• '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev
            2 Infantrys moved from Brest to Minsk
            1 Artillery moved from Brest to Minsk
            1 Infantry moved from Brest to Minsk
            1 Tank moved from Brest to Minsk
            1 Tank moved from Brest to Kiev
            2 Artillerys and 1 Tank moved from Lithuania to Latvia
            1 Cruiser and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Danzig to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Leningrad
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Leningrad
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Leningrad
            1 Fighter moved from 23 Sea Zone to Leningrad
            1 Tank moved from Vinnytsia to Crimea
                  Germans take Crimea from Russians
            1 Fighter moved from Krakow to Leningrad
            2 Stukas moved from Krakow to Leningrad
            1 Fighter moved from Bohemia to Netherlands
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Elite, 35 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Latvia
                Germans attack with 2 Artillerys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 1 Tank in Latvia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 4/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Leningrad
                Germans attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas
                Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 6 Infantrys and 2 Tanks
                    Russians roll AA dice in Leningrad : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Germans roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas in Leningrad, round 2 : 4/10 hits, 3.67 expected hits
                    Russians roll dice for 2 Bunkers, 6 Infantrys and 2 Tanks in Leningrad, round 2 : 2/10 hits, 4.00 expected hits
                    2 Infantrys owned by the Germans lost in Leningrad
                    4 Infantrys owned by the Russians lost in Leningrad
                    Germans roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Stukas in Leningrad, round 3 : 1/8 hits, 3.00 expected hits
                    Russians roll dice for 2 Bunkers, 2 Infantrys and 2 Tanks in Leningrad, round 3 : 3/6 hits, 2.67 expected hits
                    1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Leningrad
                    1 Infantry owned by the Russians lost in Leningrad
                2 Fighters owned by the Germans and 2 Stukas owned by the Germans retreated
                    Germans roll dice for 1 Artillery in Leningrad, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Bunkers, 1 Infantry and 2 Tanks in Leningrad, round 4 : 4/5 hits, 2.33 expected hits
                    1 Artillery owned by the Germans lost in Leningrad
                Russians win with 2 Bunkers, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -6
                Casualties for Germans: 2 Artillerys and 4 Infantrys
                Casualties for Russians: 5 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Minsk, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 Artillerys, 6 Infantrys and 2 Tanks moved from Brest to Kiev
            1 ArmoredCar, 1 Mech.Inf and 2 Tanks moved from Krakow to Kiev
            2 Artillerys, 1 Elite and 2 Infantrys moved from Krakow to Brest
            2 Artillerys moved from Warsaw to Brest
            2 Infantrys moved from Warsaw to Brest
            2 Artillerys and 2 Infantrys moved from Danzig to East Prussia
            1 Tank moved from Pomerania to East Prussia
            2 Tanks moved from Bohemia to Brest
            2 ArmoredCars moved from Bohemia to Brest
            1 ArmoredCar moved from Brandenburg to Danzig
            2 Mech.Infs moved from Bavaria to Brest
            1 Elite moved from Bavaria to Bohemia
            3 Infantrys moved from Saxony to Hamburg
            1 Elite moved from Rhine to Saxony
            3 Infantrys moved from Rhine to Netherlands
            7 Tanks moved from Paris to Belgium
            2 Tanks moved from Orleanais to Lorraine
            2 Artillerys moved from Paris to Picardy
            5 Infantrys moved from Paris to Picardy
            2 ArmoredCars moved from Paris to Belgium
            2 Tanks moved from Brittany to Picardy
            2 ArmoredCars moved from Paris to Belgium
            1 Fighter moved from Leningrad to 23 Sea Zone
            1 Fighter moved from Leningrad to Vyborg
            2 Stukas moved from Leningrad to Vyborg
            2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
    
        Place Units - Germans
            2 ArmoredCars, 1 Elite and 1 Infantry placed in Warsaw
            3 Infantrys placed in Normandy
            8 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in Hamburg
            1 Bomber placed in Berlin
            3 Tanks placed in Bohemia
            3 Infantrys placed in Bavaria
            14 Infantrys placed in Berlin
            2 Mech.Infs placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 0.67
    Russians AA : -0.67
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Infantry and 1 Tank moved from Bulgaria to Greece
            1 Adv.Fighter and 1 Fighter moved from 46 Sea Zone to Greece
            2 Destroyers moved from 46 Sea Zone to 48 Sea Zone
            1 ArmoredCar moved from Ghadames to Hun
                  Italians take Hun from British
            1 ArmoredCar moved from Hun to Kufra
                  Italians take Kufra from British
            1 ArmoredCar moved from Ghadames to Tripoli
            2 Tanks moved from Ghadames to Tripoli
            2 ArmoredCars moved from Tunis to S.Algeria
            2 Tanks moved from Tunis to S.Algeria
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 AAGun, 1 Artillery and 2 Infantrys
                    British roll AA dice in Greece : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Greece, round 2 : 3/4 hits, 1.50 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Greece, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Greece
                    1 Artillery owned by the British and 2 Infantrys owned by the British lost in Greece
                Italians win, taking Greece from British with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in 48 Sea Zone
                Italians attack with 2 Destroyers
                British defend with 1 Battleship and 1 Destroyer
                    Italians roll dice for 2 Destroyers in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Battleship and 1 Destroyer in 48 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Destroyer owned by the Italians lost in 48 Sea Zone
                1 Destroyer owned by the Italians retreated to 46 Sea Zone
                British win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for Italians: 1 Destroyer
            Battle in Tripoli
                Italians attack with 1 ArmoredCar and 2 Tanks
                British defend with 1 Tank
                    Italians roll dice for 1 ArmoredCar and 2 Tanks in Tripoli, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Tripoli, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Tripoli
                Italians win, taking Tripoli from British with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
    
        Non Combat Move - Italians
            1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Adv.Fighter and 1 Fighter moved from Greece to 46 Sea Zone
            3 Artillerys moved from Rome to Campania
            1 Infantry moved from Rome to Campania
            1 Artillery and 1 Infantry moved from Lombardy to Venetia
            1 Infantry moved from Tuscany to Venetia
    
        Place Units - Italians
            1 Destroyer and 2 Transports placed in 46 Sea Zone
            2 ArmoredCars and 2 Infantrys placed in Tunis
            2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British AA : -0.33
    British regular : -0.50
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            2 Artillerys moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Chubu to 85 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Kirin
            3 Artillerys, 1 Elite and 1 Tank moved from Banjarmasin to 110 Sea Zone
            3 Artillerys, 1 Elite, 2 Fighters and 1 Tank moved from 110 Sea Zone to Malaya
            1 Bomber and 1 Fighter moved from West Borneo to Malaya
            1 Artillery moved from East And South Borneo to 111 Sea Zone
            1 Infantry moved from Mindoro to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
            3 Transports moved from 92 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 107 Sea Zone
            1 Transport moved from 106 Sea Zone to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Vladivostok
            1 Adv.Fighter moved from 85 Sea Zone to Vladivostok
            1 Fighter moved from 85 Sea Zone to Vladivostok
            1 Fighter moved from 85 Sea Zone to Kirin
            1 Fighter moved from 85 Sea Zone to Vladivostok
            1 Fighter moved from 85 Sea Zone to Kirin
            1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 1 B.Carrier, 2 Destroyers, 1 Elite, 9 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Java
                Yamamoto attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Java
                Yamamoto win, taking Java from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Vladivostok
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry
                Russians defend with 1 Mech.Inf
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Vladivostok, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Mech.Inf in Vladivostok, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians lost in Vladivostok
                Yamamoto win, taking Vladivostok from Russians with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Mech.Inf
            Battle in Kirin
                Yamamoto attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 1 Mech.Inf
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Kirin, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Mech.Inf in Kirin, round 2 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians lost in Kirin
                Yamamoto win, taking Kirin from Russians with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Mech.Inf
            Battle in Malaya
                Yamamoto attack with 3 Artillerys, 1 Bomber, 1 Elite, 3 Fighters and 1 Tank
                British defend with 1 AAGun and 1 Bunker
                    British roll AA dice in Malaya : 0/4 hits, 0.67 expected hits
                    Yamamoto roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 3 Fighters and 1 Tank in Malaya, round 2 : 2/9 hits, 3.67 expected hits
                    British roll dice for 1 Bunker in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the British lost in Malaya
                Yamamoto win, taking Malaya from British with 3 Artillerys, 1 Bomber, 1 Elite, 3 Fighters and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Bunker
    
        Non Combat Move - Yamamoto
            3 Fighters moved from Malaya to Bangkok
            1 Bomber moved from Malaya to Banjarmasin
            1 Adv.Fighter moved from Vladivostok to 85 Sea Zone
            2 Fighters moved from Vladivostok to 85 Sea Zone
            2 Fighters moved from Kirin to 85 Sea Zone
            1 Battleship and 1 Destroyer moved from 85 Sea Zone to 84 Sea Zone
    
        Place Units - Yamamoto
            1 B.Carrier placed in 84 Sea Zone
            2 Adv.Fighters placed in 84 Sea Zone
            2 Destroyers and 1 S.Submarine placed in 85 Sea Zone
            2 Artillerys and 2 Infantrys placed in Davao
            2 Artillerys and 2 Infantrys placed in Banjarmasin
            4 Infantrys placed in Chubu
            1 Elite and 1 Infantry placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3.00
    British AA : -0.67
    Russians regular : -0.67
    British regular : -0.50
    Dutch regular : -0.67
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 ArmoredCar moved from Liaoning to Khabarovsk
                  Hisaichi take Khabarovsk from Russians
            2 ArmoredCars moved from Liaoning to Heilungchiang
            2 Fighters moved from Hulunbuir to Heilungchiang
            1 ArmoredCar moved from Liaoning to Chita
            1 Infantry moved from Peking to Chahar
                  Hisaichi take Chahar from Chinese
            1 Infantry moved from Shantung to Shansi
                  Hisaichi take Shansi from Chinese
            1 Infantry moved from Shantung to Anhwei
                  Hisaichi take Anhwei from Chinese
            4 Infantrys moved from Shanghai to Anhwei
            3 Artillerys moved from Shantung to Anhwei
            1 Infantry moved from Kiangsi to Hunan
                  Hisaichi take Hunan from Chinese
            3 Artillerys, 1 Elite and 1 Infantry moved from Kwangtung to Hunan
            1 ArmoredCar moved from Hong Kong to Hunan
            1 Infantry moved from Kwangsi to N.French Indochina
            1 Bomber moved from Bangkok to 67 Sea Zone
            2 Fighters moved from 110 Sea Zone to 67 Sea Zone
            2 Submarines moved from 110 Sea Zone to 67 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 105 Sea Zone
            2 Artillerys and 2 Infantrys moved from 105 Sea Zone to S.Thailand
            1 Adv.Fighter moved from Hong Kong to S.Thailand
            3 ArmoredCars moved from Changchun to Heilungchiang
            4 Infantrys moved from Changchun to 84 Sea Zone
            1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 106 Sea Zone
            4 Infantrys moved from 106 Sea Zone to S.French Indochina
    
        Purchase Units - Hisaichi
            Hisaichi buy 8 Artillerys, 1 Destroyer, 5 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 67 Sea Zone
                Hisaichi attack with 1 Bomber, 2 Fighters and 2 Submarines
                Anzac defend with 1 Carrier, 2 Fighters and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 67 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Anzac roll dice for 1 Carrier, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    1 Submarine owned by the Hisaichi lost in 67 Sea Zone
                    1 Transport owned by the Anzac lost in 67 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber and 2 Fighters in 67 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    Anzac roll dice for 1 Carrier and 2 Fighters in 67 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    2 Fighters owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
                Hisaichi win with 1 Bomber, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 29
                Casualties for Hisaichi: 1 Submarine
                Casualties for Anzac: 1 Carrier, 2 Fighters and 1 Transport
            Battle in S.Thailand
                Hisaichi attack with 1 Adv.Fighter, 2 Artillerys and 2 Infantrys
                British defend with 2 Artillerys, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Infantrys in S.Thailand, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Hisaichi lost in S.Thailand
                    2 Infantrys owned by the British lost in S.Thailand
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Artillerys in S.Thailand, round 3 : 0/3 hits, 1.17 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in S.Thailand, round 3 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Artillerys in S.Thailand, round 4 : 2/3 hits, 1.17 expected hits
                    British roll dice for 2 Artillerys and 1 Tank in S.Thailand, round 4 : 3/3 hits, 1.17 expected hits
                1 Adv.Fighter owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Thailand
                    2 Artillerys owned by the British lost in S.Thailand
                British win with 1 Tank remaining. Battle score for attacker is -10
                Casualties for Hisaichi: 1 Adv.Fighter, 2 Artillerys and 2 Infantrys
                Casualties for British: 2 Artillerys and 2 Infantrys
            Battle in Heilungchiang
                Hisaichi attack with 5 ArmoredCars and 2 Fighters
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 5 ArmoredCars and 2 Fighters in Heilungchiang, round 2 : 4/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 5 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in S.French Indochina
                Hisaichi attack with 4 Infantrys
                British defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 4 Infantrys in S.French Indochina, round 2 : 2/4 hits, 0.67 expected hits
                    French roll dice for 1 Infantry and 1 Tank in S.French Indochina, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the British lost in S.French Indochina
                Hisaichi win, taking S.French Indochina from French with 4 Infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Destroyer moved from 92 Sea Zone to 105 Sea Zone
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Fighters moved from 67 Sea Zone to 110 Sea Zone
            1 Bomber moved from 67 Sea Zone to Bangkok
            2 Fighters moved from Heilungchiang to Liaoning
            2 Tanks moved from Chita to Hulunbuir
    
        Place Units - Hisaichi
            1 Destroyer and 1 S.Submarine placed in 84 Sea Zone
            3 Artillerys and 3 Infantrys placed in Hong Kong
            2 Artillerys and 1 Infantry placed in Liaoning
            3 Artillerys and 1 Infantry placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.83
    Anzac regular : -2.17
    Russians regular : -0.33
    British regular : 0.83
    Hisaichi regular : 3.17
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Finns
            3 Infantrys moved from Kotka to Vyborg
            1 Mech.Inf moved from Helsinki to Vyborg
            1 Tank moved from N.Karelia to Vyborg
            1 Infantry moved from N.Karelia to Vyborg
            1 Fighter moved from Tampere to Vyborg
            3 Infantrys moved from N.Karelia to S.Karelia
    
        Purchase Units - Finns
            Finns buy 3 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in S.Karelia
                Finns attack with 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys in S.Karelia, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in S.Karelia
                Finns win, taking S.Karelia from Russians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Finns attack with 1 Fighter, 4 Infantrys, 1 Mech.Inf and 1 Tank
                Russians defend with 1 ArmoredCar, 3 Infantrys and 1 Tank
                    Finns roll dice for 1 Fighter, 4 Infantrys, 1 Mech.Inf and 1 Tank in Vyborg, round 2 : 4/7 hits, 2.00 expected hits
                    Russians roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Vyborg, round 2 : 3/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Finns lost in Vyborg
                    1 ArmoredCar owned by the Russians and 3 Infantrys owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank in Vyborg, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Finns: 3 Infantrys
                Casualties for Russians: 1 ArmoredCar, 3 Infantrys and 1 Tank
    
        Non Combat Move - Finns
            5 Infantrys moved from Tampere to Kotka
            2 ArmoredCars moved from Helsinki to Kotka
            1 Fighter moved from Vyborg to Kotka
    
        Place Units - Finns
            3 Infantrys, 1 Mech.Inf and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 2.00
    Russians regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Fighter moved from Vinnytsia to Novgorod
    
        Purchase Units - Romanians
            Romanians buy 1 Factory; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Novgorod
                Romanians attack with 1 Fighter
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter in Novgorod, round 7 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Romanians win with 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Novgorod to Minsk
            2 ArmoredCars moved from Bucharest to Bulgaria
            2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Bulgaria
            2 Elites moved from Bucharest to E.Romania
            3 Infantrys moved from Odessa to Donetsk
    
        Place Units - Romanians
            1 Factory placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.00
    Russians regular : -2.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Thai
            2 Infantrys and 1 Marine moved from Bangkok to S.Thailand
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Lombok
                  Thai take Lombok from Dutch
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 2 Infantrys and 1 Marine
                British defend with 1 Infantry
                    Thai roll dice for 2 Infantrys and 1 Marine in S.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.17
    British regular : -0.33
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Tank moved from Minsk to Leningrad
                  Germans take Novgorod from Russians
            2 Mech.Infs moved from Brest to Leningrad
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Leningrad
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Infantry moved from East Prussia to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Leningrad
            1 Mech.Inf moved from Kiev to Leningrad
            1 Bomber moved from Berlin to Leningrad
            1 Fighter moved from 23 Sea Zone to Leningrad
            2 Adv.Fighters moved from Hamburg to Leningrad
            1 Artillery and 3 Infantrys moved from Minsk to Kursk
            1 ArmoredCar, 3 Artillerys, 9 Infantrys and 5 Tanks moved from Kiev to Kursk
            1 Tank moved from Crimea to Kursk
            2 Tanks moved from Brest to Kursk
            2 ArmoredCars moved from Brest to Kursk
            2 Artillerys and 1 Tank moved from East Prussia to Latvia
            2 Mech.Infs moved from Bohemia to Serbia
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 2 Elites, 1 HeavyTank, 12 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Latvia
                Germans attack with 2 Artillerys and 1 Tank
                Russians defend with 1 Artillery and 1 Tank
                    Germans roll dice for 2 Artillerys and 1 Tank in Latvia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Tank in Latvia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Germans lost in Latvia
                    1 Artillery owned by the Russians lost in Latvia
                    Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Tank in Latvia, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Artillery
                Casualties for Russians: 1 Artillery and 1 Tank
            Battle in Kursk
                Germans attack with 3 ArmoredCars, 4 Artillerys, 12 Infantrys and 8 Tanks
                Russians defend with 3 Artillerys, 1 Bunker, 13 Infantrys and 7 Tanks
                    Germans roll dice for 3 ArmoredCars, 4 Artillerys, 12 Infantrys and 8 Tanks in Kursk, round 2 : 15/27 hits, 9.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 3 Artillerys, 1 Bunker, 13 Infantrys and 7 Tanks in Kursk, round 2 : 11/24 hits, 9.33 expected hits
                    11 Infantrys owned by the Germans lost in Kursk
                    13 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kursk
                    Germans roll dice for 3 ArmoredCars, 4 Artillerys, 1 Infantry and 8 Tanks in Kursk, round 3 : 5/16 hits, 6.67 expected hits
                    Russians roll dice for 2 Artillerys, 1 Bunker and 7 Tanks in Kursk, round 3 : 4/10 hits, 4.67 expected hits
                    3 ArmoredCars owned by the Germans and 1 Infantry owned by the Germans lost in Kursk
                    2 Artillerys owned by the Russians and 3 Tanks owned by the Russians lost in Kursk
                    Germans roll dice for 4 Artillerys and 8 Tanks in Kursk, round 4 : 6/12 hits, 5.33 expected hits
                    Russians roll dice for 1 Bunker and 4 Tanks in Kursk, round 4 : 2/5 hits, 2.50 expected hits
                    2 Artillerys owned by the Germans lost in Kursk
                    1 Bunker owned by the Russians and 4 Tanks owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 2 Artillerys and 8 Tanks remaining. Battle score for attacker is 35
                Casualties for Germans: 3 ArmoredCars, 2 Artillerys and 12 Infantrys
                Casualties for Russians: 3 Artillerys, 1 Bunker, 13 Infantrys and 7 Tanks
            Battle in Leningrad
                Germans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys, 3 Mech.Infs and 1 Tank
                Russians defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 HeavyTank, 2 Infantrys and 3 Tanks
                    Russians roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Germans lost in Leningrad
                    Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 0/2 hits, 1.17 expected hits
                    Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys, 3 Mech.Infs and 1 Tank in Leningrad, round 2 : 5/13 hits, 5.00 expected hits
                Units damaged: 3 Bunkers owned by the Russians
                    Russians roll dice for 3 Bunkers, 1 HeavyTank, 2 Infantrys and 3 Tanks in Leningrad, round 2 : 2/9 hits, 4.33 expected hits
                    2 Infantrys owned by the Germans lost in Leningrad
                    2 Infantrys owned by the Russians lost in Leningrad
                    Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys, 3 Mech.Infs and 1 Tank in Leningrad, round 3 : 2/11 hits, 4.33 expected hits
                    Russians roll dice for 3 Bunkers, 1 HeavyTank and 3 Tanks in Leningrad, round 3 : 2/7 hits, 3.67 expected hits
                    2 Infantrys owned by the Germans lost in Leningrad
                    2 Tanks owned by the Russians lost in Leningrad
                    Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter, 3 Mech.Infs and 1 Tank in Leningrad, round 4 : 3/9 hits, 3.67 expected hits
                    Russians roll dice for 3 Bunkers, 1 HeavyTank and 1 Tank in Leningrad, round 4 : 4/5 hits, 2.67 expected hits
                    2 Artillerys owned by the Germans and 2 Mech.Infs owned by the Germans lost in Leningrad
                    2 Bunkers owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
                    Germans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter, 1 Mech.Inf and 1 Tank in Leningrad, round 5 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Bunker and 1 HeavyTank in Leningrad, round 5 : 2/2 hits, 1.17 expected hits
                    1 Fighter owned by the Germans and 1 Mech.Inf owned by the Germans lost in Leningrad
                    1 Bunker owned by the Russians and 1 HeavyTank owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 Adv.Fighter, 1 Bomber and 1 Tank remaining. Battle score for attacker is -8
                Casualties for Germans: 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 4 Infantrys and 3 Mech.Infs
                Casualties for Russians: 3 Bunkers, 1 HeavyTank, 2 Infantrys and 3 Tanks
    
        Non Combat Move - Germans
            1 Adv.Fighter moved from Leningrad to Vyborg
            1 Bomber moved from Leningrad to Vyborg
            4 Artillerys, 1 Elite and 4 Infantrys moved from Brest to Minsk
            2 ArmoredCars moved from Warsaw to Minsk
            1 Elite moved from Warsaw to Brest
            1 Infantry moved from Warsaw to Brest
            1 ArmoredCar moved from Danzig to Minsk
            3 Tanks moved from Bohemia to Brest
            1 Elite moved from Bohemia to Krakow
            1 Fighter moved from Netherlands to 23 Sea Zone
            14 Infantrys moved from Berlin to Brandenburg
            1 Elite moved from Saxony to Pomerania
            3 Infantrys moved from Hamburg to Pomerania
            4 ArmoredCars moved from Belgium to Saxony
            2 Tanks moved from Belgium to Saxony
            5 Tanks moved from Belgium to Saxony
            4 Infantrys moved from Netherlands to Belgium
            4 Infantrys moved from Rhine to Netherlands
            2 Tanks moved from Picardy to Rhine
            2 Tanks moved from Lorraine to Bohemia
            3 Infantrys moved from Bavaria to Bohemia
            2 Artillerys moved from Picardy to Lorraine
            4 Infantrys moved from Normandy to Brittany
            8 Infantrys moved from Paris to Normandy
            1 Tank moved from S.Algeria to Tripoli
    
        Place Units - Germans
            1 Adv.Fighter and 1 Destroyer placed in 23 Sea Zone
            2 Artillerys and 2 Infantrys placed in Hamburg
            2 Artillerys and 2 Elites placed in Warsaw
            3 Infantrys placed in Normandy
            7 Infantrys placed in Paris
            1 ArmoredCar, 1 HeavyTank and 3 Tanks placed in Bohemia
            1 ArmoredCar and 2 Mech.Infs placed in Bavaria
            1 Adv.Fighter placed in Berlin
    
        Turn Complete - Germans
            Germans collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : 1.50
    Russians AA : 0.33
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Italians
            2 Adv.Fighters moved from Rome to 48 Sea Zone
            1 ArmoredCar moved from Tripoli to El Agheila
                  Germans take El Agheila from British
            1 ArmoredCar moved from El Agheila to Kufra
            2 Tanks moved from Tripoli to Kufra
            3 Artillerys and 3 Infantrys moved from Campania to 46 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
            1 Fighter moved from 46 Sea Zone to 48 Sea Zone
            1 Adv.Fighter moved from 46 Sea Zone to 48 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            3 Artillerys and 3 Infantrys moved from 48 Sea Zone to Greece
            1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from N.Tunisia to S.Algeria
            2 Infantrys moved from Tunis to N.Tunisia
            2 ArmoredCars moved from Tunis to S.Algeria
            1 Artillery and 2 Infantrys moved from Venetia to Croatia
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 48 Sea Zone
                Italians attack with 3 Adv.Fighters, 2 Destroyers, 1 Fighter and 3 Transports
                British defend with 1 Destroyer
                    Italians roll dice for 3 Adv.Fighters, 2 Destroyers, 1 Fighter and 3 Transports in 48 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 48 Sea Zone
                Italians win with 3 Adv.Fighters, 2 Destroyers, 1 Fighter and 3 Transports remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Kufra
                Italians attack with 1 ArmoredCar and 2 Tanks
                British defend with 2 Infantrys
                    Italians roll dice for 1 ArmoredCar and 2 Tanks in Kufra, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys in Kufra, round 2 : 2/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Italians and 1 Tank owned by the Italians lost in Kufra
                    1 Infantry owned by the British lost in Kufra
                    Italians roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 Tank remaining. Battle score for attacker is -5
                Casualties for Italians: 1 ArmoredCar and 1 Tank
                Casualties for British: 2 Infantrys
            Battle in Greece
                Italians attack with 3 Artillerys and 3 Infantrys
                British defend with 1 AAGun and 3 Infantrys
                    Italians roll dice for 3 Artillerys and 3 Infantrys in Greece, round 2 : 1/6 hits, 2.00 expected hits
                    British roll dice for 3 Infantrys in Greece, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians lost in Greece
                    1 Infantry owned by the British lost in Greece
                    Italians roll dice for 3 Artillerys and 1 Infantry in Greece, round 3 : 3/4 hits, 1.33 expected hits
                    British roll dice for 2 Infantrys in Greece, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Greece
                    2 Infantrys owned by the British lost in Greece
                Italians win, taking Greece from British with 2 Artillerys remaining. Battle score for attacker is -4
                Casualties for Italians: 1 Artillery and 3 Infantrys
                Casualties for British: 3 Infantrys
    
        Non Combat Move - Italians
            1 Carrier moved from 46 Sea Zone to 48 Sea Zone
            1 Adv.Fighter moved from 48 Sea Zone to Campania
            1 Fighter moved from 48 Sea Zone to Campania
    
        Place Units - Italians
            2 Transports placed in 46 Sea Zone
            2 ArmoredCars and 2 Tanks placed in Tunis
            2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : 3.00
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Infantry moved from Chubu to 85 Sea Zone
            1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Aroe
                  Yamamoto take Aroe from Dutch
            4 Artillerys and 4 Infantrys moved from Davao to 107 Sea Zone
            4 Artillerys, 4 Infantrys and 4 Transports moved from 107 Sea Zone to 110 Sea Zone
            4 Artillerys and 4 Infantrys moved from 110 Sea Zone to Sumatra
            1 Bomber moved from Banjarmasin to Sumatra
            3 Fighters moved from Bangkok to Sumatra
            2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
            2 Artillerys and 2 Infantrys moved from 111 Sea Zone to Soembawa
            1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk
            2 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Destroyer and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
            1 Fighter moved from 85 Sea Zone to 87 Sea Zone
            1 Fighter moved from 85 Sea Zone to 87 Sea Zone
            1 Fighter moved from 85 Sea Zone to 87 Sea Zone
            1 Fighter moved from 85 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 87 Sea Zone
            1 Infantry moved from Truk to Ponape
                  Yamamoto take Ponape from Americans
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 8 Artillerys, 1 Bunker, 2 Destroyers, 6 Infantrys and 1 Submarine; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Soembawa
                Yamamoto attack with 2 Artillerys and 2 Infantrys
                Anzac defend with 1 Artillery
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Soembawa, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery in Soembawa, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Soembawa
                    1 Artillery owned by the Anzac lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Artillery
            Battle in Sumatra
                Yamamoto attack with 4 Artillerys, 1 Bomber, 3 Fighters and 4 Infantrys
                Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 4 Artillerys, 1 Bomber, 3 Fighters and 4 Infantrys in Sumatra, round 2 : 6/12 hits, 4.33 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Yamamoto lost in Sumatra
                    2 Artillerys owned by the Dutch, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 4 Artillerys, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
            Battle in 87 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 4 Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Adv.Fighter and 4 Fighters in 87 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
                    1 Submarine owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 4 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 4 Fighters moved from 87 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 102 Sea Zone
            1 Artillery moved from N.French Indochina to S.French Indochina
            6 Infantrys moved from Chubu to Kyushu
            1 Elite and 1 Infantry moved from Tokyo to Chubu
            2 Fighters moved from Sumatra to 110 Sea Zone
            1 Fighter moved from Sumatra to Java
            1 Bomber moved from Sumatra to Banjarmasin
            1 Artillery moved from Malaya to S.Thailand
            1 Elite moved from Malaya to S.Thailand
    
        Place Units - Yamamoto
            2 Artillerys and 2 Infantrys placed in Banjarmasin
            2 Artillerys and 2 Infantrys placed in Davao
            1 Bunker placed in Malaya
            2 Destroyers and 1 Submarine placed in 85 Sea Zone
            2 Artillerys and 2 Infantrys placed in Chubu
            1 Adv.Fighter and 2 Artillerys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 83 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.83
    Dutch regular : 1.83
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 ArmoredCar moved from Khabarovsk to Ayan
            1 ArmoredCar moved from Heilungchiang to Chita
            1 ArmoredCar moved from Heilungchiang to Chita
            1 ArmoredCar moved from Heilungchiang to Ayan
            1 Infantry moved from Liaoning to Peking
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            2 Infantrys moved from Hunan to Anhwei
            3 Artillerys moved from Hunan to Anhwei
            1 ArmoredCar moved from Hunan to Anhwei
            2 Fighters moved from Liaoning to Anhwei
            4 Infantrys moved from S.French Indochina to N.Thailand
            1 Battleship, 1 Destroyer and 2 Fighters moved from 110 Sea Zone to 67 Sea Zone
            1 Bomber moved from Bangkok to 67 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 67 Sea Zone
            1 Destroyer moved from 105 Sea Zone to 67 Sea Zone
            1 Destroyer moved from 106 Sea Zone to 67 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 Artillerys, 1 Bunker, 1 Destroyer, 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 2 ArmoredCars
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in N.Thailand
                Hisaichi attack with 4 Infantrys
                British defend with 1 Infantry
                    Hisaichi roll dice for 4 Infantrys in N.Thailand, round 2 : 1/4 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in N.Thailand
                    1 Infantry owned by the British lost in N.Thailand
                Hisaichi win, taking N.Thailand from British with 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in 67 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Bomber, 4 Destroyers and 2 Fighters
                British defend with 1 Submarine; Anzac defend with 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 1 Fighter
                    Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 4 Destroyers and 2 Fighters in 67 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    1 Destroyer owned by the Hisaichi lost in 67 Sea Zone
                    1 Submarine owned by the British, 1 Fighter owned by the Anzac and 2 Destroyers owned by the Anzac lost in 67 Sea Zone
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 2/7 hits, 3.00 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 67 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    2 Destroyers owned by the Hisaichi lost in 67 Sea Zone
                    1 Carrier owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone
                Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 31
                Casualties for Hisaichi: 3 Destroyers
                Casualties for Anzac: 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 1 Fighter
                Casualties for British: 1 Submarine
            Battle in Ayan
                Hisaichi attack with 2 ArmoredCars
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 ArmoredCars in Ayan, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Ayan
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Russians: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 ArmoredCar, 3 Artillerys, 2 Fighters and 2 Infantrys
                Chinese defend with 3 Mech.Infs and 4 Tanks
                    Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys, 2 Fighters and 2 Infantrys in Anhwei, round 2 : 0/8 hits, 2.67 expected hits
                    Chinese roll dice for 3 Mech.Infs and 4 Tanks in Anhwei, round 2 : 3/7 hits, 3.00 expected hits
                    1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Anhwei
                    Hisaichi roll dice for 3 Artillerys and 2 Fighters in Anhwei, round 3 : 0/5 hits, 1.67 expected hits
                    Chinese roll dice for 3 Mech.Infs and 4 Tanks in Anhwei, round 3 : 2/7 hits, 3.00 expected hits
                    2 Artillerys owned by the Hisaichi lost in Anhwei
                2 Fighters owned by the Hisaichi retreated
                1 Artillery owned by the Hisaichi retreated to Hunan
                Chinese win with 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -16
                Casualties for Hisaichi: 1 ArmoredCar, 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Anhwei to Hunan
            3 Artillerys moved from Hong Kong to Kiangsi
            3 Infantrys moved from Hong Kong to Kiangsi
            3 Artillerys moved from Changchun to 84 Sea Zone
            3 Artillerys moved from 84 Sea Zone to Shanghai
            1 B.Transport moved from 106 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 84 Sea Zone to 92 Sea Zone
            1 Carrier moved from 110 Sea Zone to 67 Sea Zone
            1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
            2 Tanks moved from Hulunbuir to Heilungchiang
            2 Artillerys moved from Liaoning to Hulunbuir
            1 Bomber moved from 67 Sea Zone to Banjarmasin
    
        Place Units - Hisaichi
            1 Bunker placed in Hunan
            1 Destroyer placed in 84 Sea Zone
            3 Artillerys and 3 Infantrys placed in Hong Kong
            3 Mech.Infs placed in Liaoning
            1 Artillery and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Anzac regular : 0.17
    Russians regular : 1.33
    British regular : 0.67
    Hisaichi regular : -2.67
    

    Savegame


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