TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - British
British buy 1 aaGun, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 2 mech_infantrys
British win, taking Caucasus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Caucasus to Russia
5 fighters and 1 tactical_bomber moved from Persia to Russia
1 armour moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Syria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 4 infantry moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 51 Sea Zone
1 fighter moved from South Australia to New Zealand
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from Hunan to Yunnan
1 aaGun and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 marine moved from Shan State to Yunnan
1 marine moved from French Indo China to Yunnan
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 armour and 1 mech_infantry moved from Yunnan to India
Place Units - British
3 infantry placed in Persia
British undo move 1.
1 destroyer placed in 80 Sea Zone
British undo move 1.
2 infantry placed in Union of South Africa
1 aaGun and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
British undo move 4.
British undo move 2.
1 aaGun and 1 infantry placed in Persia
1 destroyer placed in 80 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,1,1,6,5,1,4,3,3,5,2,5,4,3,5,2,3,1,3,5,5,4
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Units Change Ownership
Some Units in India change ownership: 5 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer
Territory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag
Yunnan : 3 aaGuns, 2 artilleries, 9 infantry and 2 marines
Hunan : 1 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
New Zealand : 1 fighter
French Indo China : 1 flag
Sumatra : 1 flag
51 Sea Zone : 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
Syria : 1 flag, 2 mech_infantrys
French West Africa : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 bomber, 8 fighters and 1 tactical_bomber
Caucasus : 1 artillery and 1 infantry
80 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 armour and 3 infantry
Persia : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 60 / 83
Russians : 21 / 23
Japanese : 12 / 23
Americans : 62 / 91
Chinese : 22 / 25
British : 38 / 41
UK_Pacific : 24 / 27
Italians : 15 / 31
ANZAC : 10 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Algeria to Morocco
1 bomber moved from Southern France to Morocco
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Syria
1 fighter moved from 95 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Rostov to Caucasus
2 fighters moved from Bryansk to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 3 fighters and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians win, taking Caucasus from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Syria
Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 marine
British defend with 2 mech_infantrys
Italians win, taking Syria from British with 1 artillery, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Morocco
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Morocco from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 bomber moved from Morocco to Southern France
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
2 fighters moved from Syria to 99 Sea Zone
1 fighter moved from Caucasus to Volgograd
2 fighters moved from Caucasus to Greece
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
2 infantry and 1 marine placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
EDIT: Adding units owned by Italians to Greece: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
sorry for the delay, work and real life in the way at the moment!
No Problem. Understand completely :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
62 Sea Zone : 1 transport
Egypt : 1 infantry
Tobruk : 1 flag
Production/PUs Summary :
Germans : 60 / 83
Russians : 18 / 23
Japanese : 12 / 23
Americans : 61 / 91
Chinese : 22 / 25
British : 37 / 41
UK_Pacific : 24 / 27
Italians : 20 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
106 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 60 / 83
Russians : 18 / 23
Japanese : 12 / 23
Americans : 61 / 91
Chinese : 22 / 25
British : 37 / 41
UK_Pacific : 24 / 27
Italians : 20 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Which version of the game are you running. I still cant post but MARTI works in my version.
Germany 8
Which version of the game are you running. I still cant post but MARTI works in my version.
go to triple and download the newest version. That is all I have down and everything works fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 10 infantry moved from Jehol to Chahar
Turn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag
Chahar : 2 aaGuns and 10 infantry
Rostov : 1 infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 63 / 113
Russians : 17 / 0
Japanese : 12 / 23
Americans : 61 / 91
Chinese : 22 / 25
British : 37 / 41
UK_Pacific : 24 / 27
Italians : 18 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
wow Russia didn’t go to well for me
Version 7378 is the latest version it lets me download. It works for mart but not with the forum
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
6 mech_infantrys moved from Kweichow to Shensi
9 mech_infantrys moved from Kweichow to Shensi
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
2 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
4 artilleries moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
6 fighters moved from Kweichow to Shensi
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 1 infantry and 4 transports
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 4 transports in 80 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 4 tactical_bombers in 39 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Persia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Persia : 1/2 hits
1 tactical_bomber owned by the Japanese lost in Persia
Japanese roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits
British roll dice for 1 aaGun and 1 infantry in Persia, round 2 : 0/1 hits
1 aaGun owned by the British lost in Persia
Japanese roll dice for 1 fighter and 2 infantry in Persia, round 3 : 1/3 hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 aaGun and 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Japanese attack with 2 armour, 6 artilleries, 6 fighters, 1 infantry and 15 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 6 fighters, 1 infantry and 15 mech_infantrys in Shensi, round 2 : 7/30 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 6 artilleries, 6 fighters, 1 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
