• '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            2 Artillerys moved from Davao to 107 Sea Zone
            1 Elite moved from Davao to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
            3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 111 Sea Zone to 110 Sea Zone
            3 Artillerys, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            1 Artillery and 1 Infantry moved from Manila to 92 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Banjarmasin
            1 Tank moved from Samar to 93 Sea Zone
            1 Infantry moved from Mindanao to 93 Sea Zone
            1 Infantry moved from Manila to Mindoro
                  Yamamoto take Mindoro from Americans
            1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Banjarmasin
            1 Transport moved from 93 Sea Zone to 106 Sea Zone
            1 Tank moved from Palawan to 106 Sea Zone
            1 Tank moved from 106 Sea Zone to S.French Indochina
            1 Bomber moved from Hainan to Banjarmasin
            1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
            1 Fighter moved from Davao to East And South Borneo
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from Truk to Ponape
            1 Infantry moved from Woleai to Truk
            1 Infantry moved from Minamitori to 86 Sea Zone
            1 Infantry and 1 Transport moved from 86 Sea Zone to 87 Sea Zone
            1 Infantry moved from 87 Sea Zone to Wake
                  Yamamoto take Wake from Americans
            2 Artillerys moved from Tokyo to 85 Sea Zone
            3 Infantrys moved from Tokyo to 85 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 92 Sea Zone
            1 Artillery and 2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Artillerys, 1 B.Transport, 1 Carrier, 1 Destroyer, 8 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in Ponape
                Yamamoto attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 : 2/2 hits, 0.67 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Ponape
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
                Americans win with no units remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Banjarmasin
                Yamamoto attack with 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank
                Dutch defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 2 Infantrys and 4 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank in Banjarmasin, round 2 : 7/13 hits, 4.83 expected hits
                    Dutch roll dice for 2 Adv.Fighters, 1 Infantry and 4 Tanks in Banjarmasin, round 2 : 5/7 hits, 3.67 expected hits
                    1 Artillery owned by the Yamamoto and 4 Infantrys owned by the Yamamoto lost in Banjarmasin
                2 Adv.Fighters owned by the Dutch, 1 Infantry owned by the Dutch and 4 Tanks owned by the Dutch lost in Banjarmasin
                Yamamoto captures 23PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 1 Elite, 2 Fighters and 1 Tank remaining. Battle score for attacker is 32
                Casualties for Dutch: 2 Adv.Fighters, 2 Infantrys and 4 Tanks
                Casualties for Yamamoto: 1 Artillery and 4 Infantrys
            Battle in N.French Indochina
                Yamamoto attack with 2 Artillerys and 3 Infantrys
                British defend with 1 Tank
                    Yamamoto roll dice for 2 Artillerys and 3 Infantrys in N.French Indochina, round 2 : 0/5 hits, 1.50 expected hits
                    French roll dice for 1 Tank in N.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.French Indochina, round 3 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 Tank in N.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in N.French Indochina, round 4 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 Tank in N.French Indochina, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                    Yamamoto roll dice for 2 Artillerys and 1 Infantry in N.French Indochina, round 5 : 0/3 hits, 1.00 expected hits
                    French roll dice for 1 Tank in N.French Indochina, round 5 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in N.French Indochina
                    Yamamoto roll dice for 2 Artillerys in N.French Indochina, round 6 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 Tank in N.French Indochina, round 6 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto lost in N.French Indochina
                    1 Tank owned by the British lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Artillery remaining. Battle score for attacker is -5
                Casualties for Yamamoto: 1 Artillery and 3 Infantrys
                Casualties for British: 1 Tank
            Battle in East And South Borneo
                Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in East And South Borneo, round 2 : 1/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in East And South Borneo
                    1 Infantry owned by the British lost in East And South Borneo
                    Yamamoto roll dice for 1 Artillery and 1 Fighter in East And South Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Artillery in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in East And South Borneo
                Yamamoto win, taking East And South Borneo from Dutch with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Carrier moved from 107 Sea Zone to 110 Sea Zone
            1 Fighter moved from East And South Borneo to 110 Sea Zone
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Fighter moved from Banjarmasin to West Borneo
            1 Bomber moved from Banjarmasin to West Borneo
            2 T.Boats moved from 93 Sea Zone to 94 Sea Zone
            1 Battleship and 2 Carriers moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from Tokyo to 85 Sea Zone
            1 Fighter moved from Tokyo to 85 Sea Zone
            3 Fighters moved from 86 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 B.Transport, 1 Carrier, 1 Destroyer and 1 Transport placed in 85 Sea Zone
            2 Artillerys and 2 Infantrys placed in Davao
            4 Infantrys placed in Chubu
            2 Artillerys and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.33
    Americans regular : 0.67
    French regular : 1.50
    Dutch AA : -0.50
    Dutch regular : 1.33
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 unit repaired.
