@leemorrison
Looking forward to it. Cheers! GG
Dawg v Entek W@W! redemption
-
TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Romanians 1 Fighter moved from Vinnytsia to Novgorod Purchase Units - Romanians Romanians buy 1 Factory; Remaining resources: 0 PUs; Combat - Romanians Battle in Novgorod Romanians attack with 1 Fighter Russians defend with 1 Infantry Romanians roll dice for 1 Fighter in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter in Novgorod, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter in Novgorod, round 7 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Romanians win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Novgorod to Minsk 2 ArmoredCars moved from Bucharest to Bulgaria 2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Bulgaria 2 Elites moved from Bucharest to E.Romania 3 Infantrys moved from Odessa to Donetsk Place Units - Romanians 1 Factory placed in W.Romania Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00 Russians regular : -2.00
-
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Thai 2 Infantrys and 1 Marine moved from Bangkok to S.Thailand 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok Thai take Lombok from Dutch Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 2 Infantrys and 1 Marine British defend with 1 Infantry Thai roll dice for 2 Infantrys and 1 Marine in S.Thailand, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai regular : 0.17 British regular : -0.33
-
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Germans 1 Tank moved from Minsk to Leningrad Germans take Novgorod from Russians 2 Mech.Infs moved from Brest to Leningrad 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Leningrad 1 Infantry moved from East Prussia to 24 Sea Zone 1 Infantry moved from East Prussia to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Leningrad 1 Mech.Inf moved from Kiev to Leningrad 1 Bomber moved from Berlin to Leningrad 1 Fighter moved from 23 Sea Zone to Leningrad 2 Adv.Fighters moved from Hamburg to Leningrad 1 Artillery and 3 Infantrys moved from Minsk to Kursk 1 ArmoredCar, 3 Artillerys, 9 Infantrys and 5 Tanks moved from Kiev to Kursk 1 Tank moved from Crimea to Kursk 2 Tanks moved from Brest to Kursk 2 ArmoredCars moved from Brest to Kursk 2 Artillerys and 1 Tank moved from East Prussia to Latvia 2 Mech.Infs moved from Bohemia to Serbia Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 2 Elites, 1 HeavyTank, 12 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Latvia Germans attack with 2 Artillerys and 1 Tank Russians defend with 1 Artillery and 1 Tank Germans roll dice for 2 Artillerys and 1 Tank in Latvia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Tank in Latvia, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Germans lost in Latvia 1 Artillery owned by the Russians lost in Latvia Germans roll dice for 1 Artillery and 1 Tank in Latvia, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Tank in Latvia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5 Casualties for Germans: 1 Artillery Casualties for Russians: 1 Artillery and 1 Tank Battle in Kursk Germans attack with 3 ArmoredCars, 4 Artillerys, 12 Infantrys and 8 Tanks Russians defend with 3 Artillerys, 1 Bunker, 13 Infantrys and 7 Tanks Germans roll dice for 3 ArmoredCars, 4 Artillerys, 12 Infantrys and 8 Tanks in Kursk, round 2 : 15/27 hits, 9.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 3 Artillerys, 1 Bunker, 13 Infantrys and 7 Tanks in Kursk, round 2 : 11/24 hits, 9.33 expected hits 11 Infantrys owned by the Germans lost in Kursk 13 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kursk Germans roll dice for 3 ArmoredCars, 4 Artillerys, 1 Infantry and 8 Tanks in Kursk, round 3 : 5/16 hits, 6.67 expected hits Russians roll dice for 2 Artillerys, 1 Bunker and 7 Tanks in Kursk, round 3 : 4/10 hits, 4.67 expected hits 3 ArmoredCars owned by the Germans and 1 Infantry owned by the Germans lost in Kursk 2 Artillerys owned by the Russians and 3 Tanks owned by the Russians lost in Kursk Germans roll dice for 4 Artillerys and 8 