L19 BM3 Giallo(x) vs 666(JWW)


  • TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            4 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 marine moved from 43 Sea Zone to Borneo
            1 battleship and 1 cruiser moved from 33 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            6 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Borneo
            Battle in Normandy Bordeaux
                Americans attack with 1 bomber, 3 fighters and 4 infantry
                Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 bomber, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2.83 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 3 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Celebes
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            4 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 33 Sea Zone to 44 Sea Zone
            2 submarines moved from 33 Sea Zone to 44 Sea Zone
            2 carriers and 2 fighters moved from 26 Sea Zone to 10 Sea Zone
            2 bombers moved from Eastern United States to United Kingdom
            2 fighters moved from Morocco to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from Libya to Alexandria
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
            1 destroyer and 9 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 107 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 mech_infantry moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            2 fighters moved from India to Shan State
            1 mech_infantry moved from India to Shan State
            1 bomber moved from United Kingdom to France
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking 97 Sea Zone from Italians, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            2 fighters moved from Shan State to India
            2 aaGuns, 1 artillery and 6 infantry moved from India to Burma
            1 artillery moved from West India to India
            1 artillery and 1 infantry moved from Persia to Eastern Persia
            1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 artillery and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Norway to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Egypt
            1 destroyer placed in 71 Sea Zone
            1 transport placed in 110 Sea Zone
            1 artillery, 4 infantry and 3 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 destroyers placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in 39 Sea Zone change ownership: 2 destroyers
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tobruk: 1 armour
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Adding units owned by British to Tobruk: 1 artillery and 1 infantry
            EDIT: Removing units owned by British from Libya: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : 1.17
    British : -0.67
    AA fire in France : : 0.83
    Americans : 2.17
    Chinese : 0.50
    Japanese : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
            1 tactical_bomber moved from Western Germany to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 tactical_bomber in Bulgaria, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 tactical_bomber in Bulgaria, round 3 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Bulgaria
                Italians win with 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Bulgaria to Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,6,1
            Italians collect 6 PUs (7 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    British : -0,67
    

    Savegame


  • TripleA Move Summary: ANZAC round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 44 Sea Zone to Java
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 44 Sea Zone to Java
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Formosa from Japanese, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to 44 Sea Zone
            2 fighters moved from Caroline Islands to Philippines
            1 fighter moved from New South Wales to Queensland
            2 destroyers moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 34 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -0.33
    

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery
    Formosa : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Philippines : 2 fighters
    Java : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 transport
    44 Sea Zone : 3 destroyers and 1 fighter
    20 Sea Zone : 1 transport
    54 Sea Zone : 1 carrier and 1 transport
    62 Sea Zone : 1 flag
    Trans-Jordan : 1 infantry
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    

    Production/PUs Summary :

    Germans : 42 / 66
    Russians : 20 / 27
    Japanese : 43 / 66
    Americans : 63 / 103
    Chinese : 5 / 5
    British : 41 / 50
    UK_Pacific : 14 / 17
    Italians : 13 / 16
    ANZAC : 16 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 44 Sea Zone to Java
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Java
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Formosa from Japanese, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to 44 Sea Zone
            2 fighters moved from Caroline Islands to Philippines
            1 fighter moved from New South Wales to Queensland
            2 destroyers moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 34 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -0.33
    

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 artillery
    Formosa : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Philippines : 2 fighters
    Java : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 transport
    44 Sea Zone : 3 destroyers and 1 fighter
    20 Sea Zone : 1 transport
    54 Sea Zone : 1 carrier and 1 transport
    62 Sea Zone : 1 flag
    Trans-Jordan : 1 infantry
    Tobruk : 1 flag, 1 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Iraq : 2 infantry
    

    Production/PUs Summary :

