• TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Chinese
            2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys moved from Ningsia to Shensi
            2 ArmoredCars, 1 Fighter and 1 Tank moved from E.Qinghai to Shensi
            2 Tanks moved from Hsining to Lanchow
            2 ArmoredCars moved from W.Qinghai to Lanchow
            2 ArmoredCars moved from Hsining to Lanchow
            2 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from W.Qinghai to E.Qinghai
            2 Infantrys moved from E.Sinkiang to W.Qinghai
            1 Infantry moved from Urumqi to E.Sinkiang
            1 Infantry moved from E.Qinghai to Ningsia
            2 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank
                Yamamoto defend with 11 Infantrys
                    Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank in Shensi, round 2 : 2/12 hits, 3.83 expected hits
                    Hisaichi roll dice for 11 Infantrys in Shensi, round 2 : 6/11 hits, 3.67 expected hits
                    2 Infantrys owned by the Yamamoto, 2 ArmoredCars owned by the Chinese and 4 Infantrys owned by the Chinese lost in Shensi
                2 Artillerys, 1 Elite and 1 Tank retreated to Ningsia
                Hisaichi win with 9 Infantrys remaining. Battle score for attacker is -12
                Casualties for Chinese: 2 ArmoredCars and 4 Infantrys
                Casualties for Yamamoto: 2 Infantrys
            Battle in Lanchow
                Chinese attack with 4 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks
                Yamamoto defend with 1 Elite and 4 Infantrys
                    Chinese roll dice for 4 ArmoredCars, 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Lanchow, round 2 : 3/11 hits, 4.00 expected hits
                    Yamamoto roll dice for 1 Elite and 4 Infantrys in Lanchow, round 2 : 1/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Lanchow
                4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks retreated to E.Qinghai
                Yamamoto win with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 3 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Shensi to E.Qinghai
            1 Fighter moved from Shensi to E.Qinghai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.33
    Yamamoto : -0.67
    Chinese : -2.83
    

    Territory Summary for Chinese :

    E.Qinghai : 1 AAGun, 4 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 2 Tanks
    E.Sinkiang : 1 Infantry
    Urumqi : 1 Factory and 1 Tank
    W.Qinghai : 2 Infantrys
    Ningsia : 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
    Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
    Gobi Altai : 1 flag
    

    Production/PUs Summary :

    Germans : 106 / 115
    Russians : 118 / 118
    Italians : 56 / 56
    French : 21 / 25
    Yamamoto : 83 / 83
    Chinese : 16 / 16
    Hisaichi : 72 / 76
    British : 95 / 97
    Anzac : 30 / 30
    Dutch : 20 / 24
    Finns : 16 / 20
    Romanians : 13 / 19
    Thai : 11 / 11
    Americans : 119 / 119
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            1 Destroyer moved from 84 Sea Zone to 94 Sea Zone
            6 Transports moved from 84 Sea Zone to 85 Sea Zone
            6 ArmoredCars, 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 2 Tanks moved from Suiyuan to Ningsia
            3 Mech.Infs moved from Peking to Ningsia
            1 Artillery and 2 Infantrys moved from Szechwan to Lanchow
            2 Mech.Infs moved from Szechwan to Ningsia
            2 ArmoredCars moved from N.French Indochina to Szechwan
            2 Artillerys, 1 Elite, 3 Infantrys and 2 Marines moved from Peking to Hulunbuir
            1 S.Bomber moved from Assam to 70 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 3 Bunkers, 9 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in 70 Sea Zone
                Hisaichi attack with 1 S.Bomber
                British defend with 1 Submarine
                    Hisaichi roll dice for 1 S.Bomber in 70 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    1 Submarine owned by the British lost in 70 Sea Zone
                Hisaichi win with 1 S.Bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Ningsia
                Hisaichi attack with 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 8 Mech.Infs and 2 Tanks
                Chinese defend with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 8 Mech.Infs and 2 Tanks in Ningsia, round 2 : 5/20 hits, 7.00 expected hits
                    Chinese roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Ningsia, round 2 : 0/5 hits, 1.83 expected hits
                    1 Tank owned by the Chinese, 1 Elite owned by the Chinese, 1 Infantry owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ningsia
                Hisaichi win, taking Ningsia from Chinese with 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 18
                Casualties for Chinese: 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            1 AAGun moved from Szechwan to Lanchow
            7 Infantrys moved from Changchun to Kirin
            1 Artillery and 1 Elite moved from Hulunbuir to Heilungchiang
            1 S.Bomber moved from 70 Sea Zone to Assam
    
        Place Units - Hisaichi
            1 Bunker placed in Assam
            1 Bunker and 8 Infantrys placed in Changchun
            1 Bunker, 1 Infantry and 2 Mech.Infs placed in Peking
            2 Mech.Infs placed in N.French Indochina
            3 Tanks placed in Hupeh
    
        Turn Complete - Hisaichi
            Hisaichi collect 74 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.83
    Chinese : -1.83
    

    Savegame


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - British
            2 Cruisers moved from 20 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            2 Cruisers and 2 Infantrys moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Netherlands
            1 Infantry moved from 20 Sea Zone to Belgium
            1 Adv.Fighter and 1 Bomber moved from Manchester to 22 Sea Zone
            1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
            1 Destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from E.Iran to 58 Sea Zone
            1 Cruiser and 1 Infantry moved from 58 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Crete
                  British take Crete from Germans
            1 Artillery and 9 Infantrys moved from New Valley to Kufra
            1 Infantry moved from Mersa Matruh to Kufra
            2 Tanks moved from Darfur to Kufra
            1 ArmoredCar and 2 Tanks moved from Nubia to Kufra
            1 Mot.Inf moved from Italian East Africa to Kufra
            2 Artillerys, 18 Infantrys and 5 Tanks moved from W.Tibet to E.Tibet
    