Tanks in Kursk, round 4 : 6/12 hits, 5.33 expected hits Russians roll dice for 1 Bunker and 4 Tanks in Kursk, round 4 : 2/5 hits, 2.50 expected hits 2 Artillerys owned by the Germans lost in Kursk 1 Bunker owned by the Russians and 4 Tanks owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 Artillerys and 8 Tanks remaining. Battle score for attacker is 35 Casualties for Germans: 3 ArmoredCars, 2 Artillerys and 12 Infantrys Casualties for Russians: 3 Artillerys, 1 Bunker, 13 Infantrys and 7 Tanks Battle in Leningrad Germans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys, 3 Mech.Infs and 1 Tank Russians defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 HeavyTank, 2 Infantrys and 3 Tanks Russians roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits 1 Adv.Fighter owned by the Germans lost in Leningrad Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter, 4 Infantrys, 3 Mech.Infs and 1 Tank in Leningrad, round 2 : 5/13 hits, 5.00 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 3 Bunkers, 1 HeavyTank, 2 Infantrys and 3 Tanks in Leningrad, round 2 : 2/9 hits, 4.33 expected hits 2 Infantrys owned by the Germans lost in Leningrad 2 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys, 3 Mech.Infs and 1 Tank in Leningrad, round 3 : 2/11 hits, 4.33 expected hits Russians roll dice for 3 Bunkers, 1 HeavyTank and 3 Tanks in Leningrad, round 3 : 2/7 hits, 3.67 expected hits 2 Infantrys owned by the Germans lost in Leningrad 2 Tanks owned by the Russians lost in Leningrad Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter, 3 Mech.Infs and 1 Tank in Leningrad, round 4 : 3/9 hits, 3.67 expected hits Russians roll dice for 3 Bunkers, 1 HeavyTank and 1 Tank in Leningrad, round 4 : 4/5 hits, 2.67 expected hits 2 Artillerys owned by the Germans and 2 Mech.Infs owned by the Germans lost in Leningrad 2 Bunkers owned by the Russians and 1 Tank owned by the Russians lost in Leningrad Germans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter, 1 Mech.Inf and 1 Tank in Leningrad, round 5 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 Bunker and 1 HeavyTank in Leningrad, round 5 : 2/2 hits, 1.17 expected hits 1 Fighter owned by the Germans and 1 Mech.Inf owned by the Germans lost in Leningrad 1 Bunker owned by the Russians and 1 HeavyTank owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 Adv.Fighter, 1 Bomber and 1 Tank remaining. Battle score for attacker is -8 Casualties for Germans: 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 4 Infantrys and 3 Mech.Infs Casualties for Russians: 3 Bunkers, 1 HeavyTank, 2 Infantrys and 3 Tanks Non Combat Move - Germans 1 Adv.Fighter moved from Leningrad to Vyborg 1 Bomber moved from Leningrad to Vyborg 4 Artillerys, 1 Elite and 4 Infantrys moved from Brest to Minsk 2 ArmoredCars moved from Warsaw to Minsk 1 Elite moved from Warsaw to Brest 1 Infantry moved from Warsaw to Brest 1 ArmoredCar moved from Danzig to Minsk 3 Tanks moved from Bohemia to Brest 1 Elite moved from Bohemia to Krakow 1 Fighter moved from Netherlands to 23 Sea Zone 14 Infantrys moved from Berlin to Brandenburg 1 Elite moved from Saxony to Pomerania 3 Infantrys moved from Hamburg to Pomerania 4 ArmoredCars moved from Belgium to Saxony 2 Tanks moved from Belgium to Saxony 5 Tanks moved from Belgium to Saxony 4 Infantrys moved from Netherlands to Belgium 4 Infantrys moved from Rhine to Netherlands 2 Tanks moved from Picardy to Rhine 2 Tanks moved from Lorraine to Bohemia 3 Infantrys moved from Bavaria to Bohemia 2 Artillerys moved from Picardy to Lorraine 4 Infantrys moved from Normandy to Brittany 8 Infantrys moved from Paris to Normandy 1 Tank moved from S.Algeria to Tripoli Place Units - Germans 1 Adv.Fighter and 1 Destroyer placed in 23 Sea Zone 2 Artillerys and 2 Infantrys placed in Hamburg 2 Artillerys and 2 Elites placed in Warsaw 3 Infantrys placed in Normandy 7 Infantrys placed in Paris 1 ArmoredCar, 1 HeavyTank and 3 Tanks placed in Bohemia 1 ArmoredCar and 2 Mech.Infs placed in Bavaria 1 Adv.Fighter placed in Berlin Turn Complete - Germans Germans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : 1.50 Russians AA : 0.33
-
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Italians 2 Adv.Fighters moved from Rome to 48 Sea Zone 1 ArmoredCar moved from Tripoli to El Agheila Germans take El Agheila from British 1 ArmoredCar moved from El Agheila to Kufra 2 Tanks moved from Tripoli to Kufra 3 Artillerys and 3 Infantrys moved from Campania to 46 Sea Zone 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone 1 Fighter moved from 46 Sea Zone to 48 Sea Zone 1 Adv.Fighter moved from 46 Sea Zone to 48 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Artillerys and 3 Infantrys moved from 48 Sea Zone to Greece 1 Destroyer moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from N.Tunisia to S.Algeria 2 Infantrys moved from Tunis to N.Tunisia 2 ArmoredCars moved from Tunis to S.Algeria 1 Artillery and 2 Infantrys moved from Venetia to Croatia Purchase Units - Italians Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in 48 Sea Zone Italians attack with 3 Adv.Fighters, 2 Destroyers, 1 Fighter and 3 Transports British defend with 1 Destroyer Italians roll dice for 3 Adv.Fighters, 2 Destroyers, 1 Fighter and 3 Transports in 48 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 48 Sea Zone Italians win with 3 Adv.Fighters, 2 Destroyers, 1 Fighter and 3 Transports remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Kufra Italians attack with 1 ArmoredCar and 2 Tanks British defend with 2 Infantrys Italians roll dice for 1 ArmoredCar and 2 Tanks in Kufra, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 Infantrys in Kufra, round 2 : 2/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians and 1 Tank owned by the Italians lost in Kufra 1 Infantry owned by the British lost in Kufra Italians roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kufra Italians win, taking Kufra from British with 1 Tank remaining. Battle score for attacker is -5 Casualties for Italians: 1 ArmoredCar and 1 Tank Casualties for British: 2 Infantrys Battle in Greece Italians attack with 3 Artillerys and 3 Infantrys British defend with 1 AAGun and 3 Infantrys Italians roll dice for 3 Artillerys and 3 Infantrys in Greece, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 3 Infantrys in Greece, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians lost in Greece 1 Infantry owned by the British lost in Greece Italians roll dice for 3 Artillerys and 1 Infantry in Greece, round 3 : 3/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Greece, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Greece 2 Infantrys owned by the British lost in Greece Italians win, taking Greece from British with 2 Artillerys remaining. Battle score for attacker is -4 Casualties for Italians: 1 Artillery and 3 Infantrys Casualties for British: 3 Infantrys Non Combat Move - Italians 1 Carrier moved from 46 Sea Zone to 48 Sea Zone 1 Adv.Fighter moved from 48 Sea Zone to Campania 1 Fighter moved from 48 Sea Zone to Campania Place Units - Italians 2 Transports placed in 46 Sea Zone 2 ArmoredCars and 2 Tanks placed in Tunis 2 Adv.Fighters, 2 Artillerys, 1 Elite and 1 Infantry placed in Rome Turn Complete - Italians Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 3.00
-
-
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Yamamoto 1 Infantry moved from Chubu to 85 Sea Zone 1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Aroe Yamamoto take Aroe from Dutch 4 Artillerys and 4 Infantrys moved from Davao to 107 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 107 Sea Zone to 110 Sea Zone 4 Artillerys and 4 Infantrys moved from 110 Sea Zone to Sumatra 1 Bomber moved from Banjarmasin to Sumatra 3 Fighters moved from Bangkok to Sumatra 2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Artillerys and 2 Infantrys moved from 111 Sea Zone to Soembawa 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 1 Destroyer and 1 Transport moved from 84 Sea Zone to 85 Sea Zone 1 Fighter moved from 85 Sea Zone to 87 Sea Zone 1 Fighter moved from 85 Sea Zone to 87 Sea Zone 1 Fighter moved from 85 Sea Zone to 87 Sea Zone 1 Fighter moved from 85 Sea Zone to 87 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 87 Sea Zone 1 Infantry moved from Truk to Ponape Yamamoto take Ponape from Americans Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 8 Artillerys, 1 Bunker, 2 Destroyers, 6 Infantrys and 1 Submarine; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Soembawa Yamamoto attack with 2 Artillerys and 2 Infantrys Anzac defend with 1 Artillery Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Soembawa, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Soembawa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Soembawa 1 Artillery owned by the Anzac lost in Soembawa Yamamoto win, taking Soembawa from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Artillery Battle in Sumatra Yamamoto attack with 4 Artillerys, 1 Bomber, 3 Fighters and 4 Infantrys Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 4 Artillerys, 1 Bomber, 3 Fighters and 4 Infantrys in Sumatra, round 2 : 6/12 hits, 4.33 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits 3 Infantrys owned by the Yamamoto lost in Sumatra 2 Artillerys owned by the Dutch, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 4 Artillerys, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 12 Casualties for Yamamoto: 3 Infantrys Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys Battle in 87 Sea Zone Yamamoto attack with 1 Adv.Fighter and 4 Fighters Americans defend with 1 Submarine Yamamoto roll dice for 1 Adv.Fighter and 4 Fighters in 87 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits 1 Submarine owned by the Americans lost in 87 Sea Zone Yamamoto win with 1 Adv.Fighter and 4 Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Non Combat Move - Yamamoto 1 Adv.Fighter and 4 Fighters moved from 87 Sea Zone to 85 Sea Zone 1 Destroyer moved from 85 Sea Zone to 87 Sea Zone 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 107 Sea Zone to 102 Sea Zone 1 Artillery moved from N.French Indochina to S.French Indochina 6 Infantrys moved from Chubu to Kyushu 1 Elite and 1 Infantry moved from Tokyo to Chubu 2 Fighters moved from Sumatra to 110 Sea Zone 1 Fighter moved from Sumatra to Java 1 Bomber moved from Sumatra to Banjarmasin 1 Artillery moved from Malaya to S.Thailand 1 Elite moved from Malaya to S.Thailand Place Units - Yamamoto 2 Artillerys and 2 Infantrys placed in Banjarmasin 2 Artillerys and 2 Infantrys placed in Davao 1 Bunker placed in Malaya 2 Destroyers and 1 Submarine placed in 85 Sea Zone 2 Artillerys and 2 Infantrys placed in Chubu 1 Adv.Fighter and 2 Artillerys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 83 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83 Dutch regular : 1.83
-
-
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Hisaichi 1 ArmoredCar moved from Khabarovsk to Ayan 1 ArmoredCar moved from Heilungchiang to Chita 1 ArmoredCar moved from Heilungchiang to Chita 1 ArmoredCar moved from Heilungchiang to Ayan 1 Infantry moved from Liaoning to Peking 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 2 Infantrys moved from Hunan to Anhwei 3 Artillerys moved from Hunan to Anhwei 1 ArmoredCar moved from Hunan to Anhwei 2 Fighters moved from Liaoning to Anhwei 4 Infantrys moved from S.French Indochina to N.Thailand 1 Battleship, 1 Destroyer and 2 Fighters moved from 110 Sea Zone to 67 Sea Zone 1 Bomber moved from Bangkok to 67 Sea Zone 1 Destroyer moved from 106 Sea Zone to 67 Sea Zone 1 Destroyer moved from 105 Sea Zone to 67 Sea Zone 1 Destroyer moved from 106 Sea Zone to 67 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Bunker, 1 Destroyer, 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 2 ArmoredCars Russians defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Chita, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in N.Thailand Hisaichi attack with 4 Infantrys British defend with 1 Infantry Hisaichi roll dice for 4 Infantrys in N.Thailand, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Thailand 1 Infantry owned by the British lost in N.Thailand Hisaichi win, taking N.Thailand