Dear Global’40 players, I would like to ask you for an opinion on alternate bidding scheme for Global '40 game.
Instead of bidding for extra setup armies, players would bid for additional income to the US for each turn, Effectively increasing IPC value of EUS territory. Do you see how this kind of bid would worsen any aspects of the game? Thanks for feedback.
Here is my reasoning behind this scheme, as opposed to quite standard bidding scheme used in the league:
It seems to me that Axis have quite an edge in a game of two experienced players. With current bidding scheme with bids typically in 16+ range, Axis still win way too many games. If one considers only games among players of tier 1 or better, the score is 33:18 in the Axis favor. So it looks that current level of bids are still low. I’ve always wondered how couple extra setup units could influence the winning odds significantly. The answer to this question is that it is possible if the extra units are placed in special spots involved in Turn 1 battles that dramatically change outcome odds of those battles. This however, in my opinion, is changing the game in an undesired way. Let me explain.
It is quite standard to put the Allied bid into UK Mediterranean, crippling Italy severely in Turn 1 (by Taranto and/or Tobruk attack) thus pretty much closing Africa/ME theater prematurely. Besides if played by multiple players, there is no much fun for Italians for rest of the game.
After Italy is crippled in T1, Russia and UK typically have enough resources to resist Germany for several turns without any significant US support. This possibly allows US to focus fully on Pacific for several turns and switching to Atlantic only after Japan is put under control.
Also economically, Global’40 seems not to model WWII quite right, as in a couple of turns Axis typically reach comparable income as Allies, so there is no economical pressure on Axis to push for a fast military progress, often even opposite is the true: in the end game Axis use the advantage of stronger economy to slowly outproduce Allies. It is not an exception that both Japan and Germany make more that US, so it feels quite weird for US to attempt any serious offensive against either of the two. Historically Allied economy was significantly stronger (http://en.wikipedia.org/wiki/Military_production_during_World_War_II , GDP of Allies about double of that of Axis). With proposed bidding system US would get extra economical bonus, so would help to feel more historical. So I believe bidding for extra Allied economy shall be more thematic than bidding for extra allied military.
Some players have been complaining about KJF being the dominant Allied strategy. I believe with Italy surviving UK1, US is forced to enter at least partially European theater early otherwise Axis can get relatively easy control of Egypt and/or ME and lot of national objective cash. So I believe US would effectively have less IPC available against Japan than it can have now after Italy is crippled by the bid.
Others have been discussing about too powerful ‘Dark Skies’ strategy, with extra money for US, they can get needed help for building strong enough Atlantic fleet…
Japan will have little more incentive to wait with war declaration which I think is good, these days Japan players are not worried much about US entering war early, often even DOW on J1.
Here https://docs.google.com/spreadsheets/d/1TRZcA7zK3-B31ipA9cOzaiLnwiCrJlY7aWlvFMSo4J4/edit?usp=sharing is a google sheet summarizing all played test games. Please let me know if you would like to add a game.
Again, thanks in advance for any feedback.