18L cyanight (Axis+1) vs farmboy (Allies) BM3

  • '23 '22 '21 '20 '19 '18 '17

    I typically have played with a bit more aggressive Soviet build.  And here again I’ve gone with that and am 5 inf short of what I could have. Think I might be regretting this.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 marines, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Hunan to Yunnan
                5 tactical_bombers moved from Kwangsi to Yunnan
                5 fighters moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 :  11/15 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 marine moved from Japan to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 2 carriers, 1 destroyer and 1 fighter moved from 36 Sea Zone to 37 Sea Zone
                3 fighters moved from Kwangsi to 37 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
                1 marine moved from 36 Sea Zone to Kwangsi
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 aaGun moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 mech_infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                1 artillery moved from Chahar to Anhwe
                2 infantry moved from Jehol to Anhwe
                3 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                2 fighters moved from Yunnan to 36 Sea Zone
                3 fighters moved from Yunnan to Kwangsi
                5 tactical_bombers moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Shantung
                3 marines placed in Japan
                1 submarine and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 3 tactical_bombers
                EDIT: Adding units owned by Japanese to Anhwe: 3 tactical_bombers
                EDIT: Removing units owned by Japanese from Kwangsi: 3 fighters
                EDIT: Adding units owned by Japanese to Anhwe: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Anhwe: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
                EDIT: Adding units owned by Japanese to Anhwe: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 aaGun
                EDIT: Removing units owned by Japanese from Hunan: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    triplea_42177_Jap2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter, 1 marine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 armour moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 48 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 submarine moved from 49 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 cruiser moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 bomber and 1 marine placed in Western United States
                1 fighter placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    triplea_42177_Ame2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                3 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Chinese : 0.50
        Japanese : -1.33

    triplea_42177_Chi2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 fighter, 1 marine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 armour moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 48 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 submarine moved from 49 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 cruiser moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 bomber and 1 marine placed in Western United States
                1 fighter placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                3 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 infantry
                EDIT: Turning off Edit Mode
                British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Algeria to Alexandria
                1 armour, 1 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Alexandria

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.33 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from Algeria to Gibraltar
                1 aaGun and 3 infantry moved from Algeria to 92 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 106 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Java to India
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from 92 Sea Zone to United Kingdom
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India

    Place Units - British
                1 airfield placed in Gibraltar
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Combat Hit Differential Summary :

    British : 2.33
        Italians : -0.67
        Chinese : 0.50
        Japanese : -1.33

    triplea_42177_UK_2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    Sorry for the delay between the turns. Again the British turn was quite a challenge given your bomber buy. And note the edits to the US NCMs.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 armour moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Southern Italy to 94 Sea Zone
                2 fighters moved from Southern Italy to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 :  2/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the French and 1 cruiser owned by the French lost in 94 Sea Zone
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    1 artillery owned by the Italians retreated to Kenya
                    British win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from British Somaliland to Ethiopia
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from Tobruk to Libya
                2 fighters moved from 94 Sea Zone to Western Germany
                1 bomber moved from 94 Sea Zone to Western Germany
                1 armour moved from Northern Italy to Romania
                1 armour moved from Romania to Western Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Greece to Romania

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 2 fighters
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    triplea_42177_Ita2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                2 fighters moved from Java to India
                1 fighter moved from Java to India
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42177_ANZ2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                2 fighters moved from Java to India
                1 fighter moved from Java to India
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Gold Coast to French West Africa
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                3 infantry moved from Algeria to Morocco

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42177_Fre2.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                5 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 bombers moved from Western Germany to Ukraine
                4 bombers moved from Western Germany to Belarus

    Combat - Germans
                Battle in Archangel
                Battle in Belarus
                    Germans attack with 4 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Germans roll dice for 4 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 :  4/11 hits
                        Russians roll dice for 5 infantry in Belarus, round 2 :  3/5 hits
                        3 infantry owned by the Germans and 4 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  5/8 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Archangel from Russians, taking Belarus from Russians with 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Western Ukraine
                4 bombers moved from Belarus to Western Ukraine
                2 aaGuns, 6 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 aaGun moved from Baltic States to Eastern Poland
                5 armour moved from Baltic States to Western Ukraine
                3 artilleries and 5 infantry moved from Baltic States to Eastern Poland
                5 infantry moved from Romania to Bessarabia
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                4 tactical_bombers moved from Western Germany to Western Ukraine
                2 fighters moved from Western Germany to Western Ukraine
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 battleship moved from 112 Sea Zone to 127 Sea Zone
                1 submarine moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from France to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Western Germany to France
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Southern France to France
                1 infantry moved from Finland to Karelia
                1 submarine moved from 121 Sea Zone to 120 Sea Zone

    Place Units - Germans
                1 armour and 3 mech_infantrys placed in Germany
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_42177_Ger3.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                5 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 bombers moved from Western Germany to Ukraine
                4 bombers moved from Western Germany to Belarus

    Combat - Germans
                Battle in Archangel
                Battle in Belarus
                    Germans attack with 4 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Germans roll dice for 4 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 :  4/11 hits
                        Russians roll dice for 5 infantry in Belarus, round 2 :  3/5 hits
                        3 infantry owned by the Germans and 4 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  5/8 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Archangel from Russians, taking Belarus from Russians with 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Western Ukraine
                4 bombers moved from Belarus to Western Ukraine
                2 aaGuns, 6 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 aaGun moved from Baltic States to Eastern Poland
                5 armour moved from Baltic States to Western Ukraine
                3 artilleries and 5 infantry moved from Baltic States to Eastern Poland
                5 infantry moved from Romania to Bessarabia
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                4 tactical_bombers moved from Western Germany to Western Ukraine
                2 fighters moved from Western Germany to Western Ukraine
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 battleship moved from 112 Sea Zone to 127 Sea Zone
                1 submarine moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from France to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Western Germany to France
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Southern France to France
                1 infantry moved from Finland to Karelia
                1 submarine moved from 121 Sea Zone to 120 Sea Zone

    Place Units - Germans
                1 armour and 3 mech_infantrys placed in Germany
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 infantry
                EDIT: Removing units owned by Germans from Karelia: 1 infantry
                EDIT: Adding units owned by Germans to Finland: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_42177_Ger3.tsvg

  • '14 Customizer

    please use latest file

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 artillery moved from Smolensk to Archangel
                2 mech_infantrys moved from Russia to Archangel
                1 mech_infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 3 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery and 3 mech_infantrys in Archangel, round 3 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
                        Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 3 : 1/5 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 armour moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Smolensk to Russia
                2 aaGuns moved from Smolensk to Russia
                8 artilleries moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                3 infantry moved from Bryansk to Russia
                6 infantry moved from Yenisey to Timguska
                3 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 8 infantry moved from Buryatia to Amur
                1 infantry moved from Buryatia to Amur
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                7 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Germans : -2.33
        Russians : -1.50

    triplea_42177_Rus3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                3 tactical_bombers moved from Anhwe to Hopei
                2 bombers moved from Kwangsi to Philippines
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 marine moved from Kwangsi to 36 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from 37 Sea Zone to Shan State
                2 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Hunan to Szechwan
                2 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                3 artilleries moved from Hunan to Kweichow
                2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 infantry and 1 marine moved from Japan to 6 Sea Zone
                2 marines moved from Japan to 6 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
                1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
                2 marines moved from 20 Sea Zone to Kwangtung
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                Battle in Celebes
                Battle in Kwangtung
                    Japanese attack with 1 infantry, 3 marines and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 4 artilleries and 2 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 4 artilleries and 2 infantry in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 4 artilleries and 2 infantry in Kweichow, round 3 :  4/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Hopei
                    Japanese attack with 3 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 infantry and 3 tactical_bombers in Hopei, round 2 :  2/6 hits
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 infantry and 3 tactical_bombers in Hopei, round 3 :  4/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Sumatra
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 2 bombers in Philippines, round 3 :  2/3 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Sumatra from Dutch, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 :  2/6 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 :  3/5 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  2/2 hits
                        2 infantry owned by the Chinese, 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Shan State
                    Japanese attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 :  2/4 hits
                        UK_Pacific roll dice for 3 infantry in Malaya, round 2 :  0/3 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 38 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 38 Sea Zone to 41 Sea Zone
                2 carriers moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from Malaya to 41 Sea Zone
                2 fighters moved from Shan State to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 aaGun moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 bombers moved from Philippines to Kiangsi
                3 tactical_bombers moved from Hopei to Manchuria
                4 infantry moved from Jehol to Manchuria
                3 fighters moved from Anhwe to Japan
                1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_42177_Jap3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 carrier moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                3 bombers moved from Western United States to Scotland
                1 fighter moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 30 Sea Zone
                1 marine moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Americans : -0.67
        Japanese : 1.67

    triplea_42177_Ame3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                3 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Tsinghai to Hopei

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Yunnan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 fighter and 3 tactical_bombers
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 aaGun, 1 fighter and 3 tactical_bombers in Yunnan, round 2 : 2/4 hits, 2.17 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 aaGun, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : -0.50

    triplea_42177_Chi3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    I’m beginning a weekend trip and thought I would have time to squeeze in the UK turn. Looks like I won’t and that might mean I don’t get to it until Tuesday. Apologies

  • '14 Customizer

    No Problem, have fun :)

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 carrier moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                3 bombers moved from Western United States to Scotland
                1 fighter moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 carrier, 1 cruiser and 1 marine moved from 10 Sea Zone to 30 Sea Zone
                1 marine moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Western United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                3 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Tsinghai to Hopei

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Yunnan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 fighter and 3 tactical_bombers
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 aaGun, 1 fighter and 3 tactical_bombers in Yunnan, round 2 : 2/4 hits, 2.17 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 aaGun, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Gibraltar to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                2 infantry moved from Belgian Congo to Kenya
                1 armour moved from Anglo Egyptian Sudan to Kenya
                1 fighter moved from India to Iraq
                1 bomber, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 120 Sea Zone
                      British take 106 Sea Zone from Germans

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 120 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 cruiser and 1 destroyer in 120 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 120 Sea Zone
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Germans: 1 submarine
                Battle in 38 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                        British roll dice for 1 cruiser and 1 destroyer in 38 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 38 Sea Zone
                        British roll dice for 1 cruiser and 1 destroyer in 38 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 38 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.33 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kenya
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 94 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 94 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 fighters moved from 94 Sea Zone to Gibraltar
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Persia
                4 mech_infantrys moved from India to Eastern Persia
                2 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                3 aaGuns moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Scotland

    Place Units - British
                1 factory_minor placed in Persia
                1 marine placed in United Kingdom
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 6 infantry

    Combat Hit Differential Summary :

    Germans : 0.83
        British : 1.33
        Italians : -0.67
        Americans : -0.67
        Chinese : -0.17
        Neutral_Axis : 1.00
        Japanese : 2.00

    triplea_42177_UK_3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 infantry moved from Ethiopia to British Somaliland
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in Malta

    Non Combat Move - Italians
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 cruisers moved from 99 Sea Zone to 97 Sea Zone
                1 battleship moved from 99 Sea Zone to 97 Sea Zone
                2 aaGuns, 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
                1 armour moved from Western Ukraine to Bessarabia
                1 armour moved from Western Ukraine to Bessarabia
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 fighter moved from Southern Italy to Western Germany
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_42177_Ita3.tsvg

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