Global 2nd edition Q+A ( AAG40.2)

  • 2024 2023 '22 '21 '20 '19 '18 '17

    Yes. Sea units belonging to nations not at war can freely pass each other.

  • '19 '17 '16

    @ProtesT:

    Assuming Germany and Russia are at peace after G1 and Russia moves their sub and cruiser from SZ 115 to 114 as a “blocker” for an eventual DOW. While still at peace, can Germany move any sea units into and past the Russian cruiser into SZ 115?

    Yes, but then they can’t load units on the combat Movement unless they are in Finland. Is the theory that you can then amphibiously assault Leningrad from the Baltic? I don’t see why you would do that. If they leave the sub in SZ115 you also need a warship.


  • Why I asked is I played a game yesterday and my opponent kept Russia neutral until G4. On turn 3 he moved his cruiser, a destroyer, carrier and 4 loaded transports into SZ 115 and kept the land units at sea until G4 where he declared war and attacked Leningrad. First time ive seen it done in my experience. Furiously searched through the rulebook but couldn’t find anything to go against it. Unless surface war ships cannot pass through which I doubt. Figured I’d ask here just to double check.

  • '19 '17 '16

    Curious move.

    If you are blocking Baltic States and the Italians can’t can open, I guess it’s a way of getting Leningrad on the same turn as the DOW. Question is: why is that so important?


  • It wasn’t the same turn as the DOW - that’s what you can’t do.
    He noncommed to 115 on G3, and declared war on G4.  That is perfectly legal.

  • '19 '17 '16

    The Leningrad attack was on the same turn as the DOW. That is what I meant. Apparently that isn’t clear!?


  • @ProtesT:

    Why I asked is I played a game yesterday and my opponent kept Russia neutral until G4. On turn 3 he moved his cruiser, a destroyer, carrier and 4 loaded transports into SZ 115 and kept the land units at sea until G4 where he declared war and attacked Leningrad.

    This is what he said.  Totally legal

  • '19 '17 '16

    Yes, I agree that it was legal. No argument.

    I was just wondering why you’d want to.


  • Ah - to prevent the Russians from blocking you.  Consider if both Italian planes were lost on UK1 to scramble - bomber vs. cruiser is dicey and the Italian bomber is very important, so many players probably wouldn’t want to risk that.  Or, maybe the Italian bomber was lost on I1 trying to clean up the Med

  • '22 '19 '18

    2 questions, a major complex has 8 damage and is captured and dropped to a minor, how much of that damage is carried over?
    India is controlled by Japan if London armies recapture west India or Hong Kong from Japan does that money go to London or just lost?


  • Afternoon comd1024.
    The maximum: six.

    The income is lost. Is better to let the US or Anzac (or Russia) capture former UK Pacific territories. They can claim them and the income, as long as India is not recaptured. In which case, they revert to UK Pacific.


  • Do excuse me: liberated is the correct term. Not recaptured.

  • '22 '19 '18

    That was my thought for #1 but not #2.  Thanks for clarification.
    UK Pacific is like France then once India falls.


  • Well, UK Pacific is unique in that when India is in Axis hands, all UK Pacific territories are completely worthless to UK Europe.  They can’t even build facilities in these territories (from London)

  • '19 '17 '16

    Yeah, was wondering about that. If Calcutta has fallen and the UK reclaims a territory from Japan that was originally own by UK_Pacific, why shouldn’t the income revert to London? And vice versa.

    If ANZAC reclaims the territory, Sydney can collect the income. I would argue that it would be consistent if the income reverted for a retaken territory. Perhaps there is a rule which specifically covers this situation?

    EDIT: Oh, yes there is:

    Capture of One of the United Kingdom’s Regional Capitals
    If one of the regional capitals is captured by the Axis, it will surrender any unspent IPCs that its economy has in its treasury
    to the capturing power. An economy whose capital is held by the Axis can’t collect income, spend IPCs, or repair units. The
    free regional capital may never collect IPCs that would normally go to the captured regional capital, even if such territories
    are recaptured from the Axis. Other Allied powers can temporarily take control of any original United Kingdom territory that
    would otherwise be liberated when its regional capital (London or Calcutta) has been captured by the Axis.

