I should be able to take a look tonight or tomorrow morning.
WaW Team Game VIIII!
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Italy is free to move my Dst/Trn as it pleases.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 2 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Fighter moved from Yaroslavl to Vyborg 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Lapland 2 Infantrys moved from Finnmark to Lapland 1 Tank moved from Finnmark to Lapland 1 Bomber moved from Chimkent to Vinnytsia 1 Infantry moved from Donetsk to Vinnytsia 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Rostov to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Minsk to Lithuania Russians take Lithuania from Germans 1 Artillery moved from Kiev to Vinnytsia 1 Infantry moved from Kiev to Vinnytsia 1 Infantry moved from Okhotsk to Ayan 1 Artillery and 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Olyokminsk to Ayan 1 Tank moved from Olyokminsk to Ayan Purchase Units - Russians Russians buy 1 Adv.Fighter, 6 Artillerys, 1 Elite, 24 Infantrys, 2 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 2 Fighters and 2 Infantrys Germans defend with 1 Artillery Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1.00 expected hits Finns roll dice for 1 Artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery Battle in Lapland Russians attack with 4 Infantrys and 1 Tank Germans defend with 1 Infantry Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vinnytsia Russians attack with 1 Artillery, 1 Bomber and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Vinnytsia, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Vinnytsia Russians roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Vinnytsia, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Ayan Russians attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank Hisaichi defend with 2 Infantrys and 2 Tanks Russians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Ayan, round 2 : 3/7 hits, 2.00 expected hits Hisaichi roll dice for 2 Infantrys and 2 Tanks in Ayan, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Ayan, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Ayan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 2 Infantrys and 2 Tanks Non Combat Move - Russians 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 AAGun and 2 Infantrys moved from Evenkia to Olyokminsk 1 Artillery moved from Zhigansk to Olyokminsk 1 Fighter moved from Ayan to Olyokminsk 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Khobdo to Irkutsk 2 Tanks moved from Khobdo to Olyokminsk 1 Tank moved from Krasnoyarsk to Olyokminsk 1 Infantry moved from Yeniseysk to Khatanga 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Koryakia to Kolyma 1 Tank moved from Azerbaijan to Georgia 1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan 1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone 1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Rostov to Donetsk 2 Infantrys moved from Rostov to Kursk 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 1 Artillery moved from Penza to Tula 1 Bomber moved from Vinnytsia to Kiev 1 Infantry moved from Novgorod to Minsk 2 Fighters moved from Vyborg to Leningrad 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Kuybyshev to Penza 1 Infantry moved from Kirov to Arkhangelsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk Place Units - Russians 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 2 Infantrys placed in Tashkent 1 Artillery, 2 Infantrys and 1 Tank placed in Leningrad 1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Artillery, 8 Infantrys and 1 Tank placed in Moscow 1 Adv.Fighter, 2 Infantrys and 2 Mot.Infs placed in Sverdlovsk Turn Complete - Russians Russians collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Germans regular : -1.00 Russians regular : 0.83 Hisaichi regular : -0.17
Territory Summary for Russians :
Penza : 1 Infantry Okhotsk : 1 Infantry Irkutsk : 1 Artillery and 2 Infantrys Lithuania : 1 Infantry Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Donetsk : 1 Infantry Olyokminsk : 1 AAGun, 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks Astrakhan : 1 AAGun, 1 Artillery and 2 Infantrys Kiev : 1 Bomber, 1 Infantry and 1 Tank S.Buryat Mongolia : 1 Infantry Krasnoyarsk : 2 Infantrys Vinnytsia : 1 Artillery and 3 Infantrys Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Artillery, 1 Factory, 8 Infantrys and 1 Tank Kursk : 1 Artillery, 6 Infantrys and 3 Tanks Khatanga : 1 Infantry Ayan : 1 Artillery, 2 Infantrys and 1 Tank Kamchatka : 1 Bunker and 1 Infantry Latvia : 1 Infantry Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 11 Infantrys and 2 Tanks Odessa : 1 Infantry Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Adv.Fighter, 1 Factory, 2 Infantrys and 2 Mot.Infs Estonia : 2 Infantrys Tula : 1 Artillery