        Purchase Units - British
            British buy 2 ArmoredCars, 1 Battleship, 1 Carrier, 1 Elite, 10 Infantrys, 2 Mech.Infs, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 22 Sea Zone
                British attack with 1 Adv.Fighter and 1 Bomber
                Germans defend with 1 T.Boat
                    British roll dice for 1 Adv.Fighter and 1 Bomber in 22 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                British win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in 20 Sea Zone
                British attack with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport
                Germans defend with 1 T.Boat
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport in 20 Sea Zone, round 2 : 4/10 hits, 3.83 expected hits
                    Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 20 Sea Zone
                British win with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in Netherlands
            Battle in Belgium
            Battle in E.Tibet
                British attack with 2 Artillerys, 18 Infantrys and 5 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 2 Artillerys, 18 Infantrys and 5 Tanks in E.Tibet, round 2 : 9/25 hits, 6.50 expected hits
                    Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in E.Tibet
                British loses 0 PUs for violating E.Tibets neutrality.
                British win, taking Netherlands from Germans, taking Belgium from Germans, taking E.Tibet from Neutral with 2 Artillerys, 18 Infantrys and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Kufra
                British attack with 1 ArmoredCar, 1 Artillery, 10 Infantrys, 1 Mot.Inf and 4 Tanks
                Italians defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 ArmoredCar, 1 Artillery, 10 Infantrys, 1 Mot.Inf and 4 Tanks in Kufra, round 2 : 3/17 hits, 4.67 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in Kufra, round 2 : 3/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Kufra
                British win, taking Kufra from Italians with 1 ArmoredCar, 1 Artillery, 7 Infantrys, 1 Mot.Inf and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 3 Infantrys
                Casualties for Italians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - British
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 Infantry moved from Lower Egypt to New Valley
            7 Infantrys moved from Cairo to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            1 Adv.Fighter moved from Cairo to 56 Sea Zone
            1 Fighter moved from Cairo to 56 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from E.Iran to 58 Sea Zone
            1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters, 1 Infantry, 1 Submarine and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
            1 Tank moved from Cairo to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
            1 Adv.Fighter and 1 Bomber moved from 22 Sea Zone to Manchester
            1 Infantry moved from London to Wales
            1 Artillery moved from London to Manchester
    
        Place Units - British
            1 Battleship, 1 Carrier and 1 T.Boat placed in 56 Sea Zone
            3 Infantrys placed in Cairo
            2 ArmoredCars and 1 Tank placed in Italian East Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Hyderabad: 1 Artillery and 10 Infantrys
            EDIT: Adding units owned by British to Bihar: 1 Artillery and 9 Infantrys
            EDIT: Adding units owned by British to W.Tibet: 1 Infantry
            EDIT: Removing units owned by British from Rajputana: 2 Infantrys
            EDIT: Adding units owned by British to Hyderabad: 2 Infantrys
            EDIT: Removing units owned by British from Madras: 1 Artillery and 3 Infantrys
            EDIT: Adding units owned by British to Hyderabad: 1 Artillery and 3 Infantrys
            EDIT: Removing units owned by British from Madras: 2 Tanks
            EDIT: Adding units owned by British to Bihar: 2 Tanks
            EDIT: Removing units owned by British from Delhi: 2 Artillerys and 6 Infantrys
            EDIT: Adding units owned by British to Bihar: 2 Artillerys and 6 Infantrys
            EDIT: Removing units owned by British from E.Iran: 1 Tank
            EDIT: Adding units owned by British to Punjab: 1 Tank
            EDIT: Removing units owned by British from Delhi: 2 Tanks
            EDIT: Adding units owned by British to Bihar: 2 Tanks
            EDIT: Turning off Edit Mode
            1 Elite, 2 Infantrys and 2 Tanks placed in Delhi
            3 Infantrys and 2 Mech.Infs placed in Madras
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : -0.67
    British : 0.83
    Italians : 2.00
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Italian East Africa : 1 flag, 1 AAGun, 2 ArmoredCars, 2 Bunkers, 1 Factory and 1 Tank
    Kufra : 1 flag, 1 ArmoredCar, 1 Artillery, 7 Infantrys, 1 Mot.Inf and 4 Tanks
    New Valley : 1 Infantry
    Vancouver : 1 AAGun and 1 Factory
    Bombay : 1 AAGun, 1 Factory and 2 Infantrys
    Yukon : 1 Infantry
    Dover : 1 Infantry
    Hyderabad : 1 Artillery and 5 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Mersa Matruh : 1 Infantry
    Calcutta : 1 Infantry
    Punjab : 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Bunker, 1 Factory, 9 Infantrys and 1 Tank
    Madras : 1 AAGun, 3 Bunkers, 1 Factory, 3 Infantrys and 2 Mech.Infs
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory, 2 Infantrys and 2 Tanks
    Bihar : 3 Artillerys, 16 Infantrys and 4 Tanks
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 3 Bunkers, 1 Factory and 3 Infantrys
    Lower Egypt : 2 Artillerys, 1 Elite, 10 Infantrys and 1 Tank
    Gibraltar : 1 Bunker and 2 Infantrys
    Alaska : 2 Infantrys and 1 Tank
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 Infantry
    E.Tibet : 1 flag, 2 Artillerys, 18 Infantrys and 5 Tanks
    W.Tibet : 1 flag, 1 Infantry
    E.Iran : 1 flag, 1 Infantry
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun and 1 Factory
    Belgium : 1 flag, 1 Infantry
    Netherlands : 1 flag, 1 Infantry
    Munster : 1 flag
    21 Sea Zone : 1 T.Boat
    20 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 1 Transport
    56 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 2 Transports
    71 Sea Zone : 1 Destroyer and 1 Transport
    

    Production/PUs Summary :

    Germans : 98 / 115
    Russians : 118 / 118
    Italians : 54 / 56
    French : 21 / 25
    Yamamoto : 83 / 83
    Chinese : 14 / 16
    Hisaichi : 74 / 75
    British : 106 / 106
    Anzac : 30 / 30
    Dutch : 20 / 24
    Finns : 16 / 20
    Romanians : 13 / 19
    Thai : 11 / 11
    Americans : 119 / 119
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Dutch round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Dutch
            2 Tanks moved from Rio De Janeiro to S.Chile
            2 Tanks moved from Santiago to S.Chile
            2 Adv.Fighters moved from N.Chile to S.Chile
    
        Purchase Units - Dutch
            Dutch buy 1 Destroyer, 1 Marine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in S.Chile
                Dutch attack with 2 Adv.Fighters and 4 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Dutch roll dice for 2 Adv.Fighters and 4 Tanks in S.Chile, round 2 : 3/6 hits, 3.00 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Fighter owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in S.Chile
                Dutch loses 0 PUs for violating S.Chiles neutrality.
                Dutch win, taking S.Chile from Neutral with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Dutch: 1 Tank
                Casualties for Neutral: 1 Fighter and 2 Infantrys
    
        Non Combat Move - Dutch
            2 Adv.Fighters moved from S.Chile to Santiago
            1 Marine moved from Suriname to 26 Sea Zone
            1 Fighter moved from Suriname to Santiago
            1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
    
        Place Units - Dutch
            1 Destroyer and 2 Transports placed in 125 Sea Zone
            Dutch undo move 1.
            2 Transports placed in 125 Sea Zone
            1 Marine placed in Santiago
            1 Destroyer placed in 26 Sea Zone
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.17
    Dutch : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Finns
            1 Artillery moved from N.Karelia to Vyborg
            1 Infantry moved from Vyborg to N.Karelia
    
        Purchase Units - Finns
            Finns buy 1 Bunker, 4 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            4 Infantrys moved from Helsinki to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Vyborg
    
        Place Units - Finns
            1 Bunker placed in Vyborg
            1 T.Boat placed in 24 Sea Zone
            4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Romanians
            1 ArmoredCar, 2 Infantrys and 1 Tank moved from Odessa to Donetsk
            1 Mech.Inf moved from Krakow to E.Romania
            1 Mech.Inf moved from E.Romania to Donetsk
            2 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry and 1 Tank moved from Krakow to Danzig
            1 Adv.Fighter moved from Vyborg to Danzig
            1 ArmoredCar moved from Bucharest to Vinnytsia
            1 Tank moved from Krakow to Vinnytsia
            1 ArmoredCar moved from Bucharest to Vinnytsia
    
        Purchase Units - Romanians
            Romanians buy 1 Adv.Fighter, 2 ArmoredCars and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Danzig
                Romanians attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Factory and 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in Danzig, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Danzig, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Danzig
                    Romanians roll dice for 1 Adv.Fighter and 1 Tank in Danzig, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Danzig, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Danzig
                Romanians win with 1 Adv.Fighter remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 Infantry and 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Romanians attack with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 1 Tank
                Russians defend with 1 AAGun, 1 Bunker and 3 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 4/5 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker and 3 Infantrys in Donetsk, round 2 : 0/4 hits, 1.50 expected hits
                    3 Infantrys owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Bunker in Donetsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Romanians and 1 Bunker owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Bunker and 3 Infantrys
                Casualties for Romanians: 1 ArmoredCar
            Battle in Vinnytsia
                Romanians attack with 2 ArmoredCars, 2 Infantrys and 1 Tank
                Russians defend with 3 Infantrys
                    Romanians roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 3 Infantrys in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Romanians lost in Vinnytsia
                    Romanians roll dice for 2 ArmoredCars and 1 Tank in Vinnytsia, round 3 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 3 Infantrys in Vinnytsia, round 3 : 2/3 hits, 1.00 expected hits
                    2 ArmoredCars owned by the Romanians and 3 Infantrys owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Romanians: 2 ArmoredCars and 2 Infantrys
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Romanians
            1 Tank moved from Krakow to Odessa
            2 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Krakow to E.Romania
            1 Adv.Fighter moved from Danzig to Vyborg
    
        Place Units - Romanians
            1 Adv.Fighter, 2 ArmoredCars and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.83
    Russians : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Thai
            1 Elite and 4 Infantrys moved from Burma to Assam
            2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
            1 Elite and 4 Infantrys moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 5 Infantrys; Remaining resources: 1 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            1 Infantry and 1 Marine moved from E.Morocco to S.Algeria
            4 Infantrys moved from Bahia to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            1 B.Transport, 6 Infantrys, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            6 Infantrys and 2 Tanks moved from 36 Sea Zone to Mauritania
            3 Infantrys moved from Rio de Oro to 34 Sea Zone
            1 B.Transport and 3 Infantrys moved from 34 Sea Zone to 31 Sea Zone
            3 Infantrys moved from 31 Sea Zone to W.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            3 Tanks moved from Rio de Oro to W.Morocco
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone
            4 Infantrys moved from 35 Sea Zone to Bahia
            1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from Wake to 94 Sea Zone
            1 Adv.Fighter moved from Wake to 101 Sea Zone
            1 Bomber moved from Wake to 101 Sea Zone
            1 Bomber moved from Wake to 94 Sea Zone
            1 Bomber moved from Wake to 101 Sea Zone
            1 L.Fighter moved from Wake to 101 Sea Zone
            1 L.Fighter moved from Wake to 94 Sea Zone
            1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 76 Sea Zone
            1 Bomber moved from 101 Sea Zone to 93 Sea Zone
            1 Fighter moved from 86 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from Ponape to Truk
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 7 Destroyers, 1 Factory, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 101 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter in 101 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Destroyer
            Battle in 76 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 L.Fighter in 76 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Americans lost in 76 Sea Zone
                    Americans roll dice for 1 Adv.Fighter and 1 L.Fighter in 76 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 Adv.Fighter owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 L.Fighter remaining. Battle score for attacker is -12
                Casualties for Americans: 1 Adv.Fighter and 1 Fighter
                Casualties for Yamamoto: 1 T.Boat
            Battle in 93 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Bomber and 1 Fighter in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 93 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in S.Algeria
                Americans attack with 1 Infantry and 1 Marine
                Italians defend with 1 AAGun and 1 HeavyTank
                    Americans roll dice for 1 Infantry and 1 Marine in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 HeavyTank in S.Algeria, round 2 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Italians lost in S.Algeria
                Americans win, taking S.Algeria from Italians with 1 Infantry and 1 Marine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 HeavyTank
            Battle in 94 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter in 94 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 94 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Americans
            1 Fighter moved from 93 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 101 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 94 Sea Zone to 86 Sea Zone
            1 Fighter moved from 94 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 101 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 94 Sea Zone to 86 Sea Zone
            1 Bomber moved from 93 Sea Zone to Saipan
            1 Bomber moved from 94 Sea Zone to Saipan
            1 Bomber moved from 101 Sea Zone to Saipan
            1 L.Fighter moved from 76 Sea Zone to Saipan
            1 Artillery and 3 Infantrys moved from Iwo Jima to 86 Sea Zone
            1 Artillery and 3 Infantrys moved from 86 Sea Zone to Saipan
            1 Tank moved from Amazon to Bahia
            2 Infantrys moved from Central America to Colombia
            1 Submarine moved from 88 Sea Zone to 86 Sea Zone
            2 Submarines moved from 89 Sea Zone to 88 Sea Zone
            2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
            4 S.Submarines moved from 83 Sea Zone to 88 Sea Zone
            2 Destroyers moved from 83 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 Factory placed in Saipan
            1 B.Carrier and 2 Destroyers placed in 31 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from W.Morocco: 3 Fighters
            EDIT: Adding units owned by Americans to 31 Sea Zone: 3 Fighters
            EDIT: Turning off Edit Mode
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in Salvador
            2 Infantrys placed in South Central USA
            3 Destroyers placed in 91 Sea Zone
            2 Destroyers and 2 Submarines placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Hisaichi : -0.33
    Yamamoto : 2.00
    Americans : 1.00
    

    Savegame


  • the US needs to make some edits on their NCM…


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Americans
            1 Infantry and 1 Marine moved from E.Morocco to S.Algeria
            4 Infantrys moved from Bahia to 35 Sea Zone
            2 Tanks moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            1 B.Transport, 6 Infantrys, 2 Tanks and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            6 Infantrys and 2 Tanks moved from 36 Sea Zone to Mauritania
            3 Infantrys moved from Rio de Oro to 34 Sea Zone
            1 B.Transport and 3 Infantrys moved from 34 Sea Zone to 31 Sea Zone
            3 Infantrys moved from 31 Sea Zone to W.Morocco
            1 Infantry moved from W.Morocco to E.Morocco
            3 Tanks moved from Rio de Oro to W.Morocco
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone
            4 Infantrys moved from 35 Sea Zone to Bahia
            1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 94 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from Wake to 94 Sea Zone
            1 Adv.Fighter moved from Wake to 101 Sea Zone
            1 Bomber moved from Wake to 101 Sea Zone
            1 Bomber moved from Wake to 94 Sea Zone
            1 Bomber moved from Wake to 101 Sea Zone
            1 L.Fighter moved from Wake to 101 Sea Zone
            1 L.Fighter moved from Wake to 94 Sea Zone
            1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from 86 Sea Zone to 76 Sea Zone
            1 Bomber moved from 101 Sea Zone to 93 Sea Zone
            1 Fighter moved from 86 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from Ponape to Truk
    
        Purchase Units - Americans
            Americans buy 1 B.Carrier, 7 Destroyers, 1 Factory, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 101 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter in 101 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Destroyer
            Battle in 76 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter and 1 L.Fighter in 76 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Americans lost in 76 Sea Zone
                    Americans roll dice for 1 Adv.Fighter and 1 L.Fighter in 76 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 T.Boat in 76 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 Adv.Fighter owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 L.Fighter remaining. Battle score for attacker is -12
                Casualties for Americans: 1 Adv.Fighter and 1 Fighter
                Casualties for Yamamoto: 1 T.Boat
            Battle in 93 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Bomber and 1 Fighter in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 93 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in S.Algeria
                Americans attack with 1 Infantry and 1 Marine
                Italians defend with 1 AAGun and 1 HeavyTank
                    Americans roll dice for 1 Infantry and 1 Marine in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 HeavyTank in S.Algeria, round 2 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Italians lost in S.Algeria
                Americans win, taking S.Algeria from Italians with 1 Infantry and 1 Marine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 HeavyTank
            Battle in 94 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter
                Hisaichi defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter in 94 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 94 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer
    
        Non Combat Move - Americans
            1 Fighter moved from 93 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 101 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 94 Sea Zone to 86 Sea Zone
            1 Fighter moved from 94 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from 101 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from 94 Sea Zone to 86 Sea Zone
            1 Bomber moved from 93 Sea Zone to Saipan
            1 Bomber moved from 94 Sea Zone to Saipan
            1 Bomber moved from 101 Sea Zone to Saipan
            1 L.Fighter moved from 76 Sea Zone to Saipan
            1 Artillery and 3 Infantrys moved from Iwo Jima to 86 Sea Zone
            1 Artillery and 3 Infantrys moved from 86 Sea Zone to Saipan
            1 Tank moved from Amazon to Bahia
            2 Infantrys moved from Central America to Colombia
            1 Submarine moved from 88 Sea Zone to 86 Sea Zone
            2 Submarines moved from 89 Sea Zone to 88 Sea Zone
            2 Submarines moved from 91 Sea Zone to 88 Sea Zone
            1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
            4 S.Submarines moved from 83 Sea Zone to 88 Sea Zone
            2 Destroyers moved from 83 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 Factory placed in Saipan
            1 B.Carrier and 2 Destroyers placed in 31 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from W.Morocco: 3 Fighters
            EDIT: Adding units owned by Americans to 31 Sea Zone: 3 Fighters
            EDIT: Turning off Edit Mode
            3 Infantrys placed in South Atlantic USA
            2 Infantrys placed in Salvador
            2 Infantrys placed in South Central USA
            3 Destroyers placed in 91 Sea Zone
            2 Destroyers and 2 Submarines placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 35 Sea Zone: 1 B.Transport
            EDIT: Adding units owned by Americans to 32 Sea Zone: 1 B.Transport
            EDIT: Removing units owned by Americans from 83 Sea Zone: 2 Destroyers
            EDIT: Adding units owned by Americans to 88 Sea Zone: 2 Destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Hisaichi : -0.33
    Yamamoto : 2.00
    Americans : 1.00
    

    Territory Summary for Americans :

    Mauritania : 6 Infantrys and 2 Tanks
    E.Morocco : 1 Artillery, 2 Infantrys and 1 Tank
    W.Morocco : 3 Infantrys and 3 Tanks
    S.Algeria : 1 Infantry and 1 Marine
    Minamitori : 1 flag, 4 Artillerys and 8 Infantrys
    Kwajalein : 1 flag
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Iwo Jima : 1 flag
    Saipan : 1 flag, 1 AAGun, 4 Artillerys, 3 Bombers, 1 Factory, 8 Infantrys, 1 L.Fighter, 1 Marine and 1 Tank
    Jaluit : 1 flag
    Madras : 2 Fighters
    Canberra : 1 Fighter
    New Caledonia : 1 Infantry
    Washington : 1 AAGun and 1 Factory
    San Francisco : 1 AAGun and 1 Factory
    Pearl Harbor : 1 AAGun, 1 Factory and 1 Infantry
    Truk : 1 Artillery and 1 Infantry
    Christmas : 1 Infantry
    South Central USA : 1 Factory and 2 Infantrys
    Wake : 1 Factory and 1 Infantry
    Johnston : 1 Infantry
    Colombia : 2 Infantrys
    Palmyra : 1 Infantry
    Kermandec : 1 Infantry
    South Atlantic USA : 1 Factory and 6 Infantrys
    Canarians : 1 flag
    Bahia : 1 flag, 1 AAGun, 2 Artillerys, 9 Infantrys and 1 Tank
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 1 Factory
    Amazon : 1 AAGun
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    31 Sea Zone : 1 B.Carrier, 1 B.Transport, 2 Destroyers and 3 Fighters
    36 Sea Zone : 1 B.Transport and 2 Transports
    32 Sea Zone : 1 B.Transport
    89 Sea Zone : 2 Destroyers
    91 Sea Zone : 3 Destroyers
    83 Sea Zone : 2 Submarines
    86 Sea Zone : 4 Adv.Fighters, 1 B.Carrier, 5 B.Transports, 3 Battleships, 4 Carriers, 1 Cruiser, 15 Destroyers, 5 Fighters, 2 L.Fighters, 4 S.Submarines, 4 Submarines and 3 Transports
    88 Sea Zone : 3 Destroyers, 4 S.Submarines and 4 Submarines
    

    Production/PUs Summary :

    Germans : 98 / 115
    Russians : 112 / 118
    Italians : 53 / 56
    French : 22 / 25
    Yamamoto : 80 / 83
    Chinese : 14 / 16
    Hisaichi : 74 / 75
    British : 106 / 106
    Anzac : 33 / 33
    Dutch : 22 / 22
    Finns : 16 / 16
    Romanians : 19 / 19
    Thai : 11 / 12
    Americans : 119 / 119
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Germans
            1 Mot.Inf moved from Krakow to Rostov
                  Germans take Rostov from Russians
            1 Mot.Inf moved from Krakow to Crimea
                  Germans take Crimea from Russians
            2 Infantrys moved from Rhine to Belgium
            1 Infantry moved from Rhine to Netherlands
            1 ArmoredCar moved from Normandy to Belgium
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Krakow to Danzig
                  Germans take Danzig from Russians
            1 Bomber moved from Krakow to Netherlands
            1 ArmoredCar moved from Hamburg to Netherlands
            1 S.Submarine moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Vyborg
            1 Cruiser, 1 Elite, 1 Infantry and 1 S.Submarine moved from 23 Sea Zone to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to East Prussia
            3 Fighters moved from Krakow to Warsaw
            3 Infantrys moved from Krakow to Warsaw
            1 Infantry moved from E.Romania to Odessa
            2 Transports moved from 49 Sea Zone to 46 Sea Zone
            1 Adv.Fighter moved from Krakow to East Prussia
            4 Adv.Fighters moved from Krakow to Warsaw
    
        Purchase Units - Germans
            Germans buy 6 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Elite, 9 Infantrys, 3 Mech.Infs, 2 Mot.Infs, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 1 ArmoredCar, 1 Bomber and 1 Infantry
                British defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Bomber and 1 Infantry in Netherlands, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 ArmoredCar, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Warsaw
                Germans attack with 4 Adv.Fighters, 3 Fighters and 3 Infantrys
                Russians defend with 1 Artillery, 1 Elite and 1 Factory
                    Germans roll dice for 4 Adv.Fighters, 3 Fighters and 3 Infantrys in Warsaw, round 2 : 3/10 hits, 3.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Warsaw, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Warsaw
                Germans win, taking Warsaw from Russians with 4 Adv.Fighters, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Artillery and 1 Elite
            Battle in Belgium
                Germans attack with 1 ArmoredCar and 2 Infantrys
                British defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 2 Infantrys in Belgium, round 2 : 1/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Belgium
                Germans win, taking Belgium from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in East Prussia
                Germans attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
                Russians defend with 1 AAGun, 1 Artillery and 1 Infantry
                    AA fire in East Prussia : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Battleship and 1 Cruiser in East Prussia, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Adv.Fighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from East Prussia to Krakow
            4 Adv.Fighters and 3 Fighters moved from Warsaw to Krakow
            3 ArmoredCars and 1 Tank moved from Hungary to Krakow
            5 ArmoredCars moved from Bohemia to Krakow
            3 Mech.Infs moved from Hamburg to Krakow
            3 Mech.Infs moved from Bavaria to Krakow
            1 Bomber moved from Netherlands to Hamburg
    
