G4018L Farmboy Allies vs Karl7 Axis +4

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Yeah, I’d be in a much better spot if I hadn’t blundered the Italian fleet…  :-P

  • 2023 '22 '21 '20 '19 '18 '17

    @Karl7:

    Yeah, I’d be in a much better spot if I hadn’t blundered the Italian fleet…  :-P

    Yeah, I thought I was pretty much done in this game. But it seems to me that it is still competitive and being able to get your Italian fleet definitely made a difference.

    I was surprised you chose a G4 sea lion instead of a G3. I can guess at the reasons ((in keeping the US and the Soviets out another turn and their income down, conserving air, and in making sure the landing force can’t be wiped out by the units in Scotland) but I had still assumed that you would go for it G3. When it is no longer game relevant, I’d be interested in your thinking there and whether you feel it paid off.

    I had thought after my turn that I hadn’t played that as well as I should. That I was better off just stacking London and (assuming a G3) hoping that i could just trade for a lot of your air, rather than dividing my forces.

  • '15 '14

    Farmboy. As long as russians habe 60 income allies are not done. Even wirh the Italian fleet not blundered. Sea lion feels bad for tje Allies but is tough for axis too

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from French Indo China to Shan State
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 bomber moved from Paulau Island to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
                1 bomber moved from Kweichow to Shan State

    Combat - Japanese
                Battle in Malaya
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from 21 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 artillery moved from Chahar to Anhwe
                1 artillery moved from Hunan to Anhwe
                2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Kweichow to Anhwe
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Shensi to Kweichow
                1 armour moved from Chahar to Anhwe
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 carrier moved from 44 Sea Zone to 37 Sea Zone
                2 artilleries moved from Java to 42 Sea Zone
                2 artilleries and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                2 artilleries moved from 37 Sea Zone to Malaya
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from Shan State to Philippines

    Place Units - Japanese
                1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
                3 artilleries placed in Manchuria
                1 artillery and 2 infantry placed in Shantung
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_41871_Jap5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @farmboy:

    @Karl7:

    Yeah, I’d be in a much better spot if I hadn’t blundered the Italian fleet…  :-P

    Yeah, I thought I was pretty much done in this game. But it seems to me that it is still competitive and being able to get your Italian fleet definitely made a difference.

    I was surprised you chose a G4 sea lion instead of a G3. I can guess at the reasons ((in keeping the US and the Soviets out another turn and their income down, conserving air, and in making sure the landing force can’t be wiped out by the units in Scotland) but I had still assumed that you would go for it G3. When it is no longer game relevant, I’d be interested in your thinking there and whether you feel it paid off.

    I had thought after my turn that I hadn’t played that as well as I should. That I was better off just stacking London and (assuming a G3) hoping that i could just trade for a lot of your air, rather than dividing my forces.

    Mostly had to do with Japan being in a bad way.  Delaying gave them a free turn to wipe out the Anzac sea units and reorganize before USA got in.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Algeria to Morocco
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                1 mech_infantry moved from 83 Sea Zone to French West Africa

    Combat - Americans
                Battle in French West Africa

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Western United States to Southeast Mexico
                4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                3 carriers, 1 cruiser and 4 destroyers moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 submarine moved from 63 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 aaGun moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                4 fighters and 1 tactical_bomber placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    triplea_41871_Ame5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        Japanese : -0.67

    triplea_41871_Chi5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 armour moved from Algeria to Morocco
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                1 mech_infantry moved from 83 Sea Zone to French West Africa

    Combat - Americans
                Battle in French West Africa

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Western United States to Southeast Mexico
                4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                3 carriers, 1 cruiser and 4 destroyers moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 submarine moved from 63 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 aaGun moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                4 fighters and 1 tactical_bomber placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery moved from Yunnan to Szechwan
                2 mech_infantrys moved from Yunnan to Hunan
                4 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 fighter moved from India to Hunan
                1 artillery moved from Yunnan to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Kweichow
                1 bomber moved from India to 76 Sea Zone
                1 bomber moved from 76 Sea Zone to Italian Somaliland
                2 infantry moved from French Madagascar to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Italian Somaliland
                3 mech_infantrys moved from Belgian Congo to Italian Somaliland
                1 tactical_bomber moved from Egypt to Italian Somaliland
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow

    Combat - British
                Battle in Kweichow
                    British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    British attack with 1 artillery and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Italian Somaliland, round 2 : 4/7 hits, 2.00 expected hits
                        Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 2 : 3/4 hits, 1.33 expected hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 : 3/6 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 infantry moved from West India to India
                1 fighter moved from Hunan to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                1 bomber and 1 tactical_bomber moved from Italian Somaliland to Kenya
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Romania to Bulgaria
                3 infantry moved from India to Burma
                1 battleship moved from 26 Sea Zone to 54 Sea Zone

    Place Units - UK_Pacific
                1 artillery, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,4,2,1,4,6,5,2,2
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    British : 3.83
        Italians : 1.67
        Chinese : -1.00
        Japanese : -2.33

    triplea_41871_UK_5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 artillery and 1 infantry moved from Albania to Yugoslavia
                1 bomber moved from Slovakia Hungary to Ukraine
                5 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 artillery and 2 infantry moved from Poland to Slovakia Hungary
                2 fighters moved from Southern Italy to Yugoslavia

    Combat - Italians
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Battle in Yugoslavia
                    Italians attack with 2 artilleries, 2 fighters and 6 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 artilleries, 2 fighters and 6 infantry in Yugoslavia, round 2 :  4/10 hits
                        Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 :  1/2 hits
                        1 artillery owned by the Russians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Russians with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Southern Italy
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from Northern Italy to Yugoslavia
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tobruk

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_41871_Ita5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from South Australia to Queensland
                1 fighter moved from New South Wales to Queensland
                1 armour moved from New South Wales to South Australia
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Yunnan to India
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_41871_ANZ5.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from South Australia to Queensland
                1 fighter moved from New South Wales to Queensland
                1 armour moved from New South Wales to South Australia
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Yunnan to India
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41871_Fre5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Morocco
                1 fighter moved from Gibraltar to 86 Sea Zone
                1 fighter moved from Gibraltar to Morocco
                2 fighters and 2 tactical_bombers moved from United Kingdom to Morocco
                2 bombers moved from United Kingdom to Morocco
                2 artilleries and 1 infantry moved from Norway to Finland
                2 fighters moved from Western Germany to Finland
                3 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 armour moved from Scotland to Eire
                      Germans take Eire from British
                1 armour moved from Eire to Scotland
                5 armour and 3 artilleries moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                3 armour, 1 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                5 armour, 3 artilleries, 2 infantry and 8 transports moved from 110 Sea Zone to 91 Sea Zone
                8 armour, 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 fighter and 2 infantry moved from Slovakia Hungary to Romania

    Combat - Germans
                Battle in 86 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 86 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Morocco
                    Germans attack with 8 armour, 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers
                    French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 1 artillery, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber
                        AA fire in Morocco :  0/3 hits
                        Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  0/2 hits
                        Germans roll dice for 8 armour, 3 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers in Morocco, round 2 :  12/25 hits
                        Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 5 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Morocco, round 2 :  5/13 hits
                        1 aaGun owned by the Americans, 1 tactical_bomber owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the French, 4 infantry owned by the Americans, 3 infantry owned by the Germans, 2 artilleries owned by the Germans and 2 fighters owned by the Americans lost in Morocco
                        Germans roll dice for 8 armour, 1 artillery, 2 bombers, 4 fighters and 5 tactical_bombers in Morocco, round 3 :  14/20 hits
                        Americans roll dice for 2 fighters in Morocco, round 3 :  2/2 hits
                        1 armour owned by the Germans, 1 artillery owned by the Germans and 2 fighters owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 7 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 66
                    Casualties for French: 1 fighter
                    Casualties for Germans: 1 armour, 3 artilleries and 3 infantry
                    Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 4 fighters, 4 infantry, 1 marine and 1 tactical_bomber
                Battle in Finland
                    Germans attack with 2 artilleries, 2 fighters and 1 infantry
                    Russians defend with 1 armour and 2 mech_infantrys
                        Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Finland, round 2 :  2/5 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 :  3/3 hits
                        2 mech_infantrys owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Finland
                        Germans roll dice for 2 fighters in Finland, round 3 :  0/2 hits
                        Russians roll dice for 1 armour in Finland, round 3 :  1/1 hits
                        1 fighter owned by the Germans lost in Finland
                        Germans roll dice for 1 fighter in Finland, round 4 :  0/1 hits
                        Russians roll dice for 1 armour in Finland, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter in Finland, round 5 :  1/1 hits
                        Russians roll dice for 1 armour in Finland, round 5 :  1/1 hits
                        1 fighter owned by the Germans and 1 armour owned by the Russians lost in Finland
                    Russians win with no units remaining. Battle score for attacker is -17
                    Casualties for Germans: 2 artilleries, 2 fighters and 1 infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Romania
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Romania, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Romania, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Romania, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Romania to Slovakia Hungary
                1 destroyer moved from 110 Sea Zone to 90 Sea Zone
                1 fighter moved from 86 Sea Zone to 91 Sea Zone
                2 carriers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                5 tactical_bombers moved from Morocco to Algeria
                2 bombers moved from Morocco to Gibraltar
                2 fighters moved from Morocco to 91 Sea Zone
                1 fighter moved from Morocco to Algeria
                1 infantry moved from Poland to Slovakia Hungary
                2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 artillery moved from Scotland to United Kingdom