N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Georgia : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory, 1 Infantry and 1 Tank Uzbekistan : 1 Artillery N.Buryat Mongolia : 1 Infantry Khabarovsk : 1 Bunker S.Karelia : 2 Infantrys Kolyma : 1 Infantry Minsk : 1 Infantry Lapland : 1 flag, 4 Infantrys and 1 Tank Vyborg : 1 flag, 1 Infantry Bulgaria : 1 flag, 1 Infantry Azerbaijan : 1 flag Finnmark : 1 flag Khobdo : 1 flag 53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport 6 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 93 / 98 Russians : 112 / 112 Italians : 47 / 52 French : 49 / 55 Yamamoto : 60 / 63 Chinese : 29 / 37 Hisaichi : 55 / 57 British : 87 / 97 Anzac : 37 / 37 Dutch : 28 / 28 Finns : 12 / 14 Romanians : 10 / 12 Thai : 14 / 14 Americans : 97 / 97
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I had to redo the German edits… check to make sure everything is where you want them.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 3 Infantrys moved from S.Tunisia to S.Algeria 3 Tanks moved from Tunis to S.Algeria 1 Infantry moved from Kufra to New Valley 1 Fighter moved from Tobruk to New Valley 1 Artillery and 4 Infantrys moved from Kordofan to Darfur 2 Infantrys moved from Tobruk to Mersa Matruh 1 Fighter moved from Sicily to Mersa Matruh 2 Fighters moved from Campania to Mersa Matruh 1 Fighter moved from Albania to Greece 1 Artillery and 3 Tanks moved from Serbia to Greece 1 Artillery moved from Tunis to 47 Sea Zone 2 Infantrys moved from Sicily to 47 Sea Zone 1 Artillery, 2 Infantrys and 3 Transports moved from 47 Sea Zone to 48 Sea Zone 2 Artillerys moved from Tobruk to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 3 Artillerys and 3 Infantrys moved from 51 Sea Zone to Crete 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery and 1 Infantry moved from Tuscany to 46 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 2 Infantrys moved from 51 Sea Zone to Greece 1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece 1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete 2 Infantrys moved from Tobruk to Mersa Matruh 1 Battleship moved from 47 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians buy 2 ArmoredCars, 3 Bombers and 1 Elite; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Neutral roll AA dice in Greece : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Greece Italians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks in Greece, round 2 : 4/10 hits, 3.50 expected hits Neutral roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Greece, round 2 : 2/6 hits, 2.33 expected hits 4 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in Greece, round 3 : 2/8 hits, 3.17 expected hits Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 0/2 hits, 1.00 expected hits 1 Fighter owned by the Neutral and 1 Tank owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 19 Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Casualties for Italians: 2 Infantrys Battle in Crete Italians attack with 4 Artillerys and 4 Infantrys British defend with 1 AAGun, 1 Artillery, 2 Infantrys and 1 Tank Italians roll dice for 1 Battleship in Crete, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Crete Italians roll dice for 4 Artillerys and 4 Infantrys in Crete, round 2 : 1/8 hits, 2.67 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Crete, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Crete Italians roll dice for 4 Artillerys and 3 Infantrys in Crete, round 3 : 2/7 hits, 2.33 expected hits British roll dice for 1 Artillery and 1 Tank in Crete, round 3 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Crete Italians win, taking Crete from British with 4 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for British: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Italians: 2 Infantrys Battle in New Valley Italians attack with 1 Fighter and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley retreated to New Valley British win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 Infantry Battle in S.Algeria Italians attack with 3 Infantrys and 3 Tanks French defend with 1 Infantry Italians roll dice for 3 Infantrys and 3 Tanks in S.Algeria, round 2 : 1/6 hits, 2.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Darfur Italians attack with 1 Artillery and 4 Infantrys British defend with 1 Tank Italians roll dice for 1 Artillery and 4 Infantrys in Darfur, round 2 : 0/5 hits, 1.17 expected hits British roll dice for 1 Tank in Darfur, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Darfur Italians roll dice for 1 Artillery and 3 Infantrys in Darfur, round 3 : 2/4 hits, 1.00 expected hits British roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Battle in Mersa Matruh Italians attack with 3 Fighters and 4 Infantrys British defend with 1 Infantry Italians roll dice for 3 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 1/7 hits, 1.67 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Tank moved from Kordofan to Kufra 1 Fighter moved from New Valley to Tobruk 3 Fighters moved from Mersa Matruh to Tobruk 2 Destroyers moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer and 1 Submarine moved from 47 Sea Zone to 51 Sea Zone 1 Submarine moved from 46 Sea Zone to 51 Sea Zone 1 AAGun and 2 Infantrys moved from Tunis to N.Tunisia 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 2 Infantrys moved from Rome to Campania 1 Fighter moved from Greece to Tobruk 1 Infantry moved from Tobruk to Kufra Place Units - Italians 2 ArmoredCars, 1 Bomber and 1 Elite placed in Tunis Italians undo move 1. 2 ArmoredCars and 2 Bombers placed in Tunis 1 Bomber and 1 Elite placed in Rome Turning on Edit Mode EDIT: Adding units owned by Italians to Lombardy: 1 Artillery and 1 Infantry EDIT: Removing units owned by Germans from 44 Sea Zone: 1 Transport EDIT: Removing units owned by Italians from 44 Sea Zone: 1 Artillery and 1 Infantry EDIT: Adding units owned by Germans to 44 Sea Zone: 1 Transport EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -4.17 Neutral AA : -0.17 British regular : 0.33 Neutral regular : -1.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Transport moved from 35 Sea Zone to 26 Sea Zone 1 Submarine moved from 57 Sea Zone to 62 Sea Zone 1 Infantry moved from French Sudan to French Equatorial Africa 1 Fighter moved from Wales to Scotland Purchase Units - French French buy 1 Carrier, 1 Elite, 1 Fighter, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Infantry moved from Languedoc to Orleanais 1 Artillery moved from Normandy to Paris 1 Infantry moved from Keewatin to 1 Sea Zone 1 Artillery moved from Churchill to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Artillery and 1 Infantry moved from 2 Sea Zone to Greenland Place Units - French 1 Elite, 1 Infantry and 2 Tanks placed in E.Morocco 1 Carrier placed in 1 Sea Zone 1 Fighter placed in 1 Sea Zone 8 Infantrys placed in Paris 1 Infantry placed in Syria Turn Complete - French French collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 Infantry moved from Panay to Mindoro Yamamoto take Mindoro from Americans 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Yamamoto take Palawan from Americans 1 Artillery moved from Mindanao to Samar Yamamoto take Samar from Americans 1 Tank moved from Kwangsi to N.French Indochina Yamamoto take N.French Indochina from French 1 Tank moved from N.French Indochina to S.French Indochina Yamamoto take S.French Indochina from French 1 Tank moved from Kiangsi to Kwangsi 1 Artillery moved from Chubu to 85 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 2 Infantrys moved from Kyushu to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 94 Sea Zone 1 Artillery and 1 Infantry moved from 94 Sea Zone to Guam 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to British Borneo Yamamoto take British Borneo from British 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 T.Boat moved from 85 Sea Zone to 94 Sea Zone 1 Infantry moved from 94 Sea Zone to Guam 1 Artillery moved from Mindanao to 93 Sea Zone 1 Infantry moved from Peleliu to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Celebes 1 Tank moved from Davao to 107 Sea Zone 1 Tank and 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Yap to 108 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Jilolo 1 Tank moved from Davao to 107 Sea Zone 1 Tank and 1 Transport moved from 107 Sea Zone to 102 Sea Zone 1 Infantry moved from Woleai to 102 Sea Zone 1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape 1 Tank moved from Davao to 107 Sea Zone 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Tank moved from 111 Sea Zone to British Borneo 1 Transport moved from 93 Sea Zone to 94 Sea Zone 1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone 1 Infantry and 1 Tank moved from 94 Sea Zone to Guam 4 Fighters moved from 96 Sea Zone to Ponape 1 Battleship moved from 96 Sea Zone to 102 Sea Zone 2 Carriers and 1 Destroyer moved from 96 Sea Zone to 102 Sea Zone 2 Fighters moved from 107 Sea Zone to Ponape 1 Battleship moved from 107 Sea Zone to 102 Sea Zone 1 Artillery moved from Woleai to Truk Yamamoto take Truk from Americans 1 Artillery moved from Kiangsi to Hong Kong 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Celebes Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Elite, 5 Infantrys, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Jilolo Yamamoto attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Jilolo, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Jilolo, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Jilolo, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Ponape Yamamoto attack with 6 Fighters, 1 Infantry and 1 Tank Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Battleships in Ponape, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Ponape Yamamoto roll dice for 6 Fighters, 1 Infantry and 1 Tank in Ponape, round 2 : 1/8 hits, 2.67 expected hits Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Guam Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Guam, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Celebes Yamamoto attack with 1 Artillery and 2 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Celebes, round 2 : 0/3 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Celebes, round 3 : 1/3 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Peleliu to Kwangsi 1 Carrier moved from 107 Sea Zone to 102 Sea Zone 6 Fighters moved from Ponape to 102 Sea Zone 1 Destroyer moved from 107 Sea Zone to 102 Sea Zone 1 Submarine moved from 107 Sea Zone to 102 Sea Zone 1 Destroyer moved from 93 Sea Zone to 111 Sea Zone 1 Submarine moved from 85 Sea Zone to 102 Sea Zone Place Units - Yamamoto 1 Adv.Fighter, 1 Infantry and 1 Tank placed in Kwangsi 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone 3 Infantrys placed in Tokyo 1 Elite placed in Tokyo Yamamoto undo move 4. Yamamoto undo move 3. 1 Elite and 3 Infantrys placed in Davao 1 Infantry placed in Tokyo Yamamoto undo move 1. Yamamoto undo move 2. Yamamoto undo move 2. 1 Adv.Fighter placed in 85 Sea Zone 2 Infantrys and 1 Tank placed in Kwangsi 1 Elite and 1 Infantry placed in Davao 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3.17 Americans regular : 0.33 Dutch regular : 0.33
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 Infantry moved from Panay to Mindoro Yamamoto take Mindoro from Americans 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Palawan Yamamoto take Palawan from Americans 1 Artillery moved from Mindanao to Samar Yamamoto take Samar from Americans 1 Tank moved from Kwangsi to N.French Indochina Yamamoto take N.French Indochina from French 1 Tank moved from N.French Indochina to S.French Indochina Yamamoto take S.French Indochina from French 1 Tank moved from Kiangsi to Kwangsi 1 Artillery moved from Chubu to 85 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 2 Infantrys moved from Kyushu to 85 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 94 Sea Zone 1 Artillery and 1 Infantry moved from 94 Sea Zone to Guam 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from 111 Sea Zone to British Borneo Yamamoto take British Borneo from British 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 T.Boat moved from 85 Sea Zone to 94 Sea Zone 1 Infantry moved from 94 Sea Zone to Guam 1 Artillery moved from Mindanao to 93 Sea Zone 1 Infantry moved from Peleliu to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Celebes 1 Tank moved from Davao to 107 Sea Zone 1 Tank and 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Yap to 108 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Jilolo 1 Tank moved from Davao to 107 Sea Zone 1 Tank and 1 Transport moved from 107 Sea Zone to 102 Sea Zone 1 Infantry moved from Woleai to 102 Sea Zone 1 Infantry and 1 Tank moved from 102 Sea Zone to Ponape 1 Tank moved from Davao to 107 Sea Zone 1 Tank and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Tank moved from 111 Sea Zone to British Borneo 1 Transport moved from 93 Sea Zone to 94 Sea Zone 1 Infantry and 1 Tank moved from Saipan to 94 Sea Zone 1 Infantry and 1 Tank moved from 94 Sea Zone to Guam 4 Fighters moved from 96 Sea Zone to Ponape 1 Battleship moved from 96 Sea Zone to 102 Sea Zone 2 Carriers and 1 Destroyer moved from 96 Sea Zone to 102 Sea Zone 2 Fighters moved from 107 Sea Zone to Ponape 1 Battleship moved from 107 Sea Zone to 102 Sea Zone 1 Artillery moved from Woleai to Truk Yamamoto take Truk from Americans 1 Artillery moved from Kiangsi to Hong Kong 1 Infantry moved from Kyushu to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Celebes Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Elite, 5 Infantrys, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Jilolo Yamamoto attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Jilolo, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Jilolo, round 3 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Jilolo, round 4 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Ponape Yamamoto attack with 6 Fighters, 1 Infantry and 1 Tank Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Battleships in Ponape, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Ponape Yamamoto roll dice for 6 Fighters, 1 Infantry and 1 Tank in Ponape, round 2 : 1/8 hits, 2.67 expected hits Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Guam Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Guam, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Celebes Yamamoto attack with 1 Artillery and 2 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Celebes, round 2 : 0/3 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Celebes, round 3 : 1/3 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Peleliu to Kwangsi 1 Carrier moved from 107 Sea Zone to 102 Sea Zone 6 Fighters moved from Ponape to 102 Sea Zone 1 Destroyer moved from 107 Sea Zone to 102 Sea Zone 1 Submarine moved from 107 Sea Zone to 102 Sea Zone 1 Destroyer moved from 93 Sea Zone to 111 Sea Zone 1 Submarine moved from 85 Sea Zone to 102 Sea Zone Place Units - Yamamoto 1 Adv.Fighter, 1 Infantry and 1 Tank placed in Kwangsi 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone 3 Infantrys placed in Tokyo 1 Elite placed in Tokyo Yamamoto undo move 4. Yamamoto undo move 3. 1 Elite and 3 Infantrys placed in Davao 1 Infantry placed in Tokyo Yamamoto undo move 1. Yamamoto undo move 2. Yamamoto undo move 2. 1 Adv.Fighter placed in 85 Sea Zone 2 Infantrys and 1 Tank placed in Kwangsi 1 Elite and 1 Infantry placed in Davao 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tohoku: 1 Artillery EDIT: Adding units owned by Yamamoto to Tokyo: 1 Artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -3.17 Americans regular : 0.33 Dutch regular : 0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Tank moved from Hunan to N.French Indochina French take N.French Indochina from Yamamoto 1 Tank moved from N.French Indochina to N.Thailand 2 Infantrys moved from Shensi to Shansi 1 Artillery moved from Hupeh to Shansi 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei 2 Infantrys moved from Suiyuan to Chahar 1 Fighter moved from Hupeh to Chahar Purchase Units - Chinese Chinese buy 2 Bombers, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Anhwei Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Chahar to Shensi 1 Infantry moved from Hupeh to Shansi 1 Infantry moved from Hunan to N.French Indochina 2 Infantrys moved from Shensi to Shansi 3 Tanks moved from Hupeh to Shansi 3 Infantrys moved from Szechwan to Hupeh 1 Infantry moved from Lanchow to Shensi 1 AAGun moved from E.Sinkiang to W.Qinghai 1 AAGun moved from E.Qinghai to Lanchow 1 Artillery, 9 Infantrys and 1 Tank moved from Hsining to E.Qinghai 1 Tank moved from E.Qinghai to Lanchow 1 Tank moved from W.Qinghai to Lanchow 1 Infantry moved from W.Qinghai to E.Qinghai 2 Infantrys moved from E.Sinkiang to W.Qinghai Place Units - Chinese 2 Bombers, 1 Elite and 3 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Hisaichi regular : 0.33
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@dawgoneit your go
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kirin to Khabarovsk 1 Tank moved from Manila to 92 Sea Zone 3 Artillerys and 2 Tanks moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from Formosa to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 3 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from Mindanao to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone 1 Elite and 1 Infantry moved from 84 Sea Zone to Shantung 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 4 Infantrys moved from Changchun to Kirin 1 Bomber moved from Bangkok to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars and 6 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 2/5 hits, 0.83 expected hits 1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 3 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.00 expected hits Dutch roll dice for 3 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/14 hits, 5.50 expected hits 4 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 3 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.50 expected hits Dutch roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits 1 Fighter owned by the Hisaichi, 3 Infantrys owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/5 hits, 2.17 expected hits Dutch roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/7 hits, 3.17 expected hits 1 Tank owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Tanks in Banjarmasin, round 5 : 1/2 hits, 1.00 expected hits Dutch roll dice for 3 Fighters in Banjarmasin, round 5 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Dutch and 1 Tank owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Tank in Banjarmasin, round 6 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 6 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Banjarmasin, round 7 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 7 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Banjarmasin Dutch win with 2 Fighters remaining. Battle score for attacker is -49 Casualties for Hisaichi: 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Battle in Khabarovsk Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 6 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Dutch AA : 1.17 Russians regular : -0.50 Dutch regular : -1.33 Hisaichi regular : -2.33
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kirin to Khabarovsk 1 Tank moved from Manila to 92 Sea Zone 3 Artillerys and 2 Tanks moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from Formosa to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 3 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from Mindanao to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone 1 Elite and 1 Infantry moved from 84 Sea Zone to Shantung 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 4 Infantrys moved from Changchun to Kirin 1 Bomber moved from Bangkok to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars and 6 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 2/5 hits, 0.83 expected hits 1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 3 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.00 expected hits Dutch roll dice for 3 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/14 hits, 5.50 expected hits 4 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 3 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.50 expected hits Dutch roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits 1 Fighter owned by the Hisaichi, 3 Infantrys owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/5 hits, 2.17 expected hits Dutch roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/7 hits, 3.17 expected hits 1 Tank owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Tanks in Banjarmasin, round 5 : 1/2 hits, 1.00 expected hits Dutch roll dice for 3 Fighters in Banjarmasin, round 5 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Dutch and 1 Tank owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Tank in Banjarmasin, round 6 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 6 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Banjarmasin, round 7 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 7 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Banjarmasin Dutch win with 2 Fighters remaining. Battle score for attacker is -49 Casualties for Hisaichi: 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Battle in Khabarovsk Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 6 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine EDIT: Removing units owned by Hisaichi from 106 Sea Zone: 1 Carrier, 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Carrier, 1 Destroyer and 1 Submarine EDIT: Removing units owned by Hisaichi from 111 Sea Zone: 1 Submarine EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Dutch AA : 1.17 Russians regular : -0.50 Dutch regular : -1.33 Hisaichi regular : -2.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone 1 Battleship, 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland 1 Bomber moved from London to Dublin 1 Infantry moved from Northern Ireland to Dublin 1 Infantry moved from Northern Ireland to Dublin 3 Tanks moved from Scotland to Dublin 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Dublin 1 Destroyer moved from 5 Sea Zone to 10 Sea Zone 1 Fighter moved from E.Morocco to 42 Sea Zone 1 Fighter moved from Malta to 48 Sea Zone 1 Fighter moved from 56 Sea Zone to 48 Sea Zone 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Nubia to Darfur 1 Artillery moved from Equatoria to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Artillery moved from N.Saudi Arabia to Palestine 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Palestine 1 Cruiser moved from 56 Sea Zone to 55 Sea Zone 1 Transport moved from 56 Sea Zone to 55 Sea Zone 1 Destroyer moved from 56 Sea Zone to 55 Sea Zone 1 Transport moved from 56 Sea Zone to 55 Sea Zone 2 Infantrys moved from N.Saudi Arabia to Palestine 1 Tank moved from N.Saudi Arabia to Palestine 1 Artillery moved from Burma to S.Thailand 2 Artillerys and 2 Infantrys moved from Hyderabad to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Submarine moved from 63 Sea Zone to 65 Sea Zone 1 Artillery moved from East And South Borneo to Banjarmasin 1 Infantry moved from West Borneo to Banjarmasin 2 Tanks moved from Assam to S.Thailand 1 Fighter moved from Assam to Banjarmasin 1 Fighter moved from 56 Sea Zone to Darfur 1 Infantry moved from Ontario to Quebec 1 Fighter moved from Montreal to Greenland Purchase Units - British British buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 1 Cruiser, 10 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Dublin British attack with 1 Bomber, 3 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Bomber, 3 Infantrys and 3 Tanks in Dublin, round 2 : 3/7 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Infantrys owned by the British lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Bomber, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Iceland, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in Iceland, round 3 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Palestine British attack with 1 Artillery, 3 Infantrys and 1 Tank Germans defend with 2 Infantrys British roll dice for 1 Cruiser in Palestine, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Palestine, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Palestine British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Palestine, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Palestine, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Palestine British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palestine, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palestine, round 5 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Palestine, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Palestine British win, taking Palestine from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Battle in S.Thailand British attack with 1 Artillery and 2 Tanks Thai defend with 2 Artillerys and 1 Infantry British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 2 : 3/3 hits, 1.33 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 2 Artillerys owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Thai: 2 Artillerys and 1 Infantry Battle in Malaya British attack with 2 Artillerys and 2 Infantrys Thai defend with 1 AAGun, 1 Artillery and 1 Tank British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Malaya British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 4 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 4 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Thai lost in Malaya British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 5 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Tank in Malaya, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 6 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Tank in Malaya, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in Malaya British win, taking Malaya from Thai with 2 Artillerys remaining. Battle score for attacker is 5 Casualties for British: 2 Infantrys Casualties for Thai: 1 Artillery and 1 Tank Battle in Darfur British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Artillery and 3 Infantrys British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Darfur, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 Artillery and 3 Infantrys in Darfur, round 2 : 2/4 hits, 1.33 expected hits 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Darfur British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 3 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 4 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 3 Infantrys Battle in 42 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits retreated to 42 Sea Zone Battle in 48 Sea Zone British attack with 2 Fighters Italians defend with 1 Transport British roll dice for 2 Fighters in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 Fighters in 48 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the British lost in 48 Sea Zone British roll dice for 1 Fighter in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 Fighter in 48 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the British lost in 48 Sea Zone Italians winGermans win with 1 Submarine remaining with 1 Transport remaining. Battle score for attacker is -16 Casualties for British: 2 Fighters Battle in 55 Sea Zone British attack with 1 Cruiser, 1 Destroyer and 2 Transports Germans defend with 1 Destroyer and 1 Transport British roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 55 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Destroyer owned by the Germans, 1 Transport owned by the British and 1 Transport owned by the Germans lost in 55 Sea Zone British win with 1 Cruiser, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8 Casualties for British: 1 Transport Casualties for Germans: 1 Destroyer and 1 Transport Non Combat Move - British 1 Tank moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry and 1 Tank moved from 57 Sea Zone to Nubia 1 Transport moved from 57 Sea Zone to 59 Sea Zone 1 AAGun moved from Lower Egypt to Cairo 1 Infantry moved from Lower Egypt to Cairo 1 Infantry moved from Lower Egypt to New Valley 1 Fighter moved from Darfur to Nubia 1 Fighter moved from 42 Sea Zone to Gibraltar 1 Infantry moved from Oahu to 90 Sea Zone 1 Infantry moved from Oahu to 90 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone 2 Infantrys moved from 97 Sea Zone to Johnston 4 Infantrys moved from Assam to Burma 2 Infantrys moved from Bihar to Assam 2 Infantrys moved from Hyderabad to Calcutta 2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad 1 Infantry moved from Rajputana to Hyderabad 1 AAGun moved from Delhi to Bihar 1 Bomber moved from Dublin to London 2 Fighters moved from Finnmark to 18 Sea Zone 1 Fighter moved from Finnmark to Dover 1 Infantry moved from Dover to Wales 1 Infantry moved from Dover to Wales 1 Infantry moved from London to Manchester 1 Infantry moved from London to Dover 1 Infantry moved from Normandy to Paris 1 Infantry moved from French Sudan to French Equatorial Africa Place Units - British 1 Carrier and 1 Cruiser placed in 18 Sea Zone 1 Infantry placed in Manchester 1 Adv.Fighter, 2 Infantrys and 3 Tanks placed in Cairo 2 Mech.Infs placed in Cape Town 4 ArmoredCars placed in Delhi 4 Infantrys placed in Madras 2 Infantrys placed in Bombay 1 Infantry placed in Madras Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Thai regular : -2.50 Germans regular : 0.33 Neutral regular : 1.33 British regular : -7.33
