@Martin All good my friend.
16L G40 ArtofWar1947 (Axis) vs. Giallo (Allies + 23)
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orders for sub in 92?
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Submerge.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 battleships moved from 63 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 63 Sea Zone to 49 Sea Zone
2 fighters moved from 63 Sea Zone to 49 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
4 cruisers moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from New Zealand to 63 Sea Zone
3 fighters moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 63 Sea Zone to 49 Sea Zone
1 fighter moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 artillery and 2 infantry moved from New South Wales to Queensland
1 bomber moved from United Kingdom to 92 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 54 Sea Zone
Americans attack with 2 battleships, 4 cruisers, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Americans
Americans win, taking 54 Sea Zone from Japanese with 2 battleships, 4 cruisers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 49 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to British Guiana
3 infantry moved from Brazil to British Guiana
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
3 fighters moved from New Zealand to Queensland
1 armour, 4 artilleries and 5 infantry moved from 54 Sea Zone to Queensland
7 carriers moved from 63 Sea Zone to 54 Sea Zone
8 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
6 fighters moved from Hawaiian Islands to Queensland
2 fighters and 2 tactical_bombers moved from Western United States to 101 Sea Zone
1 bomber moved from Western United States to Queensland
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
13 infantry moved from Shensi to HopeiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: airfield = 2
EDIT: Changing PUs for UK_Pacific from 6 to 4
EDIT: Turning off Edit Mode
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
1 bomber moved from Persia to 38 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Scotland to British Guiana
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 battleship moved from 63 Sea Zone to 54 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in Caroline Islands
British attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
British win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 38 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is -6
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in BurmaNon Combat Move - British
3 aaGuns, 8 artilleries and 20 infantry moved from India to West India
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Quebec
2 artilleries and 1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
British collect 26 PUs (2 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Egypt to Iraq
5 fighters moved from Egypt to Iraq
1 fighter moved from 99 Sea Zone to Gibraltar
2 infantry moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 armour, 1 infantry and 2 mech_infantrys moved from Northern Italy to France
1 bomber moved from Bryansk to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 tactical_bomber placed in Egypt
1 factory_minor placed in IraqTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 aaGun, 1 fighter and 3 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Cyprus : 1 flag
Malta : 1 flag, 2 infantry
Morocco : 1 flag
Southern France : 1 armour and 1 infantry
Syria : 1 flag
France : 1 armour, 1 infantry and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Bryansk : 1 flag, 1 aaGun and 1 artillery
Rostov : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
96 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 5 infantry and 4 mech_infantrys
92 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
71 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 84
Russians : 17 / 17
Japanese : 56 / 65
Americans : 52 / 72
Chinese : 9 / 9
British : 28 / 26
UK_Pacific : 5 / 5
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Egypt to Iraq
5 fighters moved from Egypt to Iraq
1 fighter moved from 99 Sea Zone to Gibraltar
2 infantry moved from Malta to 96 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 armour, 1 infantry and 2 mech_infantrys moved from Northern Italy to France
1 bomber moved from Bryansk to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 1 tactical_bomber placed in Egypt
1 factory_minor placed in IraqTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by Italians from France: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 aaGun, 1 fighter and 3 infantry
Egypt : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Cyprus : 1 flag
Malta : 1 flag, 2 infantry
Morocco : 1 flag
Southern France : 1 armour and 1 infantry
Syria : 1 flag
France : 1 infantry
Western Germany : 1 armour and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Bryansk : 1 flag, 1 aaGun and 1 artillery
Rostov : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
96 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 5 infantry and 4 mech_infantrys
92 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
71 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 84
Russians : 17 / 17
Japanese : 56 / 65
Americans : 52 / 72
Chinese : 9 / 9
British : 28 / 26
UK_Pacific : 5 / 5
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Western Australia to Queensland
4 artilleries, 3 fighters and 8 infantry moved from New South Wales to Queensland
1 fighter moved from India to 38 Sea ZoneCombat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 4 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transportsNon Combat Move - ANZAC
1 fighter moved from 38 Sea Zone to West India
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 fighter moved from Iceland to Scotland
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers and 2 fighters moved from Bryansk to Russia
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits
Bombing raid in Russia rolls: 4,6,3,4,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 armour moved from Volgograd to Bryansk
1 aaGun and 1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
1 infantry moved from Caucasus to Northwest Persia
5 fighters and 2 tactical_bombers moved from Iraq to Volgograd
5 bombers and 2 fighters moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Karelia to Finland
1 carrier and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Northern Italy to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 fighters placed in Novgorod
2 bombers placed in Germany
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Volgograd
1 infantry placed in Germany
1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour and 7 infantry
Egypt : 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Tunisia : 1 flag
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Germany : 1 aaGun, 2 bombers, 1 factory_major, 1 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag, 2 armour and 1 mech_infantry
Baltic States : 1 flag
Bryansk : 2 aaGuns, 13 armour, 19 artilleries, 10 bombers, 2 fighters, 28 infantry and 36 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Volgograd : 1 flag, 1 aaGun, 1 factory_minor, 5 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
95 Sea Zone : 1 carrier, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 armour, 1 artillery and 3 infantry
92 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 61 / 88
Russians : 16 / 17
Japanese : 56 / 65
Americans : 52 / 72
Chinese : 9 / 9
British : 28 / 26
UK_Pacific : 5 / 5
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
again no hits with AA…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 6 PUs;
Russians buy 1 armour; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Siberia to Amur
1 submarine moved from 110 Sea Zone to 91 Sea Zone
13 artilleries, 3 fighters, 81 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Samara
1 mech_infantry moved from Samara to Kazakhstan
3 fighters and 1 tactical_bomber moved from Samara to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
6 aaGuns moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Kazakhstan to PersiaPlace Units - Russians
1 armour placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys moved from Burma to India
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kweichow
2 fighters moved from 37 Sea Zone to Yunnan
1 bomber moved from Java to Kweichow
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
3 bombers moved from Java to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 : 4/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys in India, round 2 : 10/33 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 9 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 6/8 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 35 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
3 bombers moved from 35 Sea Zone to Philippines
4 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Java to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from Yunnan to Malaya
1 fighter moved from Kweichow to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 aaGun, 1 artillery and 4 infantry moved from Korea to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
3 bombers placed in Malaya
1 destroyer placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
1 armour and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 bomber and 1 fighter
Kiangsu : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 6 infantry and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 18 mech_infantrys
Malaya : 1 flag, 3 bombers, 1 factory_minor, 2 fighters and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 artillery, 3 bombers, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Sumatra : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 10 fighters, 6 tactical_bombers and 1 transport
39 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
19 Sea Zone : 5 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 60 / 88
Russians : 17 / 17
Japanese : 61 / 80
Americans : 52 / 72
Chinese : 7 / 9
British : 28 / 26
UK_Pacific : 2 / 0
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
8 fighters moved from 54 Sea Zone to 55 Sea Zone
8 fighters moved from Queensland to 46 Sea Zone
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 8 fighters
Japanese defend with 1 destroyer
Americans win with 7 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 5 transports
Americans win with 1 bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 5 transportsNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Amur
1 infantry moved from 54 Sea Zone to Queensland
8 fighters moved from 46 Sea Zone to 54 Sea Zone
7 fighters moved from 55 Sea Zone to Queensland
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 101 Sea Zone to British Guiana
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from British Guiana to United KingdomPlace Units - Americans
1 armour, 4 artilleries and 5 infantry placed in Central United States
5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
11 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour and 5 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 fighter moved from British Guiana to Gibraltar
1 fighter moved from Scotland to United KingdomCombat - British
Battle in Gibraltar
British attack with 5 artilleries, 1 bomber, 4 fighters and 5 infantry
Germans defend with 1 artillery, 1 harbour and 7 infantry; Italians defend with 1 aaGun, 1 fighter and 3 infantry
British win, taking Gibraltar from Germans with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery and 7 infantry
Casualties for British: 2 artilleries and 5 infantry
Casualties for Italians: 1 aaGun, 1 fighter and 3 infantryNon Combat Move - British
4 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to British Guiana
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
3 aaGuns, 8 artilleries and 20 infantry moved from West India to Eastern Persia
2 artilleries and 2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
5 artilleries placed in United Kingdom
British undo move 1.