    Germans : 42 / 66
    Russians : 20 / 27
    Japanese : 43 / 66
    Americans : 63 / 103
    Chinese : 5 / 5
    British : 41 / 50
    UK_Pacific : 14 / 17
    Italians : 13 / 16
    ANZAC : 16 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 11 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                  Germans take Kazakhstan from Russians
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Northwest Persia
            2 fighters moved from Ukraine to Volgograd
            1 armour moved from Archangel to Karelia
            2 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from France to Normandy Bordeaux
            6 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Novgorod to Karelia
            1 fighter moved from Germany to Holland Belgium
            4 fighters moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 4 fighters, 3 infantry and 6 mech_infantrys
                British defend with 1 aaGun, 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 4 fighters, 3 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 : 4/13 hits, 3,50 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 6/11 hits, 4,33 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Germans, 2 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                3 mech_infantrys owned by the Germans retreated to France
                Americans win with 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Germans: 3 infantry and 3 mech_infantrys
                Casualties for Americans: 2 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Karelia
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1,00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Volgograd
                Germans attack with 2 fighters and 3 mech_infantrys
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 fighters and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1,50 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 3 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 4 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 mech_infantrys
            Battle in Northwest Persia
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 artilleries in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Volgograd to Bryansk
            3 armour moved from Caucasus to Bryansk
            1 bomber moved from Northwest Persia to Germany
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Smolensk to Western Germany
            2 artilleries moved from Belarus to Bryansk
            4 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 infantry placed in Novgorod
            3 infantry placed in France
            8 mech_infantrys placed in Western Germany
            1 infantry placed in Novgorod
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,4,4,1
            Germans collect 48 PUs (2 lost to blockades); end with 49 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to France: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -0,33
    Americans : 2,00
    AA fire in Normandy Bordeaux : : -0,50
    Russians : 1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 11 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
                  Germans take Kazakhstan from Russians
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Caucasus to Volgograd
            1 bomber moved from Caucasus to Northwest Persia
            2 fighters moved from Ukraine to Volgograd
            1 armour moved from Archangel to Karelia
            2 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from France to Normandy Bordeaux
            6 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Novgorod to Karelia
            1 fighter moved from Germany to Holland Belgium
            4 fighters moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 4 fighters, 3 infantry and 6 mech_infantrys
                British defend with 1 aaGun, 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 4 fighters, 3 infantry and 6 mech_infantrys in Normandy Bordeaux, round 2 : 4/13 hits, 3.50 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 6/11 hits, 4.33 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Germans, 2 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                3 mech_infantrys owned by the Germans retreated to France
                Americans win with 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -7
                Casualties for Germans: 3 infantry and 3 mech_infantrys
                Casualties for Americans: 2 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Karelia
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Volgograd
                Germans attack with 2 fighters and 3 mech_infantrys
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 fighters and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 fighters and 1 mech_infantry in Volgograd, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 mech_infantrys
            Battle in Northwest Persia
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 artilleries in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Volgograd to Bryansk
            3 armour moved from Caucasus to Bryansk
            1 bomber moved from Northwest Persia to Germany
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Smolensk to Western Germany
            2 artilleries moved from Belarus to Bryansk
            4 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 infantry placed in Novgorod
            3 infantry placed in France
            8 mech_infantrys placed in Western Germany
            1 infantry placed in Novgorod
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,4,4,1
            Germans collect 48 PUs (2 lost to blockades); end with 49 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to France: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Normandy Bordeaux: 2 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.33
    Americans : 2.00
    AA fire in Normandy Bordeaux : : -0.50
    Russians : 1.00
    

    Savegame


  • @Giallo would have saved the two usa inf…edited file below.


  • TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 bomber moved from Russia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 fighter moved from Russia to Caucasus
            2 fighters moved from Russia to Volgograd
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 mech_infantry moved from Eastern Persia to Northwest Persia
            1 bomber moved from Russia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 fighter moved from Russia to Caucasus
            2 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter
                Casualties for Italians: 1 armour
            Battle in Northwest Persia
                Russians attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Russians win, taking Northwest Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Caucasus to Persia
            1 bomber moved from Northwest Persia to Persia
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 fighter, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.83
    

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
    Rostov : 1 infantry
    Archangel : 1 infantry
    Russia : 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 73 infantry and 6 mech_infantrys
    Tambov : 1 infantry
    Novosibirsk : 1 infantry
    Volgograd : 1 artillery, 1 factory_minor and 1 infantry
    Smolensk : 1 infantry
    Samara : 1 infantry
    92 Sea Zone : 1 submarine
    Northwest Persia : 1 flag, 1 mech_infantry
    Persia : 1 bomber, 1 fighter and 1 tactical_bomber
    

    Production/PUs Summary :

