L24 PtV Gorshak (Axis+10) vs ArtofWar1947 (Allies) #2

  • 2024

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 submarine placed in 99 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Gorshak

    Gor-41003_10-FRE.tsvg

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Iraq to Egypt
            1 carrier moved from 64 Sea Zone to 31 Sea Zone
            2 fighters moved from Queensland to 34 Sea Zone
            2 fighters moved from 34 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 73 Sea Zone to 85 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

  • 2024

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Scotland to Eire
                  Germans take Eire from British
            2 infantry moved from Germany to Poland
            2 infantry moved from Archangel to Leningrad
            2 infantry moved from Western Germany to Austria
            1 fighter moved from Western Germany to Leningrad
            1 fighter moved from Western Germany to Poland
            1 destroyer and 7 fighters moved from 113 Sea Zone to 107 Sea Zone
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Austria
            2 fighters moved from Southern Italy to Austria
            1 infantry moved from Western Germany to Austria
    
        Combat - Germans
            Battle in Austria
                Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Austria, round 2 : 2/9 hits, 3,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Austria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Austria
                Germans win, taking Austria from Russians with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 107 Sea Zone
                Germans attack with 1 destroyer and 7 fighters
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 7 fighters in 107 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits
                    Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 107 Sea Zone
                Germans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Poland
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter and 2 infantry in Poland, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 1 fighter and 1 infantry in Poland, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Poland, round 4 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Leningrad
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 airfield, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Leningrad, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun and 3 infantry moved from Archangel to Karelia
            1 fighter moved from Leningrad to Vyborg
            1 fighter moved from Poland to 99 Sea Zone
            2 fighters moved from Austria to Southern Italy
            2 fighters and 2 tactical_bombers moved from Austria to 99 Sea Zone
            1 fighter moved from 107 Sea Zone to Western Germany
            6 fighters moved from 107 Sea Zone to 113 Sea Zone
            1 infantry moved from Albania to Yugoslavia
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 fighters placed in Western Germany
            4 artilleries and 6 infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : -1,00
    Germans regular : -1,67
    

    Savegame


  • @Gorshak

    Before I roll for the attack on Leningrad, I am adding a third Russian infantry to the attack for which I am rolling on the Forum:

    [dice 1d6<=1]


  • 1d6<=1: 3; Hits: 0


  • @Gorshak

    Gor-41003_11-RUS.tsvg

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 armour, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Eastern Poland to Poland
            2 infantry moved from Romania to Bulgaria
            1 fighter and 1 tactical_bomber moved from Russia to Poland
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Poland
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Bulgaria
            1 artillery and 2 infantry moved from Vologda to Leningrad
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Poland
                Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Poland, round 2 : 4/8 hits, 3.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Leningrad
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 harbour and 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                    2 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Bulgaria
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bulgaria, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bulgaria
                    1 infantry owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 2 armour, 1 artillery and 1 mech_infantry moved from Romania to Slovakia Hungary
            2 fighters and 2 tactical_bombers moved from Bulgaria to Slovakia Hungary
            3 fighters and 3 tactical_bombers moved from Poland to Slovakia Hungary
            1 infantry moved from Eastern Poland to Slovakia Hungary
            1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
            1 artillery moved from Northern Belarus to Eastern Poland
            8 infantry moved from Vologda to Archangel
            8 infantry moved from Yaroslavl to Novgorod
            1 artillery and 6 infantry moved from Russia to Smolensk
            3 armour, 11 infantry and 3 mech_infantrys moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Urals
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour, 3 fighters and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Changing ownership of Sakha from Japanese to Russians
            EDIT: Changing ownership of Siberia from Japanese to Russians
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 armour
            EDIT: Adding units owned by Russians to Siberia: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 52 PUs; end with 52 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 1.00
    Russians regular : 1.67
    
  • 2024

    TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            EDIT: Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            EDIT: Resetting and Giving Bonus Movement to Units
                EDIT: Japanese takes Rhodesia from British
                EDIT: Japanese takes Honan from Chinese
                EDIT: Japanese takes Sakha from Russians
                EDIT: Japanese takes Buryatia from Russians
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Tanganyika Territory to Rhodesia
            EDIT: 1 infantry moved from Anhwe to Honan
            EDIT: 1 armour, 1 fighter and 1 mech_infantry moved from Shansi to Inner Mongolia
            EDIT: 1 infantry moved from Chahar to Inner Mongolia
            EDIT: 1 infantry moved from Amur to Sakha
            EDIT: 1 infantry moved from Northern Manchuria to Buryatia
            EDIT: 1 infantry moved from Japan to 6 Sea Zone
            EDIT: 1 infantry moved from Japan to 6 Sea Zone
            EDIT: 2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            EDIT: 2 infantry moved from 22 Sea Zone to Marianas
            EDIT: 1 transport moved from 132 Sea Zone to 37 Sea Zone
            EDIT: 1 infantry moved from French Indo China to 37 Sea Zone
            EDIT: 1 infantry moved from French Indo China to 37 Sea Zone
            EDIT: 2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
            EDIT: 2 infantry moved from 46 Sea Zone to Dutch New Guinea
            EDIT: 2 fighters moved from 132 Sea Zone to 35 Sea Zone
            EDIT: 3 battleships, 5 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            EDIT: 1 bomber and 1 fighter moved from Davao to 34 Sea Zone
            EDIT: 1 fighter moved from Japan to 34 Sea Zone
            EDIT: 3 fighters and 3 tactical_bombers moved from Jehol to 34 Sea Zone
            EDIT: 1 bomber moved from Kiangsu to 34 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @ArtofWar1947
    Huge naval battle in the Caroline Sea.

    ANZAC will scramble I guess.

    Any specific order of losses?


  • @Gorshak

    Yes, I fell asleep and realized too late how much air Japan could get to 34.

    Scramble ANZAC fighters.

    Max defense: Tip BBs and CVs; sink subs, then CVs, DDs, CAs, Tacs, BB, and finally ANZAC and then US fighters.

  • 2024

    @ArtofWar1947 said in L24 PtV Gorshak (Axis+10) vs ArtofWar1947 (Allies) #2:

    @Gorshak

    Yes, I fell asleep and realized too late how much air Japan could get to 34.

    I think it would not be nice if a half-asleep counting mistake in your last turn would decide the game.

    If you feel like it you can choose on of the following:

    • redo your (complete or NCM - up to you) pacific turn with USA/ANZAC of the last round (edit current savegame)

    • we leave it like it is, but I will not attack the fleet - probably invade the Carolines again by land though

    The choice is yours


  • @Gorshak

    Thank you for your most generous offer. Let me consider the first option.

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