WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World At War

    Game History

    Round: 10
    
        Combat Move - Americans
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Carrier, 8 Infantrys, 3 Mech.Infs, 2 S.Submarines and 2 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 Mech.Infs moved from Rio de Oro to W.Morocco
            1 AAGun, 1 Artillery, 2 Elites and 4 Infantrys moved from Mauritania to W.Morocco
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 36 Sea Zone
            8 Infantrys moved from 36 Sea Zone to Mauritania
            1 Adv.Fighter moved from Bahia to W.Morocco
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Infantry moved from Washington to Northeast USA
            1 Bomber moved from Washington to Oahu
            1 Artillery and 1 Infantry moved from Midway to 89 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 89 Sea Zone to 88 Sea Zone
            1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
            1 Elite moved from Pearl Harbor to 91 Sea Zone
            1 Elite and 1 S.Submarine moved from 91 Sea Zone to 88 Sea Zone
            1 Elite moved from 88 Sea Zone to Wake
            1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
            EDIT: 1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
            1 Elite moved from San Francisco to 83 Sea Zone
            1 Elite and 1 S.Submarine moved from 83 Sea Zone to 88 Sea Zone
            1 Elite moved from 88 Sea Zone to Wake
            3 Adv.Fighters moved from Wake to 88 Sea Zone
    
        Place Units - Americans
            1 B.Carrier and 1 Submarine placed in 88 Sea Zone
            2 S.Submarines and 1 Submarine placed in 91 Sea Zone
            Americans undo move 2.
            1 Submarine placed in 91 Sea Zone
            2 S.Submarines placed in 98 Sea Zone
            2 Adv.Fighters placed in San Francisco
            3 Mech.Infs placed in Rio de Oro
            2 Infantrys placed in Bahia
            2 Infantrys placed in Salvador
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @VictoryFirst

        Combat Move - Germans
            1 Fighter moved from 22 Sea Zone to Brittany
            2 Artillerys and 2 Infantrys moved from Rhine to Belgium
            1 Infantry moved from Netherlands to Belgium
            1 Infantry moved from Netherlands to Belgium
            2 Infantrys moved from Normandy to Brittany
            1 Artillery moved from Paris to Picardy
            2 Infantrys moved from Paris to Picardy
            1 Infantry moved from Normandy to Brittany
            1 Artillery and 3 Infantrys moved from Vinnytsia to Donetsk
            2 Infantrys moved from Kiev to Kursk
            1 ArmoredCar moved from Leningrad to Smolensk
            1 Infantry moved from Minsk to Smolensk
            1 Adv.Fighter moved from Leningrad to Lapland
            1 Adv.Fighter moved from Leningrad to Lapland
            1 Bomber moved from Leningrad to Kursk
            1 Adv.Fighter moved from Leningrad to Smolensk
            1 Stuka moved from Leningrad to Smolensk
            1 ArmoredCar moved from Leningrad to N.Karelia
            1 ArmoredCar moved from Leningrad to N.Karelia
            1 Fighter moved from Leningrad to N.Karelia
            1 Stuka moved from Leningrad to N.Karelia
            1 Adv.Fighter moved from Leningrad to N.Karelia
            1 Adv.Fighter moved from Leningrad to Smolensk
            1 Mot.Inf moved from Leningrad to Lapland
            1 Adv.Fighter moved from Leningrad to Lapland
            1 Mot.Inf moved from Leningrad to Lapland
            1 Infantry moved from Kiev to Donetsk
            1 Adv.Fighter moved from Leningrad to Kursk
            1 Infantry moved from Kiev to Kursk
            1 Adv.Fighter moved from Leningrad to N.Karelia
            1 Fighter moved from 22 Sea Zone to Belgium
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 8 Artillerys, 2 Bunkers, 22 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                Germans win, taking Picardy from French with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Belgium
                Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
                British defend with 1 Artillery and 3 Infantrys
                Germans win, taking Belgium from British with 2 Artillerys, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 Artillery and 3 Infantrys
            Battle in Brittany
                Germans attack with 1 Fighter and 3 Infantrys
                French defend with 1 Infantry
                Germans win, taking Brittany from French with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in N.Karelia
                Germans attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Fighter and 1 Stuka
                Russians defend with 2 Infantrys
                Germans win, taking N.Karelia from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 2 Infantrys
            Battle in Lapland
                Germans attack with 3 Adv.Fighters and 2 Mot.Infs
                Russians defend with 2 Infantrys
                Germans win, taking Lapland from Russians with 3 Adv.Fighters and 2 Mot.Infs remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Smolensk
                Germans attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Infantry and 1 Stuka
                Russians defend with 2 Infantrys
                Germans win with 2 Adv.Fighters and 1 Stuka remaining. Battle score for attacker is -2
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Kursk
                Germans attack with 1 Adv.Fighter, 1 Bomber and 3 Infantrys
                Russians defend with 2 Infantrys
                Germans win, taking Kursk from Russians with 1 Adv.Fighter, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Donetsk
                Germans attack with 1 Artillery and 4 Infantrys
                Russians defend with 2 Infantrys
                Germans win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from Kursk to Kiev
            1 Bomber moved from Kursk to Leningrad
            1 Fighter moved from N.Karelia to Oulu
            1 Stuka moved from N.Karelia to Oulu
            1 Adv.Fighter moved from N.Karelia to Leningrad
            1 Adv.Fighter moved from N.Karelia to Leningrad
            1 Adv.Fighter moved from Lapland to Leningrad
            1 Adv.Fighter moved from Lapland to Leningrad
            1 Adv.Fighter moved from Lapland to Oulu
            1 Stuka moved from Smolensk to Leningrad
            2 Adv.Fighters moved from Smolensk to Leningrad
            3 Tanks moved from Lithuania to Leningrad
            2 Mot.Infs moved from Brest to Leningrad
            1 Artillery and 2 Infantrys moved from Danzig to Brest
            1 Tank moved from Warsaw to Kiev
            7 Infantrys moved from Brest to Kiev
            1 Tank moved from Brest to Kiev
            1 Tank moved from Brest to Kiev
            1 Infantry moved from Warsaw to Brest
            2 Infantrys moved from Warsaw to Brest
            2 ArmoredCars moved from Bohemia to Brest
            1 Fighter moved from Belgium to Netherlands
            1 AAGun, 2 Artillerys and 4 Infantrys moved from Hamburg to Netherlands
            6 Artillerys and 7 Infantrys moved from Paris to Normandy
            1 Fighter moved from Brittany to Normandy
            1 Mot.Inf moved from Paris to Burgundy
    
