16L G40 ArtofWar1947 (Axis) vs. Giallo (Allies + 23)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 battleships moved from 63 Sea Zone to 54 Sea Zone
                5 fighters and 1 tactical_bomber moved from 63 Sea Zone to 49 Sea Zone
                2 fighters moved from 63 Sea Zone to 49 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                4 cruisers moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from New Zealand to 63 Sea Zone
                3 fighters moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from 63 Sea Zone to 49 Sea Zone
                1 fighter moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 bomber moved from United Kingdom to 92 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 54 Sea Zone
                    Americans attack with 2 battleships, 4 cruisers, 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 54 Sea Zone from Japanese with 2 battleships, 4 cruisers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 49 Sea Zone
                    Americans attack with 8 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to British Guiana
                3 infantry moved from Brazil to British Guiana
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 63 Sea Zone to 55 Sea Zone
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                3 fighters moved from New Zealand to Queensland
                1 armour, 4 artilleries and 5 infantry moved from 54 Sea Zone to Queensland
                7 carriers moved from 63 Sea Zone to 54 Sea Zone
                8 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                6 fighters moved from Hawaiian Islands to Queensland
                2 fighters and 2 tactical_bombers moved from Western United States to 101 Sea Zone
                1 bomber moved from Western United States to Queensland
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                13 infantry moved from Shensi to Hopei

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 2
                EDIT: Changing PUs for UK_Pacific from 6 to 4
                EDIT: Turning off Edit Mode
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
                1 bomber moved from Persia to 38 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from Scotland to British Guiana
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 battleship moved from 63 Sea Zone to 54 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Caroline Islands
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    British win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 38 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is -6
                    Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier and 1 tactical_bomber
                    1 fighter owned by the Japanese forced to land in Burma

    Non Combat Move - British
                3 aaGuns, 8 artilleries and 20 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Quebec
                2 artilleries and 1 bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Egypt to Iraq
                5 fighters moved from Egypt to Iraq
                1 fighter moved from 99 Sea Zone to Gibraltar
                2 infantry moved from Malta to 96 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Northern Italy to Southern France
                1 infantry moved from France to Southern France
                1 armour, 1 infantry and 2 mech_infantrys moved from Northern Italy to France
                1 bomber moved from Bryansk to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 1 tactical_bomber placed in Egypt
                1 factory_minor placed in Iraq

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 aaGun, 1 fighter and 3 infantry
        Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Cyprus : 1 flag
        Malta : 1 flag, 2 infantry
        Morocco : 1 flag
        Southern France : 1 armour and 1 infantry
        Syria : 1 flag
        France : 1 armour, 1 infantry and 2 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
        Bryansk : 1 flag, 1 aaGun and 1 artillery
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag
        96 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 5 infantry and 4 mech_infantrys
        92 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 17 / 17
        Japanese : 56 / 65
        Americans : 52 / 72
        Chinese : 9 / 9
        British : 28 / 26
        UK_Pacific : 5 / 5
        Italians : 24 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Egypt to Iraq
                5 fighters moved from Egypt to Iraq
                1 fighter moved from 99 Sea Zone to Gibraltar
                2 infantry moved from Malta to 96 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Northern Italy to Southern France
                1 infantry moved from France to Southern France
                1 armour, 1 infantry and 2 mech_infantrys moved from Northern Italy to France
                1 bomber moved from Bryansk to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 1 tactical_bomber placed in Egypt
                1 factory_minor placed in Iraq

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Western Germany: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by Italians from France: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 aaGun, 1 fighter and 3 infantry
        Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Cyprus : 1 flag
        Malta : 1 flag, 2 infantry
        Morocco : 1 flag
        Southern France : 1 armour and 1 infantry
        Syria : 1 flag
        France : 1 infantry
        Western Germany : 1 armour and 2 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
        Bryansk : 1 flag, 1 aaGun and 1 artillery
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag
        96 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 5 infantry and 4 mech_infantrys
        92 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 84
        Russians : 17 / 17
        Japanese : 56 / 65
        Americans : 52 / 72
        Chinese : 9 / 9
        British : 28 / 26
        UK_Pacific : 5 / 5
        Italians : 24 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Western Australia to Queensland
                4 artilleries, 3 fighters and 8 infantry moved from New South Wales to Queensland
                1 fighter moved from India to 38 Sea Zone

    Combat - ANZAC
                Battle in 38 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 4 transports
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports

    Non Combat Move - ANZAC
                1 fighter moved from 38 Sea Zone to West India
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from Iceland to Scotland
                1 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 3 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers and 2 fighters moved from Bryansk to Russia
                1 infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 7 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/5 hits
                    Bombing raid in Russia rolls: 4,6,3,4,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour moved from Volgograd to Bryansk
                1 aaGun and 1 infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 infantry moved from Caucasus to Northwest Persia
                5 fighters and 2 tactical_bombers moved from Iraq to Volgograd
                5 bombers and 2 fighters moved from Russia to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Karelia to Finland
                1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Northern Italy to Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                3 fighters placed in Novgorod
                2 bombers placed in Germany
                3 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Volgograd
                1 infantry placed in Germany
                1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 93 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 artillery, 1 harbour and 7 infantry
        Egypt : 1 artillery
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Tunisia : 1 flag
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
        Germany : 1 aaGun, 2 bombers, 1 factory_major, 1 infantry and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag, 2 armour and 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 13 armour, 19 artilleries, 10 bombers, 2 fighters, 28 infantry and 36 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Volgograd : 1 flag, 1 aaGun, 1 factory_minor, 5 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag
        95 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Iraq : 1 armour, 1 artillery and 3 infantry
        92 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 61 / 88
        Russians : 16 / 17
        Japanese : 56 / 65
        Americans : 52 / 72
        Chinese : 9 / 9
        British : 28 / 26
        UK_Pacific : 5 / 5
        Italians : 24 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    again no hits with AA…

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 6 PUs;
                Russians buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Siberia to Amur
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                13 artilleries, 3 fighters, 81 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Samara
                1 mech_infantry moved from Samara to Kazakhstan
                3 fighters and 1 tactical_bomber moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Kazakhstan from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Russia to Samara
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Persia

    Place Units - Russians
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 bombers, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys moved from Burma to India
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                2 fighters moved from 37 Sea Zone to Yunnan
                1 bomber moved from Java to Kweichow
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                3 bombers moved from Java to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 :  4/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys in India, round 2 :  10/33 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 :  6/8 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 3 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 33 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                3 bombers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                3 bombers moved from 35 Sea Zone to Philippines
                4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from Java to 35 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Java to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from Yunnan to Malaya
                1 fighter moved from Kweichow to Kwangsi
                1 bomber moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun, 1 artillery and 4 infantry moved from Korea to Manchuria
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                3 bombers placed in Malaya
                1 destroyer placed in 20 Sea Zone
                2 mech_infantrys placed in Kwangtung
                1 armour and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 bomber and 1 fighter
        Kiangsu : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 6 infantry and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 18 mech_infantrys
        Malaya : 1 flag, 3 bombers, 1 factory_minor, 2 fighters and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 artillery, 3 bombers, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 airfield
        Sumatra : 1 flag
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 10 fighters, 6 tactical_bombers and 1 transport
        39 Sea Zone : 1 flag
        20 Sea Zone : 1 destroyer
        19 Sea Zone : 5 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 60 / 88
        Russians : 17 / 17
        Japanese : 61 / 80
        Americans : 52 / 72
        Chinese : 7 / 9
        British : 28 / 26
        UK_Pacific : 2 / 0
        Italians : 24 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 bomber moved from Queensland to 19 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                8 fighters moved from 54 Sea Zone to 55 Sea Zone
                8 fighters moved from Queensland to 46 Sea Zone
                1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 8 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 7 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 5 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 35
                    Casualties for Japanese: 5 transports

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Amur
                1 infantry moved from 54 Sea Zone to Queensland
                8 fighters moved from 46 Sea Zone to 54 Sea Zone
                7 fighters moved from 55 Sea Zone to Queensland
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 101 Sea Zone to British Guiana
                1 destroyer moved from 125 Sea Zone to 119 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 bomber moved from British Guiana to United Kingdom

    Place Units - Americans
                1 armour, 4 artilleries and 5 infantry placed in Central United States
                5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    retreated to Kweichow
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                11 infantry moved from Hopei to Chahar
                1 infantry moved from Hopei to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour and 5 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                3 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from British Guiana to Gibraltar
                1 fighter moved from Scotland to United Kingdom

    Combat - British
                Battle in Gibraltar
                    British attack with 5 artilleries, 1 bomber, 4 fighters and 5 infantry
                    Germans defend with 1 artillery, 1 harbour and 7 infantry; Italians defend with 1 aaGun, 1 fighter and 3 infantry
                    British win, taking Gibraltar from Germans with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 artillery and 7 infantry
                    Casualties for British: 2 artilleries and 5 infantry
                    Casualties for Italians: 1 aaGun, 1 fighter and 3 infantry