from British with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry Battle in 67 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber, 4 Destroyers and 2 Fighters British defend with 1 Submarine; Anzac defend with 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 1 Fighter Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 4 Destroyers and 2 Fighters in 67 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Destroyer owned by the Hisaichi lost in 67 Sea Zone 1 Submarine owned by the British, 1 Fighter owned by the Anzac and 2 Destroyers owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 2/7 hits, 3.00 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 67 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 2 Destroyers owned by the Hisaichi lost in 67 Sea Zone 1 Carrier owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 67 Sea Zone Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 31 Casualties for Hisaichi: 3 Destroyers Casualties for Anzac: 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 1 Fighter Casualties for British: 1 Submarine Battle in Ayan Hisaichi attack with 2 ArmoredCars Russians defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Ayan, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Ayan 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in Anhwei Hisaichi attack with 1 ArmoredCar, 3 Artillerys, 2 Fighters and 2 Infantrys Chinese defend with 3 Mech.Infs and 4 Tanks Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys, 2 Fighters and 2 Infantrys in Anhwei, round 2 : 0/8 hits, 2.67 expected hits Chinese roll dice for 3 Mech.Infs and 4 Tanks in Anhwei, round 2 : 3/7 hits, 3.00 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Anhwei Hisaichi roll dice for 3 Artillerys and 2 Fighters in Anhwei, round 3 : 0/5 hits, 1.67 expected hits Chinese roll dice for 3 Mech.Infs and 4 Tanks in Anhwei, round 3 : 2/7 hits, 3.00 expected hits 2 Artillerys owned by the Hisaichi lost in Anhwei 2 Fighters owned by the Hisaichi retreated 1 Artillery owned by the Hisaichi retreated to Hunan Chinese win with 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is -16 Casualties for Hisaichi: 1 ArmoredCar, 2 Artillerys and 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Anhwei to Hunan 3 Artillerys moved from Hong Kong to Kiangsi 3 Infantrys moved from Hong Kong to Kiangsi 3 Artillerys moved from Changchun to 84 Sea Zone 3 Artillerys moved from 84 Sea Zone to Shanghai 1 B.Transport moved from 106 Sea Zone to 92 Sea Zone 1 Destroyer moved from 84 Sea Zone to 92 Sea Zone 1 Carrier moved from 110 Sea Zone to 67 Sea Zone 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone 2 Tanks moved from Hulunbuir to Heilungchiang 2 Artillerys moved from Liaoning to Hulunbuir 1 Bomber moved from 67 Sea Zone to Banjarmasin Place Units - Hisaichi 1 Bunker placed in Hunan 1 Destroyer placed in 84 Sea Zone 3 Artillerys and 3 Infantrys placed in Hong Kong 3 Mech.Infs placed in Liaoning 1 Artillery and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Anzac regular : 0.17 Russians regular : 1.33 British regular : 0.67 Hisaichi regular : -2.67
-
-
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Finns 1 Infantry and 1 Tank moved from Vyborg to S.Karelia 2 ArmoredCars moved from Kotka to S.Karelia 1 Fighter moved from Kotka to Novgorod 1 Mech.Inf moved from Vyborg to Novgorod Purchase Units - Finns Finns buy 3 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in Novgorod Finns attack with 1 Fighter and 1 Mech.Inf Russians defend with 1 Elite Finns roll dice for 1 Fighter and 1 Mech.Inf in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Elite in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 1 Mech.Inf in Novgorod, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Elite in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Fighter and 1 Mech.Inf in Novgorod, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Elite in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns lost in Novgorod 1 Elite owned by the Russians lost in Novgorod Finns win with 1 Fighter remaining. Battle