Summer/Fall Spring 42.2E Tournament Discussion/Results Thread

  • '17 '16 '15

    Geograph wins over innohub!

    I had some luck to hold Caucasus and take India in Round 5!

    Anyway, I’m ready for round two  :-D

  • TripleA

    Yes all these axis players talking about the luck they had…

  • '17 '16 '15 '14

    I would like to propose that the use of the battle calculator is not allowed in tournaments.  If I were to play a game of chess against another person, it would not be fair for me to simply enter the game into a computer and ask for the best move.  After all, isn’t this supposed to be person vs person, not person vs person + computer?

    What does everyone else think?

    Kirk S.


  • The battle calculator does not tell you the best move. It just tells your your chances of winning battles. It’s up to you to decide which battles are worth winning or even worth losing. That’s a main skill of the game.


  • I have never used it, Craykirk. I prefer using my head.

  • TripleA

    Nothing wrong with battle calculator. There are ways to estimate probabilities for live games. Like 10 attacking inf matches 7 defending because of the cannon fodder factor. You can get pretty close to the battle calc odds.

  • Moderator

    Yeah it would be tough to limit that type of stuff.  There is a battle calc link on this site as well people could always use and there are other methods.

    As wittman and Cow point out you can do similar calcs in your head and come out pretty close.  You just base them on Low Luck.  6 inf, 10 arm attack that is 6 hits. Defender with 15 inf, is 5 hits.  Next rd is 1 inf, 10 arm vs. 9 inf.  So basically 5 hits to 3.  Next rd 8 arm vs. 4 inf.  4 hits to 1-2.  And then you can always assume worst case or best case scenarios off of that.  What if they get extra hit per rd?  What if you do?  Etc.

    Anyway it is a good enough method to help plan moves, keep up dead zones, and make sure you aren’t walking into a bad situation without using a battle calc.

  • '17 '16 '15 '14

    Ok…  outvoted…  I always use the add up each type and divide by 6 rule.  Add +1 for enemy fire, subtract +1 for friendly fire…  :roll:

  • '16

    @wittmann:

    Sorry to spy guys, but I have two slow games on and a 6 year old watching Snow White.
    PP and I played just D6; not D6 +2 (which I have not heard of anyway). No interceptors either.
    Is powerful enough as D6, I think.
    Sorry again. Enjoy the game.

    Just a rule question: I saw this comment from wittman in one of the threads. What does it mean? What is D6? Is there a change how much damage the bombing does after a few rounds?

  • 2024 '22 '21 '19 '15 '14

    Even the battle Calc won’t help you against furious aa guns hehe.
    :-D

    Reckless bombing is one way to even the score. In my game it’s looking like a personal best… for MARTI, the Ruskie AA gun rolling hot hot hot! Ha

    The d6 he’s referring to just means 1 single sided die per bomber. The initial question was about whether the tournament was the results of a single sided die +2 additional damage, like G40 or LHTR. But for this one it’s just the regular SBR

  • 2024 '22 '21 '19 '15 '14

    If someone wants to play a pick up game just let me know. My current match is progressing at an exceedingly leisurely pace, so I’m sure I could manage it. I’m new to the PBF thing, but I used to PBEM Revised so I guess it’s basically the same deal here. I know I’m definitely more of a “twice a day” type player, or an exchange every 12 hours, or as rapidly as possible if we hit a window when we’re both online, as opposed to say every 48 hours or every 72 hours. If that style suits you, just let me know.

    As for the calculator it doesn’t bug me, unless it becomes a time sink that slows down the play. I don’t simulate or calculate overmuch, my preference is for speed, since A&A is such a slow game to begin with. The lobby is fun as well, though I appreciate that it’s harder for people to block in time for that, real life being what it is.

    It seems the best way to avoid boredom or obsessing is just to play multiple games simultaneously.
    :-D

  • '19 '18 '17 '16 '15

    Would be interested…though I might be slow as well - I have 2 other non-tournament games playing :-D.

  • '17 '16 '15 '14

    Just curious as to how you manage the different PEBM games; is the info about the game stored in it or do you have to write down the post number and e-mail of each opponent?  Or is there a way to setup different configuration folders to save the information?

    Thanks,

    Kirk S.

  • 2024 '22 '21 '19 '15 '14

    It’s basically the same as a play by forum game, depending on how you want to set it up you have the dice rolls sent to everyone’s email or you can just pick one person to be the record keeper for the dice roll confirmation.

    We used to just include the relevant info in the game save name, who was playing what round/nation was up currently etc.

    There is more functionality built into tripleA now than when I used to play though. Perhaps someone else with more experience can answer your Q.

  • Moderator

    @craykirk:

    Just curious as to how you manage the different PEBM games; is the info about the game stored in it or do you have to write down the post number and e-mail of each opponent?  Or is there a way to setup different configuration folders to save the information?

    Thanks,

    Kirk S.

    If I understand your question correctly then…

    When you save the game file from the previous turn posted then load that game in TripleA that game info is loaded in automatically and you can play your turn.  Then when you download and load in the game save file from opponent #2 that info will be loaded into tripleA, then same for opponent 3, 4, etc.

    Basically the Save game file that gets posted with each turn carries the info for that game so when you load it you don’t need to reenter any information.

    Hope that helps.

  • TripleA

    Axis 4
    Allies 1

    #Balanced


  • finally done with ours!

  • 2024 '22 '21 '19 '15 '14

    Well it might end up being 2 to 4, as I’m getting fairly well rocked by the Allies :-D Magic Q’s fighter wall has been fierce!
    Though I wouldn’t really use my performance there as any kind of yardstick to measure the overall balance, as my play has been consistently abysmal hehe. If anything it demonstrates what a savage beating the Axis can take and still hold off the 10 VC win by Allies, just from blundering around.

    I’d go pretty high on the bid if playing the other side,

  • TripleA

    allies 2 and axis 5 then :D

  • '17 '16 '15 '14

    I was hoping for some sort of shortcut which had an option for a different folder which saved the information.  So, I would need to make sure that I change the options on PEBM for each save game or does it come from the save game?

    BTW…  as far as the bid goes, adding units to Caucasus to wipe out Ukraine does give Russia an extra turn.  I still like the idea of a bomber as it doesn’t totally unbalance the game…

    Just the inane ramblings of someone that has never played a game past round 2…  I lose, you win.  It’s all good to me to just have someone that will play…  ;-)

    CK

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