19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies)


  • I forgot that one of the German tacs came from Egypt and had no movement left. So for the hit in the last round, I swapped the tac for DD. Had I been thinking, I would have lost the tac in the second round instead of a fighter, which would have had enough movement to get to Gibraltar.


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Samara to Vologda
                  Russians take Vologda from Germans
            2 infantry moved from Russia to Bryansk
            3 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Rostov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 3,00 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Shan State from Japanese to British
            EDIT: Turning off Edit Mode
            1 infantry moved from Samara to Volgograd
            2 infantry moved from Rostov to Caucasus
            2 infantry moved from Rostov to Volgograd
            4 fighters and 1 tactical_bomber moved from Bryansk to Russia
            12 artilleries moved from Russia to Vologda
            12 infantry moved from Russia to Vologda
            3 mech_infantrys moved from Russia to Volgograd
            1 aaGun moved from Tambov to Russia
            1 aaGun moved from Rostov to Volgograd
            1 aaGun, 3 armour, 20 artilleries, 26 infantry and 2 mech_infantrys moved from Tambov to Volgograd
            1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
            1 armour and 1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Szechwan to Shan State
            2 infantry moved from Russia to Samara
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            2 armour and 1 infantry placed in Volgograd
            4 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -1,00
    

    Savegame


  • Sorry for the Edit @ArtofWar1947 . I was so focused on the euromap that i almost forgot about that walk in of Shangtun.
    I hope that is ok with you.


  • No problem.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 infantry, 1 marine, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Hunan to Yunnan
            2 armour, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Anhwe to Yunnan
            2 fighters and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            1 fighter moved from Philippines to Kwangsi
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 armour, 2 artilleries, 1 bomber, 6 fighters, 4 infantry, 8 mech_infantrys and 4 tactical_bombers
                Chinese defend with 3 artilleries and 21 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 6 fighters, 4 infantry, 8 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 9/28 hits, 10.83 expected hits
                    Chinese roll dice for 3 artilleries and 21 infantry in Yunnan, round 2 : 10/24 hits, 8.00 expected hits
                    4 infantry owned by the Japanese, 6 mech_infantrys owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 6 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 3 : 7/18 hits, 9.17 expected hits
                    Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 3 : 6/15 hits, 5.00 expected hits
                    2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                1 armour owned by the Japanese retreated to French Indo China
                Chinese win with 3 artilleries and 5 infantry remaining. Battle score for attacker is -16
                Casualties for Japanese: 2 armour, 2 artilleries, 4 infantry and 8 mech_infantrys
                Casualties for Chinese: 16 infantry
    
        Non Combat Move - Japanese
            6 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            2 mech_infantrys moved from Kwangtung to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Chahar to Anhwe
            1 mech_infantry moved from Hopei to Hunan
            3 fighters moved from Japan to Midway
            1 battleship, 4 carriers, 5 destroyers, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 7 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 carrier, 2 fighters and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 5 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 artillery and 1 marine placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
            Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.67
    Japanese : -3.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 6 destroyers and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 marine moved from 37 Sea Zone to Malaya
            3 bombers moved from United Kingdom to 91 Sea Zone
            4 bombers moved from India to Hunan
            2 bombers moved from India to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/2 hits, 0,33 expected hits
                Bombing raid in Kwangtung rolls: 8,7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Malaya
            Battle in Hunan
                Americans attack with 4 bombers
                Japanese defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 4 bombers in Hunan, round 2 : 4/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan
                Americans win, taking Malaya from Japanese with 3 bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in 91 Sea Zone
                Americans attack with 3 bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 3 bombers in 91 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 91 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            3 bombers moved from 91 Sea Zone to United Kingdom
            1 infantry and 1 marine moved from Central United States to 101 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 infantry and 1 marine moved from 123 Sea Zone to Iceland
            2 bombers moved from Kwangtung to Yunnan
            3 bombers moved from Hunan to India
            1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            4 bombers moved from Queensland to India
            1 artillery, 2 infantry and 1 marine moved from New Zealand to 63 Sea Zone
            1 artillery, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 63 Sea Zone to 56 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 56 Sea Zone to Western Australia
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter moved from Queensland to 37 Sea Zone
            2 fighters moved from 37 Sea Zone to Yunnan
            5 bombers moved from Western United States to Queensland
    
