@Private-Panic is up as Italy/Arabia
WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
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Ron has confirmed that he needs to stay away for a bit , but that he will say when he can rejoin us.
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@Witt hope he’s okay!
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Purchase Units - French French buy 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - French 1 Infantry moved from Churchill to 1 Sea Zone 1 Elite moved from Churchill to 1 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Tanks moved from Syria to Lower Egypt Place Units - French 1 Artillery and 1 Tank placed in Syria 1 Artillery and 2 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 1 Bomber moved from Shensi to Ningsia 2 Infantrys moved from Shensi to Ningsia 1 Bomber moved from Shensi to Lanchow 2 Infantrys moved from Shensi to Lanchow 1 Elite and 12 Infantrys moved from Shansi to Suiyuan 1 Artillery and 1 Tank moved from Shensi to Suiyuan 1 Infantry moved from Shensi to Lanchow 1 Infantry moved from Shensi to Ningsia Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Infantry and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Ningsia Yamamoto attack with 1 Bomber and 3 Infantrys Chinese defend with 1 Bunker Yamamoto roll dice for 1 Bomber and 3 Infantrys in Ningsia, round 2 : 0/4 hits, 1,17 expected hits Chinese roll dice for 1 Bunker in Ningsia, round 2 : 0/1 hits, 0,50 expected hits Yamamoto roll dice for 1 Bomber and 3 Infantrys in Ningsia, round 3 : 2/4 hits, 1,17 expected hits Chinese roll dice for 1 Bunker in Ningsia, round 3 : 0/1 hits, 0,50 expected hits 1 Bunker owned by the Chinese lost in Ningsia Yamamoto win, taking Ningsia from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Bunker Battle in Suiyuan Yamamoto attack with 1 Artillery, 1 Elite, 12 Infantrys and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Elite, 12 Infantrys and 1 Tank in Suiyuan, round 2 : 4/15 hits, 3,33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Suiyuan 1 Infantry owned by the Chinese lost in Suiyuan Yamamoto win, taking Suiyuan from Chinese with 1 Artillery, 1 Elite, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Lanchow Yamamoto attack with 1 Bomber and 3 Infantrys Chinese defend with 2 Infantrys Yamamoto roll dice for 1 Bomber and 3 Infantrys in Lanchow, round 2 : 1/4 hits, 1,17 expected hits Chinese roll dice for 2 Infantrys in Lanchow, round 2 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Chinese lost in Lanchow Yamamoto roll dice for 1 Bomber and 3 Infantrys in Lanchow, round 3 : 1/4 hits, 1,17 expected hits Chinese roll dice for 1 Infantry in Lanchow, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Lanchow Yamamoto win, taking Lanchow from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Lanchow to Peking 1 Bomber moved from Ningsia to Peking 1 AAGun moved from Shansi to Suiyuan 3 Artillerys and 6 Infantrys moved from Hupeh to Shensi 6 ArmoredCars moved from Hunan to Shensi 6 Infantrys moved from Hunan to Hupeh 6 ArmoredCars moved from Hong Kong to Hunan 9 Adv.Fighters, 1 B.Carrier, 2 Battleships, 3 Carriers, 3 Destroyers, 1 Submarine and 5 Transports moved from 86 Sea Zone to 85 Sea Zone 1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 84 Sea Zone 1 Elite moved from 84 Sea Zone to Peking 1 Artillery moved from 84 Sea Zone to Peking 4 Infantrys moved from Davao to Mindanao 1 Infantry moved from Woleai to Ulithi Place Units - Yamamoto 1 Adv.Fighter, 2 Destroyers and 3 Submarines placed in 85 Sea Zone 6 ArmoredCars placed in Hong Kong 2 Artillerys and 1 Infantry placed in Hupeh Turn Complete - Yamamoto Yamamoto collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -1,33 Yamamoto regular : -0,00
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@captainwalker china
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Chinese 1 Artillery moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Ningsia 4 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow Purchase Units - Chinese Chinese buy 2 Artillerys and 8 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Lanchow Chinese attack with 1 Artillery and 5 Infantrys Yamamoto defend with 3 Infantrys Chinese roll dice for 1 Artillery and 5 Infantrys in Lanchow, round 2 : 0/6 hits, 1.33 expected hits Yamamoto roll dice for 3 Infantrys in Lanchow, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Lanchow Chinese roll dice for 1 Artillery and 4 Infantrys in Lanchow, round 3 : 2/5 hits, 1.17 expected hits Yamamoto roll dice for 3 Infantrys in Lanchow, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Lanchow 2 Infantrys owned by the Yamamoto lost in Lanchow Chinese roll dice for 1 Artillery and 3 Infantrys in Lanchow, round 4 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Lanchow, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Lanchow Chinese win, taking Lanchow from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 2 Infantrys Casualties for Yamamoto: 3 Infantrys Battle in Ningsia Chinese attack with 1 Artillery and 5 Infantrys Yamamoto defend with 3 Infantrys Chinese roll dice for 1 Artillery and 5 Infantrys in Ningsia, round 2 : 1/6 hits, 1.33 expected hits Yamamoto roll dice for 3 Infantrys in Ningsia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Ningsia 1 Infantry owned by the Yamamoto lost in Ningsia Chinese roll dice for 1 Artillery and 3 Infantrys in Ningsia, round 3 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Ningsia, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 3 Infantrys in Ningsia, round 4 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Ningsia, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Ningsia 2 Infantrys owned by the Yamamoto lost in Ningsia Chinese win, taking Ningsia from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Chinese: 3 Infantrys Casualties for Yamamoto: 3 Infantrys Non Combat Move - Chinese 3 Infantrys moved from W.Qinghai to E.Qinghai 12 Infantrys moved from Hsining to E.Qinghai 3 Infantrys moved from E.Sinkiang to Gobi Altai 2 Adv.Fighters and 1 Fighter moved from E.Sinkiang to Rajputana 4 Infantrys moved from Urumqi to E.Sinkiang 1 Infantry moved from C.Sinkiang to E.Sinkiang Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : 0.17
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Hisaichi 1 Infantry moved from Yakutsk to Zhigansk Hisaichi take Zhigansk from Russians 1 Infantry moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 1 S.Bomber moved from Davao to Irkutsk 2 Infantrys moved from N.Buryat Mongolia to Irkutsk Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 6 ArmoredCars, 11 Infantrys, 1 L.Fighter and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Irkutsk Hisaichi attack with 2 Infantrys and 1 S.Bomber Russians defend with 2 Infantrys Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 2 Infantrys in Irkutsk, round 3 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Russians lost in Irkutsk Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 4 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Hisaichi win, taking Irkutsk from Russians with 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 1 S.Bomber moved from Irkutsk to N.Buryat Mongolia 5 Infantrys moved from Chita to N.Buryat Mongolia 3 Tanks moved from Chita to N.Buryat Mongolia 1 Infantry moved from N.Buryat Mongolia to Yakutsk 1 Infantry moved from N.Buryat Mongolia to Ayan 3 Tanks moved from Heilungchiang to N.Buryat Mongolia 1 Artillery, 2 Elites and 6 Infantrys moved from Hulunbuir to Chita 4 Infantrys moved from Peking to Hulunbuir 2 ArmoredCars moved from Changchun to Heilungchiang 6 Infantrys moved from Burma to Yunnan 14 Infantrys moved from S.Thailand to N.Thailand 6 Infantrys moved from Malaya to S.Thailand 1 B.Transport moved from 65 Sea Zone to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to S.Thailand 2 Transports moved from 65 Sea Zone to 110 Sea Zone 1 L.Fighter moved from 84 Sea Zone to Yunnan 1 L.Fighter moved from 86 Sea Zone to Yunnan 1 L.Fighter moved from 86 Sea Zone to 110 Sea Zone 1 Battleship moved from 85 Sea Zone to 111 Sea Zone 2 Destroyers moved from 85 Sea Zone to 111 Sea Zone 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 85 Sea Zone to 111 Sea Zone 2 Transports moved from 85 Sea Zone to 111 Sea Zone 2 Carriers, 1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 84 Sea Zone 1 Adv.Fighter, 1 Carrier and 1 L.Fighter moved from 84 Sea Zone to 111 Sea Zone Place Units - Hisaichi 3 Infantrys placed in Chita 4 Infantrys and 2 Tanks placed in Malaya 4 Infantrys placed in Banjarmasin 3 ArmoredCars placed in Peking 3 ArmoredCars placed in Changchun 1 Adv.Fighter and 1 L.Fighter placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1,67 Hisaichi regular : -1,00
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@Karl7 UK up
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - British 1 Artillery and 2 Infantrys moved from Nubia to Darfur 1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Darfur 1 Infantry moved from Assam to Burma 1 Adv.Fighter and 1 Fighter moved from Madras to Burma 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from S.Saudi Arabia to Yemen 1 Bomber moved from Belgian Congo to Yemen 2 Infantrys moved from W.Iran to 58 Sea Zone 2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Crete 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Artillery moved from Cairo to 56 Sea Zone 1 Artillery moved from 56 Sea Zone to Crete 2 Adv.Fighters moved from 56 Sea Zone to Yemen 3 Transports moved from 20 Sea Zone to 18 Sea Zone 2 Artillerys moved from Manchester to 18 Sea Zone 4 Infantrys moved from Manchester to 18 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone 2 Artillerys and 4 Infantrys moved from 20 Sea Zone to Belgium 4 Fighters moved from 20 Sea Zone to Belgium 1 Fighter moved from Manchester to Belgium Purchase Units - British British buy 2 Adv.Fighters, 4 Artillerys, 1 Destroyer, 5 Infantrys, 3 S.Submarines and 5 Submarines; Remaining resources: 0 PUs; Combat - British Battle in Crete British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Artillery and 2 Infantrys in Crete, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Crete British roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Crete British roll dice for 1 Artillery in Crete, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery Battle in Belgium British attack with 2 Artillerys, 5 Fighters and 4 Infantrys Germans defend with 2 Artillerys and 4 Infantrys British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium British roll dice for 2 Artillerys, 5 Fighters and 4 Infantrys in Belgium, round 2 : 4/11 hits, 3.33 expected hits Germans roll dice for 2 Artillerys and 3 Infantrys in Belgium, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the British lost in Belgium 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Belgium British roll dice for 2 Artillerys, 5 Fighters and 3 Infantrys in Belgium, round 3 : 5/10 hits, 3.17 expected hits Germans roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Belgium British win, taking Belgium from Germans with 2 Artillerys, 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 