        Place Units - Germans
            1 Bunker, 2 Infantrys and 2 Mot.Infs placed in Greece
            2 Artillerys and 1 Tank placed in Krakow
            3 Mech.Infs placed in Bavaria
            1 ArmoredCar and 3 Tanks placed in Hungary
            5 ArmoredCars placed in Bohemia
            1 Bunker and 1 Elite placed in Hamburg
            1 T.Boat placed in 20 Sea Zone
            5 Infantrys placed in Hamburg
            2 Infantrys placed in Rhine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Krakow: 1 Mot.Inf
            EDIT: Adding units owned by Germans to Greece: 1 Mot.Inf
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.67
    Russians : -0.67
    AA fire in East Prussia : : -0.17
    

    Savegame

  • TripleA

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Russians
            2 Infantrys moved from Georgia to 54 Sea Zone
            2 Infantrys moved from 54 Sea Zone to Crimea
            1 Bomber moved from Brest to 53 Sea Zone
            1 Bomber moved from 53 Sea Zone to Crimea
            1 Infantry moved from Kursk to Rostov
            1 Infantry moved from Kursk to Donetsk
            2 Infantrys moved from Kiev to Donetsk
            1 Fighter moved from Brest to Danzig
            2 Infantrys moved from Brest to Danzig
            1 Artillery and 2 Infantrys moved from Brest to Vinnytsia
            1 Fighter moved from Brest to Warsaw
            1 Artillery and 4 Infantrys moved from Brest to Warsaw
            1 Artillery and 4 Infantrys moved from Brest to East Prussia
            1 Artillery moved from Kursk to Donetsk
            1 ArmoredCar and 1 Tank moved from Stalingrad to Rostov
            1 Infantry moved from Kiev to Donetsk
            2 Tanks moved from Kursk to Donetsk
            1 Infantry moved from Ayan to Khabarovsk
                  Russians take Khabarovsk from Hisaichi
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 17 Infantrys, 1 Mech.Rocket and 9 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Crimea
                Russians attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Mot.Inf
                    Russians roll dice for 1 Bomber and 2 Infantrys in Crimea, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Mot.Inf in Crimea, round 2 : 1/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Germans and 1 Infantry owned by the Russians lost in Crimea
                Russians win, taking Crimea from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Mot.Inf
            Battle in Danzig
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Factory and 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Danzig, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Danzig, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Danzig
                    Russians roll dice for 1 Fighter and 1 Infantry in Danzig, round 3 : 2/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Danzig, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Danzig
                Russians win with 1 Fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Warsaw
                Russians attack with 1 Artillery, 1 Fighter and 4 Infantrys
                Germans defend with 1 Factory and 3 Infantrys
                    Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Warsaw, round 2 : 1/6 hits, 1.50 expected hits
                    Germans roll dice for 3 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Warsaw
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Warsaw, round 3 : 3/4 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Warsaw, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Warsaw
                Russians win, taking Warsaw from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 3 Infantrys
            Battle in Donetsk
                Russians attack with 1 Artillery, 4 Infantrys and 2 Tanks
                Romanians defend with 1 AAGun, 2 Infantrys, 1 Mech.Inf and 1 Tank
                    Russians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Donetsk, round 2 : 4/7 hits, 2.17 expected hits
                    Romanians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Russians, 1 Tank owned by the Romanians, 1 Mech.Inf owned by the Romanians and 2 Infantrys owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 2 Infantrys, 1 Mech.Inf and 1 Tank
            Battle in Vinnytsia
                Russians attack with 1 Artillery and 2 Infantrys
                Romanians defend with 1 Tank
                    Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 Tank in Vinnytsia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Vinnytsia
                Russians win, taking Vinnytsia from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in East Prussia
                Russians attack with 1 Artillery and 4 Infantrys
                Germans defend with 1 AAGun, 1 Elite and 1 Infantry
                    Russians roll dice for 1 Artillery and 4 Infantrys in East Prussia, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 Elite and 1 Infantry in East Prussia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia
                    Russians roll dice for 1 Artillery and 3 Infantrys in East Prussia, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Elite in East Prussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in East Prussia
                Russians win, taking East Prussia from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Elite and 1 Infantry
            Battle in Rostov
                Russians attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Germans defend with 1 Mot.Inf
                    Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Mot.Inf in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Rostov, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Mot.Inf in Rostov, round 3 : 1/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Germans and 1 Infantry owned by the Russians lost in Rostov
                Russians win, taking Rostov from Germans with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Mot.Inf
    
        Non Combat Move - Russians
            1 Fighter moved from Warsaw to Leningrad
            1 Fighter moved from Danzig to Leningrad
            1 Bomber moved from Crimea to Kiev
            2 Infantrys moved from Brest to Lithuania
            1 Infantry moved from Brest to Minsk
            1 AAGun moved from Brest to Lithuania
            19 ArmoredCars, 1 Elite, 15 Infantrys and 58 Tanks moved from Brest to Kiev
            4 Infantrys moved from Arkhangelsk to S.Karelia
            3 Tanks moved from Moscow to S.Karelia
            3 Tanks moved from S.Karelia to Leningrad
            1 Infantry moved from Leningrad to S.Karelia
            1 ArmoredCar and 4 Tanks moved from Leningrad to Minsk
            1 Mech.Rocket moved from Minsk to Kursk
            1 Mech.Rocket moved from Moscow to Kursk
            2 Mech.Rockets moved from Brest to Kursk
            1 Infantry moved from Kiev to Minsk
            5 ArmoredCars and 1 Tank moved from Kursk to Kiev
            1 Tank moved from Georgia to Kursk
            1 ArmoredCar and 2 Tanks moved from Stalingrad to Kursk
            2 ArmoredCars moved from Moscow to Kursk
            1 ArmoredCar moved from Alma Ata to Kuybyshev
            1 Artillery and 3 Infantrys moved from Ayan to Chita
    
