PUs (4 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery and 9 infantry
Combat Hit Differential Summary :
Chinese regular : -0,83 Italians regular : 2,17 Japanese regular : -0,67 British regular : -0,33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Cyprus Battle in Malta Battle in Normandy Bordeaux Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits French roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux 1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Southern France French win, taking Cyprus from British, taking Malta from British with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 3 infantry moved from Tobruk to Libya 1 armour and 1 artillery moved from Tunisia to Libya 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : 1.33 Italians regular : -1.00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from New Guinea to Queensland 1 cruiser moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 79 Sea Zone 1 infantry moved from Nigeria to French Equatorial Africa 2 infantry moved from Algeria to Tunisia 1 artillery moved from Normandy Bordeaux to Holland Belgium Combat - French Battle in Tunisia French attack with 2 infantry Italians defend with 1 mech_infantry French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Tunisia, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia French roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia 1 mech_infantry owned by the Italians lost in Tunisia Italians win with no units remaining. Battle score for attacker is -2 Casualties for French: 2 infantry Casualties for Italians: 1 mech_infantry Battle in Holland Belgium French attack with 1 artillery Germans defend with 1 infantry French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for French: 1 artillery Non Combat Move - French 1 fighter moved from Gibraltar to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1,00 French regular : -0,17 Germans regular : 0,67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Crete Non Combat Move - Germans 6 artilleries and 3 infantry moved from Poland to Eastern Poland 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 8 armour and 10 mech_infantrys moved from Germany to Eastern Poland 6 mech_infantrys moved from Western Germany to Poland 2 armour moved from Romania to Eastern Poland 5 artilleries and 20 infantry moved from Romania to Eastern Poland 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 infantry moved from Holland Belgium to Western Germany 1 aaGun and 6 infantry moved from Finland to Karelia Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Crete Non Combat Move - Germans 6 artilleries and 3 infantry moved from Poland to Eastern Poland 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 8 armour and 10 mech_infantrys moved from Germany to Eastern Poland 6 mech_infantrys moved from Western Germany to Poland 2 armour moved from Romania to Eastern Poland 5 artilleries and 20 infantry moved from Romania to Eastern Poland 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 infantry moved from Holland Belgium to Western Germany 1 aaGun and 6 infantry moved from Finland to Karelia Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Belarus to Baltic States 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys moved from Novgorod to Karelia Combat - Russians Battle in Baltic States Russians attack with 1 artillery and 1 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Baltic States Russians roll dice for 1 artillery in Baltic States, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Germans win with no units remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Battle in Karelia Russians attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys Germans defend with 1 aaGun and 7 infantry Germans roll AA dice in Karelia : 0/1 hits, 0,17 expected hits Russians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Karelia, round 2 : 4/9 hits, 2,83 expected hits Germans roll dice for 1 aaGun and 7 infantry in Karelia, round 2 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Russians lost in Karelia 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Karelia Russians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Karelia, round 3 : 4/7 hits, 2,50 expected hits Germans roll dice for 4 infantry in Karelia, round 3 : 2/4 hits, 1,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Karelia 4 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Russians: 3 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 7 infantry Non Combat Move - Russians 1 fighter moved from Karelia to Russia 1 fighter and 1 tactical_bomber moved from Suiyuyan to Russia 1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Timguska to Novosibirsk 1 infantry moved from Olgiy to Timguska 2 aaGuns and 5 infantry moved from Ukraine to Bryansk 3 artilleries and 11 infantry moved from Western Ukraine to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Russia to Vologda 1 infantry moved from Belarus to Smolensk 5 infantry moved from Russia to Bryansk 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Belarus to Archangel 2 aaGuns, 2 artilleries and 12 infantry moved from Belarus to Bryansk Place Units - Russians 1 infantry placed in Novgorod 1 infantry placed in Ukraine 9 infantry and 1 mech_infantry placed in Russia Russians undo move 2. Russians undo move 2. 10 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans AA : -0,17 Germans regular : 0,67 Russians regular : 2,33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangtung to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Anhwe to Hopei 1 infantry moved from Chahar to Hopei 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Hopei 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 bomber moved from Kwangsi to Hopei 1 fighter and 1 tactical_bomber moved from Jehol to Kweichow 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Jehol to Hunan 1 mech_infantry moved from Sakha to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 battleship moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Borneo Battle in Celebes Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the British lost in Java Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the British lost in Hunan Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Hopei, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 aaGun, 2 artilleries and 9 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Manchuria to Jehol 1 armour moved from Soviet Far East to Amur 1 aaGun and 3 infantry moved from Korea to Manchuria 4 infantry moved from Japan to 6 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 2 marines and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry and 2 marines moved from 36 Sea Zone to Kwangsi 1 carrier moved from 20 Sea Zone to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 destroyers moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 2 bombers moved from Hopei to Kwangsi 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.17 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 1 harbour, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser and 1 marine moved from 51 Sea Zone to 30 Sea Zone 1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Wake Island to Guam 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone 3 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island Place Units - Americans 1 harbour placed in Guam 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 submarine placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Burma to Yunnan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour moved from Kenya to 72 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 3 infantry moved from Persia to Iraq 1 tactical_bomber moved from Egypt to Iraq 2 submarines moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to 94 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from Algeria to Tunisia British take Tunisia from Italians Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 armour, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in 94 Sea Zone British attack with 1 bomber and 1 destroyer Italians defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 96 Sea Zone British attack with 2 submarines Italians defend with 1 cruiser British roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 submarines in 96 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone British win with 2 submarines remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 artilleries moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 infantry moved from India to Burma 1 tactical_bomber moved from Yunnan to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 battleship, 1 carrier and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Iraq to Eastern Persia 1 armour moved from Algeria to 92 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 92 Sea Zone to 110 Sea Zone 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from West India to India 1 infantry moved from Egypt to Alexandria 1 bomber moved from 94 Sea Zone to Algeria Place Units - British 1 infantry placed in Egypt 1 artillery, 2 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 bomber placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 bomber Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0,33 Italians regular : -0,67 Japanese regular : 0,33 Neutral_Axis regular : 1,00 British regular : 1,33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 114 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Libya to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour, 2 artilleries and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tunisia, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia 1 infantry owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 114 Sea Zone Italians attack with 1 bomber and 1 fighter Russians defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 114 Sea Zone 1 bomber owned by the Italians retreated Russians win with 1 cruiser remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Battle in 94 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 94 Sea Zone to Southern Italy 1 bomber moved from 114 Sea Zone to Western Germany 1 mech_infantry moved from Romania to Baltic States 1 armour moved from Yugoslavia to Eastern Poland 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern France to France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.50 British regular : 0.00
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Combat Move - French 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Trans-Jordan to Iraq
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you may exchange Inf for aaa on Carolines
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Germans Germans buy 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 11 artilleries and 20 infantry moved from Eastern Poland to Belarus 4 mech_infantrys moved from Poland to Novgorod 2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 2 armour and 5 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 5 mech_infantrys in Novgorod, round 2 : 0/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 5 mech_infantrys in Novgorod, round 3 : 0/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour and 5 mech_infantrys in Novgorod, round 4 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 11 artilleries and 20 infantry Russians defend with 1 infantry Germans roll dice for 11 artilleries and 20 infantry in Belarus, round 2 : 8/31 hits, 8.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 11 artilleries and 19 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers British defend with 1 infantry Germans roll dice for 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 5.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun and 3 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Poland to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 7 armour and 8 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Romania to Belarus 1 infantry moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Holland Belgium to Baltic States 1 mech_infantry moved from Germany to Baltic States 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 bomber, 3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from Southern Italy to Western Germany 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Norway 1 infantry moved from Bulgaria to Romania Place Units - Germans 1 fighter and 4 infantry placed in Western Germany 6 mech_infantrys placed in Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -7.83 British regular : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 armour moved from Karelia to Finland 1 artillery moved from Karelia to Vyborg Combat - Russians Battle in Finland Russians attack with 2 armour Germans defend with 1 infantry Russians roll dice for 2 armour in Finland, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 aaGun and 1 infantry Germans roll AA dice in Western Ukraine : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 4 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 mech_infantry moved from Volgograd to Samara 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Yenisey 4 artilleries and 34 infantry moved from Bryansk to Tambov Place Units - Russians 1 mech_infantry placed in Volgograd 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans AA : -0,17 Germans regular : -0,67 Russians regular : -0,33