score for attacker is -3 Casualties for Finns: 1 Mech.Inf Casualties for Russians: 1 Elite Battle in S.Karelia Finns attack with 2 ArmoredCars, 1 Infantry and 1 Tank Russians defend with 1 ArmoredCar, 1 Artillery and 1 Tank Finns roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in S.Karelia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in S.Karelia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Finns lost in S.Karelia 1 ArmoredCar owned by the Russians lost in S.Karelia Finns roll dice for 2 ArmoredCars and 1 Tank in S.Karelia, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Tank in S.Karelia, round 3 : 2/2 hits, 0.83 expected hits 2 ArmoredCars owned by the Finns lost in S.Karelia 1 Artillery owned by the Russians lost in S.Karelia Finns roll dice for 1 Tank in S.Karelia, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Tank in S.Karelia, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Finns lost in S.Karelia 1 Tank owned by the Russians lost in S.Karelia Russians win with no units remaining. Battle score for attacker is -2 Casualties for Finns: 2 ArmoredCars, 1 Infantry and 1 Tank Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Tank Non Combat Move - Finns 1 Fighter moved from Novgorod to Leningrad 1 Mech.Inf moved from Helsinki to Vyborg 1 Tank moved from Helsinki to Kotka 5 Infantrys moved from Kotka to Vyborg 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 3 Infantrys and 2 Mech.Infs placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : -1.00 Russians regular : 1.67
-
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Romanians 2 Elites moved from E.Romania to Odessa 1 Elite moved from Bulgaria to E.Romania 2 Artillerys moved from Bulgaria to E.Romania 2 ArmoredCars moved from Bulgaria to Odessa 1 Artillery and 1 Infantry moved from Donetsk to Crimea 1 Artillery moved from Donetsk to Kiev 1 Tank moved from Donetsk to Kiev 3 Infantrys moved from Donetsk to Kiev 1 Fighter moved from Minsk to Kiev Purchase Units - Romanians Romanians buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Crimea Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Crimea, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Crimea, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Crimea Romanians win, taking Crimea from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 4 Infantrys placed in Bucharest 1 Elite and 2 Infantrys placed in W.Romania Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Russians regular : -0.67
-
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Thai 2 Infantrys moved from Lombok to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Western Australia Thai take Western Australia from Anzac 1 Destroyer moved from 110 Sea Zone to 67 Sea Zone 6 Infantrys moved from Bangkok to S.Thailand 3 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai Turning on Edit Mode EDIT: Removing units owned by Thai from 67 Sea Zone: 1 Destroyer EDIT: Adding units owned by Thai to 105 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Place Units - Thai 4 Infantrys placed in Bangkok 1 Transport placed in 105 Sea Zone Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
@dawgoneit America is up
-
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Germans 3 ArmoredCars, 4 Artillerys, 1 Elite and 4 Infantrys moved from Minsk to Kursk 3 Tanks moved from Brest to Kursk 1 Tank moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 Bomber moved from Vyborg to Kursk 1 Adv.Fighter moved from Vyborg to Kursk 1 Tank moved from Latvia to Kursk 1 Artillery moved from Latvia to Estonia Germans take Estonia from Russians 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys moved from 23 Sea Zone to Stockholm 2 Infantrys moved from 23 Sea Zone to Stockholm 1 Adv.Fighter moved from 23 Sea Zone to Stockholm 1 Fighter moved from 23 Sea Zone to Stockholm 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 1 Elite moved from Pomerania to 23 Sea Zone 1 Elite moved from 23 Sea Zone to Stockholm 1 Battleship and 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Stockholm 1 Destroyer