6 fighters moved from Shensi to Caucasus
1 fighter moved from Persia to 80 Sea Zone
3 fighters moved from 39 Sea Zone to 80 Sea Zone
4 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Okinawa to Japan
Place Units - Japanese
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,5,4,6
Japanese collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun
EDIT: Adding units owned by Japanese to Shensi: 1 aaGun
EDIT: Turning off Edit Mode
blockade damage in sz6 was four 4’s, a 5 and a 6……a synopsis of my year…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
Combat - Americans
Battle in Okinawa
Battle in Gibraltar
Battle in Hainan
Battle in Formosa
Battle in Morocco
Americans attack with 1 armour and 3 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Okinawa from Japanese, taking Gibraltar from Italians, taking Hainan from Japanese, taking Formosa from Japanese, taking Morocco from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 carriers, 5 destroyers, 4 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
7 submarines moved from 64 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Southeast Mexico to Central United States
2 carriers, 1 cruiser and 3 fighters moved from 26 Sea Zone to 64 Sea Zone
1 armour moved from Western Australia to Queensland
2 carriers moved from 34 Sea Zone to 19 Sea Zone
4 fighters moved from 34 Sea Zone to 19 Sea Zone
1 battleship moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 destroyers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser moved from 34 Sea Zone to 19 Sea Zone
1 carrier and 2 fighters moved from 34 Sea Zone to 19 Sea Zone
2 submarines moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 submarines moved from 34 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Dutch New Guinea to New Guinea
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
6 fighters and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag
Marshall Islands : 1 flag
Formosa : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 flag, 1 infantry and 1 mech_infantry
Hainan : 1 flag, 1 marine
Queensland : 1 armour and 1 infantry
New Guinea : 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer and 2 submarines
36 Sea Zone : 1 cruiser
26 Sea Zone : 3 destroyers and 3 submarines
20 Sea Zone : 1 flag, 1 transport
19 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 6 fighters, 2 submarines and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 submarines
54 Sea Zone : 1 flag
Central United States : 1 factory_major and 1 infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 2 infantry
Gibraltar : 1 aaGun and 3 infantry
Morocco : 1 flag, 1 armour and 3 infantry
64 Sea Zone : 2 carriers, 1 cruiser and 3 fighters
101 Sea Zone : 1 carrier and 1 transport
Brazil : 1 flag
91 Sea Zone : 3 carriers, 5 destroyers, 4 fighters, 8 submarines and 4 transports
Production/PUs Summary :
Germans : 63 / 113
Russians : 17 / 0
Japanese : 13 / 17
Americans : 64 / 96
Chinese : 21 / 25
British : 35 / 41
UK_Pacific : 24 / 27
Italians : 17 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
4 artilleries, 1 fighter and 19 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
4 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Territory Summary for Chinese :
Kwangsi : 2 artilleries
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Szechwan : 8 artilleries, 1 fighter and 20 infantry
Sikang : 1 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 63 / 113
Russians : 17 / 0
Japanese : 12 / 17
Americans : 64 / 96
Chinese : 22 / 25
British : 35 / 41
UK_Pacific : 24 / 27
Italians : 17 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Combat Move - British
1 armour and 3 infantry moved from Northwest Persia to Persia
1 tactical_bomber moved from India to Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - British
British buy 1 aaGun, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 3 infantry moved from Northwest Persia to Persia
1 tactical_bomber moved from India to Persia
Combat - British
Battle in Persia
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Persia, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Persia
British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Persia, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Persia to Eastern Persia
2 fighters moved from India to Eastern Persia
1 armour and 6 mech_infantrys moved from India to Eastern Persia
2 marines moved from Yunnan to Burma
3 aaGuns, 2 artilleries and 9 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 51 Sea Zone to 64 Sea Zone
1 fighter moved from New Zealand to 64 Sea Zone
2 fighters moved from 64 Sea Zone to Southeast Mexico
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
Place Units - British
1 aaGun and 2 infantry placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,4,3,3,5,6,2,2,2,2,1,3,3,4,6,5,1,5,6,6
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 2 fighters placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 21 PUs (3 lost to blockades); end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 1 armour and 2 fighters
Territory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag
Kweichow : 1 infantry
Szechwan : 3 aaGuns, 2 artilleries and 9 infantry
Burma : 2 marines
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Malaya : 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag
Southeast Mexico : 1 artillery, 2 fighters and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
Union of South Africa : 1 factory_minor, 3 fighters and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
64 Sea Zone : 1 carrier and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
81 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 63 / 113
Russians : 17 / 0
Japanese : 10 / 17
Americans : 64 / 96
Chinese : 22 / 25
British : 37 / 36
UK_Pacific : 24 / 28
Italians : 17 / 33
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 marine moved from Syria to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
3 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Southern France to 98 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 fighter moved from Volgograd to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians