@Private-Panic said in NML 1914 team game 16:
@Elrood Your Turks were lucky! But then your Austrians were not.
leave me alone! I am not the bad guy here! :-O
@redrum Italians
@Allies, I think I have understood that Ron is out of the whole game ; not just last turn.
I hope I am wrong, but am doing another Italian go , as I am free today and might not be tomorrow.
@Karl7
3 Infantrys moved from S.Algeria to E.Morocco
3 Tanks moved from S.Tunisia to E.Morocco
1 Mot.Inf moved from Tunis to E.Morocco
3 Infantrys moved from Hun to Kufra
3 Transports moved from 48 Sea Zone to 46 Sea Zone
6 Infantrys moved from Rome to 46 Sea Zone
6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
6 Infantrys moved from 48 Sea Zone to El Agheila
1 Infantry moved from El Agheila to Tobruk
8 Infantrys moved from El Agheila to Kufra
1 Mech.Inf moved from Kufra to Ghadames
1 Fighter moved from 48 Sea Zone to Tobruk
1 Artillery and 2 Infantrys moved from Kufra to Darfur
1 Adv.Fighter moved from Kufra to Darfur
1 Artillery moved from Kufra to Darfur
1 Fighter moved from 48 Sea Zone to Tobruk
1 Tank moved from E.Morocco to Tangier
Italians take Tangier from French
1 Tank moved from Tangier to E.Morocco
Purchase Units - Italians
Italians buy 1 Bunker, 1 Carrier, 1 Fighter, 16 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tobruk
Italians attack with 2 Fighters and 1 Infantry
British defend with 1 Infantry
2 Fighters owned by the Italians retreated
British win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 Infantry
Battle in Darfur
Italians attack with 1 Adv.Fighter, 2 Artillerys and 2 Infantrys
French defend with 2 Infantrys and 1 Tank
Italians win, taking Darfur from British with 1 Adv.Fighter and 2 Artillerys remaining. Battle score for attacker is 5
Casualties for Italians: 2 Infantrys
Casualties for French: 2 Infantrys and 1 Tank
Non Combat Move - Italians
1 Adv.Fighter moved from Darfur to 48 Sea Zone
1 Fighter moved from Tobruk to 48 Sea Zone
1 Fighter moved from Tobruk to 48 Sea Zone
2 Infantrys moved from Greece to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to El Agheila
3 Infantrys moved from Tunis to N.Tunisia
Place Units - Italians
1 Carrier and 1 Fighter placed in 48 Sea Zone
2 Infantrys placed in Greece
3 Infantrys placed in Hun
1 Bunker and 4 Infantrys placed in E.Morocco
2 Infantrys and 2 Mot.Infs placed in Tunis
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 66 PUs; end with 66 PUs
Territory Summary for Italians :
El Agheila : 1 AAGun and 10 Infantrys
Rome : 1 Factory and 5 Infantrys
Lombardy : 1 AAGun and 1 Factory
Kufra : 1 AAGun, 2 Artillerys, 1 Bunker, 52 Infantrys and 8 Tanks
Tuscany : 1 AAGun
Ghadames : 1 Mech.Inf
Hun : 1 Factory and 3 Infantrys
Corsica : 1 flag
Languedoc : 1 flag
Provence : 1 flag, 1 Factory
E.Morocco : 1 flag, 1 AAGun, 5 Adv.Fighters, 2 Artillerys, 4 Bunkers, 1 Factory, 2 Fighters, 33 Infantrys, 1 Mot.Inf and 5 Tanks
Tangier : 1 flag
S.Tunisia : 1 flag
N.Tunisia : 3 Infantrys
Tunis : 1 flag, 1 Factory, 2 Infantrys and 2 Mot.Infs
Darfur : 1 flag, 2 Artillerys
Croatia : 1 flag
Baleares : 1 flag
Greece : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory and 7 Infantrys
Serbia : 1 flag
48 Sea Zone : 1 Adv.Fighter, 2 Carriers, 1 Destroyer, 3 Fighters, 1 Submarine and 7 Transports
Production/PUs Summary :
Germans : 123 / 130
Russians : 82 / 83
Italians : 66 / 66
French : 16 / 16
Yamamoto : 76 / 77
Chinese : 21 / 23
Hisaichi : 74 / 75
British : 112 / 117
Anzac : 36 / 36
Dutch : 20 / 34
Finns : 12 / 12
Romanians : 16 / 18
Thai : 24 / 25
Americans : 106 / 107
Ron has confirmed that he needs to stay away for a bit , but that he will say when he can rejoin us.
@Witt hope he’s okay!
TripleA Turn Summary for game: World At War
Game History
Round: 11
Purchase Units - French
French buy 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - French
1 Infantry moved from Churchill to 1 Sea Zone
1 Elite moved from Churchill to 1 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Tanks moved from Syria to Lower Egypt
Place Units - French
1 Artillery and 1 Tank placed in Syria
1 Artillery and 2 Infantrys placed in French Equatorial Africa
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Yamamoto
1 Bomber moved from Shensi to Ningsia
2 Infantrys moved from Shensi to Ningsia
1 Bomber moved from Shensi to Lanchow
2 Infantrys moved from Shensi to Lanchow
1 Elite and 12 Infantrys moved from Shansi to Suiyuan
1 Artillery and 1 Tank moved from Shensi to Suiyuan
1 Infantry moved from Shensi to Lanchow
1 Infantry moved from Shensi to Ningsia
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Infantry and 3 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Ningsia
Yamamoto attack with 1 Bomber and 3 Infantrys
Chinese defend with 1 Bunker
Yamamoto roll dice for 1 Bomber and 3 Infantrys in Ningsia, round 2 : 0/4 hits, 1,17 expected hits
Chinese roll dice for 1 Bunker in Ningsia, round 2 : 0/1 hits, 0,50 expected hits
Yamamoto roll dice for 1 Bomber and 3 Infantrys in Ningsia, round 3 : 2/4 hits, 1,17 expected hits
Chinese roll dice for 1 Bunker in Ningsia, round 3 : 0/1 hits, 0,50 expected hits
1 Bunker owned by the Chinese lost in Ningsia
Yamamoto win, taking Ningsia from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Bunker
Battle in Suiyuan
Yamamoto attack with 1 Artillery, 1 Elite, 12 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Elite, 12 Infantrys and 1 Tank in Suiyuan, round 2 : 4/15 hits, 3,33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto lost in Suiyuan
1 Infantry owned by the Chinese lost in Suiyuan
Yamamoto win, taking Suiyuan from Chinese with 1 Artillery, 1 Elite, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Lanchow
Yamamoto attack with 1 Bomber and 3 Infantrys
Chinese defend with 2 Infantrys
Yamamoto roll dice for 1 Bomber and 3 Infantrys in Lanchow, round 2 : 1/4 hits, 1,17 expected hits
Chinese roll dice for 2 Infantrys in Lanchow, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Chinese lost in Lanchow
Yamamoto roll dice for 1 Bomber and 3 Infantrys in Lanchow, round 3 : 1/4 hits, 1,17 expected hits
Chinese roll dice for 1 Infantry in Lanchow, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Chinese lost in Lanchow
Yamamoto win, taking Lanchow from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Non Combat Move - Yamamoto
1 Bomber moved from Lanchow to Peking
1 Bomber moved from Ningsia to Peking
1 AAGun moved from Shansi to Suiyuan
3 Artillerys and 6 Infantrys moved from Hupeh to Shensi
6 ArmoredCars moved from Hunan to Shensi
6 Infantrys moved from Hunan to Hupeh
6 ArmoredCars moved from Hong Kong to Hunan
9 Adv.Fighters, 1 B.Carrier, 2 Battleships, 3 Carriers, 3 Destroyers, 1 Submarine and 5 Transports moved from 86 Sea Zone to 85 Sea Zone
1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
1 Elite moved from 84 Sea Zone to Peking
1 Artillery moved from 84 Sea Zone to Peking
4 Infantrys moved from Davao to Mindanao
1 Infantry moved from Woleai to Ulithi
Place Units - Yamamoto
1 Adv.Fighter, 2 Destroyers and 3 Submarines placed in 85 Sea Zone
6 ArmoredCars placed in Hong Kong
2 Artillerys and 1 Infantry placed in Hupeh
Turn Complete - Yamamoto
Yamamoto collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33
Yamamoto regular : -0,00
@captainwalker china
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Chinese
1 Artillery moved from E.Qinghai to Lanchow
1 Artillery moved from E.Qinghai to Ningsia
4 Infantrys moved from E.Qinghai to Ningsia
4 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Lanchow
Purchase Units - Chinese
Chinese buy 2 Artillerys and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Lanchow
Chinese attack with 1 Artillery and 5 Infantrys
Yamamoto defend with 3 Infantrys
Chinese roll dice for 1 Artillery and 5 Infantrys in Lanchow, round 2 : 0/6 hits, 1.33 expected hits
Yamamoto roll dice for 3 Infantrys in Lanchow, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Lanchow
Chinese roll dice for 1 Artillery and 4 Infantrys in Lanchow, round 3 : 2/5 hits, 1.17 expected hits
Yamamoto roll dice for 3 Infantrys in Lanchow, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Lanchow
2 Infantrys owned by the Yamamoto lost in Lanchow
Chinese roll dice for 1 Artillery and 3 Infantrys in Lanchow, round 4 : 2/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Lanchow, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Lanchow
Chinese win, taking Lanchow from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 Infantrys
Casualties for Yamamoto: 3 Infantrys
Battle in Ningsia
Chinese attack with 1 Artillery and 5 Infantrys
Yamamoto defend with 3 Infantrys
Chinese roll dice for 1 Artillery and 5 Infantrys in Ningsia, round 2 : 1/6 hits, 1.33 expected hits
Yamamoto roll dice for 3 Infantrys in Ningsia, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Chinese lost in Ningsia
1 Infantry owned by the Yamamoto lost in Ningsia
Chinese roll dice for 1 Artillery and 3 Infantrys in Ningsia, round 3 : 0/4 hits, 1.00 expected hits
Yamamoto roll dice for 2 Infantrys in Ningsia, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery and 3 Infantrys in Ningsia, round 4 : 2/4 hits, 1.00 expected hits
Yamamoto roll dice for 2 Infantrys in Ningsia, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Ningsia
2 Infantrys owned by the Yamamoto lost in Ningsia
Chinese win, taking Ningsia from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 3 Infantrys
Casualties for Yamamoto: 3 Infantrys
Non Combat Move - Chinese
3 Infantrys moved from W.Qinghai to E.Qinghai
12 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to Gobi Altai
2 Adv.Fighters and 1 Fighter moved from E.Sinkiang to Rajputana
4 Infantrys moved from Urumqi to E.Sinkiang
1 Infantry moved from C.Sinkiang to E.Sinkiang
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
Chinese regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Hisaichi
1 Infantry moved from Yakutsk to Zhigansk
Hisaichi take Zhigansk from Russians
1 Infantry moved from Ayan to Okhotsk
Hisaichi take Okhotsk from Russians
1 S.Bomber moved from Davao to Irkutsk
2 Infantrys moved from N.Buryat Mongolia to Irkutsk
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 6 ArmoredCars, 11 Infantrys, 1 L.Fighter and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Irkutsk
Hisaichi attack with 2 Infantrys and 1 S.Bomber
Russians defend with 2 Infantrys
Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 2 : 0/3 hits, 1,33 expected hits
Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 0/2 hits, 0,67 expected hits
Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 2 Infantrys in Irkutsk, round 3 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 4 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Hisaichi
1 S.Bomber moved from Irkutsk to N.Buryat Mongolia
5 Infantrys moved from Chita to N.Buryat Mongolia
3 Tanks moved from Chita to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Yakutsk
1 Infantry moved from N.Buryat Mongolia to Ayan
3 Tanks moved from Heilungchiang to N.Buryat Mongolia
1 Artillery, 2 Elites and 6 Infantrys moved from Hulunbuir to Chita
4 Infantrys moved from Peking to Hulunbuir
2 ArmoredCars moved from Changchun to Heilungchiang
6 Infantrys moved from Burma to Yunnan
14 Infantrys moved from S.Thailand to N.Thailand
6 Infantrys moved from Malaya to S.Thailand
1 B.Transport moved from 65 Sea Zone to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to S.Thailand
2 Transports moved from 65 Sea Zone to 110 Sea Zone
1 L.Fighter moved from 84 Sea Zone to Yunnan
1 L.Fighter moved from 86 Sea Zone to Yunnan
1 L.Fighter moved from 86 Sea Zone to 110 Sea Zone
1 Battleship moved from 85 Sea Zone to 111 Sea Zone
2 Destroyers moved from 85 Sea Zone to 111 Sea Zone
1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 85 Sea Zone to 111 Sea Zone
2 Transports moved from 85 Sea Zone to 111 Sea Zone
2 Carriers, 1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 84 Sea Zone
1 Adv.Fighter, 1 Carrier and 1 L.Fighter moved from 84 Sea Zone to 111 Sea Zone
Place Units - Hisaichi
3 Infantrys placed in Chita
4 Infantrys and 2 Tanks placed in Malaya
4 Infantrys placed in Banjarmasin
3 ArmoredCars placed in Peking
3 ArmoredCars placed in Changchun
1 Adv.Fighter and 1 L.Fighter placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1,67
Hisaichi regular : -1,00
@Karl7 UK up
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - British
1 Artillery and 2 Infantrys moved from Nubia to Darfur
1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Darfur
1 Infantry moved from Assam to Burma
1 Adv.Fighter and 1 Fighter moved from Madras to Burma
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from S.Saudi Arabia to Yemen
1 Bomber moved from Belgian Congo to Yemen
2 Infantrys moved from W.Iran to 58 Sea Zone
2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Crete
1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Artillery moved from Cairo to 56 Sea Zone
1 Artillery moved from 56 Sea Zone to Crete
2 Adv.Fighters moved from 56 Sea Zone to Yemen
3 Transports moved from 20 Sea Zone to 18 Sea Zone
2 Artillerys moved from Manchester to 18 Sea Zone
4 Infantrys moved from Manchester to 18 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
2 Artillerys and 4 Infantrys moved from 20 Sea Zone to Belgium
4 Fighters moved from 20 Sea Zone to Belgium
1 Fighter moved from Manchester to Belgium
Purchase Units - British
British buy 2 Adv.Fighters, 4 Artillerys, 1 Destroyer, 5 Infantrys, 3 S.Submarines and 5 Submarines; Remaining resources: 0 PUs;
Combat - British
Battle in Crete
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
British roll dice for 1 Artillery and 2 Infantrys in Crete, round 2 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Crete
British roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Crete
British roll dice for 1 Artillery in Crete, round 4 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Crete
British loses 0 PUs for violating Cretes neutrality.
British win, taking Crete from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Artillery
Battle in Belgium
British attack with 2 Artillerys, 5 Fighters and 4 Infantrys
Germans defend with 2 Artillerys and 4 Infantrys
British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Belgium
British roll dice for 2 Artillerys, 5 Fighters and 4 Infantrys in Belgium, round 2 : 4/11 hits, 3.33 expected hits
Germans roll dice for 2 Artillerys and 3 Infantrys in Belgium, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the British lost in Belgium
1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Belgium
British roll dice for 2 Artillerys, 5 Fighters and 3 Infantrys in Belgium, round 3 : 5/10 hits, 3.17 expected hits
Germans roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 2 Artillerys, 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 Artillerys and 4 Infantrys
Casualties for British: 1 Infantry
Battle in Darfur
British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
Italians defend with 2 Artillerys
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Darfur, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 2 Artillerys in Darfur, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Darfur
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 3 : 1/4 hits, 1.50 expected hits
Italians roll dice for 2 Artillerys in Darfur, round 3 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Italians lost in Darfur
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 4 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Italians: 2 Artillerys
Battle in Burma
British attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
1 Infantry owned by the Thai lost in Burma
British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Yemen
British attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys in Yemen, round 2 : 2/8 hits, 3.17 expected hits
Neutral roll dice for 2 Infantrys in Yemen, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Yemen
British loses 0 PUs for violating Yemens neutrality.
British win, taking Yemen from Neutral with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
1 Bomber moved from Yemen to Lower Egypt
2 Infantrys moved from Lower Egypt to New Valley
1 ArmoredCar and 5 Tanks moved from French Equatorial Africa to New Valley
1 Infantry moved from Mersa Matruh to New Valley
1 Infantry moved from Tobruk to Mersa Matruh
3 Infantrys moved from Cairo to Lower Egypt
1 Artillery moved from Cairo to Lower Egypt
3 Tanks moved from Italian East Africa to New Valley
2 Adv.Fighters moved from Yemen to 56 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Darfur to New Valley
1 Infantry moved from W.Iran to Iraq
1 Destroyer moved from 58 Sea Zone to 56 Sea Zone
1 ArmoredCar, 2 Artillerys and 2 Tanks moved from Bihar to Assam
2 ArmoredCars and 3 Tanks moved from Delhi to Assam
1 Fighter moved from Belgium to Manchester
4 Fighters moved from Belgium to 20 Sea Zone
1 Tank moved from French Equatorial Africa to New Valley
1 Adv.Fighter and 1 Fighter moved from Burma to Assam
Place Units - British
3 Infantrys placed in Madras
1 Infantry placed in Madras
2 Artillerys and 1 Infantry placed in Delhi
2 Adv.Fighters and 4 Submarines placed in 56 Sea Zone
3 S.Submarines placed in 57 Sea Zone
1 Destroyer and 1 Submarine placed in 20 Sea Zone
2 Artillerys placed in Manchester
Turn Complete - British
British collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Thai regular : 0.00
Germans regular : -1.00
Neutral regular : 0.33
British regular : -3.83
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Anzac
1 Artillery, 2 Infantrys and 1 Tank moved from Canberra to 122 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa
1 Artillery, 2 Infantrys and 1 Tank moved from Canberra to 122 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok
2 Infantrys moved from Wellington to 122 Sea Zone
2 Cruisers and 2 Infantrys moved from 122 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Lombok
1 Adv.Fighter moved from 122 Sea Zone to Java
2 Infantrys moved from Wellington to 122 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Soembawa
2 Infantrys moved from 67 Sea Zone to Flores
1 Adv.Fighter moved from Broome to Flores
2 Infantrys moved from Canberra to 122 Sea Zone
1 Battleship, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Adv.Fighter moved from 122 Sea Zone to Soembawa
1 Fighter moved from 122 Sea Zone to Lombok
1 Fighter moved from 122 Sea Zone to Soembawa
2 Carriers, 3 Destroyers and 3 Submarines moved from 122 Sea Zone to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Carriers and 1 Destroyer; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Adv.Fighter and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Flores
Anzac attack with 1 Adv.Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Lombok
Anzac attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Anzac roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Lombok, round 2 : 4/6 hits, 1.83 expected hits
Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Soembawa
Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Anzac roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Soembawa
Anzac win, taking Soembawa from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Anzac
1 Adv.Fighter moved from Soembawa to 67 Sea Zone
1 Adv.Fighter moved from Java to 67 Sea Zone
1 Fighter moved from Lombok to 67 Sea Zone
1 Adv.Fighter moved from Flores to 67 Sea Zone
1 Fighter moved from Soembawa to 67 Sea Zone
1 Artillery and 1 Tank moved from Port Moresby to West Papua
1 Infantry moved from Port Moresby to West Papua
2 Infantrys moved from Port Moresby to West Papua
Place Units - Anzac
2 Carriers and 1 Destroyer placed in 67 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 3.50
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 11
Purchase Units - Dutch
Dutch buy 2 Artillerys, 4 Bunkers and 1 Elite; Remaining resources: 0 PUs;
Non Combat Move - Dutch
2 Infantrys moved from Suriname to 26 Sea Zone
2 Infantrys and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
2 Infantrys moved from Peru to N.Chile
2 Infantrys moved from 100 Sea Zone to Peru
1 Transport moved from 100 Sea Zone to 26 Sea Zone
1 Destroyer and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone
Place Units - Dutch
2 Artillerys and 1 Elite placed in Suriname
1 Bunker placed in Java
1 Bunker placed in Flores
1 Bunker placed in Lombok
1 Bunker placed in Soembawa
Turn Complete - Dutch
Dutch collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
I am back on line if i can continue.
computer is fixed.
@dawgoneit great news.
Enjoy your games.
ee87a1fb-48e6-4744-a778-14c1fec269f6-thai 11.tsvg
Game History
Round: 11
Purchase Units - Thai
Thai buy 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Thai
1 Infantry moved from S.Thailand to Burma
5 Infantrys moved from S.Thailand to N.Thailand
2 Artillerys and 3 Infantrys moved from N.Thailand to Yunnan
1 Fighter moved from 110 Sea Zone to Malaya
1 Transport moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Sumatra
1 Transport moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
Place Units - Thai
2 Artillerys, 2 Infantrys and 2 Tanks placed in Bangkok
2 Infantrys placed in N.Thailand
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
thank you for letting me rejoin.
@dawgoneit Small change… thai plane goes from Yunnan to Thai Carrier (out it to bold to rub it Axis faces ;-) Sorry… ) in SZ 110.