L17 - G40 BM3 - JDOW (Allies) vs PP (Axis)

  • '15 '14

    Ok, hope it’ll work now.


  • No - still not working! Have posted a query in Software:

    https://www.axisandallies.org/forums/index.php?topic=40918.msg1714611#msg1714611

  • '15 '14

    Just use the old version then and attach the map manually?


  • PP did you unisntall the old one?
    Also delete the shortcut icon.

  • '15 '14

    I kept the old version and for some reason I had this problem once, too. But then not anymore. Dunno tbh :-/


  • Well - following everyone’s comments I uninstalled the old version and now it is working. However now unable to post because “Missing Refresh Header After Login”. I know I have seen that before but cannot remember what causes it. Anyway - German turn attached! :-)

    triplea_40613_Ger5.tsvg

  • '15 '14

    Test summary from TripleA, engine version: 1.9, time: 17:33:32

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 5 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 fighters moved from Southern Italy to Ukraine
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from 113 Sea Zone to Holland Belgium
                1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 :  1/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 marine
                        AA fire in Normandy Bordeaux :  0/2 hits
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Normandy Bordeaux, round 2 :  1/6 hits
                        Americans roll dice for 1 aaGun, 1 infantry and 1 marine in Normandy Bordeaux, round 2 :  0/2 hits
                        1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Normandy Bordeaux, round 3 :  4/6 hits
                        Americans roll dice for 1 infantry and 1 marine in Normandy Bordeaux, round 3 :  2/2 hits
                        1 marine owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 marine
                Battle in Ukraine
                    Germans attack with 2 fighters, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                        AA fire in Ukraine :  0/2 hits
                        Germans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 aaGun owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    retreated to Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 aaGun and 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Ukraine to Western Ukraine
                4 armour moved from Poland to Western Ukraine
                1 infantry moved from Novgorod to Belarus
                10 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                3 aaGuns, 6 armour, 5 artilleries, 21 infantry and 19 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
                1 fighter moved from Holland Belgium to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                1 artillery, 1 bomber, 1 infantry and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Germans collect 44 PUs (2 lost to blockades); end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_40613_Ger5.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 tactical_bomber moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                6 armour, 10 artilleries and 6 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Novosibirsk to Samara
                3 infantry moved from Kansu to Shensi
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Sakha to Amur
                1 aaGun and 4 infantry moved from Sakha to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Archangel to Russia
                1 fighter moved from Belarus to Bryansk
                1 mech_infantry moved from Volgograd to Russia
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    Place Units - Russians
                2 infantry placed in Volgograd
                6 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    triplea_40613_Rus5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from French Indo China to 39 Sea Zone
                2 fighters moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Philippines to Guam
                1 fighter moved from 35 Sea Zone to Guam
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    triplea_40613_Jap5.tsvg


  • Yes thanks Tobias - I seem to be working on all cylinders now.

    Scramble from India?

  • '15 '14

    no scramble

  • '15 '14

    Just show some merci and put the invincible armor of your units now, ok? :)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from French Indo China to 39 Sea Zone
                2 fighters moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Philippines to Guam
                1 fighter moved from 35 Sea Zone to Guam
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Caroline Islands
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Caroline Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Guam
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 armour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 :  2/4 hits
                        Americans roll dice for 1 armour in Guam, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 39 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 1 submarine
                    French defend with 1 destroyer; British defend with 1 transport
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 2 fighters in 39 Sea Zone, round 2 :  3/4 hits
                        French roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Burma
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 aaGun and 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 :  0/2 hits
                        1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  2/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from 39 Sea Zone to 37 Sea Zone
                2 bombers moved from 39 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 armour moved from Yunnan to Kweichow
                2 mech_infantrys moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
                1 mech_infantry moved from Manchuria to Anhwe
                1 mech_infantry moved from Anhwe to Kweichow

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs

    triplea_40613_Jap5.tsvg


  • I allowed your Java inf to kill one of mine Tobias. Was that merciful enough for you? :-P

  • '15 '14

    :x :x :x

    Frankly Adam. I guess I cannot recall a game where Japan had better dice than this one in my history.
    This is really getting insane. The worst uphill battle I can remember :-/

  • '15 '14

    The Burma attack was really ridiculous.  :x :x :x

    You cannot anything for the dice but I need to get some steam off.

  • '15 '14

    Enough rent. Time to dry the tiers and study the map:)

  • '15 '14

    rant


  • Do not worry Tobias. You will win this game!

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