    Germans : 46 / 66
    Russians : 22 / 28
    Japanese : 43 / 66
    Americans : 60 / 103
    Chinese : 4 / 5
    British : 41 / 50
    UK_Pacific : 14 / 17
    Italians : 11 / 16
    ANZAC : 16 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 11 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Manchuria to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 bomber moved from French Indo China to 42 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 bomber moved from French Indo China to Shan State
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            3 fighters moved from 6 Sea Zone to 19 Sea Zone
            3 tactical_bombers moved from Korea to 19 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 cruiser in 43 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 cruiser
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                 retreated to Shan State
                UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            3 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            1 bomber moved from Shan State to French Indo China
            3 infantry moved from Shantung to Anhwe
            1 aaGun and 1 infantry moved from Anhwe to Hunan
            1 artillery moved from Kweichow to Hunan
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            3 artilleries and 3 infantry placed in Japan
            3 infantry placed in French Indo China
            2 infantry placed in Kwangtung
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    UK_Pacific : 0,67
    Japanese : -1,17
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            3 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 bomber moved from India to Szechwan
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
            2 fighters moved from 44 Sea Zone to Sumatra
            1 battleship moved from 44 Sea Zone to 41 Sea Zone
                  Americans take 41 Sea Zone from Japanese
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            3 fighters moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            3 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 bomber moved from India to Szechwan
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
            2 fighters moved from 44 Sea Zone to Sumatra
            1 battleship moved from 44 Sea Zone to 41 Sea Zone
                  Americans take 41 Sea Zone from Japanese
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            3 fighters moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                Americans win, taking Sumatra from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Holland Belgium
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern France
                Americans attack with 3 bombers, 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 3 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3.33 expected hits
                    Italians roll dice for 3 infantry in Southern France, round 2 : 3/3 hits, 1.00 expected hits
                    2 fighters owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 3 bombers and 1 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 2 fighters and 1 infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Southern France to United Kingdom
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            2 carriers moved from 44 Sea Zone to 41 Sea Zone
            3 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 carriers and 1 fighter moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 cruiser moved from 44 Sea Zone to 43 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
            3 fighters moved from 42 Sea Zone to 46 Sea Zone
            1 cruiser moved from 44 Sea Zone to 46 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 fighters moved from Western United States to 10 Sea Zone
            5 transports moved from 110 Sea Zone to 107 Sea Zone
            1 bomber moved from Szechwan to India
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 2.00
    Americans : -1.67
    Japanese : 1.17
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
    India : 1 bomber
    Queensland : 1 fighter
    Philippines : 1 airfield, 1 harbour and 1 infantry
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
    Midway : 1 airfield
    Celebes : 1 flag
    Java : 1 marine
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 cruiser
    41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
    46 Sea Zone : 2 carriers, 1 cruiser and 3 fighters
    36 Sea Zone : 1 submarine
    35 Sea Zone : 1 flag
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 10 submarines
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Trans-Jordan : 1 armour and 1 mech_infantry
    United Kingdom : 3 bombers
    Morocco : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Holland Belgium : 1 flag, 1 artillery and 1 infantry
    Libya : 1 flag
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 carrier, 1 fighter and 3 transports
    107 Sea Zone : 5 transports
    110 Sea Zone : 1 carrier, 2 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 43 / 66
    Russians : 19 / 28
    Japanese : 42 / 49
    Americans : 70 / 110
    Chinese : 4 / 5
    British : 41 / 50
    UK_Pacific : 14 / 17
    Italians : 8 / 16
    ANZAC : 16 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            3 infantry moved from Shensi to Suiyuyan
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            3 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.33
    

    Territory Summary for Chinese :

    Shensi : 1 infantry
    Suiyuyan : 3 infantry
    Kansu : 1 infantry
    Szechwan : 1 infantry
    Sikang : 1 infantry
    

    Production/PUs Summary :

    Germans : 43 / 66
    Russians : 19 / 28
    Japanese : 40 / 49
    Americans : 70 / 110
    Chinese : 6 / 11
    British : 41 / 50
    UK_Pacific : 14 / 17
    Italians : 8 / 16
    ANZAC : 16 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - British
                British converts factory_major into different units
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
            1 infantry moved from Albania to Yugoslavia
                  British take Yugoslavia from Germans
            1 mech_infantry moved from Shan State to Kweichow
            1 fighter and 1 tactical_bomber moved from India to Kweichow
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            3 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 bomber moved from India to Szechwan
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
            2 fighters moved from 44 Sea Zone to Sumatra
            1 battleship moved from 44 Sea Zone to 41 Sea Zone
                  Americans take 41 Sea Zone from Japanese
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            3 fighters moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                Americans win, taking Sumatra from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Holland Belgium
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Americans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern France
                Americans attack with 3 bombers, 2 fighters and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 3 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3.33 expected hits
                    Italians roll dice for 3 infantry in Southern France, round 2 : 3/3 hits, 1.00 expected hits
                    2 fighters owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 3 bombers and 1 infantry remaining. Battle score for attacker is -14
                Casualties for Americans: 2 fighters and 1 infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Southern France to United Kingdom
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            2 carriers moved from 44 Sea Zone to 41 Sea Zone
            3 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 carriers and 1 fighter moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 cruiser moved from 44 Sea Zone to 43 Sea Zone
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone
            3 fighters moved from 42 Sea Zone to 46 Sea Zone
            1 cruiser moved from 44 Sea Zone to 46 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 fighters moved from Western United States to 10 Sea Zone
            5 transports moved from 110 Sea Zone to 107 Sea Zone
            1 bomber moved from Szechwan to India
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            3 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
            1 infantry moved from Albania to Yugoslavia
                  British take Yugoslavia from Germans
            1 mech_infantry moved from Shan State to Kweichow
            1 fighter and 1 tactical_bomber moved from India to Kweichow
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Burma to Shan State
            1 aaGun, 1 artillery and 4 infantry moved from India to Burma
            2 destroyers moved from 39 Sea Zone to 42 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from 39 Sea Zone to India
            1 artillery and 1 infantry moved from Eastern Persia to West India
            2 artilleries and 3 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Northwest Persia
            1 armour moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            3 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Burma
            1 artillery, 4 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
            1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from Vyborg to Finland
            1 destroyer moved from 71 Sea Zone to 79 Sea Zone
    