    Place Units - Germans
                2 destroyers placed in 110 Sea Zone
                2 artilleries and 8 infantry placed in Germany
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 91 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Germans to 91 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 91 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Germans to 88 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_41871_Ger6.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey, I screwed up with my cruiser, forgetting I needed it to block, but used in the amphibious assault.  It missed anyway.  So if ok, I edited to what I intended.  If I can’t edit, then game is over…  :-P

  • 2023 '22 '21 '20 '19 '18 '17

    for sure. that is fine.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Bulgaria to Albania
                      Russians take Albania from Italians
                1 armour moved from Albania to Greece
                      Russians take Greece from Italians
                2 infantry moved from Baltic States to Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Poland
                3 armour moved from Ukraine to Romania
                4 armour, 11 artilleries, 21 infantry and 8 mech_infantrys moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 7 armour, 11 artilleries, 21 infantry and 8 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 7 armour, 11 artilleries, 21 infantry and 8 mech_infantrys in Romania, round 2 : 10/47 hits, 13.83 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 7 armour, 11 artilleries, 21 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/5 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Poland to Novgorod
                4 armour moved from Novgorod to Finland
                2 mech_infantrys moved from Belarus to Karelia
                1 mech_infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Belarus to Romania
                3 aaGuns moved from Eastern Poland to Romania
                1 armour and 2 mech_infantrys moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Romania
                6 mech_infantrys moved from Russia to Western Ukraine
                1 mech_infantry moved from Bulgaria to Romania
                6 infantry moved from Tsinghai to Shensi

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 48 PUs; end with 49 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : -4.83

    Territory Summary for Russians :

    Shensi : 6 infantry
        Amur : 2 aaGuns and 12 infantry
        Romania : 1 flag, 3 aaGuns, 8 armour, 11 artilleries, 21 infantry and 10 mech_infantrys
        Poland : 1 flag, 2 infantry
        Albania : 1 flag
        Karelia : 3 mech_infantrys
        Baltic States : 1 artillery
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 mech_infantrys
        Ukraine : 3 armour and 1 factory_minor
        Western Ukraine : 6 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Bulgaria : 1 flag
        Greece : 1 flag, 2 armour and 2 mech_infantrys
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 4 armour