        Place Units - Russians
            1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev
            1 Artillery and 2 Infantrys placed in Kursk
            1 Bunker and 4 Infantrys placed in Leningrad
            4 Infantrys placed in Arkhangelsk
            2 Infantrys and 1 Tank placed in Georgia
            3 Infantrys placed in Chita
            2 ArmoredCars and 3 Tanks placed in Stalingrad
            2 ArmoredCars, 1 Mech.Rocket and 5 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    Romanians : 1.00
    Russians : 3.00
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Italians
            1 Artillery moved from N.Tunisia to N.Algeria
            1 Artillery moved from N.Tunisia to S.Algeria
            2 Infantrys moved from N.Tunisia to N.Algeria
            1 Infantry moved from N.Tunisia to S.Algeria
            1 Tank moved from S.Tunisia to Hun
            1 Infantry moved from Tobruk to El Agheila
            1 Infantry moved from S.Tunisia to S.Algeria
            1 Infantry moved from N.Tunisia to S.Algeria
            1 Infantry moved from N.Tunisia to S.Algeria
            4 Infantrys moved from Tuscany to 46 Sea Zone
            3 T.Boats moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Tuscany to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            5 Infantrys moved from Lombardy to Tuscany
            5 Transports moved from 46 Sea Zone to 44 Sea Zone
            10 Infantrys moved from Provence to 44 Sea Zone
            10 Infantrys and 5 Transports moved from 44 Sea Zone to 45 Sea Zone
            10 Infantrys moved from 45 Sea Zone to N.Tunisia
            2 Submarines moved from 42 Sea Zone to 45 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Infantry moved from Rome to 46 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 Battleship moved from 46 Sea Zone to 45 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 46 Sea Zone
            8 Infantrys moved from 46 Sea Zone to N.Tunisia
            1 Artillery moved from Tobruk to El Agheila
            1 Artillery moved from Tobruk to El Agheila
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 18 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in N.Algeria
                Italians attack with 1 Artillery and 2 Infantrys
                French defend with 1 Elite
                    Italians roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Elite in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 3 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Elite in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the French lost in N.Algeria
                Italians win, taking N.Algeria from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 Elite
            Battle in S.Algeria
                Italians attack with 1 Artillery and 4 Infantrys
                French defend with 1 AAGun; Americans defend with 1 Infantry and 1 Marine
                    Italians roll dice for 1 Artillery and 4 Infantrys in S.Algeria, round 2 : 1/5 hits, 1.17 expected hits
                    French roll dice for 1 Infantry and 1 Marine in S.Algeria, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Italians lost in S.Algeria
                    Italians roll dice for 1 Artillery and 2 Infantrys in S.Algeria, round 3 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 Marine in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in S.Algeria, round 4 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 Marine in S.Algeria, round 4 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans and 1 Infantry owned by the Italians lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 3 Infantrys
                Casualties for Americans: 1 Infantry and 1 Marine
    
        Non Combat Move - Italians
            3 Infantrys moved from N.Tunisia to S.Algeria
            4 Infantrys moved from N.Tunisia to N.Algeria
            2 Infantrys moved from N.Tunisia to N.Algeria
            4 Infantrys moved from Tunis to N.Tunisia
            1 Bomber moved from Tunis to N.Tunisia
    
        Place Units - Italians
            1 T.Boat placed in 46 Sea Zone
            2 ArmoredCars placed in Tunis
            2 Infantrys placed in Tunis
            4 Infantrys placed in Provence
            5 Infantrys placed in Lombardy
            2 Artillerys and 7 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    French : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - French
            1 Transport moved from 17 Sea Zone to 18 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            2 Infantrys and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
            2 Infantrys moved from 19 Sea Zone to Aquitaine
                  French take Aquitaine from Germans
            2 Artillerys and 2 Elites moved from E.Morocco to S.Algeria
            1 Elite moved from E.Morocco to S.Algeria
            1 Tank moved from E.Morocco to S.Algeria
            1 Tank moved from E.Morocco to S.Algeria
            9 Infantrys moved from Syria to Adana
            1 Tank moved from E.Morocco to S.Algeria
            1 Elite moved from E.Morocco to S.Algeria
    
        Purchase Units - French
            French buy 2 Artillerys, 2 Elites and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in Adana
                French attack with 9 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 9 Infantrys in Adana, round 2 : 1/9 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Adana
                    French roll dice for 8 Infantrys in Adana, round 3 : 2/8 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral, 1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in Adana
                French loses 0 PUs for violating Adanas neutrality.
                French win, taking Adana from Neutral with 7 Infantrys remaining. Battle score for attacker is 4
                Casualties for French: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in S.Algeria
                French attack with 2 Artillerys, 4 Elites and 3 Tanks
                Italians defend with 1 AAGun, 1 Artillery and 4 Infantrys
                    French roll dice for 2 Artillerys, 4 Elites and 3 Tanks in S.Algeria, round 2 : 5/9 hits, 3.83 expected hits
                    Italians roll dice for 1 Artillery and 4 Infantrys in S.Algeria, round 2 : 2/5 hits, 1.67 expected hits
                    2 Elites owned by the French, 4 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in S.Algeria
                French win, taking S.Algeria from Italians with 2 Artillerys, 2 Elites and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 2 Elites
                Casualties for Italians: 1 Artillery and 4 Infantrys
    
        Non Combat Move - French
            1 Infantry moved from Cairo to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
    
        Place Units - French
            2 Tanks placed in Syria
            2 Artillerys and 2 Elites placed in E.Morocco
    
        Turn Complete - French
            French collect 24 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Italians : 0.33
    French : 1.33
    

    Territory Summary for French :

    Churchill : 1 AAGun and 1 Factory
    Aquitaine : 2 Infantrys
    Syria : 1 AAGun, 3 Bunkers, 1 Factory and 2 Tanks
    E.Morocco : 2 Artillerys, 2 Bunkers, 2 Elites and 1 Factory
    S.Algeria : 1 AAGun, 2 Artillerys, 2 Elites and 3 Tanks
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Lower Egypt : 2 Infantrys
    Adana : 1 flag, 7 Infantrys
    Greenland : 1 flag
    19 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 105 / 117
    Russians : 117 / 117
    Italians : 54 / 55
    French : 24 / 26
    Yamamoto : 80 / 83
    Chinese : 14 / 16
    Hisaichi : 72 / 75
    British : 100 / 106
    Anzac : 33 / 33
    Dutch : 22 / 22
    Finns : 16 / 16
    Romanians : 13 / 19
    Thai : 11 / 12
    Americans : 119 / 119
    

    Savegame

  • '20 '18 '17 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:53:17 PM
    Savegame


  • TripleA Turn Summary: Yamamoto round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Yamamoto
            1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
            3 Infantrys moved from Szechwan to Lanchow
            9 Infantrys moved from Shensi to Lanchow
            3 Artillerys and 2 Marines moved from Sumatra to 110 Sea Zone
            3 Artillerys, 2 Marines and 4 Transports moved from 110 Sea Zone to 67 Sea Zone
            3 Artillerys and 2 Marines moved from 67 Sea Zone to Broome
            2 B.Transports, 1 Battleship and 4 Transports moved from 111 Sea Zone to 67 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 67 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
            1 Destroyer moved from 75 Sea Zone to 76 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bunker, 1 Carrier, 2 Destroyers, 2 Fighters, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            1 Bunker and 3 Tanks placed in Broome
            4 Infantrys placed in Banjarmasin
            4 Infantrys placed in Davao
            1 Carrier, 2 Destroyers and 2 Fighters placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Chinese
            4 ArmoredCars, 2 Artillerys, 1 Elite, 2 Fighters, 4 Infantrys and 2 Tanks moved from E.Qinghai to Hsining
            1 Infantry moved from W.Qinghai to E.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
            1 Infantry moved from W.Qinghai to Gobi Altai
            1 AAGun moved from E.Qinghai to Hsining
            1 Infantry moved from E.Sinkiang to W.Qinghai
            1 Tank moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Bunker and 4 Infantrys placed in Hsining
            1 Infantry placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    E.Qinghai : 1 Infantry
    E.Sinkiang : 1 Tank
    Urumqi : 1 Factory and 1 Infantry
    W.Qinghai : 1 Infantry
    Hsining : 1 AAGun, 4 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 2 Fighters, 12 Infantrys and 2 Tanks
    Gobi Altai : 1 flag, 1 Infantry
    

    Production/PUs Summary :

    Germans : 105 / 117
    Russians : 117 / 117
    Italians : 54 / 55
    French : 24 / 26
    Yamamoto : 80 / 80
    Chinese : 14 / 14
    Hisaichi : 72 / 75
    British : 100 / 106
    Anzac : 33 / 33
    Dutch : 22 / 22
    Finns : 16 / 16
    Romanians : 13 / 19
    Thai : 11 / 12
    Americans : 119 / 119
    

    Savegame


  • @Whackamatt Hisachi?

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 10

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10
    
        Combat Move - Hisaichi
            6 ArmoredCars, 2 Artillerys, 2 Infantrys, 8 Mech.Infs and 2 Tanks moved from Ningsia to E.Qinghai
            1 Artillery and 2 Infantrys moved from Lanchow to E.Qinghai
            2 Mech.Infs moved from Peking to Ningsia
            2 ArmoredCars moved from Szechwan to E.Qinghai
            3 Tanks moved from Hupeh to Ningsia
            2 Mech.Infs moved from N.French Indochina to Lanchow
            3 Fighters moved from Assam to Lanchow
            1 S.Bomber moved from Assam to E.Qinghai
            1 Bomber moved from Assam to E.Qinghai
            1 Artillery and 1 Elite moved from Heilungchiang to Khabarovsk
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Kirin to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
            2 Infantrys moved from 85 Sea Zone to Iwo Jima
                  Yamamoto take Iwo Jima from Americans
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 3 Bunkers, 2 Fighters, 12 Infantrys and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in E.Qinghai
                Hisaichi attack with 8 ArmoredCars, 3 Artillerys, 1 Bomber, 4 Infantrys, 8 Mech.Infs, 1 S.Bomber and 2 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 8 ArmoredCars, 3 Artillerys, 1 Bomber, 4 Infantrys, 8 Mech.Infs, 1 S.Bomber and 2 Tanks in E.Qinghai, round 2 : 8/27 hits, 10.17 expected hits
                    Chinese roll dice for 1 Infantry in E.Qinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in E.Qinghai
                Hisaichi win, taking E.Qinghai from Chinese with 8 ArmoredCars, 3 Artillerys, 1 Bomber, 4 Infantrys, 8 Mech.Infs, 1 S.Bomber and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery and 1 Elite
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Khabarovsk, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Infantry moved from Changchun to Kirin
            5 Infantrys moved from Kirin to Liaoning
            2 Infantrys moved from Changchun to Kirin
            1 Bomber and 1 S.Bomber moved from E.Qinghai to Lanchow
            1 AAGun moved from Lanchow to Shensi
    
        Place Units - Hisaichi
            1 Bunker, 1 Infantry and 1 Tank placed in N.French Indochina
            1 Bunker placed in Assam
            1 Adv.Fighter, 1 Bunker, 2 Fighters and 5 Infantrys placed in Changchun
            3 Infantrys placed in Peking
            3 Infantrys placed in Hupeh
    
        Turn Complete - Hisaichi
            Hisaichi collect 75 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    Chinese : -0.33
    Russians : -0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 3:56:27 PM
    Savegame

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