@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
G4018L Farmboy Allies vs Karl7 Axis +4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 armour moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to South Australia
3 fighters moved from Burma to YunnanPlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 armour moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to South Australia
3 fighters moved from Burma to YunnanPlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from British Guiana to MoroccoTurn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Yunnan : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 fighter and 1 harbour
South Australia : 2 aaGuns, 2 armour, 1 artillery, 1 fighter and 5 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 2 destroyers and 1 transport
Egypt : 2 infantry
Morocco : 1 fighterProduction/PUs Summary :
Germans : 42 / 95
Russians : 41 / 60
Japanese : 55 / 65
Americans : 51 / 71
Chinese : 5 / 5
British : 25 / 0
UK_Pacific : 10 / 14
Italians : 18 / 28
ANZAC : 10 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
Germans buy 2 artilleries, 3 fighters, 11 infantry and 3 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 unit repaired.
3 submarines moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 artilleries moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
1 fighter and 3 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 104 Sea ZoneCombat - Germans
Battle in Scotland
Germans attack with 1 armour and 2 artilleries
British defend with 1 airfield and 1 armour
Germans roll dice for 1 armour and 2 artilleries in Scotland, round 2 : 0/3 hits
British roll dice for 1 armour in Scotland, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 artilleries in Scotland, round 3 : 1/3 hits
British roll dice for 1 armour in Scotland, round 3 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for British: 1 armour
Battle in 104 Sea Zone
Germans attack with 2 bombers, 3 fighters, 3 submarines and 5 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 104 Sea Zone, round 2 : 7/10 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits
1 carrier owned by the Americans, 3 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the British and 1 fighter owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 3 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomberNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to Gibraltar
2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 104 Sea Zone to United Kingdom
2 bombers moved from 104 Sea Zone to United Kingdom
3 armour moved from United Kingdom to 110 Sea Zone
3 armour and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 armour moved from 112 Sea Zone to Western Germany
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 2 artilleries and 5 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to United KingdomPlace Units - Germans
3 submarines placed in 110 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
2 artilleries and 8 infantry placed in Germany
2 fighters and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 infantry
EDIT: Adding units owned by Germans to Poland: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
2 armour and 2 mech_infantrys moved from Romania to Bulgaria
1 artillery and 2 infantry moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 armour moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Romania to BulgariaCombat - Russians
Battle in Yugoslavia
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Yugoslavia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Finland, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bulgaria
Russians attack with 3 armour and 3 mech_infantrys
Italians defend with 1 artillery
Russians roll dice for 3 armour and 3 mech_infantrys in Bulgaria, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun and 3 artilleries moved from Bessarabia to Eastern Poland
2 aaGuns, 8 artilleries, 20 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 fighter moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
4 armour and 4 mech_infantrys moved from Belarus to Eastern Poland
4 mech_infantrys moved from Russia to Belarus
6 infantry moved from Novosibirsk to TsinghaiPlace Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -1.00
Italians : -0.67
Russians : -0.67Territory Summary for Russians :
Tsinghai : 6 infantry
Amur : 2 aaGuns and 12 infantry
Romania : 1 flag, 1 infantry
Belarus : 4 mech_infantrys
Baltic States : 1 artillery and 2 infantry
Eastern Poland : 3 aaGuns, 4 armour, 11 artilleries, 22 infantry and 8 mech_infantrys
Russia : 1 airfield, 1 factory_major and 6 mech_infantrys
Ukraine : 3 armour and 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Bulgaria : 1 flag, 3 armour and 3 mech_infantrys
127 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Yugoslavia : 1 flag, 1 artillery and 1 infantry
Finland : 1 flag, 1 armour and 2 mech_infantrysProduction/PUs Summary :
Germans : 41 / 57
Russians : 45 / 61
Japanese : 55 / 65
Americans : 51 / 71
Chinese : 5 / 5
British : 23 / 0
UK_Pacific : 10 / 14
Italians : 17 / 28
ANZAC : 10 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
That is the problem about sea lion in BM. In case Russia can stack EP in the sea lion turn, they have a higher income than Germany from there for at least a while.