        Place Units - Americans
            10 infantry placed in Central United States
            1 infantry placed in Western United States
            6 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Hunan from Japanese, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            3 fighters moved from Trans-Jordan to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/6 hits, 2,50 expected hits
                    Italians roll dice for 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
            3 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Persia to Turkmenistan
            2 artilleries and 20 infantry moved from Burma to Yunnan
            2 fighters moved from India to 37 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 41 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            3 infantry placed in Persia
            1 artillery and 2 fighters placed in Iraq
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0,33
    Germans : -0,33
    British : 0,50
    Italians : 0,67
    Americans : 2,33
    Chinese : 0,67
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from Alexandria to Egypt
            2 fighters moved from Alexandria to Egypt
            3 fighters moved from Southern Italy to Egypt
            1 bomber moved from Algeria to Egypt
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Egypt
                Italians attack with 1 bomber, 5 fighters and 2 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 5 fighters and 2 infantry in Egypt, round 2 : 3/8 hits, 3.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Egypt from British with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 marine moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
            1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 bomber and 5 fighters moved from Egypt to Alexandria
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            4 infantry placed in Northern Italy
            1 carrier and 1 transport placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 marine
            EDIT: Removing units owned by Italians from Yugoslavia: 1 aaGun and 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from Alexandria to Egypt
            2 fighters moved from Alexandria to Egypt
            3 fighters moved from Southern Italy to Egypt
            1 bomber moved from Algeria to Egypt
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Egypt
                Italians attack with 1 bomber, 5 fighters and 2 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 5 fighters and 2 infantry in Egypt, round 2 : 3/8 hits, 3.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Egypt from British with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
            1 marine moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Southern Italy
            1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 bomber and 5 fighters moved from Egypt to Alexandria
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            4 infantry placed in Northern Italy
            1 carrier and 1 transport placed in 95 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 marine
            EDIT: Removing units owned by Italians from Yugoslavia: 1 aaGun and 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Alexandria: 3 artilleries and 3 infantry
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 3 transports
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
            EDIT: Removing units owned by Italians from Cyprus: 1 artillery and 1 infantry
            EDIT: Removing units owned by Italians from Crete: 1 artillery and 1 infantry
            EDIT: Changing ownership of Cyprus from Italians to British
            EDIT: Changing ownership of Crete from Italians to Neutral_Allies
            EDIT: Removing units owned by Italians from 95 Sea Zone: 3 transports
            EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 1 infantry
            EDIT: Changing PUs for Italians from 38 to 35
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : -0.33
    

    Savegame


  • I noticed, after posting, the Russians are now in Trans-Jordan. That changes everything, because a successful attack would open up Alexandria to a blitz. If you will allow, I undid the Italian capture of Crete and Cyprus and reinforced Alexandria instead.
    Sorry, one more edit needs to be made. Would you please put one of the Italian CAs in SZ 98 in SZ95? Thanks.


  • @ArtofWar1947 to confirm.
    I’ll use the 2nd file and will edit your Ita CV to 95sz then on my turn?
    Correct?


  • Second file, correct.
    One of the two cruisers (CA) now in SZ 98 moves to SZ 95. The Italian aircraft (CV) has to stay in SZ 95, because it was just produced.


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
            3 fighters moved from Sumatra to Yunnan
            1 fighter moved from New South Wales to Western Australia
            1 aaGun, 1 artillery and 1 infantry moved from South Australia to Western Australia
            1 submarine and 1 transport moved from 62 Sea Zone to 56 Sea Zone
            1 submarine moved from 63 Sea Zone to 56 Sea Zone
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 destroyer moved from 42 Sea Zone to 56 Sea Zone
    
        Place Units - ANZAC
            1 bomber and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @ArtofWar1947 said in 19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies):

    I noticed, after posting, the Russians are now in Trans-Jordan. That changes everything, because a successful attack would open up Alexandria to a blitz. If you will allow, I undid the Italian capture of Crete and Cyprus and reinforced Alexandria instead.

    Fine with me, b/c it was not a to “roll dice battle”.

    Edit is also done.


