… and here are the changes that apply only to the Pacific Rulebook:
Page 6, How the War Is Won, Axis Victory: “Japan wins the game by controlling any 6 victory cities at the end of a complete round of play (at the end of ANZAC’s turn), as long it controls Tokyo at the end of that round.”
Page 6, How the War Is Won, Allied Victory: “The Allied powers win the game by controlling Tokyo at the end of Japan’s turn, as long as they control an Allied capital (Calcutta, Sydney, or San Francisco) at that time.”
Page 8, Spaces On The Game Board, Territories, paragraph 1: “Each power has its own color and emblem (the United Kingdom controls Western Canada in addition to those territories with its own emblem).”
Page 8, Spaces on the Game Board, Territories, paragraph 2: “A few territories, such as Wake Island, have no income value.â€
Page 8, The Political Situation, Japan: “Japan considers movement of units into or through China by any other power as an act of war against it.â€
Page 9, The Political Situation, United Kingdom and ANZAC: “These two powers also have an arrangement with the Dutch government in exile (see “Dutch Territoriesâ€, below) and have taken guardianship of the Dutch territories in the Pacific. As a result, they are free to take control of these territories as a noncombat movement at any time, as long as they have not yet been captured by Japan. They may actually take control of them (gaining their IPC income) by moving land units into them as a noncombat movement. Additionally, the United Kingdom and ANZAC consider attacks against any Dutch territories to be acts of war against them directly. ~~Once a Dutch territory has been captured by Japan, however, it may be captured and controlled by any power.~~â€
Page 9, The Political Situation, The United States: “It may not declare war on Japan unless Japan first declares war on it or makes an unprovoked declaration of war against the United Kingdom or ANZAC. Following any such unprovoked declaration of war by Japan, the United States will receive an immediate one-time bonus payment of 30 IPCs, representing the total mobilization and transfer of military assets within the continental United States. However, if the United States is still not at war with Japan by the Collect Income phase of its third turn, it may declare war on Japan at the beginning of that phase.â€
Page 9, Dutch Territories, new section between “The Soviet Union†and “Neutral Territoriesâ€: “The Dutch territories begin the game uncontrolled by any power. However, they are considered friendly to the Allied powers. Holland has been captured by Germany, so Dutch territories are treated in the same way as any Allied territories whose capital is held by an enemy power (see “Liberating a Territory,†page 20), with the exception of the guardianship of United Kingdom and ANZAC (see “United Kingdom and ANZACâ€, above).”
Page 9, Neutral Territories, paragraph 6: “The territory remains uncontrolled (place a national control marker on it face down to indicate its new status) but is considered friendly to powers on the side it’s now allied with. Units belonging to those powers can move into it and take control of it and its remaining units in the same way as if it were a “friendly neutral†(see below).”
Page 9, Neutral Territories, Friendly Neutrals, paragraph 2: “This moves the territory out of its neutral status at the end of the Noncombat Move phase.”
Page 10, China Rules: Insert as paragraph 4: “If China captures a territory containing an air or naval base (see “Air Bases†and “Naval Basesâ€, page 25), China takes control of the base. It can use an operative air base to extend its fighter’s movement range by one (but not to scramble it), but it cannot use a naval base or repair damage to any base. Of course, other Allied powers may use Chinese-controlled bases normally.â€
Page 23, Convoy Disruption Example 2: “If it’s still there on the United Kingdom’s turn, the sub may also cost the UK its 1 IPC of income from Western Canada.â€
Page 35, Political Situation, National Objectives, and Bonus Income, paragraph 2: “These rules replace the Political Situation and the National Objectives and Bonus Income rules in Axis & Allies Pacific 1940 and Axis & Allies Europe 1940, except for the rules on Dutch territories on page 9 of this rulebook and the rules on neutral territories on pages 10 and 11 of the Europe 1940 rulebook.”