Territory Summary for British :
London : 1 AAGun, 1 Bomber and 1 Factory British Guiana : 1 Infantry Paris : 1 Infantry French Equatorial Africa : 1 Infantry Yunnan : 1 Infantry New Valley : 1 Infantry Assam : 2 Infantrys Vancouver : 1 AAGun, 1 Factory and 1 Infantry Equatoria : 1 Infantry Burma : 4 Infantrys Rajputana : 1 AAGun Darfur : 1 Artillery, 1 Infantry and 1 Tank Bombay : 1 Factory and 2 Infantrys Dover : 1 Fighter and 4 Infantrys British Somaliland : 1 Infantry Rhodesia : 1 Infantry Hyderabad : 2 Artillerys and 2 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Calcutta : 2 Infantrys Quebec : 1 Infantry and 1 Tank Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Factory and 3 Infantrys Nubia : 1 Fighter, 1 Infantry and 1 Tank Kenya : 1 Infantry Madras : 1 AAGun, 1 Factory and 5 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 4 ArmoredCars and 1 Factory Malta : 3 Bunkers Bihar : 1 AAGun Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Adv.Fighter, 1 Factory, 6 Infantrys and 3 Tanks Palestine : 1 Artillery, 1 Infantry and 1 Tank Gibraltar : 1 Bunker, 1 Fighter and 2 Infantrys Banjarmasin : 1 Artillery, 1 Fighter and 1 Infantry S.Thailand : 1 flag, 1 Artillery and 2 Tanks Malaya : 1 AAGun and 2 Artillerys Alaska : 1 Infantry Johnston : 2 Infantrys Cape Town : 1 AAGun, 1 Factory and 2 Mech.Infs Dublin : 1 flag, 1 Infantry and 3 Tanks Iceland : 1 flag, 1 Tank N.Saudi Arabia : 1 flag Greenland : 1 flag, 1 Fighter 10 Sea Zone : 1 Battleship, 1 Destroyer and 1 Transport 18 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters, 1 Submarine and 1 T.Boat 56 Sea Zone : 1 Carrier 55 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport 57 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport 65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports 59 Sea Zone : 1 Transport 97 Sea Zone : 1 Destroyer and 1 Transport 104 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 91 / 98 Russians : 110 / 112 Italians : 55 / 57 French : 46 / 48 Yamamoto : 72 / 74 Chinese : 34 / 34 Hisaichi : 52 / 52 British : 97 / 97 Anzac : 37 / 37 Dutch : 26 / 28 Finns : 12 / 14 Romanians : 10 / 12 Thai : 6 / 14 Americans : 90 / 97
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@Colt45554 I might njt want that AA in Cairo.
Will ask Anzac to move it . -
@Witt Where did you want it moved? It looks like it is in Cairo already.
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He wants it in Lower Egypt or whatever that territory is that touches Cairo
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You can change it or not, we will have it cleared up before Italy’s go
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Infantry and 1 Tank moved from Jaluit to 104 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 104 Sea Zone to 109 Sea Zone 1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape 1 Submarine moved from 120 Sea Zone to 109 Sea Zone 1 Destroyer moved from 109 Sea Zone to 108 Sea Zone Purchase Units - Anzac Anzac buy 2 Destroyers, 1 Elite, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Ponape Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry and 1 Tank Anzac roll dice for 1 Infantry and 1 Tank in Ponape, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Ponape, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Ponape Anzac roll dice for 1 Tank in Ponape, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Ponape, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Anzac roll dice for 1 Tank in Ponape, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Ponape, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Ponape Anzac win, taking Ponape from Yamamoto with 1 Tank remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry and 1 Tank Non Combat Move - Anzac 1 Carrier and 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Destroyer and 2 Fighters placed in 67 Sea Zone 1 Destroyer placed in 114 Sea Zone 1 Elite and 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.17 Anzac regular : 0.33
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - Dutch Dutch buy 3 Fighters and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to West Papua Place Units - Dutch 3 Fighters and 1 Marine placed in Banjarmasin Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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Dawg gave me authority to move the Thais