@Imperious:
How about having both Heavy ( CA), light (CL) Cruisers. CL could be the default unit, Heavy with some additional cost.
You can even have pocket battleships for Germany, or Fast Battleships for Japan and USA. ALL these types indicated by tokens placed underneath or actual units HBG units.
Heavy Cruiser A3 D3 Shore Bombard @3 is really fine around 15 or 16 IPCs with 2 hits like Battleship.
But default Cruiser unit, for a Light Cruiser, needs something.
What can this be?
A lot of threads contains many different inputs to choose amongst.
I can say that Fast Battleship or Light Cruiser seems to imply by their name a kind of 3 SZs Move unit.
Pocket Battleships, as far as I can remember this topic, have a name which imply similarities with BB performance, but they have lighter guns and armor but speed and range.
Maybe A4 D4 M3, 1 hit for 14 IPCs can be a good compromise between unit performance and the name which call for high combat values.
Still, what can make a 12 IPCs Cruiser appealing?