    Non Combat Move - British
                4 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to British Guiana
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                3 aaGuns, 8 artilleries and 20 infantry moved from West India to Eastern Persia
                2 artilleries and 2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                5 artilleries placed in United Kingdom
                British undo move 1.
                5 artilleries placed in United Kingdom
                1 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 bombers moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 2 bombers and 3 infantry
                    British defend with 3 artilleries and 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 armour, 2 bombers and 3 infantry in Gibraltar, round 2 :  1/6 hits
                        British roll dice for 3 artilleries in Gibraltar, round 2 :  2/3 hits
                        2 artilleries owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 armour, 2 bombers and 1 infantry in Gibraltar, round 3 :  1/4 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for British: 3 artilleries
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 bombers moved from Gibraltar to Southern France
                1 infantry moved from France to Southern France
                1 armour moved from Western Germany to Southern France
                1 aaGun and 1 artillery moved from Bryansk to Tambov
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Western Germany to Southern France

    Place Units - Italians
                3 infantry placed in Iraq
                2 artilleries and 1 infantry placed in Egypt
                2 artilleries and 2 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 armour and 1 harbour
        Egypt : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Cyprus : 1 flag
        Malta : 1 flag
        Morocco : 1 flag
        Southern France : 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
        Syria : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 aaGun and 1 artillery
        Western Ukraine : 1 flag
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 8 infantry and 4 mech_infantrys
        92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 88
        Russians : 17 / 17
        Japanese : 59 / 80
        Americans : 52 / 72
        Chinese : 9 / 9
        British : 28 / 28
        UK_Pacific : 2 / 0
        Italians : 24 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from West India to Eastern Persia

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Scotland to United Kingdom
                1 fighter moved from Scotland to United Kingdom

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 85 PUs;
                Germans buy 2 fighters, 10 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                3 infantry moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia
                1 infantry moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
                1 bomber moved from Bryansk to Kazakhstan
                4 fighters and 1 tactical_bomber moved from Volgograd to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 fighter; Russians defend with 1 airfield, 1 armour and 1 factory_major
                        Germans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Russia, round 2 :  6/10 hits
                        Russians roll dice for 1 armour and 1 fighter in Russia, round 2 :  1/2 hits
                        1 armour owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Russia
                    Germans captures 17PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter
                    Casualties for Russians: 1 armour
                Battle in Kazakhstan
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Tambov
                1 mech_infantry moved from Volgograd to Caucasus
                1 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 aaGun moved from Volgograd to Tambov
                3 mech_infantrys moved from Ukraine to Tambov
                2 aaGuns, 13 armour, 19 artilleries, 25 infantry and 35 mech_infantrys moved from Bryansk to Tambov
                6 fighters and 1 tactical_bomber moved from Russia to Tambov
                9 bombers moved from Bryansk to Southern Italy
                1 carrier, 1 cruiser and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Western Germany to 92 Sea Zone
                1 aaGun, 1 infantry and 1 mech_infantry moved from Germany to Western Germany
                1 mech_infantry moved from Western Germany to Southern Italy
                1 infantry moved from France to Northern Italy
                1 artillery and 1 infantry moved from France to Southern France
                2 bombers moved from Germany to Southern Italy
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Southern Italy

    Place Units - Germans
                1 transport placed in 127 Sea Zone
                2 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 infantry placed in Southern France
                2 submarines placed in 93 Sea Zone
                3 infantry placed in France
                2 fighters, 4 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 82 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 infantry
        Egypt : 1 artillery
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Tunisia : 1 flag
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 4 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 1 infantry
        Southern Italy : 1 artillery, 11 bombers and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag, 2 armour and 1 mech_infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Tambov : 1 flag, 3 aaGuns, 13 armour, 19 artilleries, 1 bomber, 7 fighters, 25 infantry, 38 mech_infantrys and 2 tactical_bombers
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        97 Sea Zone : 1 transport
        Iraq : 1 armour, 1 artillery and 4 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
        127 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 65 / 114
        Russians : 12 / 0
        Japanese : 55 / 80
        Americans : 52 / 72
        Chinese : 9 / 9
        British : 28 / 28
        UK_Pacific : 2 / 0
        Italians : 24 / 41
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Volgograd
                3 armour and 5 mech_infantrys moved from Persia to Turkmenistan
                76 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Persia to Kazakhstan
                1 fighter moved from Persia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
                12 artilleries moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 13 artilleries and 77 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 13 artilleries and 76 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
                6 aaGuns moved from Samara to Volgograd

    Turn Complete - Russians

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Volgograd
                3 armour and 5 mech_infantrys moved from Persia to Turkmenistan
                76 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Kazakhstan
                1 fighter moved from Persia to Kazakhstan
                1 fighter moved from Persia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
                12 artilleries moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 13 artilleries and 77 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 13 artilleries and 76 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
                6 aaGuns moved from Samara to Volgograd

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Turkmenistan: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Persia: 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

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