5 artilleries placed in United Kingdom
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,5
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 3 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 2 bombers and 3 infantry
British defend with 3 artilleries and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 armour, 2 bombers and 3 infantry in Gibraltar, round 2 : 1/6 hits
British roll dice for 3 artilleries in Gibraltar, round 2 : 2/3 hits
2 artilleries owned by the British and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour, 2 bombers and 1 infantry in Gibraltar, round 3 : 1/4 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 3 artilleries
Casualties for Italians: 3 infantryNon Combat Move - Italians
2 bombers moved from Gibraltar to Southern France
1 infantry moved from France to Southern France
1 armour moved from Western Germany to Southern France
1 aaGun and 1 artillery moved from Bryansk to Tambov
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Western Germany to Southern FrancePlace Units - Italians
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in Egypt
2 artilleries and 2 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 armour and 1 harbour
Egypt : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Cyprus : 1 flag
Malta : 1 flag
Morocco : 1 flag
Southern France : 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Syria : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Tambov : 1 aaGun and 1 artillery
Western Ukraine : 1 flag
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 8 infantry and 4 mech_infantrys
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
71 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 88
Russians : 17 / 17
Japanese : 59 / 80
Americans : 52 / 72
Chinese : 9 / 9
British : 28 / 28
UK_Pacific : 2 / 0
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from West India to Eastern PersiaCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 85 PUs;
Germans buy 2 fighters, 10 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
3 infantry moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
4 fighters and 1 tactical_bomber moved from Volgograd to RussiaCombat - Germans
Battle in Russia
Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 1 airfield, 1 armour and 1 factory_major
Germans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Russia, round 2 : 6/10 hits
Russians roll dice for 1 armour and 1 fighter in Russia, round 2 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 armour
Battle in Kazakhstan
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Tambov
1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Volgograd to Northwest Persia
1 aaGun moved from Volgograd to Tambov
3 mech_infantrys moved from Ukraine to Tambov
2 aaGuns, 13 armour, 19 artilleries, 25 infantry and 35 mech_infantrys moved from Bryansk to Tambov
6 fighters and 1 tactical_bomber moved from Russia to Tambov
9 bombers moved from Bryansk to Southern Italy
1 carrier, 1 cruiser and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Western Germany to 92 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from France to Southern France
2 bombers moved from Germany to Southern Italy
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern ItalyPlace Units - Germans
1 transport placed in 127 Sea Zone
2 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 infantry placed in Southern France
2 submarines placed in 93 Sea Zone
3 infantry placed in France
2 fighters, 4 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 82 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Egypt : 1 artillery
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Tunisia : 1 flag
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 4 mech_infantrys
Germany : 1 factory_major
Northern Italy : 1 infantry
Southern Italy : 1 artillery, 11 bombers and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag, 2 armour and 1 mech_infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Tambov : 1 flag, 3 aaGuns, 13 armour, 19 artilleries, 1 bomber, 7 fighters, 25 infantry, 38 mech_infantrys and 2 tactical_bombers
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Bulgaria : 1 flag
97 Sea Zone : 1 transport
Iraq : 1 armour, 1 artillery and 4 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
127 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 65 / 114
Russians : 12 / 0
Japanese : 55 / 80
Americans : 52 / 72
Chinese : 9 / 9
British : 28 / 28
UK_Pacific : 2 / 0
Italians : 24 / 41
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0