1914 Dom. NML 8 Players
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TripleA Turn Summary: Austria round 16
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 16 Research Technology - Austria Austria spend 0 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 1 fighter moved from Vienna to Austria 1 field_gun moved from Vienna to Austria 1 field_gun moved from Vienna to Austria 7 field_guns and 5 infantry moved from Vienna to Carpathia 1 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 10 infantry; Remaining resources: 1 techTokens; 0 PUs; Combat - Austria Battle in Carpathia Austria attack with 7 field_guns and 6 infantry Russia defend with 2 conscripts, 2 field_guns, 2 heavy_guns and 5 infantry Austria roll dice for 7 field_guns and 6 infantry in Carpathia, round 2 : 5/13 hits, 5.50 expected hits Russia roll dice for 2 conscripts, 2 field_guns, 2 heavy_guns and 5 infantry in Carpathia, round 2 : 6/11 hits, 4.00 expected hits 3 infantry owned by the Russia, 2 conscripts owned by the Russia and 6 infantry owned by the Austria lost in Carpathia Austria roll dice for 7 field_guns in Carpathia, round 3 : 3/7 hits, 3.50 expected hits Russia roll dice for 2 field_guns, 2 heavy_guns and 2 infantry in Carpathia, round 3 : 2/6 hits, 2.67 expected hits 1 field_gun owned by the Russia, 2 infantry owned by the Russia and 2 field_guns owned by the Austria lost in Carpathia Austria roll dice for 5 field_guns in Carpathia, round 4 : 5/5 hits, 2.50 expected hits Russia roll dice for 1 field_gun and 2 heavy_guns in Carpathia, round 4 : 2/3 hits, 1.67 expected hits 1 field_gun owned by the Russia, 2 heavy_guns owned by the Russia and 2 field_guns owned by the Austria lost in Carpathia Austria win, taking Carpathia from Russia with 3 field_guns remaining. Battle score for attacker is 3 Casualties for Austria: 4 field_guns and 6 infantry Casualties for Russia: 2 conscripts, 2 field_guns, 2 heavy_guns and 5 infantry Battle in Austria Austria attack with 2 field_guns and 1 fighter Italy defend with 1 Factory and 1 heavy_gun Austria roll dice for 2 field_guns and 1 fighter in Austria, round 2 : 2/3 hits, 1.33 expected hits Italy roll dice for 1 heavy_gun in Austria, round 2 : 1/1 hits, 0.67 expected hits 1 field_gun owned by the Austria and 1 heavy_gun owned by the Italy lost in Austria Austria win, taking Austria from Italy with 1 field_gun and 1 fighter remaining. Battle score for attacker is 1 Casualties for Austria: 1 field_gun Casualties for Italy: 1 heavy_gun Non Combat Move - Austria 1 fighter moved from Austria to Vienna Place Units - Austria 10 infantry placed in Vienna Turn Complete - Austria Austria collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Austria : 2.17 Austria rolls : : 0.00 Italy : 0.33 Russia : 1.67
Territory Summary for Austria :
Austria : 1 Factory and 1 field_gun Carpathia : 3 field_guns Vienna : 1 Factory, 1 fighter, 7 heavy_guns, 16 infantry and 3 trenchs
Production/PUs Summary :
Germany : 30 / 40 France : 227 / 227 Serbia : 39 / 48 Austria : 22 / 22 Italy : 51 / 60 Arabia : 26 / 27 Turkey : 11 / 12 Britain : 143 / 146 Russia : 116 / 170 Communists : 5 / 0 USA : 143 / 168
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TripleA Turn Summary: Italy round 16
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 16 Combat Move - Italy 3 field_guns and 3 infantry moved from Trieste to Austria 5 heavy_guns moved from Croatia to Austria 3 fighters moved from Baranya to Hungary 1 field_gun and 3 infantry moved from Venice to Trieste 3 gass moved from Piedmont to Trieste Purchase Units - Italy Italy buy 1 Factory and 10 gass; Remaining resources: 0 techTokens; 0 PUs; Combat - Italy Battle in Austria Italy attack with 3 field_guns, 5 heavy_guns and 3 infantry Austria defend with 1 Factory and 1 field_gun Italy roll dice for 3 field_guns, 5 heavy_guns and 3 infantry in Austria, round 2 : 4/11 hits, 3.67 expected hits Austria roll dice for 1 field_gun in Austria, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Austria lost in Austria Italy win, taking Austria from Austria with 3 field_guns, 5 heavy_guns and 3 infantry remaining. Battle score for attacker is 4 Casualties for Austria: 1 field_gun Non Combat Move - Italy Place Units - Italy 1 Factory placed in Baranya 6 gass placed in Trieste 4 gass placed in Venice Turn Complete - Italy Italy collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Austria : -0.33 Italy : 0.33
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TripleA Turn Summary: Arabia round 16
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 16 Purchase Units - Arabia Arabia buy 7 Bedouins and 2 trenchs; Remaining resources: 7 PUs; Non Combat Move - Arabia 4 Bedouins moved from Mecca to Mesopotamia 3 Bedouins moved from Damascus to Kurdistan 3 Bedouins moved from Mesopotamia to Kurdistan Place Units - Arabia 2 trenchs placed in Mesopotamia Arabia undo move 1. 2 trenchs placed in Kurdistan 3 Bedouins placed in Damascus 4 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 26 PUs; end with 33 PUs
Combat Hit Differential Summary :
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Lol Arabia making 33 - so awesome.
And I see Italy, Like everyone else, is bringing on the gas.
There’s going to be nothing but mustard clouds in Berlin and Vienna pretty soon…
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So is this officially over? Or are the CP fighting on? :p
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@Gargantua i guess officially over.
Thank you gents for all that time.! -
@Gargantua I know Entek has been busy lately. Probably appropriate to stop now.
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An enjoyable game. Thank you all! Happy to play another one if everyone is up for it.
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I am always game. Count me in!
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I am up for another one as well.
Just don’t know how we determine who is who without the Forum diceroller…
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@aequitas-et-veritas one of us can roll 9 d100 at home and print the results .
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@Wittmann i am all ways in.
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I think you should let me play the CP and the rest of you all work together to take me on! :)
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I’d be interested in playing if anyone needs a sub.
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@Gargantua it is a team game for a reason, my dear Garg. Mistakes and different agendas add to the spice.
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@Wittmann You can also use the Triple A in-game dice roller.
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@Whackamatt Can you do it for us then?
The usual suspects, with Redrum filling in, should we lose someone. -
AetV - Yes
Garg - Garg
Entek - ??
PP - Yes
Dawg - dawg
Witt. - Yes
capt walker - ??
Whack - Yesredrum (alternate)
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@Wittmann said in 1914 Dom. NML 8 Players:
@Gargantua it is a team game for a reason, my dear Garg. Mistakes and different agendas add to the spice.
Gar Gan Tu A is 4 syllable and ME is all the tEaM I need ;) Besides, it will be a team against me!
Either way, I’m in :)
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@Gargantua in