        Place Units - Germans
            1 Bunker placed in Netherlands
            4 Infantrys placed in Leningrad
            3 Infantrys placed in Normandy
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Burgundy: 1 Mot.Inf
            EDIT: Adding units owned by Germans to Netherlands: 1 Mot.Inf
            EDIT: Turning off Edit Mode
            1 Bunker placed in Leningrad
            2 Artillerys and 2 Infantrys placed in Rhine
            2 Adv.Fighters placed in 22 Sea Zone
            4 Infantrys placed in Vinnytsia
            4 Infantrys placed in Warsaw
            2 Artillerys and 2 Infantrys placed in Hamburg
            2 Artillerys and 1 Infantry placed in Danzig
            2 Artillerys and 2 Infantrys placed in Paris
            1 ArmoredCar and 4 Tanks placed in Bohemia
            1 ArmoredCar placed in Bavaria
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Paris: 1 Factory
            EDIT: Removing units owned by Germans from Paris: 1 Tank
            EDIT: Adding units owned by Germans to Paris: 1 Factory
            EDIT: Adding units owned by Germans to Normandy: 1 Tank
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 130 PUs; end with 130 PUs
    

    Territory Summary for Germans :

    Berlin : 1 AAGun and 1 Factory
    Rhine : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
    Bohemia : 1 ArmoredCar, 1 Factory and 4 Tanks
    Bavaria : 1 ArmoredCar and 1 Factory
    Hamburg : 2 Artillerys, 2 Bunkers, 1 Factory and 2 Infantrys
    Lithuania : 1 flag
    Donetsk : 1 flag, 1 Artillery and 2 Infantrys
    Kiev : 1 AAGun, 1 Adv.Fighter, 15 Artillerys, 36 Infantrys, 3 Mot.Infs and 3 Tanks
    Vinnytsia : 1 flag, 1 Factory and 4 Infantrys
    Kursk : 1 flag, 2 Infantrys
    Crimea : 1 flag
    Latvia : 1 flag
    Leningrad : 1 flag, 1 AAGun, 6 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Bomber, 4 Bunkers, 1 Factory, 29 Infantrys, 6 Mech.Infs, 4 Mot.Infs, 1 Stuka and 32 Tanks
    Estonia : 1 flag
    N.Karelia : 1 flag, 1 ArmoredCar
    Minsk : 1 flag
    Paris : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
    Burgundy : 1 flag
    Aquitaine : 1 flag
    Lorraine : 1 flag
    Orleanais : 1 flag
    Brittany : 1 flag, 2 Infantrys
    Normandy : 1 flag, 1 AAGun, 8 Artillerys, 1 Factory, 1 Fighter, 10 Infantrys, 1 Mot.Inf and 1 Tank
    Picardy : 1 flag, 1 Artillery
    N.Algeria : 1 flag
    S.Algeria : 1 flag
    N.Tunisia : 1 flag
    Oulu : 1 Adv.Fighter, 1 Fighter and 1 Stuka
    Lapland : 2 Mot.Infs
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Factory and 4 Infantrys
    Stockholm : 1 flag
    Brest : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Artillery and 5 Infantrys
    Upper Norrland : 1 flag
    Oslo : 1 flag
    Middle Norrland : 1 flag
    Danzig : 1 flag, 2 Artillerys, 1 Factory and 1 Infantry
    Hungary : 1 flag
    Denmark : 1 flag
    Belgium : 1 flag, 2 Artillerys and 4 Infantrys
    Netherlands : 1 flag, 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 12 Infantrys and 1 Mot.Inf
    22 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 1 S.Submarine, 3 Submarines and 3 Transports
    48 Sea Zone : 1 Destroyer and 2 Submarines
    

