@Panther great! Thanks for clarifying!
Destroyer ignoring subs??
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Surprised it took me this long to ask this but I know that a sub cannot ignore a destroyer in a seazone when it passes through it, but can a destroyer choose to ignore the subs if it passes through?
I know that the abilities of a Destroyer cancels out that of a sub but say I am moving a single destroyer through a seazone with 3 subs, can i ignore them at my choosing? That is not a battle i’d really want to partake in.
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Evening Chiclet.
Yes you can.
A Sub does not make a Sea Zone hostile, so any ship can pass through it if they have enough movement. -
even unescorted transport? I know they can’t amphib attack but they can move through?
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Yes, Barney.
The SZ is not Hostile. -
Thanks Wittman
I’m learning all sorts of new stuff today :)
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even unescorted transport? I know they can’t amphib attack but they can move through?
I’ve never understood this rule logically speaking. :? :? :?
I am unsure of where in the rule book it is stated but I also know it has been mentioned on message board topics before.
How does it make logical sense that a transport may pass through a seazone by itself unharmed with an enemy sub in that seazone, but that transport cannot ignore a sub when attempting to do an amphib assault by itself?? to me it doesn’t make a whole lot of sense and i’ve thought about making it a house rule to disregard that rule because i feel that in can slow down the time to do an amphib assault.
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In the first edition like Spring 1942, transport can amphib in a Sub infested SZ.
In second edition like 1942.2 and 1941, which was released about the same time, transport must be escorted by combat units.
This is a small complexification but a lot of people feel that first ed OOB rules on this point were in plain contradiction with historical facts.
Going further on this way, an Hrule should be Transport need escort to pass through a Sub infested SZ.
Your HR is simpler in a game perspective. -
How does it make logical sense that a transport may pass through a seazone by itself unharmed with an enemy sub in that seazone, but that transport cannot ignore a sub when attempting to do an amphib assault by itself?? to me it doesn’t make a whole lot of sense
I don’t know what the exact reasoning behind the rule itself is, but in terms of the real world it does make a certain mount of logical sense. When a transport ship is travelling across the ocean, in potentially hostile waters, it’s trying as much as possible to avoid being found by an enemy sub. It keeps radio silence, it maintains a blackout a night, and it makes frequent course changes. It also helps that it has a whole ocean to lose itself in, though of course this factor is partially neutralized by the fact that the further a ship strays from the known shipping lanes the longer it takes to reach its destination. By contrast, an amphibious landing – by its very nature – involves attacking a fixed point (whose location immediately becomes known to the enemy when the attacking ships show up and open fire) and maintaining a relatively static position off the shore of that point, which makes it easy for any enemy subs in the area to converge on that position.