        Place Units - British
            2 artilleries, 3 fighters and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 2.00
    British : -0.33
    Americans : -1.67
    Chinese : 0.50
    Japanese : 1.50
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
    Kwangsi : 1 infantry
    Shensi : 1 infantry
    Yunnan : 2 infantry
    Suiyuyan : 3 infantry
    Kansu : 1 infantry
    Szechwan : 1 infantry
    Sikang : 1 infantry
    Shan State : 1 infantry
    Burma : 3 aaGuns, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
    India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 5 mech_infantrys
    Malaya : 1 harbour
    Queensland : 1 fighter
    Philippines : 1 airfield, 1 harbour and 1 infantry
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 mech_infantry
    Midway : 1 airfield
    Celebes : 1 flag
    Java : 1 marine
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag, 1 infantry
    42 Sea Zone : 1 cruiser and 2 destroyers
    41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport
    46 Sea Zone : 2 carriers, 1 cruiser and 3 fighters
    36 Sea Zone : 1 submarine
    35 Sea Zone : 1 flag
    39 Sea Zone : 1 carrier and 2 destroyers
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 10 submarines
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    West India : 1 artillery and 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 armour, 3 infantry and 1 mech_infantry
    Alexandria : 1 artillery and 1 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
    Morocco : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 10 infantry and 4 mech_infantrys
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Norway : 1 flag
    Holland Belgium : 1 flag, 1 artillery and 1 infantry
    Albania : 1 flag
    Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
    Libya : 1 flag
    125 Sea Zone : 1 flag
    106 Sea Zone : 1 flag
    Bulgaria : 1 flag
    Greece : 1 flag
    97 Sea Zone : 1 flag, 3 submarines
    Iraq : 1 flag, 1 armour
    92 Sea Zone : 1 destroyer
    Eastern Persia : 1 flag
    101 Sea Zone : 2 transports
    79 Sea Zone : 1 destroyer
    Brazil : 1 flag
    Northwest Persia : 1 infantry
    Persia : 1 flag, 2 artilleries and 3 infantry
    Yugoslavia : 1 flag, 1 infantry
    91 Sea Zone : 1 carrier, 1 fighter and 3 transports
    Finland : 1 flag, 1 mech_infantry
    107 Sea Zone : 5 transports
    110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry and 7 transports
    

    Production/PUs Summary :

    Germans : 41 / 66
    Russians : 19 / 28
    Japanese : 39 / 49
    Americans : 70 / 110
    Chinese : 7 / 11
    British : 47 / 56
    UK_Pacific : 14 / 18
    Italians : 4 / 16
    ANZAC : 16 / 26
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            1 tactical_bomber moved from Ukraine to Southern Italy
            1 infantry and 1 marine moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 infantry and 1 marine
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 2 infantry and 1 marine in Northern Italy, round 2 : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 infantry and 1 marine in Northern Italy, round 3 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Northern Italy, round 4 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Northern Italy, round 5 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Northern Italy, round 6 : 1/2 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 6 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 infantry and 1 marine remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,3,4,4
            Italians collect 1 PU (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : -0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 54 Sea Zone to 41 Sea Zone
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from Queensland to 41 Sea Zone
            1 fighter moved from 46 Sea Zone to 41 Sea Zone
            1 fighter moved from Philippines to 46 Sea Zone
            1 fighter moved from Philippines to Burma
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery
    Formosa : 1 flag, 1 infantry
    Burma : 1 fighter
    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 2 infantry
    Java : 1 flag
    Sumatra : 1 artillery and 1 infantry
    41 Sea Zone : 1 carrier, 2 fighters and 1 transport
    44 Sea Zone : 3 destroyers
    46 Sea Zone : 1 fighter
    54 Sea Zone : 1 transport
    62 Sea Zone : 1 flag, 1 transport
    Tobruk : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Iraq : 1 infantry
    

    Production/PUs Summary :

    Germans : 41 / 66
    Russians : 19 / 28
    Japanese : 39 / 49
    Americans : 70 / 110
    Chinese : 7 / 11
    British : 43 / 56
    UK_Pacific : 14 / 18
    Italians : 8 / 9
    ANZAC : 16 / 25
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: French round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - French
            2 infantry moved from Iraq to Persia
            1 infantry moved from Tobruk to Alexandria
    

    Savegame

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