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 48 / 71
        Japanese : 52 / 67
        Americans : 53 / 75
        Chinese : 9 / 8
        British : 23 / 0
        UK_Pacific : 9 / 11
        Italians : 16 / 29
        ANZAC : 10 / 17
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41871_Rus6.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    Good move with the German fleet. I knew you might attack Morocco and could take it. But I thought I would do better in the unit trade and I also thought it meant your fleet would be stuck in the med or that I could hit it. It just never occurred to me that you could just put blockers down. Sigh.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 9 infantry moved from Manchuria to Amur
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
                2 bombers moved from Philippines to Amur
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 tactical_bomber moved from Anhwe to Amur
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 armour, 5 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 4 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 :  5/9 hits
                        UK_Pacific roll dice for 1 artillery and 4 infantry in Shan State, round 2 :  1/5 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                        AA fire in Amur :  0/6 hits
                        Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 9 infantry and 2 tactical_bombers in Amur, round 2 :  8/19 hits
                        Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 :  4/12 hits
                        4 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 6 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Amur, round 3 :  7/15 hits
                        Russians roll dice for 6 infantry in Amur, round 3 :  2/6 hits
                        2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Casualties for Japanese: 6 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 :  5/11 hits
                        Chinese roll dice for 2 mech_infantrys in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Shantung to Anhwe
                2 bombers moved from Amur to Manchuria
                2 fighters moved from Amur to 6 Sea Zone
                1 tactical_bomber moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 marine moved from Malaya to 37 Sea Zone
                1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                2 artilleries moved from Malaya to 37 Sea Zone
                2 artilleries and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                2 artilleries moved from 42 Sea Zone to Java
                3 transports moved from 37 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe

    Place Units - Japanese
                3 infantry placed in Manchuria
                1 armour and 2 mech_infantrys placed in Shantung
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs

    triplea_41871_Jap6.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 destroyer moved from 89 Sea Zone to 88 Sea Zone
                1 destroyer moved from 89 Sea Zone to 90 Sea Zone
                1 fighter moved from 89 Sea Zone to 88 Sea Zone
                1 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                1 bomber moved from Eastern United States to 90 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 bomber moved from Eastern United States to 88 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 88 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Germans lost in 88 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 90 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 90 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from 88 Sea Zone to 101 Sea Zone
                1 bomber moved from 101 Sea Zone to Eastern United States
                1 bomber moved from 90 Sea Zone to Eastern United States
                1 destroyer moved from 89 Sea Zone to 102 Sea Zone
                1 destroyer moved from 89 Sea Zone to 107 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns moved from Central United States to Eastern United States
                2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia
                3 carriers and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
                1 aaGun moved from Southeast Mexico to Central United States
                1 fighter moved from Western United States to 106 Sea Zone
                1 fighter moved from Western United States to 106 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Brazil to British Guiana
                1 infantry moved from Brazil to Suriname
                1 mech_infantry moved from Brazil to French Guiana

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 1 marine placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    Germans : -0.83
        Americans : 0.17
        Japanese : 0.67

    triplea_41871_Ame6.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Kweichow
                    2 infantry owned by the Chinese retreated to Yunnan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 1.33

    triplea_41871_Chi6.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 destroyer moved from 89 Sea Zone to 88 Sea Zone
                1 destroyer moved from 89 Sea Zone to 90 Sea Zone
                1 fighter moved from 89 Sea Zone to 88 Sea Zone
                1 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                1 bomber moved from Eastern United States to 90 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 bomber moved from Eastern United States to 88 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 88 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 cruiser in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Germans lost in 88 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 90 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 90 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from 88 Sea Zone to 101 Sea Zone
                1 bomber moved from 101 Sea Zone to Eastern United States
                1 bomber moved from 90 Sea Zone to Eastern United States
                1 destroyer moved from 89 Sea Zone to 102 Sea Zone
                1 destroyer moved from 89 Sea Zone to 107 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns moved from Central United States to Eastern United States
                2 infantry and 2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia
                3 carriers and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
                1 aaGun moved from Southeast Mexico to Central United States
                1 fighter moved from Western United States to 106 Sea Zone
                1 fighter moved from Western United States to 106 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Brazil to British Guiana
                1 infantry moved from Brazil to Suriname
                1 mech_infantry moved from Brazil to French Guiana

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 1 marine placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                3 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Kweichow
                    2 infantry owned by the Chinese retreated to Yunnan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 artillery and 2 mech_infantrys moved from Szechwan to Yunnan
                1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
                1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 tactical_bomber moved from Kenya to Alexandria
                1 armour and 1 mech_infantry moved from Egypt to Alexandria
                4 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 aaGun moved from Egypt to Alexandria
                1 fighter moved from Bulgaria to Alexandria
                1 bomber moved from Kenya to India

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Germans : -0.83
        British : 1.00
        Americans : 0.17
        Chinese : -0.67
        Japanese : 2.33

    triplea_41871_UK_6.tsvg

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