Okay then. I would rather the Axis win, so…
Global 1943 Expansion, Revised
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@the-captain after reading Victory’s post it reminded me that Guadalcanal and New Britain don’t turn Japanese until after German Purchase
It has to do with turning it from ANZAC to UK then to JPN. It can’t be done simultaneously is the reason for the delay. The above shows it after German 1 Purchase
Edit
Victory is correct. I have 2 INF and 1 Panzer in Romania. I’ll fix for next update. -
Fixed :)
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The RULEBOOK Global 1943 Expansion has been updated with the Setup concerning Japan (Guam).
Guam is Japanese occupied (see Setup Chart for Japan)- this has now been corrected.
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Good!
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You are doing great! 👍🏼
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For use with the Global 1940 & Global 1943 Expansions are now Army Group Boards & Markers available.
You’ll find them in the Revised Rulebook, Axis & Allies Global 1940 House Rules Expansion.
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The Printed Paper Full Color Rulebook is now available for Axis & Allies Global 1943 Expansion.
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Sweet! I want one!
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The Axis & Allies Global 1940 House Rules Expansion full color printed rulebook now includes the Global 1943 Expansion as well.
This reduces production costs - and it also has the advantage that players now have both Global 1940 & Global 1943 Expansions in one rulebook.
Please contact Cornelis Post at this forum, if you have any questions concerning costs, ordering and shipping of the rulebook.
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In the Early 1943 Soviet Set Up, the Soviet 1st and 2nd Army Groups are organized this way:
- Soviet 1st Army Group: 10 Infantry units, 1st Tank Army, 3rd Soviet Army Corps
- Soviet 2nd Army Group: 5 Infantry units, 5 Artillery units, 2nd. Tank Army, 2nd. Soviet Army Corps
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Cool!
By the way, what are you working on now? Are you developing more house rules? Perfecting these? Appreciating the game you created? Thank you!
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Global 1943, No. 4 Game Report has been added to the Global 1940 & 1943 Game Report thread.
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The Global 1943, No. 5 Game Report - based on the Global 1943 game that was played on 20th April will be added to the Game Report thread within 2-3 weeks.
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Concerning the Global 1943 Setup:
Soviet 1st Army Group is comprised of:
- 1st Tank Army
- 3rd Soviet Army Corps
- 10 Infantry units
Soviet 2nd Army Group is comprised of:
- 2nd Tank Army
- 2nd Soviet Army Corps
- 5 Artillery units
- 5 Infantry units
The Soviet Army Group Markers replace the Army Group Flags.
Note:
Soviet Army Group Markers are named:- 1st Army Group
- 2nd Army Group
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@the-captain I’m curious as to why the soviets didn’t destroy the Novgorod Naval Base ?
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@barnee said in Global 1943 Expansion, Revised:
@the-captain I’m curious as to why the soviets didn’t destroy the Novgorod Naval Base ?
Stalin felt a coup coming so he took out the leaders !
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@general-6-stars :joy:
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Concerning the Naval Base in Novgorod - this Naval Base was operative during the German siege.
So the Setup for Global 1943 needed to keep it intact in order to keep the Historical aspect.
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Thanks for keeping it accurate that way.
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Concerning Soviet Factories:
Only Original Soviet Industrial Complexes that exist from game start (Early 1940) are covered by the rule described at pg. 20-21.
This means that any enemy Industrial Complex that the Russian player may capture (or any Industrial Complex the Soviet player purchases) during the game must be treated on the same terms as for all other Nations.