TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - British
1 Infantry moved from South Africa to Mozambique
1 ArmoredCar moved from Cape Town to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Infantry moved from Kenya to Equatoria
1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria
1 Tank moved from Nubia to Italian East Africa
1 Tank moved from Italian East Africa to Equatoria
1 Infantry moved from Nubia to New Valley
2 Artillerys, 4 Infantrys and 2 Tanks moved from Nubia to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
1 Fighter moved from Nubia to Equatoria
1 Fighter moved from Nubia to Darfur
1 Tank moved from Lower Egypt to Darfur
1 Infantry moved from Lower Egypt to New Valley
1 Infantry moved from Lower Egypt to 57 Sea Zone
1 Cruiser and 1 Infantry moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Cruiser moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Mersa Matruh
1 Fighter moved from Lower Egypt to New Valley
1 Fighter moved from Lower Egypt to Mersa Matruh
1 Tank moved from Cairo to New Valley
1 ArmoredCar moved from Cairo to New Valley
2 Infantrys moved from Northern Ireland to Dublin
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
1 Tank moved from Scotland to Dublin
1 Transport moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from Manchester to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Munster
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from 18 Sea Zone to Dublin
1 Battleship moved from 20 Sea Zone to 18 Sea Zone
1 Fighter moved from Wales to Dublin
1 Fighter moved from Wales to Munster
1 Fighter moved from Wales to Munster
1 Destroyer and 1 Submarine moved from 20 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from Normandy to 20 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from 18 Sea Zone to Wales
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
1 Submarine moved from 59 Sea Zone to 57 Sea Zone
1 Tank moved from Northwest USA to 83 Sea Zone
1 Destroyer moved from 83 Sea Zone to 91 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone
1 Infantry and 1 Tank moved from 100 Sea Zone to Galapagos
1 Infantry moved from Ontario to South Central USA
1 Infantry moved from Yukon to British Columbia
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran
1 Artillery, 2 Infantrys and 2 Tanks moved from Baluchistan to E.Iran
1 Destroyer and 3 Transports moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from French Sudan to French Equatorial Africa
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 3 Carriers, 1 Destroyer, 1 Fighter, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Galapagos
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
British loses 0 PUs for violating Galapagoss neutrality.
British win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in New Valley
British attack with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank
Italians defend with 1 Infantry
British roll dice for 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank in New Valley, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
British win, taking New Valley from Germans with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Mozambique
British attack with 1 ArmoredCar and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 3 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mozambique
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in E.Iran
British attack with 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 2 : 1/7 hits, 2.50 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the British lost in E.Iran
British roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in E.Iran, round 3 : 1/5 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 3 : 2/4 hits, 1.50 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in E.Iran
1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 1 Artillery and 2 Tanks in E.Iran, round 4 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 4 : 2/3 hits, 1.17 expected hits
1 Tank owned by the British and 1 Artillery owned by the British lost in E.Iran
1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 1 Tank in E.Iran, round 5 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 5 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Neutral lost in E.Iran
British roll dice for 1 Tank in E.Iran, round 6 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 6 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Tank in E.Iran, round 7 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 7 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Tank in E.Iran, round 8 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Bunker in E.Iran, round 8 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 1 Tank remaining. Battle score for attacker is -7
Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Dublin
British attack with 1 Fighter, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Dublin, round 2 : 1/5 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British lost in Dublin
1 Infantry owned by the Neutral lost in Dublin
British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Dublin, round 3 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Dublin
British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Dublin, round 4 : 2/3 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Dublin, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Dublin
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Dublin
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 3 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Mersa Matruh
British attack with 1 Fighter and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Equatoria
British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Italians defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Equatoria, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Equatoria
2 Infantrys owned by the Italians lost in Equatoria
British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Equatoria, round 3 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 Artillery in Equatoria, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Equatoria
British win, taking Equatoria from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Casualties for Italians: 1 Artillery and 2 Infantrys
Battle in Darfur
British attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks
Germans defend with 2 Infantrys and 2 Tanks
British roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks in Darfur, round 2 : 2/11 hits, 3.67 expected hits
Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 3/4 hits, 1.67 expected hits
3 Infantrys owned by the British lost in Darfur
2 Infantrys owned by the Germans lost in Darfur
British roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in Darfur, round 3 : 5/8 hits, 3.17 expected hits
Germans roll dice for 2 Tanks in Darfur, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the British lost in Darfur
2 Tanks owned by the Germans lost in Darfur
British win, taking Darfur from Germans with 2 Artillerys, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
Casualties for British: 4 Infantrys
Casualties for Germans: 2 Infantrys and 2 Tanks
Battle in Munster
British attack with 2 Fighters, 3 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 1 Battleship in Munster, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Munster
British roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Munster, round 2 : 0/6 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Fighters, 3 Infantrys and 1 Tank in Munster, round 3 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - British
2 Fighters moved from Munster to Manchester
1 Fighter moved from Dublin to Wales
2 Infantrys moved from Greenland to 8 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
2 Infantrys moved from 10 Sea Zone to Scotland
1 Tank moved from Scotland to Manchester
1 Tank moved from Scotland to Wales
1 Infantry moved from Dover to Wales
1 Infantry moved from Normandy to Brittany
1 Fighter moved from Gibraltar to 18 Sea Zone
1 Bomber moved from Gibraltar to W.Morocco
1 Fighter moved from New Valley to 56 Sea Zone
1 Fighter moved from Mersa Matruh to 56 Sea Zone
1 Fighter moved from Darfur to 56 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Infantrys moved from Assam to 60 Sea Zone
1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Bihar to Assam
1 Fighter moved from Equatoria to Italian East Africa
Place Units - British
1 Carrier placed in 18 Sea Zone
2 Carriers, 1 Destroyer and 1 Submarine placed in 56 Sea Zone
1 Adv.Fighter placed in 56 Sea Zone
1 Artillery placed in Cairo
4 Infantrys placed in Wales
1 Infantry placed in Manchester
1 Artillery and 2 Infantrys placed in Madras
1 Fighter placed in Delhi
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 1.00
Neutral regular : -0.50
British regular : -3.00
Savegame