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Despite the +5 Axis get for London in BM.
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TUV almost equal however. Sea lion games have an entire different dynamic.
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Yeah, I’d be in a much better spot if I hadn’t blundered the Italian fleet… :-P
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Yeah, I’d be in a much better spot if I hadn’t blundered the Italian fleet… :-P
Yeah, I thought I was pretty much done in this game. But it seems to me that it is still competitive and being able to get your Italian fleet definitely made a difference.
I was surprised you chose a G4 sea lion instead of a G3. I can guess at the reasons ((in keeping the US and the Soviets out another turn and their income down, conserving air, and in making sure the landing force can’t be wiped out by the units in Scotland) but I had still assumed that you would go for it G3. When it is no longer game relevant, I’d be interested in your thinking there and whether you feel it paid off.
I had thought after my turn that I hadn’t played that as well as I should. That I was better off just stacking London and (assuming a G3) hoping that i could just trade for a lot of your air, rather than dividing my forces.
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Farmboy. As long as russians habe 60 income allies are not done. Even wirh the Italian fleet not blundered. Sea lion feels bad for tje Allies but is tough for axis too
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from French Indo China to Shan State
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 bomber moved from Paulau Island to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 bomber moved from Kweichow to Shan StateCombat - Japanese
Battle in Malaya
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from 21 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 artillery moved from Chahar to Anhwe
1 artillery moved from Hunan to Anhwe
2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Kweichow to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shensi to Kweichow
1 armour moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Shan State to PhilippinesPlace Units - Japanese
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
3 artilleries placed in Manchuria
1 artillery and 2 infantry placed in Shantung
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs -
Yeah, I’d be in a much better spot if I hadn’t blundered the Italian fleet… :-P
Yeah, I thought I was pretty much done in this game. But it seems to me that it is still competitive and being able to get your Italian fleet definitely made a difference.
I was surprised you chose a G4 sea lion instead of a G3. I can guess at the reasons ((in keeping the US and the Soviets out another turn and their income down, conserving air, and in making sure the landing force can’t be wiped out by the units in Scotland) but I had still assumed that you would go for it G3. When it is no longer game relevant, I’d be interested in your thinking there and whether you feel it paid off.
I had thought after my turn that I hadn’t played that as well as I should. That I was better off just stacking London and (assuming a G3) hoping that i could just trade for a lot of your air, rather than dividing my forces.
Mostly had to do with Japan being in a bad way. Delaying gave them a free turn to wipe out the Anzac sea units and reorganize before USA got in.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 mech_infantry moved from 83 Sea Zone to French West AfricaCombat - Americans
Battle in French West AfricaNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
3 carriers, 1 cruiser and 4 destroyers moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 aaGun moved from Central United States to Southeast MexicoPlace Units - Americans
1 destroyer placed in 10 Sea Zone
4 fighters and 1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -1.00
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 mech_infantry moved from 83 Sea Zone to French West AfricaCombat - Americans
Battle in French West AfricaNon Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Western United States to Southeast Mexico
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
3 carriers, 1 cruiser and 4 destroyers moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 aaGun moved from Central United States to Southeast MexicoPlace Units - Americans
1 destroyer placed in 10 Sea Zone
4 fighters and 1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Hunan
4 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 fighter moved from India to Hunan
1 artillery moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Kweichow
1 bomber moved from India to 76 Sea Zone
1 bomber moved from 76 Sea Zone to Italian Somaliland
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
3 mech_infantrys moved from Belgian Congo to Italian Somaliland
1 tactical_bomber moved from Egypt to Italian Somaliland
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to KweichowCombat - British
Battle in Kweichow
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 artillery and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Italian Somaliland, round 2 : 4/7 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 2 : 3/4 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 : 3/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 infantry moved from West India to India
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 bomber and 1 tactical_bomber moved from Italian Somaliland to Kenya
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Romania to Bulgaria
3 infantry moved from India to Burma
1 battleship moved from 26 Sea Zone to 54 Sea ZonePlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,4,2,1,4,6,5,2,2
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 3.83
Italians : 1.67
Chinese : -1.00
Japanese : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 artillery and 1 infantry moved from Albania to Yugoslavia
1 bomber moved from Slovakia Hungary to Ukraine
5 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Poland to Slovakia Hungary
2 fighters moved from Southern Italy to YugoslaviaCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Yugoslavia
Italians attack with 2 artilleries, 2 fighters and 6 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries, 2 fighters and 6 infantry in Yugoslavia, round 2 : 4/10 hits
Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits
1 artillery owned by the Russians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Northern Italy to Yugoslavia
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to TobrukPlace Units - Italians
1 airfield placed in Gibraltar
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Yunnan to India
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Yunnan to India
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Morocco
1 fighter moved from Gibraltar to 86 Sea Zone
1 fighter moved from Gibraltar to Morocco
2 fighters and 2 tactical_bombers moved from United Kingdom to Morocco
2 bombers moved from United Kingdom to Morocco
2 artilleries and 1 infantry moved from Norway to Finland
2 fighters moved from Western Germany to Finland
3 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from British
1 armour moved from Eire to Scotland
5 armour and 3 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
3 armour, 1 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
5 armour, 3 artilleries, 2 infantry and 8 transports moved from 110 Sea Zone to 91 Sea Zone
8 armour, 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 2 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in 86 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 86 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Morocco
Germans attack with 8 armour, 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers
French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 1 artillery, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber
AA fire in Morocco : 0/3 hits
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 0/2 hits
Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers in Morocco, round 2 : 12/25 hits
Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 5 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Morocco, round 2 : 5/13 hits
1 aaGun owned by the Americans, 1 tactical_bomber owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the French, 4 infantry owned by the Americans, 3 infantry owned by the Germans, 2 artilleries owned by the Germans and 2 fighters owned by the Americans lost in Morocco
Germans roll dice for 8 armour, 1 artillery, 2 bombers, 4 fighters and 5 tactical_bombers in Morocco, round 3 : 14/20 hits
Americans roll dice for 2 fighters in Morocco, round 3 : 2/2 hits
1 armour owned by the Germans, 1 artillery owned by the Germans and 2 fighters owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 7 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 66
Casualties for French: 1 fighter
Casualties for Germans: 1 armour, 3 artilleries and 3 infantry
Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber
Battle in Finland
Germans attack with 2 artilleries, 2 fighters and 1 infantry
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Finland, round 2 : 2/5 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 3/3 hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Finland
Germans roll dice for 2 fighters in Finland, round 3 : 0/2 hits
Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits
1 fighter owned by the Germans lost in Finland
Germans roll dice for 1 fighter in Finland, round 4 : 0/1 hits
Russians roll dice for 1 armour in Finland, round 4 : 0/1 hits
Germans roll dice for 1 fighter in Finland, round 5 : 1/1 hits
Russians roll dice for 1 armour in Finland, round 5 : 1/1 hits
1 fighter owned by the Germans and 1 armour owned by the Russians lost in Finland
Russians win with no units remaining. Battle score for attacker is -17
Casualties for Germans: 2 artilleries, 2 fighters and 1 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Romania
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Romania, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Romania to Slovakia Hungary
1 destroyer moved from 110 Sea Zone to 90 Sea Zone
1 fighter moved from 86 Sea Zone to 91 Sea Zone
2 carriers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
5 tactical_bombers moved from Morocco to Algeria
2 bombers moved from Morocco to Gibraltar
2 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from Morocco to Algeria
1 infantry moved from Poland to Slovakia Hungary
2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Scotland to United KingdomPlace Units - Germans
2 destroyers placed in 110 Sea Zone
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 88 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
Hey, I screwed up with my cruiser, forgetting I needed it to block, but used in the amphibious assault. It missed anyway. So if ok, I edited to what I intended. If I can’t edit, then game is over… :-P