NML 1914 - Team Game #1


  • Voilà!

    There you have it!


  • Hi Kevin.
    Not sure what you mean, but perhaps Rommel can sort it out .


  • @aequitas-et-veritas good try. But is useless with old Witt… sent him a savegame via email once to doublecheck my move, and he did not know what to do with it


  • @elrood und was machen wir jetzt?

    Du hättest es auch über das save file der combat file gemacht, oder?


  • @aequitas-et-veritas klaro. Aber Witt kennt sich nicht aus mit Computern… (This is Atreides War Language, btw.)


  • Austria and US are negotiating…


  • …Austria and US signing a silenced peace treaty…


  • …Austria and US turning against their Allies…

    And going for a Total War against everybody…🤣🤣🤣


  • UK will belong to US
    France will go to Austria

    ;-)


  • @witt I can appreciate how difficult it was for you to piece the game results back together. Without getting the Marti dice, I can’t tell how many units you used to attack. But based on the units removed and added back to conquered land, you attacked 4 territories in Fra/Bel with 13 ground units and 1 fighter with attack of 21 plus 4 gas: against 12 defenders with defense of 26, and lost only the 4 gas and 3 cav. Also, Belg can’t be empty and be captured by you. So are you sure you won or was it a draw and still UK? Also, there is a discrepancy between FG or ST units removed vs remaining. But its irrelevant, since they both defend equally when I counterattack. So were you just lucky again, or did you undercount the number of units used in your attacks


  • For purposes of France’s move, I don’t need to know if G units in Champ are overstated. And I can’t attack Belgium, so that is irrelevant to me, but important for UK to know if he still owns it or not. So I will take my turn assuming the G units in Pic, Burg and FranC are correct, and leave it up to Witt and PP to negotiate Belgium.


  • @fmerwinrommel If we do not have a save to access and neither Marti Rolls are available… can we not just let Witt redo the move?
    May be post after Purchase into the forum.

  • 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: France round 11

    TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 11
    
        Research Technology - France
            France spend 15 on tech rolls
            France removing all Technology Tokens after successful research.
            France discover railwayGuns
    
        Combat Move - France
            1 field_gun and 2 infantry moved from Brittany to Burgundy
            1 heavy_gun moved from Paris to Burgundy
            2 field_guns and 2 infantry moved from Paris to Picardy
            2 colonials and 1 fighter moved from Rhone to Franche-Comte
            2 colonials and 1 field_gun moved from Milan to Tyrol
            2 field_guns moved from Tobruk to Sea Zone 60 Central Mediterranean
            2 colonials moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            1 battlecruiser, 1 battleship, 2 colonials, 2 field_guns and 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
            2 colonials and 2 field_guns moved from Sea Zone 62 Adriatic Sea to Trieste
            1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
            2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea
    

    Savegame


  • Elrood: Didn’t see your post until now. Perhaps if Witt remembers what units he attacked Belg with, he could redo that battle and post the results. I’m okay with his apparent good fortune again in the territories that I am counterattacking. After his great fortune the prior turn in Sweden.

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: France round 11

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 11
    
        Research Technology - France
            France spend 15 on tech rolls
                France roll 6,2,1 and gets 1 hit
            France removing all Technology Tokens after successful research.
            France discover railwayGuns
    
        Combat Move - France
            1 field_gun and 2 infantry moved from Brittany to Burgundy
            1 heavy_gun moved from Paris to Burgundy
            2 field_guns and 2 infantry moved from Paris to Picardy
            2 colonials and 1 fighter moved from Rhone to Franche-Comte
            2 colonials and 1 field_gun moved from Milan to Tyrol
            2 field_guns moved from Tobruk to Sea Zone 60 Central Mediterranean
            2 colonials moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            1 battlecruiser, 1 battleship, 2 colonials, 2 field_guns and 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
            2 colonials and 2 field_guns moved from Sea Zone 62 Adriatic Sea to Trieste
            1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
            2 transports moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 137 Yellow Sea
    
        Purchase Units - France
            France buy 1 battlecruiser, 2 colonials, 1 destroyer, 1 field_gun and 13 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Trieste
                France attack with 2 colonials and 2 field_guns
                Austria defend with 1 Factory and 6 cavalrys
                    France roll dice for 1 battlecruiser and 1 battleship in Trieste, round 2 : 2/2 hits, 1.33 expected hits
                    France roll dice for 2 colonials and 2 field_guns in Trieste, round 2 : 1/4 hits, 1.67 expected hits
                    Austria roll dice for 6 cavalrys in Trieste, round 2 : 0/6 hits, 1.00 expected hits
                    3 cavalrys owned by the Austria lost in Trieste
                    France roll dice for 2 colonials and 2 field_guns in Trieste, round 3 : 1/4 hits, 1.67 expected hits
                    Austria roll dice for 3 cavalrys in Trieste, round 3 : 0/3 hits, 0.50 expected hits
                    1 cavalry owned by the Austria lost in Trieste
                    France roll dice for 2 colonials and 2 field_guns in Trieste, round 4 : 3/4 hits, 1.67 expected hits
                    Austria roll dice for 2 cavalrys in Trieste, round 4 : 0/2 hits, 0.33 expected hits
                    2 cavalrys owned by the Austria lost in Trieste
                France win, taking Trieste from Austria with 2 colonials and 2 field_guns remaining. Battle score for attacker is 24
                Casualties for Austria: 6 cavalrys
            Battle in Tyrol
                France attack with 2 colonials and 1 field_gun
                Austria defend with 1 cavalry and 1 field_gun
                    France roll dice for 2 colonials and 1 field_gun in Tyrol, round 2 : 2/3 hits, 1.17 expected hits
                    Austria roll dice for 1 cavalry and 1 field_gun in Tyrol, round 2 : 0/2 hits, 0.50 expected hits
                    1 cavalry owned by the Austria and 1 field_gun owned by the Austria lost in Tyrol
                France win, taking Tyrol from Austria with 2 colonials and 1 field_gun remaining. Battle score for attacker is 8
                Casualties for Austria: 1 cavalry and 1 field_gun
            Battle in Picardy
                France attack with 2 field_guns and 2 infantry
                Germany defend with 2 field_guns and 1 stormtruppen
                    France roll dice for 2 field_guns and 2 infantry in Picardy, round 2 : 1/4 hits, 1.33 expected hits
                    Germany roll dice for 2 field_guns and 1 stormtruppen in Picardy, round 2 : 1/3 hits, 1.00 expected hits
                    1 stormtruppen owned by the Germany and 1 infantry owned by the France lost in Picardy
                    France roll dice for 2 field_guns and 1 infantry in Picardy, round 3 : 0/3 hits, 1.00 expected hits
                    Germany roll dice for 2 field_guns in Picardy, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the France lost in Picardy
                    France roll dice for 2 field_guns in Picardy, round 4 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 2 field_guns in Picardy, round 4 : 1/2 hits, 0.67 expected hits
                    1 field_gun owned by the France lost in Picardy
                    France roll dice for 1 field_gun in Picardy, round 5 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 2 field_guns in Picardy, round 5 : 0/2 hits, 0.67 expected hits
                1 field_gun owned by the France retreated to Paris
                Germany win with 2 field_guns remaining. Battle score for attacker is -7
                Casualties for France: 1 field_gun and 2 infantry
                Casualties for Germany: 1 stormtruppen
            Battle in Burgundy
                France attack with 1 field_gun, 1 heavy_gun and 2 infantry
                Germany defend with 2 field_guns
                    France roll dice for 1 field_gun, 1 heavy_gun and 2 infantry in Burgundy, round 2 : 0/4 hits, 1.33 expected hits
                    Germany roll dice for 2 field_guns in Burgundy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the France lost in Burgundy
                    France roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Burgundy, round 3 : 1/3 hits, 1.00 expected hits
                    Germany roll dice for 2 field_guns in Burgundy, round 3 : 0/2 hits, 0.67 expected hits
                    1 field_gun owned by the Germany lost in Burgundy
                    France roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Burgundy, round 4 : 1/3 hits, 1.00 expected hits
                    Germany roll dice for 1 field_gun in Burgundy, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Germany lost in Burgundy
                France win, taking Burgundy from Germany with 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 5
                Casualties for France: 1 infantry
                Casualties for Germany: 2 field_guns
            Battle in Franche-Comte
                France attack with 2 colonials and 1 fighter
                Germany defend with 1 infantry
                    France roll dice for 2 colonials and 1 fighter in Franche-Comte, round 2 : 2/3 hits, 1.17 expected hits
                    Germany roll dice for 1 infantry in Franche-Comte, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Franche-Comte
                France win, taking Franche-Comte from Germany with 2 colonials and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
            1 fighter moved from Franche-Comte to Piedmont
            2 colonials moved from Algiers to Algeria
            1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            2 cavalrys moved from Rhone to Milan
            2 cavalrys moved from Marseilles to Milan
            1 heavy_gun moved from Marseilles to Rhone
            2 gass moved from Marseilles to Piedmont
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 cavalry and 2 colonials moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            1 colonial moved from Greece to Sea Zone 60 Central Mediterranean
            1 colonial and 1 infantry moved from Cairo-Suez to Lower Egypt
            4 heavy_guns moved from Paris to Normandy
            4 infantry moved from Paris to Normandy
    
        Place Units - France
            8 infantry placed in Paris
            3 infantry placed in Brittany
            1 field_gun and 2 infantry placed in Marseilles
            2 colonials placed in Algiers
            1 battlecruiser and 1 destroyer placed in Sea Zone 60 Central Mediterranean
            Turning on Edit Mode
            EDIT: Removing units owned by France from Yanaon: 1 gas
            EDIT: Adding units owned by France to Burma: 1 gas
            EDIT: Turning off Edit Mode
    
        Activate Technology - France
            France activating railwayGuns
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -1.00
    France regular : -1.33
    Austria regular : -2.33
    

    Savegame


  • @fmerwinrommel it is possible that I did t roll for Belgium, but I am sure I remember thinking : good, Britain can’t build there , as I have taken it.


  • I am sure I left the naval battle unyil last .


  • Yodel Ay Hee Ho, Yodel Ay Hee Ho. And Trieste too. There’s a lot of blue in Austria. Where’s the Danube? All I need now is Transylvania and I can charge double for landing on one of the 3 Austrian properties that start with T and are 6 P.U.s. And when I build houses and hotels you will really pay. Negotiating with Vlad the Impaler, offering him support if he declares independence. Pic was a disappointment, but Tri was more important. A can build there right away when he recaptures it.


  • @fmerwinrommel Oh. I really missed that backdoor! Shall not happen again!


  • I thought I sent two Gas and 5 Ground at Belgium and thought at least one of the Gas hit .

    I used a total of 4 Gas in 3 of the battles and went with 2 extra units in every battle (one was the Ft), so as to be sure of winning all of them.

    The exception was FC , which was only one Stormtrooper and one Gas (which hit ).

    Happy to reroll Belgium, if no one can see any Marti rolls for it .

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