    Production/PUs Summary :

    Germans : 130 / 130
    Russians : 70 / 83
    Italians : 64 / 70
    French : 16 / 16
    Yamamoto : 76 / 77
    Chinese : 21 / 23
    Hisaichi : 75 / 75
    British : 114 / 117
    Anzac : 36 / 36
    Dutch : 20 / 34
    Finns : 14 / 12
    Romanians : 18 / 18
    Thai : 24 / 25
    Americans : 106 / 107
    

    G11 Witt…tsvg


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Russians
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to Lapland
            3 Adv.Fighters moved from S.Karelia to Lapland
            2 Infantrys moved from S.Karelia to N.Karelia
            1 Adv.Fighter moved from S.Karelia to N.Karelia
            2 Infantrys moved from S.Karelia to Novgorod
            1 Tank moved from S.Karelia to Minsk
                  Russians take Minsk from Germans
            3 Infantrys moved from Rostov to Donetsk
            2 Bombers moved from Rostov to Donetsk
            2 Infantrys moved from Tula to Kursk
            3 Adv.Fighters moved from S.Karelia to Kursk
            1 Infantry moved from Tula to Kursk
            2 Adv.Fighters moved from S.Karelia to Novgorod
            1 Adv.Fighter moved from S.Karelia to Novgorod
            1 Fighter moved from S.Karelia to N.Karelia
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Lapland
            3 Adv.Fighters and 2 Fighters moved from Bratsk to Irkutsk
            2 Infantrys moved from Bratsk to Irkutsk
    
        Purchase Units - Russians
            Russians buy 2 Bunkers, 15 Infantrys and 8 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 Adv.Fighters and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 3 Adv.Fighters and 2 Infantrys in Novgorod, round 2 : 2/5 hits, 1,83 expected hits
                    Romanians roll dice for 1 Tank in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                    1 Tank owned by the Romanians lost in Novgorod
                Russians win, taking Novgorod from Romanians with 3 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in Irkutsk
                Russians attack with 3 Adv.Fighters, 2 Fighters and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Irkutsk, round 2 : 3/7 hits, 2,50 expected hits
                    Hisaichi roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Irkutsk
                Russians win, taking Irkutsk from Hisaichi with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in N.Karelia
                Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 3/4 hits, 1,17 expected hits
                    Germans roll dice for 1 ArmoredCar in N.Karelia, round 2 : 0/1 hits, 0,17 expected hits
                    1 ArmoredCar owned by the Germans lost in N.Karelia
                Russians win, taking N.Karelia from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Donetsk
                Russians attack with 2 Bombers and 3 Infantrys
                Germans defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 2 Bombers and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                    2 Infantrys owned by the Germans lost in Donetsk
                    Russians roll dice for 2 Bombers and 1 Infantry in Donetsk, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Kursk
                Russians attack with 3 Adv.Fighters and 3 Infantrys
                Germans defend with 2 Infantrys
                    Russians roll dice for 3 Adv.Fighters and 3 Infantrys in Kursk, round 2 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 2 Infantrys in Kursk, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Germans lost in Kursk
                    Russians roll dice for 3 Adv.Fighters and 3 Infantrys in Kursk, round 3 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 Infantry in Kursk, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 3 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Lapland
                Russians attack with 3 Adv.Fighters and 3 Infantrys
                Germans defend with 2 Mot.Infs
                    Russians roll dice for 3 Adv.Fighters and 3 Infantrys in Lapland, round 2 : 0/6 hits, 2,00 expected hits
                    Finns roll dice for 2 Mot.Infs in Lapland, round 2 : 1/2 hits, 1,00 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Russians roll dice for 3 Adv.Fighters and 2 Infantrys in Lapland, round 3 : 2/5 hits, 1,83 expected hits
                    Finns roll dice for 2 Mot.Infs in Lapland, round 3 : 1/2 hits, 1,00 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                2 Mot.Infs owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 3 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Mot.Infs
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from N.Karelia to S.Karelia
            3 Adv.Fighters moved from Lapland to S.Karelia
            1 Infantry moved from Arkhangelsk to S.Karelia
            3 Adv.Fighters moved from Novgorod to S.Karelia
            3 Adv.Fighters moved from Kursk to S.Karelia
            5 Tanks moved from Sverdlovsk to Kuybyshev
            1 Infantry moved from Georgia to Rostov
            5 Infantrys moved from Stalingrad to Rostov
            2 Bombers moved from Donetsk to Rostov
            1 Infantry moved from Yaroslavl to Smolensk
            1 Infantry moved from Yaroslavl to Smolensk
            3 Adv.Fighters and 2 Fighters moved from Irkutsk to Olyokminsk
            2 Infantrys moved from Evenkia to Olyokminsk
            1 AAGun, 3 Artillerys, 24 Infantrys and 9 Tanks moved from Bratsk to Olyokminsk
            1 Tank moved from Krasnoyarsk to Olyokminsk
            6 Tanks moved from Sibirsky to Olyokminsk
            2 Infantrys moved from Tula to Yaroslavl
            2 Infantrys moved from Rostov to Tula
    
