TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
1 bomber moved from Amur to Kwangsi
2 armour, 7 artilleries, 7 fighters, 6 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Kwangtung to Kiangsi
1 fighter, 2 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Chahar to Kiangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
11 fighters and 3 tactical_bombers moved from 6 Sea Zone to Kiangsi
2 bombers and 2 fighters moved from Japan to Kiangsi
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in Kiangsi
Japanese attack with 2 armour, 7 artilleries, 2 bombers, 21 fighters, 8 infantry, 13 mech_infantrys and 5 tactical_bombers
British defend with 2 artilleries, 2 fighters and 19 infantry; Chinese defend with 5 artilleries and 16 infantry
Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 21 fighters, 8 infantry, 13 mech_infantrys and 5 tactical_bombers in Kiangsi, round 2 : 19/58 hits, 23.17 expected hits
Chinese roll dice for 7 artilleries, 2 fighters and 35 infantry in Kiangsi, round 2 : 15/44 hits, 15.33 expected hits
8 infantry owned by the Japanese, 7 mech_infantrys owned by the Japanese, 16 infantry owned by the Chinese and 3 infantry owned by the British lost in Kiangsi
Japanese roll dice for 2 armour, 7 artilleries, 2 bombers, 21 fighters, 6 mech_infantrys and 5 tactical_bombers in Kiangsi, round 3 : 22/43 hits, 20.50 expected hits
Chinese roll dice for 7 artilleries, 2 fighters and 16 infantry in Kiangsi, round 3 : 9/25 hits, 9.00 expected hits
7 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British, 5 artilleries owned by the Chinese and 16 infantry owned by the British lost in Kiangsi
Japanese roll dice for 2 armour, 2 bombers, 21 fighters, 4 mech_infantrys and 5 tactical_bombers in Kiangsi, round 4 : 20/34 hits, 16.83 expected hits
Chinese roll dice for 1 artillery and 2 fighters in Kiangsi, round 4 : 2/3 hits, 1.67 expected hits
2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 2 fighters owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour, 2 bombers, 21 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 7 artilleries, 8 infantry and 11 mech_infantrys
Casualties for British: 2 artilleries, 2 fighters and 19 infantry
Casualties for Chinese: 5 artilleries and 16 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
1 transport owned by the British lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 25 Sea Zone to Japan
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Manchuria to Jehol
1 aaGun and 2 infantry moved from Amur to Manchuria
1 infantry moved from Siberia to Amur
8 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone
2 bombers, 13 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.67
Chinese : -0.33
Japanese : -0.33
Savegame