  • Thank you. Art


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 infantry, 9 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour and 35 mech_infantrys moved from Kazakhstan to Turkmenistan
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yenisey from Russians
                  Germans take Yakut S.S.R. from Russians
    
        Combat - Germans
            Battle in Turkmenistan
                Germans attack with 7 armour and 35 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 7 armour and 35 mech_infantrys in Turkmenistan, round 2 : 9/42 hits, 9.33 expected hits
                    Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Turkmenistan
                Germans win, taking Turkmenistan from Russians with 7 armour and 35 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 armour and 6 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R.
            1 mech_infantry moved from Timguska to Yakut S.S.R.
            3 mech_infantrys moved from Archangel to Karelia
            1 aaGun, 1 armour, 6 artilleries and 3 mech_infantrys moved from Archangel to Belarus
            3 infantry moved from Novgorod to Belarus
            10 infantry moved from Poland to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Western Ukraine to Belarus
            2 artilleries, 1 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
            2 infantry moved from Algeria to 92 Sea Zone
            2 fighters moved from Algeria to Alexandria
            2 fighters moved from 92 Sea Zone to Western Germany
            2 fighters moved from Western Germany to Novgorod
            1 carrier, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            2 fighters moved from Gibraltar to 98 Sea Zone
            1 bomber moved from Gibraltar to Western Germany
            1 fighter and 2 tactical_bombers moved from Gibraltar to Southern Italy
            1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            4 submarines placed in 112 Sea Zone
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Gibraltar: 2 infantry
            EDIT: Adding units owned by Germans to Tunisia: 2 infantry
            EDIT: Removing units owned by Germans from Algeria: 2 artilleries
            EDIT: Adding units owned by Germans to Tunisia: 2 artilleries
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Italians
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            2 infantry moved from Bryansk to Ukraine
            4 fighters and 1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 mech_infantry moved from Shan State to Siam
                  Russians take Siam from Japanese
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/7 hits, 3,00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Ukraine to Russia
            12 artilleries and 10 infantry moved from Vologda to Smolensk
            5 artilleries moved from Russia to Smolensk
            20 infantry moved from Russia to Smolensk
            29 infantry moved from Volgograd to Kazakhstan
            20 artilleries moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            3 armour and 3 mech_infantrys moved from Volgograd to Russia
            5 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Smolensk
            3 infantry moved from Samara to Russia
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
            1 aaGun moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Burma to Shan State
            1 armour moved from Burma to West India
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -2,00
    

    Savegame


  • TripleA Move Summary: Japanese round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 42 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 marine moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 23 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Midway to 26 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from French Indo China to Kwangsi
            1 mech_infantry moved from French Indo China to Siam
            3 fighters and 1 tactical_bomber moved from French Indo China to Siam
            1 bomber, 4 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
    

    Savegame


  • Scramble ANZAC fighter to defend SZ 26?


  • @ArtofWar1947 no thank you.


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 42 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 marine moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 23 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Midway to 26 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            3 infantry moved from French Indo China to Kwangsi
            1 mech_infantry moved from French Indo China to Siam
            3 fighters and 1 tactical_bomber moved from French Indo China to Siam
            1 bomber, 4 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Caroline Islands
            Battle in Wake Island
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 aaGun, 1 airfield, 1 harbour and 1 mech_infantry; ANZAC defend with 1 fighter
                    AA fire in Hawaiian Islands : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 2 : 4/7 hits, 3.33 expected hits
                    Americans roll dice for 1 aaGun, 1 fighter and 1 mech_infantry in Hawaiian Islands, round 2 : 0/2 hits, 1.00 expected hits
                    1 fighter owned by the ANZAC, 1 aaGun owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Aleutian Islands from Americans, taking Caroline Islands from Americans, taking Wake Island from Americans, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Americans: 1 aaGun and 1 mech_infantry
                Casualties for ANZAC: 1 fighter
            Battle in Kwangsi
                Japanese attack with 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/11 hits, 5.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Siam
                Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Siam
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters moved from 26 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 23 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            2 carriers moved from 6 Sea Zone to 26 Sea Zone
            1 battleship, 4 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to 33 Sea Zone
            1 cruiser and 6 submarines moved from 6 Sea Zone to 33 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            3 fighters and 1 tactical_bomber moved from Siam to Kwangtung
            1 bomber, 4 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
            2 mech_infantrys moved from Kiangsu to Kwangtung
            1 armour and 1 mech_infantry moved from French Indo China to Kwangtung
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun and 9 infantry moved from Korea to Manchuria
            1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Anhwe to Chahar
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 1 infantry placed in Japan
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6,4,6,6,5
            Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    AA fire in Hawaiian Islands : : -0.50
    Americans : -1.00
    Chinese : -0.67
    Russians : 0.67
    Japanese : -3.00
    

    Savegame

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