Historical Board Gaming (HBG) new pieces rules


  • Darn it IL!  Every time I think I have our house rules nailed down you make me rethink them…Good ideas and despite the reworking it creates with our group we are thankful for the time you put into the thoughts presented.

    They evolve based on playtesting. I am sorry but i want perfection so even in sleep, i’m considering changes as well as research.


  • Airborne Infantry–- Special Elite Troops–-1-2-1-4—once dropped they attack at 2 all combat rounds. If used as regular Infantry drop to 1-2 units
    Stuart Light Tanks—Early War “light Tank”  Replace all starting US tanks with these–-2-2-2-4— US can only build these for first 2 turns.
    Priest SP Artillery—Self Propelled Artillery–-3-3-2-8—Selects defenders hit on roll of one
    Hellcat Tank Destroyers–-3-2-2-7—Selects defenders hit on roll of one 
    Mack Trucks—Truck Transport–-0-1-2-6—boosts any 2 land units that move 1, one extra space ( like 2 infantry now move two spaces)
    P-40 Fighters—Early War Fighters–-3-3-4-10 These are starting US fighters ( replace them) and US can only build these till they are at war.
    P-51 Mustang Fighters—Mid War Fighter Design–-4-4-6-12—Can be built after US is at War.
    Avenger Torpedo Bombers–-4-3-4-10 against naval targets. When enemy planes are present or they are not fighting naval units these are 3-3-3-10 units.
    B-25 Medium Bombers–-3-1-6-11—Can SBR at D6–Replace starting US bombers with these ( B-29 are now considered Heavy Bombers 4-1-6-12 and can be built only after US is at war)
    C-46 Commando Transport Planes–- 0-0-6-8—Can carry 1 paratrooper in combat ( follow OOB rules) or 2 infantry in NCM
    Casablanca Class Escort Carriers–- Can be built once at war— 0-1-2-10 carry’s 1 plane and takes one hit
    Nevada Class Early War Battleships–-3-3-2-NA— takes 2 hits—these are starting US Battleships, any built latter are OOB units.


  • Infantry w/ M36 Helmet–-Soviet Guards–-2-2-1-3—These can be raised once Russia is at war. They can build no more than 6 of these units
    122mm M-30 Artillery—Heavy Artillery–-fires preemptively at 3 in first round, then it becomes 2-2-1-5 unit
    Ba-6 Armored Car–Guard Mechanized Infantry–-2-1-2-4—Built anytime
    T-26 Light Tank–Early War “light Tank” Replace all starting USSR tanks with these–-2-2-2-4— can only built while Russia is neutral.
    T-34/76 Medium tank–Mid War “Medium Tank”–- 3-3-2-6—Can be built once Russia is at war (replace OOB unit)
    KV-2 Heavy Tank–Early War Heavy Tank–-3-2-2-5—can only built while Russia is neutral.
    Su-76 Tank Destroyer—Tank Destroyers–-3-2-2-7—Selects defenders hit on roll of one
    Kaytusha SP Artillery—Special Mobile Rocket Unit–3-2-2-5—fires preemptively at 3 in first round only, then it becomes 2-2-2-5 unit
    Gaz-AAA Truck—Truck Transport–-0-1-2-6—boosts any 2 land units that move 1, one extra space ( like 2 infantry now move two spaces)
    I-16 Early War Fighter–- 3-2-4-8— Russia can only build these till at war.
    Su-2 Tac Bomber—Fighter-Bomber–-standard OOB units, replace with these.
    IL-4 Medium Bomber—Medium Bombers–-3-1-6-11—Can SBR at D6–Replace starting USSR bombers with these ( OOB Soviet Bombers are now considered Strategic Bombers 4-1-6-12 and can be built only after Soviets are at war)
    Yak-6 Transport Plane—Transport Planes–- 0-0-6-8—Can carry 1 paratrooper in combat ( follow OOB rules) or 2 infantry in NCM
    Gaz-60 Mech— no idea at this time


  • what do we do with the OOB tac. bomber? and the Gaz-60 could be some sort of shock army


  • I am lost where is the most recent file for the global map and the finalized rule book. And wasn’t this originally a partnership between two. I had this huge map printed out at one point that was 8 ft by 4 ft and I remember at the center of the bottom there was the roundals and the authors of the map. I’m pretty sure this was it but I can’t remember and it’s been years. I plan to start up playing again.

    I do recall this map being incredibly well designed and thought out. And the team being committed to evolution of the game.
    So I don’t know if anyone’s still here and active but if you have a link to appointment the right direction that would be great!

  • PantherP Panther moved this topic from Other Axis & Allies Variants on

  • @cminke whom are you referring too?


  • @Imperious-Leader Maybe you?

    There was a duet that worked on a global 1939? maybe 1940 map. it was large and it was available by PDF. im talking years ago but it maybe something like “Thethingy123” and imperious leader i thought maybe not but i wish i could remember what it was or has any save of it.


  • @cminke It was you and Spitfire! The 1939 version!

    is it still available? I want to reprint it and play it. my last board had so much damage after playing it so much!


  • IL’s Axis and Allies Global 1939 and 1942 files

    Its in the house rules section under customization.


  • @General-6-Stars Yea exactly. Is in there. As far as a rule-booklet that someone mentioned, that should be in a file further down.

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