and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Tank moved from Tripoli to El Agheila 4 Infantrys moved from Brittany to Aquitaine 7 Infantrys moved from Normandy to Brittany 7 Infantrys moved from Paris to Normandy 2 Tanks moved from Rhine to Brandenburg 14 Infantrys moved from Brandenburg to Pomerania 2 Infantrys moved from Pomerania to Danzig 1 HeavyTank moved from Bohemia to Vinnytsia 1 Elite moved from Krakow to Vinnytsia 1 Elite and 1 Infantry moved from Brest to Minsk 2 Artillerys moved from Warsaw to Brest 2 Elites moved from Warsaw to Brest Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 27 Infantrys, 1 Mech.Inf, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kursk Germans attack with 1 Adv.Fighter, 3 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Elite, 4 Infantrys and 4 Tanks Russians defend with 2 HeavyTanks, 10 Infantrys and 2 Tanks Germans roll dice for 1 Adv.Fighter, 3 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Elite, 4 Infantrys and 4 Tanks in Kursk, round 2 : 4/18 hits, 7.17 expected hits Russians roll dice for 2 HeavyTanks, 10 Infantrys and 2 Tanks in Kursk, round 2 : 5/14 hits, 5.67 expected hits 1 ArmoredCar owned by the Germans and 4 Infantrys owned by the Germans lost in Kursk 4 Infantrys owned by the Russians lost in Kursk Germans roll dice for 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Elite and 4 Tanks in Kursk, round 3 : 4/13 hits, 5.67 expected hits Russians roll dice for 2 HeavyTanks, 6 Infantrys and 2 Tanks in Kursk, round 3 : 4/10 hits, 4.33 expected hits 2 ArmoredCars owned by the Germans and 2 Artillerys owned by the Germans lost in Kursk 4 Infantrys owned by the Russians lost in Kursk Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite and 4 Tanks in Kursk, round 4 : 7/9 hits, 4.33 expected hits Russians roll dice for 2 HeavyTanks, 2 Infantrys and 2 Tanks in Kursk, round 4 : 3/6 hits, 3.00 expected hits 1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Kursk 2 Infantrys owned by the Russians, 2 Tanks owned by the Russians and 2 HeavyTanks owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Adv.Fighter, 1 Bomber and 4 Tanks remaining. Battle score for attacker is 5 Casualties for Germans: 3 ArmoredCars, 4 Artillerys, 1 Elite and 4 Infantrys Casualties for Russians: 2 HeavyTanks, 10 Infantrys and 2 Tanks Battle in Stockholm Germans attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys Neutral defend with 1 Bunker Germans roll dice for 1 Battleship and 1 Cruiser in Stockholm, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Neutral Germans roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Stockholm, round 2 : 3/8 hits, 2.67 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Stockholm Germans loses 0 PUs for violating Stockholms neutrality. Germans win, taking Stockholm from Neutral with 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Non Combat Move - Germans 1 Fighter moved from Stockholm to 23 Sea Zone 1 Adv.Fighter moved from Stockholm to 23 Sea Zone 1 Destroyer moved from 23 Sea Zone to 22 Sea Zone 1 Adv.Fighter moved from Kursk to Kiev 1 Bomber moved from Kursk to Kiev 1 ArmoredCar moved from Bohemia to Brest 5 Tanks moved from Bohemia to Brest 3 Infantrys moved from Bohemia to Krakow 2 Mech.Infs moved from Bavaria to Brest 2 Mech.Infs moved from Serbia to Vinnytsia 1 ArmoredCar moved from Bavaria to Krakow 2 Artillerys moved from Lorraine to Bavaria 4 ArmoredCars and 7 Tanks moved from Saxony to Danzig 1 Adv.Fighter moved from Berlin to Picardy Place Units - Germans 4 Infantrys placed in Leningrad 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 4 Infantrys placed in Rhine 2 Artillerys and 2 Infantrys placed in Hamburg 1 Destroyer and 1 Submarine placed in 23 Sea Zone 1 Elite and 2 Infantrys placed in Warsaw 3 Infantrys placed in Bavaria 2 ArmoredCars, 1 Mech.Inf and 2 Tanks placed in Bohemia 2 Adv.Fighters and 1 Infantry placed in Berlin Turn Complete - Germans Germans collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -2.00 Neutral regular : -0.50
-
@dawgoneit You’re up
-
@dawgoneit You’re up
-