        Place Units - Russians
            4 Infantrys placed in Arkhangelsk
            1 Bunker placed in Rostov
            1 Bunker placed in Olyokminsk
            2 Infantrys placed in Rostov
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            1 Infantry and 7 Tanks placed in Moscow
            Russians undo move 7.
            2 Tanks placed in Sibirsky
            Russians undo move 7.
            4 Tanks placed in Sibirsky
            1 Infantry and 4 Tanks placed in Moscow
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yaroslavl: 1 Infantry
            EDIT: Adding units owned by Russians to Tula: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 82 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0,00
    Romanians regular : 0,50
    Germans regular : -0,50
    Russians regular : 0,33
    Hisaichi regular : -0,33
    

    Savegame


  • @redrum Italians


  • @Allies, I think I have understood that Ron is out of the whole game ; not just last turn.

    I hope I am wrong, but am doing another Italian go , as I am free today and might not be tomorrow.


  • @Karl7
    3 Infantrys moved from S.Algeria to E.Morocco
    3 Tanks moved from S.Tunisia to E.Morocco
    1 Mot.Inf moved from Tunis to E.Morocco
    3 Infantrys moved from Hun to Kufra
    3 Transports moved from 48 Sea Zone to 46 Sea Zone
    6 Infantrys moved from Rome to 46 Sea Zone
    6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
    6 Infantrys moved from 48 Sea Zone to El Agheila
    1 Infantry moved from El Agheila to Tobruk
    8 Infantrys moved from El Agheila to Kufra
    1 Mech.Inf moved from Kufra to Ghadames
    1 Fighter moved from 48 Sea Zone to Tobruk
    1 Artillery and 2 Infantrys moved from Kufra to Darfur
    1 Adv.Fighter moved from Kufra to Darfur
    1 Artillery moved from Kufra to Darfur
    1 Fighter moved from 48 Sea Zone to Tobruk
    1 Tank moved from E.Morocco to Tangier
    Italians take Tangier from French
    1 Tank moved from Tangier to E.Morocco

        Purchase Units - Italians
            Italians buy 1 Bunker, 1 Carrier, 1 Fighter, 16 Infantrys and 2 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                2 Fighters owned by the Italians retreated
                British win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Italians: 1 Infantry
            Battle in Darfur
                Italians attack with 1 Adv.Fighter, 2 Artillerys and 2 Infantrys
                French defend with 2 Infantrys and 1 Tank
                Italians win, taking Darfur from British with 1 Adv.Fighter and 2 Artillerys remaining. Battle score for attacker is 5
                Casualties for Italians: 2 Infantrys
                Casualties for French: 2 Infantrys and 1 Tank
    
        Non Combat Move - Italians
            1 Adv.Fighter moved from Darfur to 48 Sea Zone
            1 Fighter moved from Tobruk to 48 Sea Zone
            1 Fighter moved from Tobruk to 48 Sea Zone
            2 Infantrys moved from Greece to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to El Agheila
            3 Infantrys moved from Tunis to N.Tunisia
    
        Place Units - Italians
            1 Carrier and 1 Fighter placed in 48 Sea Zone
            2 Infantrys placed in Greece
            3 Infantrys placed in Hun
            1 Bunker and 4 Infantrys placed in E.Morocco
            2 Infantrys and 2 Mot.Infs placed in Tunis
            5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 66 PUs; end with 66 PUs
    

    Territory Summary for Italians :

    El Agheila : 1 AAGun and 10 Infantrys
    Rome : 1 Factory and 5 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Kufra : 1 AAGun, 2 Artillerys, 1 Bunker, 52 Infantrys and 8 Tanks
    Tuscany : 1 AAGun
    Ghadames : 1 Mech.Inf
    Hun : 1 Factory and 3 Infantrys
    Corsica : 1 flag
    Languedoc : 1 flag
    Provence : 1 flag, 1 Factory
    E.Morocco : 1 flag, 1 AAGun, 5 Adv.Fighters, 2 Artillerys, 4 Bunkers, 1 Factory, 2 Fighters, 33 Infantrys, 1 Mot.Inf and 5 Tanks
    Tangier : 1 flag
    S.Tunisia : 1 flag
    N.Tunisia : 3 Infantrys
    Tunis : 1 flag, 1 Factory, 2 Infantrys and 2 Mot.Infs
    Darfur : 1 flag, 2 Artillerys
    Croatia : 1 flag
    Baleares : 1 flag
    Greece : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory and 7 Infantrys
    Serbia : 1 flag
    48 Sea Zone : 1 Adv.Fighter, 2 Carriers, 1 Destroyer, 3 Fighters, 1 Submarine and 7 Transports
    

    Production/PUs Summary :

    Germans : 123 / 130
    Russians : 82 / 83
    Italians : 66 / 66
    French : 16 / 16
    Yamamoto : 76 / 77
    Chinese : 21 / 23
    Hisaichi : 74 / 75
    British : 112 / 117
    Anzac : 36 / 36
    Dutch : 20 / 34
    Finns : 12 / 12
    Romanians : 16 / 18
    Thai : 24 / 25
    Americans : 106 / 107
    

    Italy 11 Witt.tsvg


  • Ron has confirmed that he needs to stay away for a bit , but that he will say when he can rejoin us.

  • '20 '19 '18 '17 '16

    @Witt hope he’s okay!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Purchase Units - French
            French buy 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Infantry moved from Churchill to 1 Sea Zone
            1 Elite moved from Churchill to 1 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            2 Tanks moved from Syria to Lower Egypt
    
        Place Units - French
            1 Artillery and 1 Tank placed in Syria
            1 Artillery and 2 Infantrys placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Yamamoto round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Yamamoto
            1 Bomber moved from Shensi to Ningsia
            2 Infantrys moved from Shensi to Ningsia
            1 Bomber moved from Shensi to Lanchow
            2 Infantrys moved from Shensi to Lanchow
            1 Elite and 12 Infantrys moved from Shansi to Suiyuan
            1 Artillery and 1 Tank moved from Shensi to Suiyuan
            1 Infantry moved from Shensi to Lanchow
            1 Infantry moved from Shensi to Ningsia
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys, 2 Destroyers, 1 Infantry and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Ningsia
                Yamamoto attack with 1 Bomber and 3 Infantrys
                Chinese defend with 1 Bunker
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Ningsia, round 2 : 0/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 Bunker in Ningsia, round 2 : 0/1 hits, 0,50 expected hits
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Ningsia, round 3 : 2/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 Bunker in Ningsia, round 3 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Chinese lost in Ningsia
                Yamamoto win, taking Ningsia from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Bunker
            Battle in Suiyuan
                Yamamoto attack with 1 Artillery, 1 Elite, 12 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 12 Infantrys and 1 Tank in Suiyuan, round 2 : 4/15 hits, 3,33 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto lost in Suiyuan
                    1 Infantry owned by the Chinese lost in Suiyuan
                Yamamoto win, taking Suiyuan from Chinese with 1 Artillery, 1 Elite, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Lanchow
                Yamamoto attack with 1 Bomber and 3 Infantrys
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Lanchow, round 2 : 1/4 hits, 1,17 expected hits
                    Chinese roll dice for 2 Infantrys in Lanchow, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Lanchow, round 3 : 1/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 Infantry in Lanchow, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                Yamamoto win, taking Lanchow from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Lanchow to Peking
            1 Bomber moved from Ningsia to Peking
            1 AAGun moved from Shansi to Suiyuan
            3 Artillerys and 6 Infantrys moved from Hupeh to Shensi
            6 ArmoredCars moved from Hunan to Shensi
            6 Infantrys moved from Hunan to Hupeh
            6 ArmoredCars moved from Hong Kong to Hunan
            9 Adv.Fighters, 1 B.Carrier, 2 Battleships, 3 Carriers, 3 Destroyers, 1 Submarine and 5 Transports moved from 86 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
            1 Elite moved from 84 Sea Zone to Peking
            1 Artillery moved from 84 Sea Zone to Peking
            4 Infantrys moved from Davao to Mindanao
            1 Infantry moved from Woleai to Ulithi
    
        Place Units - Yamamoto
            1 Adv.Fighter, 2 Destroyers and 3 Submarines placed in 85 Sea Zone
            6 ArmoredCars placed in Hong Kong
            2 Artillerys and 1 Infantry placed in Hupeh
    
        Turn Complete - Yamamoto
            Yamamoto collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Yamamoto regular : -0,00
    

    Savegame

  • 2024 '22 '19 '17 '15

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 Artillery moved from E.Qinghai to Lanchow
            1 Artillery moved from E.Qinghai to Ningsia
            4 Infantrys moved from E.Qinghai to Ningsia
            4 Infantrys moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Lanchow
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Lanchow
                Chinese attack with 1 Artillery and 5 Infantrys
                Yamamoto defend with 3 Infantrys
                    Chinese roll dice for 1 Artillery and 5 Infantrys in Lanchow, round 2 : 0/6 hits, 1.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in Lanchow, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                    Chinese roll dice for 1 Artillery and 4 Infantrys in Lanchow, round 3 : 2/5 hits, 1.17 expected hits
                    Yamamoto roll dice for 3 Infantrys in Lanchow, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                    2 Infantrys owned by the Yamamoto lost in Lanchow
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Lanchow, round 4 : 2/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Lanchow, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Lanchow
                Chinese win, taking Lanchow from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 Infantrys
                Casualties for Yamamoto: 3 Infantrys
            Battle in Ningsia
                Chinese attack with 1 Artillery and 5 Infantrys
                Yamamoto defend with 3 Infantrys
                    Chinese roll dice for 1 Artillery and 5 Infantrys in Ningsia, round 2 : 1/6 hits, 1.33 expected hits
                    Yamamoto roll dice for 3 Infantrys in Ningsia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese lost in Ningsia
                    1 Infantry owned by the Yamamoto lost in Ningsia
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Ningsia, round 3 : 0/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Infantrys in Ningsia, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Ningsia, round 4 : 2/4 hits, 1.00 expected hits
                    Yamamoto roll dice for 2 Infantrys in Ningsia, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Ningsia
                    2 Infantrys owned by the Yamamoto lost in Ningsia
                Chinese win, taking Ningsia from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 Infantrys
                Casualties for Yamamoto: 3 Infantrys
    
        Non Combat Move - Chinese
            3 Infantrys moved from W.Qinghai to E.Qinghai
            12 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from E.Sinkiang to Gobi Altai
            2 Adv.Fighters and 1 Fighter moved from E.Sinkiang to Rajputana
            4 Infantrys moved from Urumqi to E.Sinkiang
            1 Infantry moved from C.Sinkiang to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Chinese regular : 0.17
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Hisaichi round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            1 Infantry moved from Yakutsk to Zhigansk
                  Hisaichi take Zhigansk from Russians
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 S.Bomber moved from Davao to Irkutsk
            2 Infantrys moved from N.Buryat Mongolia to Irkutsk
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 6 ArmoredCars, 11 Infantrys, 1 L.Fighter and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Irkutsk
                Hisaichi attack with 2 Infantrys and 1 S.Bomber
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 2 Infantrys in Irkutsk, round 2 : 0/2 hits, 0,67 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 2 Infantrys in Irkutsk, round 3 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                    Hisaichi roll dice for 2 Infantrys and 1 S.Bomber in Irkutsk, round 4 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 2 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 S.Bomber moved from Irkutsk to N.Buryat Mongolia
            5 Infantrys moved from Chita to N.Buryat Mongolia
            3 Tanks moved from Chita to N.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to Yakutsk
            1 Infantry moved from N.Buryat Mongolia to Ayan
            3 Tanks moved from Heilungchiang to N.Buryat Mongolia
            1 Artillery, 2 Elites and 6 Infantrys moved from Hulunbuir to Chita
            4 Infantrys moved from Peking to Hulunbuir
            2 ArmoredCars moved from Changchun to Heilungchiang
            6 Infantrys moved from Burma to Yunnan
            14 Infantrys moved from S.Thailand to N.Thailand
            6 Infantrys moved from Malaya to S.Thailand
            1 B.Transport moved from 65 Sea Zone to 110 Sea Zone
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 65 Sea Zone
            4 Infantrys moved from 65 Sea Zone to S.Thailand
            2 Transports moved from 65 Sea Zone to 110 Sea Zone
            1 L.Fighter moved from 84 Sea Zone to Yunnan
            1 L.Fighter moved from 86 Sea Zone to Yunnan
            1 L.Fighter moved from 86 Sea Zone to 110 Sea Zone
            1 Battleship moved from 85 Sea Zone to 111 Sea Zone
            2 Destroyers moved from 85 Sea Zone to 111 Sea Zone
            1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 85 Sea Zone to 111 Sea Zone
            2 Transports moved from 85 Sea Zone to 111 Sea Zone
            2 Carriers, 1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 84 Sea Zone
            1 Adv.Fighter, 1 Carrier and 1 L.Fighter moved from 84 Sea Zone to 111 Sea Zone
    
        Place Units - Hisaichi
            3 Infantrys placed in Chita
            4 Infantrys and 2 Tanks placed in Malaya
            4 Infantrys placed in Banjarmasin
            3 ArmoredCars placed in Peking
            3 ArmoredCars placed in Changchun
            1 Adv.Fighter and 1 L.Fighter placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,67
    Hisaichi regular : -1,00
    

    Savegame

  • 2024 '22 '19 '17 '15

    @Karl7 UK up

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - British
            1 Artillery and 2 Infantrys moved from Nubia to Darfur
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Darfur
            1 Infantry moved from Assam to Burma
            1 Adv.Fighter and 1 Fighter moved from Madras to Burma
            2 ArmoredCars, 1 Artillery and 2 Infantrys moved from S.Saudi Arabia to Yemen
            1 Bomber moved from Belgian Congo to Yemen
            2 Infantrys moved from W.Iran to 58 Sea Zone
            2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Crete
            1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Artillery moved from Cairo to 56 Sea Zone
            1 Artillery moved from 56 Sea Zone to Crete
            2 Adv.Fighters moved from 56 Sea Zone to Yemen
            3 Transports moved from 20 Sea Zone to 18 Sea Zone
            2 Artillerys moved from Manchester to 18 Sea Zone
            4 Infantrys moved from Manchester to 18 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
            2 Artillerys and 4 Infantrys moved from 20 Sea Zone to Belgium
            4 Fighters moved from 20 Sea Zone to Belgium
            1 Fighter moved from Manchester to Belgium
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 4 Artillerys, 1 Destroyer, 5 Infantrys, 3 S.Submarines and 5 Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Crete
                British attack with 1 Artillery and 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 1 Artillery and 2 Infantrys in Crete, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Crete
                    British roll dice for 1 Artillery and 1 Infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Crete
                    British roll dice for 1 Artillery in Crete, round 4 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Crete
                British loses 0 PUs for violating Cretes neutrality.
                British win, taking Crete from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery
            Battle in Belgium
                British attack with 2 Artillerys, 5 Fighters and 4 Infantrys
                Germans defend with 2 Artillerys and 4 Infantrys
                    British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    British roll dice for 2 Artillerys, 5 Fighters and 4 Infantrys in Belgium, round 2 : 4/11 hits, 3.33 expected hits
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Belgium, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the British lost in Belgium
                    1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Belgium
                    British roll dice for 2 Artillerys, 5 Fighters and 3 Infantrys in Belgium, round 3 : 5/10 hits, 3.17 expected hits
                    Germans roll dice for 1 Artillery in Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 2 Artillerys, 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Artillerys and 4 Infantrys
                Casualties for British: 1 Infantry
            Battle in Darfur
                British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Italians defend with 2 Artillerys
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Darfur, round 2 : 0/5 hits, 1.67 expected hits
                    Italians roll dice for 2 Artillerys in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Darfur
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 2 Artillerys in Darfur, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Darfur, round 4 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry
                Casualties for Italians: 2 Artillerys
            Battle in Burma
                British attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                    1 Infantry owned by the Thai lost in Burma
                British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Infantry
            Battle in Yemen
                British attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys
                Neutral defend with 2 Infantrys
                    British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys in Yemen, round 2 : 2/8 hits, 3.17 expected hits
                    Neutral roll dice for 2 Infantrys in Yemen, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Yemen
                British loses 0 PUs for violating Yemens neutrality.
                British win, taking Yemen from Neutral with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Bomber moved from Yemen to Lower Egypt
            2 Infantrys moved from Lower Egypt to New Valley
            1 ArmoredCar and 5 Tanks moved from French Equatorial Africa to New Valley
            1 Infantry moved from Mersa Matruh to New Valley
            1 Infantry moved from Tobruk to Mersa Matruh
            3 Infantrys moved from Cairo to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            3 Tanks moved from Italian East Africa to New Valley
            2 Adv.Fighters moved from Yemen to 56 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Darfur to New Valley
            1 Infantry moved from W.Iran to Iraq
            1 Destroyer moved from 58 Sea Zone to 56 Sea Zone
            1 ArmoredCar, 2 Artillerys and 2 Tanks moved from Bihar to Assam
            2 ArmoredCars and 3 Tanks moved from Delhi to Assam
            1 Fighter moved from Belgium to Manchester
            4 Fighters moved from Belgium to 20 Sea Zone
            1 Tank moved from French Equatorial Africa to New Valley
            1 Adv.Fighter and 1 Fighter moved from Burma to Assam
    
        Place Units - British
            3 Infantrys placed in Madras
            1 Infantry placed in Madras
            2 Artillerys and 1 Infantry placed in Delhi
            2 Adv.Fighters and 4 Submarines placed in 56 Sea Zone
            3 S.Submarines placed in 57 Sea Zone
            1 Destroyer and 1 Submarine placed in 20 Sea Zone
            2 Artillerys placed in Manchester
    
        Turn Complete - British
            British collect 120 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Thai regular : 0.00
    Germans regular : -1.00
    Neutral regular : 0.33
    British regular : -3.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Combat Move - Anzac
            1 Artillery, 2 Infantrys and 1 Tank moved from Canberra to 122 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa
            1 Artillery, 2 Infantrys and 1 Tank moved from Canberra to 122 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok
            2 Infantrys moved from Wellington to 122 Sea Zone
            2 Cruisers and 2 Infantrys moved from 122 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 122 Sea Zone to Java
            2 Infantrys moved from Wellington to 122 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
            2 Infantrys moved from 67 Sea Zone to Flores
            1 Adv.Fighter moved from Broome to Flores
            2 Infantrys moved from Canberra to 122 Sea Zone
            1 Battleship, 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Adv.Fighter moved from 122 Sea Zone to Soembawa
            1 Fighter moved from 122 Sea Zone to Lombok
            1 Fighter moved from 122 Sea Zone to Soembawa
            2 Carriers, 3 Destroyers and 3 Submarines moved from 122 Sea Zone to 67 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Carriers and 1 Destroyer; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Adv.Fighter and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Thai lost in Java
                Anzac win, taking Java from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Flores
                Anzac attack with 1 Adv.Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Flores
                Anzac win, taking Flores from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Lombok
                Anzac attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Lombok, round 2 : 4/6 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Hisaichi with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Soembawa
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Soembawa
                Anzac win, taking Soembawa from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Soembawa to 67 Sea Zone
            1 Adv.Fighter moved from Java to 67 Sea Zone
            1 Fighter moved from Lombok to 67 Sea Zone
            1 Adv.Fighter moved from Flores to 67 Sea Zone
            1 Fighter moved from Soembawa to 67 Sea Zone
            1 Artillery and 1 Tank moved from Port Moresby to West Papua
            1 Infantry moved from Port Moresby to West Papua
            2 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            2 Carriers and 1 Destroyer placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 3.50
    Hisaichi regular : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 11

    TripleA Turn Summary for game: World At War

    Game History

    Round: 11
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 4 Bunkers and 1 Elite; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            2 Infantrys moved from Suriname to 26 Sea Zone
            2 Infantrys and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
            2 Infantrys moved from Peru to N.Chile
            2 Infantrys moved from 100 Sea Zone to Peru
            1 Transport moved from 100 Sea Zone to 26 Sea Zone
            1 Destroyer and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone
    
        Place Units - Dutch
            2 Artillerys and 1 Elite placed in Suriname
            1 Bunker placed in Java
            1 Bunker placed in Flores
            1 Bunker placed in Lombok
            1 Bunker placed in Soembawa
    
        Turn Complete - Dutch
            Dutch collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I am back on line if i can continue.
    computer is fixed.


  • @dawgoneit great news.
    Enjoy your games.


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