2 Artillerys and 4 Infantrys Casualties for British: 1 Infantry Battle in Darfur British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Italians defend with 2 Artillerys British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Darfur, round 2 : 0/5 hits, 1.67 expected hits Italians roll dice for 2 Artillerys in Darfur, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Darfur British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 Artillerys in Darfur, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Italians lost in Darfur British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 4 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Italians: 2 Artillerys Battle in Burma British attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma 1 Infantry owned by the Thai lost in Burma British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Yemen British attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys in Yemen, round 2 : 2/8 hits, 3.17 expected hits Neutral roll dice for 2 Infantrys in Yemen, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Yemen British loses 0 PUs for violating Yemens neutrality. British win, taking Yemen from Neutral with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - British 1 Bomber moved from Yemen to Lower Egypt 2 Infantrys moved from Lower Egypt to New Valley 1 ArmoredCar and 5 Tanks moved from French Equatorial Africa to New Valley 1 Infantry moved from Mersa Matruh to New Valley 1 Infantry moved from Tobruk to Mersa Matruh 3 Infantrys moved from Cairo to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 3 Tanks moved from Italian East Africa to New Valley 2 Adv.Fighters moved from Yemen to 56 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Darfur to New Valley 1 Infantry moved from W.Iran to Iraq 1 Destroyer moved from 58 Sea Zone to 56 Sea Zone 1 ArmoredCar, 2 Artillerys and 2 Tanks moved from Bihar to Assam 2 ArmoredCars and 3 Tanks moved from Delhi to Assam 1 Fighter moved from Belgium to Manchester 4 Fighters moved from Belgium to 20 Sea Zone 1 Tank moved from French Equatorial Africa to New Valley 1 Adv.Fighter and 1 Fighter moved from Burma to Assam Place Units - British 3 Infantrys placed in Madras 1 Infantry placed in Madras 2 Artillerys and 1 Infantry placed in Delhi 2 Adv.Fighters and 4 Submarines placed in 56 Sea Zone 3 S.Submarines placed in 57 Sea Zone 1 Destroyer and 1 Submarine placed in 20 Sea Zone 2 Artillerys placed in Manchester Turn Complete - British British collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Thai regular : 0.00 Germans regular : -1.00 Neutral regular : 0.33 British regular : -3.83
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Anzac 1 Artillery, 2 Infantrys and 1 Tank moved from Canberra to 122 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa 1 Artillery, 2 Infantrys and 1 Tank moved from Canberra to 122 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok 2 Infantrys moved from Wellington to 122 Sea Zone 2 Cruisers and 2 Infantrys moved from 122 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Adv.Fighter moved from 122 Sea Zone to Java 2 Infantrys moved from Wellington to 122 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa 2 Infantrys moved from 67 Sea Zone to Flores 1 Adv.Fighter moved from Broome to Flores 2 Infantrys moved from Canberra to 122 Sea Zone 1 Battleship, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Adv.Fighter moved from 122 Sea Zone to Soembawa 1 Fighter moved from 122 Sea Zone to Lombok 1 Fighter moved from 122 Sea Zone to Soembawa 2 Carriers, 3 Destroyers and 3 Submarines moved from 122 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 2 Carriers and 1 Destroyer; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Adv.Fighter and 2 Infantrys Thai defend with 1 Infantry Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Flores Anzac attack with 1 Adv.Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Lombok Anzac attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Anzac roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Lombok, round 2 : 4/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Lombok Anzac win, taking Lombok from Hisaichi with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Soembawa Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Anzac roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Soembawa to 67 Sea Zone 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Fighter moved from Lombok to 67 Sea Zone 1 Adv.Fighter moved from Flores to 67 Sea Zone 1 Fighter moved from Soembawa to 67 Sea Zone 1 Artillery and 1 Tank moved from Port Moresby to West Papua 1 Infantry moved from Port Moresby to West Papua 2 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 2 Carriers and 1 Destroyer placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 3.50 Hisaichi regular : -0.33
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Purchase Units - Dutch Dutch buy 2 Artillerys, 4 Bunkers and 1 Elite; Remaining resources: 0 PUs; Non Combat Move - Dutch 2 Infantrys moved from Suriname to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 2 Infantrys moved from Peru to N.Chile 2 Infantrys moved from 100 Sea Zone to Peru 1 Transport moved from 100 Sea Zone to 26 Sea Zone 1 Destroyer and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone Place Units - Dutch 2 Artillerys and 1 Elite placed in Suriname 1 Bunker placed in Java 1 Bunker placed in Flores 1 Bunker placed in Lombok 1 Bunker placed in Soembawa Turn Complete - Dutch Dutch collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :