Quick answer is that bids seem to keep going up with bids over 20 now common.
yes
just the dollar amount.
How do you upgrade to version 2.2?
1. Open TripleA
2. Click on ‘‘Download Maps’’
3. Click on the ‘‘Installed’’ tab
4. Select G40 and click on update
5. Close and reopen TripleA
You can’t easily update for games in progress though.
Not sure you need to drop out and restart TripleA?
You can’t easily update for games in progress though.
Not sure you need to drop out and restart TripleA?
Indeed games in progress won’t be affected.
Restarting TripleA is usually required for stuff of this nature, so it’s a good habit to have.
I agree with the people saying a G1/2 Barb is not viable. It is like Europe 1940 2E where because of the big NO difference, G3/4 Barb was a must. In Vanilla, G1/2 Barb, while perhaps not optimal, were fun choices that can still result in a win. Not a necessary change by any means but something that could be considered.
I played like 5 league games where I did a G1 attack and I won all but the one against adam. The other opponents were E or 1 tier. I agree it is definitely less viable, but not totally impossible to win.
@Colt45:
I agree with the people saying a G1/2 Barb is not viable. It is like Europe 1940 2E where because of the big NO difference, G3/4 Barb was a must. In Vanilla, G1/2 Barb, while perhaps not optimal, were fun choices that can still result in a win. Not a necessary change by any means but something that could be considered.
@Colt45:
I agree with the people saying a G1/2 Barb is not viable. It is like Europe 1940 2E where because of the big NO difference, G3/4 Barb was a must. In Vanilla, G1/2 Barb, while perhaps not optimal, were fun choices that can still result in a win. Not a necessary change by any means but something that could be considered.
Making earlier GDOWs more viable will be implemented in BM3.
I’ve seen that a G2 DOW is not optimal in BM but a I’ve been wondering about a G1 attack. Why do you think that isn’t viable in BM?
I’ve seen that a G2 DOW is not optimal in BM but a I’ve been wondering about a G1 attack. Why do you think that isn’t viable in BM?
It’s less viable than in vanilla because of the earlier access to Russian NOs in BM which results in more Russian units being produced. Earlier GDOWs are strictly inferior in BM when compared to vanilla.
I’ve seen that a G2 DOW is not optimal in BM but a I’ve been wondering about a G1 attack. Why do you think that isn’t viable in BM?
It’s less viable than in vanilla because of the earlier access to Russian NOs in BM which results in more Russian units being produced. Earlier GDOWs are strictly inferior in BM when compared to vanilla.
I don’t know… a GDOW v Rus. R2 can work nicely if you build arm/mech G1… although you tip your hand and ask for a UK full scram… :-o
What is happening with BM3?
Its ready. Just needs to be uploaded to the Maps page. Attached is the revised XML. A post with the objectives panel will follow
P.S. As reflected in the revised Game Notes, Simon, you have been inducted into the Mod Squad by virtue of your contributions in fixing bugs. thanks buddy. :mrgreen:
woops. xml is too big to post here. will send to you in a private message simon
Bah. Can’t private message attachments.
Here is a dropbox link to both the XML and Objectives.Properties files for Balance Mod 2.3
https://www.dropbox.com/sh/csvmm6v2nmq9iqm/AACfbUv-YPe6oB-k0EvzcQToa?dl=0
jk. 3.0
I suspect we might see a lot of G1 DOWs with this mod. I’ll have to have a think about how to stop that move.
Does the new Russian Lend-Lease kicking in “beyond round 2” mean “starting in round 3”? Just want to be sure. :?
Much thanks to the Mod Squad and Simon! It’s truly amazing what you guys do, and the amount of fun it allows so many of us to enjoy for free. I feel very grateful! :-D
@Mill:
Does the new Russian Lend-Lease kicking in “beyond round 2” mean “starting in round 3”? Just want to be sure. :?
Much thanks to the Mod Squad and Simon! It’s truly amazing what you guys do, and the amount of fun it allows so many of us to enjoy for free. I feel very grateful! :-D
Our pleasure :-).
Yeah it’s starting on round 3 and need to be at war with Euro Axis. There are still a few bugs with the new NOs, so double check when playing.
I wondered the same thing as Mill Creek
I will edit the wording in the rules post to make it unambiguous now that we have the answer
I was stumbling over that “BM - Combat Move first” map.
And I am wondering whats the motivation behind that change? On first impression it just seems to make the game simpler, or there more to it?
Thanks!
I was stumbling over that “BM - Combat Move first” map.
And I am wondering whats the motivation behind that change? On first impression it just seems to make the game simpler, or there more to it?
Thanks!
I did that but there was some reluctance to make it the standard move because of a few introduced bugs like needing edit mode to move planes in combat movement such that the only landing spot is a carrier to be mobilised. So both options are supported.