WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.


  • Ron has confirmed that he needs to stay away for a bit , but that he will say when he can rejoin us.

  • '20 '19 '18 '17 '16

    @Witt hope he’s okay!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Purchase Units - French
            French buy 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Infantry moved from Churchill to 1 Sea Zone
            1 Elite moved from Churchill to 1 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            2 Tanks moved from Syria to Lower Egypt
    
        Place Units - French
            1 Artillery and 1 Tank placed in Syria
            1 Artillery and 2 Infantrys placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 Bomber moved from Shensi to Ningsia
            2 Infantrys moved from Shensi to Ningsia
            1 Bomber moved from Shensi to Lanchow
            2 Infantrys moved from Shensi to Lanchow
            1 Elite and 12 Infantrys moved from Shansi to Suiyuan
            1 Artillery and 1 Tank moved from Shensi to Suiyuan
            1 Infantry moved from Shensi to Lanchow
            1 Infantry moved from Shensi to Ningsia
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Infantry and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Ningsia
                Yamamoto attack with 1 Bomber and 3 Infantrys
                Chinese defend with 1 Bunker
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Ningsia, round 2 : 0/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 Bunker in Ningsia, round 2 : 0/1 hits, 0,50 expected hits
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Ningsia, round 3 : 2/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 Bunker in Ningsia, round 3 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Chinese lost in Ningsia
                Yamamoto win, taking Ningsia from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Bunker
            Battle in Suiyuan
                Yamamoto attack with 1 Artillery, 1 Elite, 12 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 12 Infantrys and 1 Tank in Suiyuan, round 2 : 4/15 hits, 3,33 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Suiyuan
                    1 Infantry owned by the Chinese lost in Suiyuan
                Yamamoto win, taking Suiyuan from Chinese with 1 Artillery, 1 Elite, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Lanchow
                Yamamoto attack with 1 Bomber and 3 Infantrys
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Lanchow, round 2 : 1/4 hits, 1,17 expected hits
                    Chinese roll dice for 2 Infantrys in Lanchow, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Lanchow, round 3 : 1/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 Infantry in Lanchow, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                Yamamoto win, taking Lanchow from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Lanchow to Peking
            1 Bomber moved from Ningsia to Peking
            1 AAGun moved from Shansi to Suiyuan
            3 Artillerys and 6 Infantrys moved from Hupeh to Shensi
            6 ArmoredCars moved from Hunan to Shensi
            6 Infantrys moved from Hunan to Hupeh
            6 ArmoredCars moved from Hong Kong to Hunan
            9 Adv.Fighters, 1 B.Carrier, 2 Battleships, 3 Carriers, 3 Destroyers, 1 Submarine and 5 Transports moved from 86 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Peking
            1 Artillery moved from 84 Sea Zone to Peking
            4 Infantrys moved from Davao to Mindanao
            1 Infantry moved from Woleai to Ulithi
    
        Place Units - Yamamoto
            1 Adv.Fighter, 2 Destroyers and 3 Submarines placed in 85 Sea Zone
            6 ArmoredCars placed in Hong Kong
            2 Artillerys and 1 Infantry placed in Hupeh
    
        Turn Complete - Yamamoto
            Yamamoto collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Yamamoto regular : -0,00
    

    Savegame

  • 2024 '22 '19 '17 '15

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Artillery moved from E.Qinghai to Lanchow
            1 Artillery moved from E.Qinghai to Ningsia
            4 Infantrys moved from E.Qinghai to Ningsia
            4 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Lanchow
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Lanchow
                Chinese attack with 1 Artillery and 5 Infantrys
                Yamamoto defend with 3 Infantrys
                    Chinese roll dice for 1 Artillery and 5 Infantrys in Lanchow, round 2 : 0/6 hits, 1.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in Lanchow, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                    Chinese roll dice for 1 Artillery and 4 Infantrys in Lanchow, round 3 : 2/5 hits, 1.17 expected hits
                    Yamamoto roll dice for 3 Infantrys in Lanchow, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                    2 Infantrys owned by the Yamamoto lost in Lanchow
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Lanchow, round 4 : 2/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Lanchow, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Lanchow
                Chinese win, taking Lanchow from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Yamamoto: 3 Infantrys
            Battle in Ningsia
                Chinese attack with 1 Artillery and 5 Infantrys
                Yamamoto defend with 3 Infantrys
                    Chinese roll dice for 1 Artillery and 5 Infantrys in Ningsia, round 2 : 1/6 hits, 1.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in Ningsia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese lost in Ningsia
                    1 Infantry owned by the Yamamoto lost in Ningsia
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Ningsia, round 3 : 0/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Infantrys in Ningsia, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Ningsia, round 4 : 2/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Infantrys in Ningsia, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Ningsia
                    2 Infantrys owned by the Yamamoto lost in Ningsia
                Chinese win, taking Ningsia from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 Infantrys
                Casualties for Yamamoto: 3 Infantrys
    
