@dawgoneit
@Elrood forgot to move Bermuda cruiser and he asked me to move it while he was at work. It moves to SZ29 and Canadian DD build and cruiser both move to join it there instead of SZ22.triplea_41573_1bri edit.tsvg
NML 1914 - Team Game #1
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…Austria and US turning against their Allies…
And going for a Total War against everybody…🤣🤣🤣
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UK will belong to US
France will go to Austria;-)
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@witt I can appreciate how difficult it was for you to piece the game results back together. Without getting the Marti dice, I can’t tell how many units you used to attack. But based on the units removed and added back to conquered land, you attacked 4 territories in Fra/Bel with 13 ground units and 1 fighter with attack of 21 plus 4 gas: against 12 defenders with defense of 26, and lost only the 4 gas and 3 cav. Also, Belg can’t be empty and be captured by you. So are you sure you won or was it a draw and still UK? Also, there is a discrepancy between FG or ST units removed vs remaining. But its irrelevant, since they both defend equally when I counterattack. So were you just lucky again, or did you undercount the number of units used in your attacks
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For purposes of France’s move, I don’t need to know if G units in Champ are overstated. And I can’t attack Belgium, so that is irrelevant to me, but important for UK to know if he still owns it or not. So I will take my turn assuming the G units in Pic, Burg and FranC are correct, and leave it up to Witt and PP to negotiate Belgium.
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@fmerwinrommel If we do not have a save to access and neither Marti Rolls are available… can we not just let Witt redo the move?
May be post after Purchase into the forum. -
TripleA Move Summary: France round 11
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 11 Research Technology - France France spend 15 on tech rolls France removing all Technology Tokens after successful research. France discover railwayGuns Combat Move - France 1 field_gun and 2 infantry moved from Brittany to Burgundy 1 heavy_gun moved from Paris to Burgundy 2 field_guns and 2 infantry moved from Paris to Picardy 2 colonials and 1 fighter moved from Rhone to Franche-Comte 2 colonials and 1 field_gun moved from Milan to Tyrol 2 field_guns moved from Tobruk to Sea Zone 60 Central Mediterranean 2 colonials moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 battlecruiser, 1 battleship, 2 colonials, 2 field_guns and 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea 2 colonials and 2 field_guns moved from Sea Zone 62 Adriatic Sea to Trieste 1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea
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Elrood: Didn’t see your post until now. Perhaps if Witt remembers what units he attacked Belg with, he could redo that battle and post the results. I’m okay with his apparent good fortune again in the territories that I am counterattacking. After his great fortune the prior turn in Sweden.
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TripleA Turn Summary: France round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 11 Research Technology - France France spend 15 on tech rolls France roll 6,2,1 and gets 1 hit France removing all Technology Tokens after successful research. France discover railwayGuns Combat Move - France 1 field_gun and 2 infantry moved from Brittany to Burgundy 1 heavy_gun moved from Paris to Burgundy 2 field_guns and 2 infantry moved from Paris to Picardy 2 colonials and 1 fighter moved from Rhone to Franche-Comte 2 colonials and 1 field_gun moved from Milan to Tyrol 2 field_guns moved from Tobruk to Sea Zone 60 Central Mediterranean 2 colonials moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 battlecruiser, 1 battleship, 2 colonials, 2 field_guns and 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea 2 colonials and 2 field_guns moved from Sea Zone 62 Adriatic Sea to Trieste 1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea Purchase Units - France France buy 1 battlecruiser, 2 colonials, 1 destroyer, 1 field_gun and 13 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Trieste France attack with 2 colonials and 2 field_guns Austria defend with 1 Factory and 6 cavalrys France roll dice for 1 battlecruiser and 1 battleship in Trieste, round 2 : 2/2 hits, 1.33 expected hits France roll dice for 2 colonials and 2 field_guns in Trieste, round 2 : 1/4 hits, 1.67 expected hits Austria roll dice for 6 cavalrys in Trieste, round 2 : 0/6 hits, 1.00 expected hits 3 cavalrys owned by the Austria lost in Trieste France roll dice for 2 colonials and 2 field_guns in Trieste, round 3 : 1/4 hits, 1.67 expected hits Austria roll dice for 3 cavalrys in Trieste, round 3 : 0/3 hits, 0.50 expected hits 1 cavalry owned by the Austria lost in Trieste France roll dice for 2 colonials and 2 field_guns in Trieste, round 4 : 3/4 hits, 1.67 expected hits Austria roll dice for 2 cavalrys in Trieste, round 4 : 0/2 hits, 0.33 expected hits 2 cavalrys owned by the Austria lost in Trieste France win, taking Trieste from Austria with 2 colonials and 2 field_guns remaining. Battle score for attacker is 24 Casualties for Austria: 6 cavalrys Battle in Tyrol France attack with 2 colonials and 1 field_gun Austria defend with 1 cavalry and 1 field_gun France roll dice for 2 colonials and 1 field_gun in Tyrol, round 2 : 2/3 hits, 1.17 expected hits Austria roll dice for 1 cavalry and 1 field_gun in Tyrol, round 2 : 0/2 hits, 0.50 expected hits 1 cavalry owned by the Austria and 1 field_gun owned by the Austria lost in Tyrol France win, taking Tyrol from Austria with 2 colonials and 1 field_gun remaining. Battle score for attacker is 8 Casualties for Austria: 1 cavalry and 1 field_gun Battle in Picardy France attack with 2 field_guns and 2 infantry Germany defend with 2 field_guns and 1 stormtruppen France roll dice for 2 field_guns and 2 infantry in Picardy, round 2 : 1/4 hits, 1.33 expected hits Germany roll dice for 2 field_guns and 1 stormtruppen in Picardy, round 2 : 1/3 hits, 1.00 expected hits 1 stormtruppen owned by the Germany and 1 infantry owned by the France lost in Picardy France roll dice for 2 field_guns and 1 infantry in Picardy, round 3 : 0/3 hits, 1.00 expected hits Germany roll dice for 2 field_guns in Picardy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the France lost in Picardy France roll dice for 2 field_guns in Picardy, round 4 : 0/2 hits, 0.67 expected hits Germany roll dice for 2 field_guns in Picardy, round 4 : 1/2 hits, 0.67 expected hits 1 field_gun owned by the France lost in Picardy France roll dice for 1 field_gun in Picardy, round 5 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 field_guns in Picardy, round 5 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the France retreated to Paris Germany win with 2 field_guns remaining. Battle score for attacker is -7 Casualties for France: 1 field_gun and 2 infantry Casualties for Germany: 1 stormtruppen Battle in Burgundy France attack with 1 field_gun, 1 heavy_gun and 2 infantry Germany defend with 2 field_guns France roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Burgundy, round 2 : 0/4 hits, 1.33 expected hits Germany roll dice for 2 field_guns in Burgundy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the France lost in Burgundy France roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Burgundy, round 3 : 1/3 hits, 1.00 expected hits Germany roll dice for 2 field_guns in Burgundy, round 3 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Germany lost in Burgundy France roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Burgundy, round 4 : 1/3 hits, 1.00 expected hits Germany roll dice for 1 field_gun in Burgundy, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Germany lost in Burgundy France win, taking Burgundy from Germany with 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 5 Casualties for France: 1 infantry Casualties for Germany: 2 field_guns Battle in Franche-Comte France attack with 2 colonials and 1 fighter Germany defend with 1 infantry France roll dice for 2 colonials and 1 fighter in Franche-Comte, round 2 : 2/3 hits, 1.17 expected hits Germany roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Franche-Comte France win, taking Franche-Comte from Germany with 2 colonials and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - France 1 fighter moved from Franche-Comte to Piedmont 2 colonials moved from Algiers to Algeria 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 2 cavalrys moved from Rhone to Milan 2 cavalrys moved from Marseilles to Milan 1 heavy_gun moved from Marseilles to Rhone 2 gass moved from Marseilles to Piedmont 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 cavalry and 2 colonials moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 colonial moved from Greece to Sea Zone 60 Central Mediterranean 1 colonial and 1 infantry moved from Cairo-Suez to Lower Egypt 4 heavy_guns moved from Paris to Normandy 4 infantry moved from Paris to Normandy Place Units - France 8 infantry placed in Paris 3 infantry placed in Brittany 1 field_gun and 2 infantry placed in Marseilles 2 colonials placed in Algiers 1 battlecruiser and 1 destroyer placed in Sea Zone 60 Central Mediterranean Turning on Edit Mode EDIT: Removing units owned by France from Yanaon: 1 gas EDIT: Adding units owned by France to Burma: 1 gas EDIT: Turning off Edit Mode Activate Technology - France France activating railwayGuns Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germany regular : -1.00 France regular : -1.33 Austria regular : -2.33
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@fmerwinrommel it is possible that I did t roll for Belgium, but I am sure I remember thinking : good, Britain can’t build there , as I have taken it.
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I am sure I left the naval battle unyil last .
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Yodel Ay Hee Ho, Yodel Ay Hee Ho. And Trieste too. There’s a lot of blue in Austria. Where’s the Danube? All I need now is Transylvania and I can charge double for landing on one of the 3 Austrian properties that start with T and are 6 P.U.s. And when I build houses and hotels you will really pay. Negotiating with Vlad the Impaler, offering him support if he declares independence. Pic was a disappointment, but Tri was more important. A can build there right away when he recaptures it.
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@fmerwinrommel Oh. I really missed that backdoor! Shall not happen again!
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I thought I sent two Gas and 5 Ground at Belgium and thought at least one of the Gas hit .
I used a total of 4 Gas in 3 of the battles and went with 2 extra units in every battle (one was the Ft), so as to be sure of winning all of them.
The exception was FC , which was only one Stormtrooper and one Gas (which hit ).
Happy to reroll Belgium, if no one can see any Marti rolls for it .
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TripleA Turn Summary: Serbia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 11 Purchase Units - Serbia Serbia buy 3 infantry and 1 trench; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 3 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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Witt: If 7 attackers in Belg and inf and gas in FranC, then that leaves only 5 to attack Burg and Pic, defended by combined 7 units and you ended with all 5 surviving the battles, taking no hits in Burg and Pic. Me thinks you need to subtract more from Champ or change attack on Belg to total of 5.
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I lost two in Burgundy .
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Correction, A “can’t” build in Tri after retaking it this turn.
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TripleA Turn Summary: Austria round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 11 Research Technology - Austria Austria spend 0 on tech rolls Austria roll 6,6,5 and gets 2 hits Austria removing all Technology Tokens after successful research. Austria discover science Combat Move - Austria 12 field_guns moved from Latium to Tuscany 6 cavalrys moved from Rome to Tuscany 4 gass moved from Galicia to Trieste 5 cavalrys moved from Hungary to Trieste 2 cavalrys moved from Venice to Tyrol 2 field_guns and 1 infantry moved from Venice to Tyrol 2 infantry moved from Venice to Trieste Purchase Units - Austria Austria buy 17 cavalrys, 4 field_guns, 2 heavy_guns, 2 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Trieste Austria attack with 5 cavalrys, 4 gass and 2 infantry France defend with 1 Factory, 2 colonials and 2 field_guns Austria roll dice for 4 gass in Trieste, round 2 : 4/4 hits, 3,33 expected hits 2 field_guns owned by the France and 2 colonials owned by the France lost in Trieste 4 gass owned by the Austria lost in Trieste Austria win, taking Trieste from France with 5 cavalrys and 2 infantry remaining. Battle score for attacker is -2 Casualties for France: 2 colonials and 2 field_guns Casualties for Austria: 4 gass Battle in Tyrol Austria attack with 2 cavalrys, 2 field_guns and 1 infantry France defend with 2 colonials and 1 field_gun Austria roll dice for 2 cavalrys, 2 field_guns and 1 infantry in Tyrol, round 2 : 3/5 hits, 1,83 expected hits France roll dice for 2 colonials and 1 field_gun in Tyrol, round 2 : 0/3 hits, 1,00 expected hits 1 field_gun owned by the France and 2 colonials owned by the France lost in Tyrol Austria win, taking Tyrol from France with 2 cavalrys, 2 field_guns and 1 infantry remaining. Battle score for attacker is 10 Casualties for France: 2 colonials and 1 field_gun Battle in Tuscany Austria attack with 6 cavalrys and 12 field_guns Italy defend with 2 field_guns and 1 infantry Austria roll dice for 6 cavalrys and 12 field_guns in Tuscany, round 2 : 10/18 hits, 8,00 expected hits Italy roll dice for 2 field_guns and 1 infantry in Tuscany, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italy and 2 field_guns owned by the Italy lost in Tuscany Austria win, taking Tuscany from Italy with 6 cavalrys and 12 field_guns remaining. Battle score for attacker is 11 Casualties for Italy: 2 field_guns and 1 infantry Non Combat Move - Austria 2 cavalrys moved from Belarus to Pskov 1 fighter moved from Belarus to Pskov 3 field_guns and 3 heavy_guns moved from Belarus to Smolensk 6 cavalrys moved from Galicia to Pskov 4 gass moved from Galicia to Austria 2 infantry moved from Serbia to Albania 2 field_guns moved from Serbia to Macedonia 2 field_guns and 2 infantry moved from Belgrade to Serbia 1 cavalry moved from Venice to Trieste 5 infantry moved from Venice to Tuscany 6 field_guns moved from Kiev to Odessa 1 field_gun moved from Albania to Macedonia Place Units - Austria 1 trench placed in Venice 1 trench placed in Rome 2 trenchs placed in Albania 2 field_guns and 2 heavy_guns placed in Venice 2 field_guns and 2 infantry placed in Belgrade 6 cavalrys placed in Rome 6 cavalrys placed in Galicia 5 cavalrys placed in Hungary Activate Technology - Austria Austria activating science Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Italy regular : -1,00 France regular : -1,00 Austria regular : 3,83
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TripleA Turn Summary: Italy round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 11 Combat Move - Italy Combat - Italy Non Combat Move - Italy 1 field_gun, 9 heavy_guns and 5 infantry moved from Milan to Piedmont Turn Complete - Italy
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 11 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 5,5 and gets 0 hits Combat Move - Turkey 11 field_guns and 13 infantry moved from Don to Minsk 1 fighter moved from Don to Minsk 1 field_gun and 1 infantry moved from Smolensk to Pskov 3 cavalrys moved from Moscow to Minsk 4 cavalrys moved from Smolensk to Minsk 3 cavalrys moved from Caucasus to Minsk Purchase Units - Turkey Turkey buy 8 field_guns and 19 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Minsk Turkey attack with 10 cavalrys, 11 field_guns, 1 fighter and 13 infantry Russia defend with 1 Factory, 1 conscript, 2 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs Turkey roll dice for 10 cavalrys, 11 field_guns, 1 fighter and 13 infantry in Minsk, round 2 : 7/35 hits, 9.83 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 1 conscript, 2 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs in Minsk, round 2 : 6/13 hits, 5.00 expected hits 2 trenchs owned by the Russia, 1 conscript owned by the Russia and 6 infantry owned by the Turkey lost in Minsk Turkey roll dice for 10 cavalrys, 11 field_guns, 1 fighter and 7 infantry in Minsk, round 3 : 8/29 hits, 8.83 expected hits Russia roll dice for 2 field_guns, 3 heavy_guns, 3 infantry and 2 trenchs in Minsk, round 3 : 5/10 hits, 4.50 expected hits 2 field_guns owned by the Russia, 3 infantry owned by the Russia, 2 trenchs owned by the Russia, 1 heavy_gun owned by the Russia and 5 infantry owned by the Turkey lost in Minsk Turkey roll dice for 10 cavalrys, 11 field_guns, 1 fighter and 2 infantry in Minsk, round 4 : 7/24 hits, 8.00 expected hits Russia roll dice for 2 heavy_guns in Minsk, round 4 : 2/2 hits, 1.67 expected hits 2 heavy_guns owned by the Russia and 2 infantry owned by the Turkey lost in Minsk Turkey win, taking Minsk from Russia with 10 cavalrys, 11 field_guns and 1 fighter remaining. Battle score for attacker is 7 Casualties for Turkey: 13 infantry Casualties for Russia: 1 conscript, 2 field_guns, 3 heavy_guns, 3 infantry and 4 trenchs Non Combat Move - Turkey 1 zeppelin moved from Don to Westphalia 1 fighter moved from Minsk to Caucasus 2 field_guns and 8 infantry moved from Fars to Sistan 9 infantry moved from Mesopotamia to Fars 3 infantry moved from Baghdad to Fars 1 field_gun and 6 infantry moved from Damascus to Mesopotamia 4 infantry moved from Arabia to Mesopotamia 4 infantry moved from Mecca to Arabia 3 transports moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 heavy_gun and 5 infantry moved from Dardanelles to Bulgaria 5 infantry moved from Constantinople to Dardanelles 1 field_gun and 5 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 1 battlecruiser, 1 battleship and 2 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 1 field_gun and 5 infantry moved from Sea Zone 66 Black Sea to Armenia Place Units - Turkey 4 infantry placed in Mecca 3 infantry placed in Moscow 3 infantry placed in Caucasus 3 field_guns placed in Baghdad 3 field_guns placed in Mesopotamia Turkey undo move 5. Turkey undo move 4. 3 field_guns placed in Mesopotamia 3 field_guns and 5 infantry placed in Constantinople 2 field_guns and 1 infantry placed in Baghdad Turkey undo move 6. 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus Turn Complete - Turkey Turkey collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Russia regular : 1.83 Turkey regular : -4.67
Production/PUs Summary :
Germany : 125 / 139 France : 74 / 86 Serbia : 7 / 7 Austria : 109 / 109 Italy : 13 / 0 Arabia : 0 / 0 Turkey : 92 / 92 Britain : 104 / 107 Russia : 22 / 37 Communists : 55 / 65 USA : 95 / 95