  • '16 '15 '10

    When exactly are the USA minor factories supposed to be converted to majors?  There seems to be a TripleA bug in conditions when Japan doesn’t declare on USA, so I’m trying to figure out exactly when the USA factories are supposed to convert if it happens at the end of USA3.  Should it be before or after the USA places units on USA3?


  • @Zhukov44:

    When exactly are the USA minor factories supposed to be converted to majors?  There seems to be a TripleA bug in conditions when Japan doesn’t declare on USA, so I’m trying to figure out exactly when the USA factories are supposed to convert if it happens at the end of USA3.  Should it be before or after the USA places units on USA3?

    It is after unit placement, at the beginning of the Collect Income phase.

    @rulebook:

    (p38) However, if it’s not yet at war by the Collect Income phase of its third turn, the United States may declare war on any
    or all Axis powers at the beginning of that phase. This is an exception to the rules for declaring war (see “Declaring War”,
    page 12), which may normally be done only at the beginning of the Combat Move phase.

    (p39) The industrial complexes in Eastern United States, Central United States, and Western United States begin the game as
    minor complexes. They are upgraded to major complexes at no cost when the United States enters a state of war and
    may be used as such immediately.

    HTH :-)

    Edit:
    I don’t know what happend to you in your triplea-game, but there is an issue that is noted in the map’s game notes:
    @game:

    • (EM) USA does not have to declare war at the end of USA 3 if they do not want to.

    Triplea brings USA to war, although USA has the possibility to stay out. The factories are converted at the beginning of the
    Combat Movement phase on USA turn 4 (although they should be converted earlier (see above)). But the engine correctly allows
    to place 10 units per factory on turn 4 Unit Placement phase.
    If USA does not want to join the allies at the end of turn 3, Edit Mode has to be used.

  • '19 '17 '16

    Strictly speaking it is true that it is a bug in TripleA. But there is no reason why they wouldn’t and plenty of reason to DOW.

    The annoyance in TripleA is that the warning for too many units bought doesn’t consider the imminent upgrade.

  • '16 '15 '10

    @P@nther:

    @Zhukov44:

    When exactly are the USA minor factories supposed to be converted to majors?  There seems to be a TripleA bug in conditions when Japan doesn’t declare on USA, so I’m trying to figure out exactly when the USA factories are supposed to convert if it happens at the end of USA3.  Should it be before or after the USA places units on USA3?

    It is after unit placement, at the beginning of the Collect Income phase.

    @rulebook:

    (p38) However, if it’s not yet at war by the Collect Income phase of its third turn, the United States may declare war on any
    or all Axis powers at the beginning of that phase. This is an exception to the rules for declaring war (see “Declaring War”,
    page 12), which may normally be done only at the beginning of the Combat Move phase.

    (p39) The industrial complexes in Eastern United States, Central United States, and Western United States begin the game as
    minor complexes. They are upgraded to major complexes at no cost when the United States enters a state of war and
    may be used as such immediately.

    HTH :-)

    Edit:
    I don’t know what happend to you in your triplea-game, but there is an issue that is noted in the map’s game notes:
    @game:

    • (EM) USA does not have to declare war at the end of USA 3 if they do not want to.

    Triplea brings USA to war, although USA has the possibility to stay out. The factories are converted at the beginning of the
    Combat Movement phase on USA turn 4 (although they should be converted earlier (see above)). But the engine correctly allows
    to place 10 units per factory on turn 4 Unit Placement phase.
    If USA does not want to join the allies at the end of turn 3, Edit Mode has to be used.

    Thanks!

  • '19 '17 '16

    Poll in Software of desired Triple A improvements: http://www.axisandallies.org/forums/index.php?topic=38399.0

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