        Non Combat Move - Chinese
            3 Infantrys moved from W.Qinghai to E.Qinghai
            12 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from E.Sinkiang to Gobi Altai
            2 Adv.Fighters and 1 Fighter moved from E.Sinkiang to Rajputana
            4 Infantrys moved from Urumqi to E.Sinkiang
            1 Infantry moved from C.Sinkiang to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Chinese regular : 0.17
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            1 Infantry moved from Yakutsk to Zhigansk
                  Hisaichi take Zhigansk from Russians
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 S.Bomber moved from Davao to Irkutsk
            2 Infantrys moved from N.Buryat Mongolia to Irkutsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 6 ArmoredCars, 11 Infantrys, 1 L.Fighter and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Irkutsk
                Hisaichi attack with 2 Infantrys and 1 S.Bomber
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 2 Infantrys in Irkutsk, round 3 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                    Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 4 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 S.Bomber moved from Irkutsk to N.Buryat Mongolia
            5 Infantrys moved from Chita to N.Buryat Mongolia
            3 Tanks moved from Chita to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to Yakutsk
            1 Infantry moved from N.Buryat Mongolia to Ayan
            3 Tanks moved from Heilungchiang to N.Buryat Mongolia
            1 Artillery, 2 Elites and 6 Infantrys moved from Hulunbuir to Chita
            4 Infantrys moved from Peking to Hulunbuir
            2 ArmoredCars moved from Changchun to Heilungchiang
            6 Infantrys moved from Burma to Yunnan
            14 Infantrys moved from S.Thailand to N.Thailand
            6 Infantrys moved from Malaya to S.Thailand
            1 B.Transport moved from 65 Sea Zone to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to S.Thailand
            2 Transports moved from 65 Sea Zone to 110 Sea Zone
            1 L.Fighter moved from 84 Sea Zone to Yunnan
            1 L.Fighter moved from 86 Sea Zone to Yunnan
            1 L.Fighter moved from 86 Sea Zone to 110 Sea Zone
            1 Battleship moved from 85 Sea Zone to 111 Sea Zone
            2 Destroyers moved from 85 Sea Zone to 111 Sea Zone
            1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 85 Sea Zone to 111 Sea Zone
            2 Transports moved from 85 Sea Zone to 111 Sea Zone
            2 Carriers, 1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 84 Sea Zone
            1 Adv.Fighter, 1 Carrier and 1 L.Fighter moved from 84 Sea Zone to 111 Sea Zone
    
        Place Units - Hisaichi
            3 Infantrys placed in Chita
            4 Infantrys and 2 Tanks placed in Malaya
            4 Infantrys placed in Banjarmasin
            3 ArmoredCars placed in Peking
            3 ArmoredCars placed in Changchun
            1 Adv.Fighter and 1 L.Fighter placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,67
    Hisaichi regular : -1,00
    

    Savegame

  • 2024 '22 '19 '17 '15

    @Karl7 UK up

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - British
            1 Artillery and 2 Infantrys moved from Nubia to Darfur
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Darfur
            1 Infantry moved from Assam to Burma
            1 Adv.Fighter and 1 Fighter moved from Madras to Burma
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from S.Saudi Arabia to Yemen
            1 Bomber moved from Belgian Congo to Yemen
            2 Infantrys moved from W.Iran to 58 Sea Zone
            2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Crete
            1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Artillery moved from 56 Sea Zone to Crete
            2 Adv.Fighters moved from 56 Sea Zone to Yemen
            3 Transports moved from 20 Sea Zone to 18 Sea Zone
            2 Artillerys moved from Manchester to 18 Sea Zone
            4 Infantrys moved from Manchester to 18 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
            2 Artillerys and 4 Infantrys moved from 20 Sea Zone to Belgium
            4 Fighters moved from 20 Sea Zone to Belgium
            1 Fighter moved from Manchester to Belgium
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 4 Artillerys, 1 Destroyer, 5 Infantrys, 3 S.Submarines and 5 Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Crete
                British attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Artillery and 2 Infantrys in Crete, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Crete
                    British roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Crete
                    British roll dice for 1 Artillery in Crete, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery
            Battle in Belgium
                British attack with 2 Artillerys, 5 Fighters and 4 Infantrys
                Germans defend with 2 Artillerys and 4 Infantrys
                    British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    British roll dice for 2 Artillerys, 5 Fighters and 4 Infantrys in Belgium, round 2 : 4/11 hits, 3.33 expected hits
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Belgium, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the British lost in Belgium
                    1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Belgium
                    British roll dice for 2 Artillerys, 5 Fighters and 3 Infantrys in Belgium, round 3 : 5/10 hits, 3.17 expected hits
                    Germans roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 2 Artillerys, 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Artillerys and 4 Infantrys
                Casualties for British: 1 Infantry
            Battle in Darfur
                British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Italians defend with 2 Artillerys
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Darfur, round 2 : 0/5 hits, 1.67 expected hits
                    Italians roll dice for 2 Artillerys in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Darfur
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 2 Artillerys in Darfur, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 4 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Artillerys
            Battle in Burma
                British attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                    1 Infantry owned by the Thai lost in Burma
                British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Yemen
                British attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys
                Neutral defend with 2 Infantrys
                    British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys in Yemen, round 2 : 2/8 hits, 3.17 expected hits
                    Neutral roll dice for 2 Infantrys in Yemen, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Yemen
                British loses 0 PUs for violating Yemens neutrality.
                British win, taking Yemen from Neutral with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Bomber moved from Yemen to Lower Egypt
            2 Infantrys moved from Lower Egypt to New Valley
            1 ArmoredCar and 5 Tanks moved from French Equatorial Africa to New Valley
            1 Infantry moved from Mersa Matruh to New Valley
            1 Infantry moved from Tobruk to Mersa Matruh
            3 Infantrys moved from Cairo to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            3 Tanks moved from Italian East Africa to New Valley
            2 Adv.Fighters moved from Yemen to 56 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Darfur to New Valley
            1 Infantry moved from W.Iran to Iraq
            1 Destroyer moved from 58 Sea Zone to 56 Sea Zone
            1 ArmoredCar, 2 Artillerys and 2 Tanks moved from Bihar to Assam
            2 ArmoredCars and 3 Tanks moved from Delhi to Assam
            1 Fighter moved from Belgium to Manchester
            4 Fighters moved from Belgium to 20 Sea Zone
            1 Tank moved from French Equatorial Africa to New Valley
            1 Adv.Fighter and 1 Fighter moved from Burma to Assam
    
        Place Units - British
            3 Infantrys placed in Madras
            1 Infantry placed in Madras
            2 Artillerys and 1 Infantry placed in Delhi
            2 Adv.Fighters and 4 Submarines placed in 56 Sea Zone
            3 S.Submarines placed in 57 Sea Zone
            1 Destroyer and 1 Submarine placed in 20 Sea Zone
            2 Artillerys placed in Manchester
    
        Turn Complete - British
            British collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Thai regular : 0.00
    Germans regular : -1.00
    Neutral regular : 0.33
    British regular : -3.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Anzac
            1 Artillery, 2 Infantrys and 1 Tank moved from Canberra to 122 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa
            1 Artillery, 2 Infantrys and 1 Tank moved from Canberra to 122 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok
            2 Infantrys moved from Wellington to 122 Sea Zone
            2 Cruisers and 2 Infantrys moved from 122 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 122 Sea Zone to Java
            2 Infantrys moved from Wellington to 122 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
            2 Infantrys moved from 67 Sea Zone to Flores
            1 Adv.Fighter moved from Broome to Flores
            2 Infantrys moved from Canberra to 122 Sea Zone
            1 Battleship, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Adv.Fighter moved from 122 Sea Zone to Soembawa
            1 Fighter moved from 122 Sea Zone to Lombok
            1 Fighter moved from 122 Sea Zone to Soembawa
            2 Carriers, 3 Destroyers and 3 Submarines moved from 122 Sea Zone to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Carriers and 1 Destroyer; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Adv.Fighter and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Flores
                Anzac attack with 1 Adv.Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Flores
                Anzac win, taking Flores from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Lombok
                Anzac attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Lombok, round 2 : 4/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Hisaichi with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Soembawa
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Soembawa
                Anzac win, taking Soembawa from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Soembawa to 67 Sea Zone
            1 Adv.Fighter moved from Java to 67 Sea Zone
            1 Fighter moved from Lombok to 67 Sea Zone
            1 Adv.Fighter moved from Flores to 67 Sea Zone
            1 Fighter moved from Soembawa to 67 Sea Zone
            1 Artillery and 1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Port Moresby to West Papua
            2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            2 Carriers and 1 Destroyer placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 3.50
    Hisaichi regular : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 4 Bunkers and 1 Elite; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            2 Infantrys moved from Suriname to 26 Sea Zone
            2 Infantrys and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
            2 Infantrys moved from Peru to N.Chile
            2 Infantrys moved from 100 Sea Zone to Peru
            1 Transport moved from 100 Sea Zone to 26 Sea Zone
            1 Destroyer and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone
    
        Place Units - Dutch
            2 Artillerys and 1 Elite placed in Suriname
            1 Bunker placed in Java
            1 Bunker placed in Flores
            1 Bunker placed in Lombok
            1 Bunker placed in Soembawa
    
        Turn Complete - Dutch
            Dutch collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

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