            2 Artillerys and 1 Infantry moved from Kirin to 84 Sea Zone
            1 Artillery moved from Liaoning to 84 Sea Zone
            1 Infantry moved from Kirin to 84 Sea Zone
            1 Infantry moved from Kirin to 84 Sea Zone
            1 Infantry moved from Liaoning to 84 Sea Zone
            1 Infantry moved from Liaoning to 84 Sea Zone
            1 Infantry moved from Liaoning to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung
            2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung
            4 Infantrys moved from 84 Sea Zone to Shanghai
                  Hisaichi take Shanghai from Chinese
            1 Infantry moved from Vladivostok to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Ayan
            2 Fighters moved from Hulunbuir to Ayan
            3 Tanks moved from Hulunbuir to Chita
            1 Infantry moved from Hong Kong to Kiangsi
                  Hisaichi take Kiangsi from Chinese
            1 Infantry moved from Kwangtung to Kwangsi
                  Hisaichi take Kwangsi from Chinese
            3 Transports moved from 110 Sea Zone to 92 Sea Zone
            3 Artillerys, 1 Elite and 1 Infantry moved from Hong Kong to Kwangtung
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 8 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 3 Tanks
                Russians defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 3 Tanks in Chita, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Chita, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 3 Tanks in Chita, round 3 : 3/3 hits, 1.50 expected hits
                    Russians roll dice for 1 Tank in Chita, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Chita
                    1 Tank owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry and 1 Tank
                Casualties for Hisaichi: 1 Tank
            Battle in Shantung
                Hisaichi attack with 3 Artillerys and 2 Infantrys
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Shantung, round 2 : 0/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Tank in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Artillerys and 2 Infantrys in Shantung, round 3 : 2/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Tank in Shantung, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Shantung
                Hisaichi win, taking Shantung from Chinese with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Tank
            Battle in Ayan
                Hisaichi attack with 2 Fighters and 1 Infantry
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Ayan, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                2 Fighters owned by the Hisaichi retreated
                Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Ayan to Hulunbuir
            2 Destroyers moved from 84 Sea Zone to 106 Sea Zone
            1 Carrier and 2 Fighters moved from 106 Sea Zone to 110 Sea Zone
    
        Place Units - Hisaichi
            1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys and 2 Infantrys placed in Hong Kong
            4 ArmoredCars placed in Liaoning
            3 ArmoredCars and 4 Infantrys placed in Changchun
            1 Transport placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Russians regular : 0.00
    Hisaichi regular : -1.17
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Tank moved from Lapland to Murmansk
                  Finns take Murmansk from Russians
            1 Tank moved from Murmansk to N.Karelia
            1 Infantry moved from Lapland to N.Karelia
            3 Infantrys moved from Oulu to N.Karelia
            1 Fighter moved from Tampere to N.Karelia
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 1 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter, 4 Infantrys and 1 Tank in N.Karelia, round 2 : 2/6 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            3 Infantrys moved from Tampere to Kotka
            5 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from N.Karelia to Tampere
    
        Place Units - Finns
            2 ArmoredCars and 1 Mech.Inf placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.50
    Russians regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Romanians
            2 Artillerys, 2 Infantrys and 1 Tank moved from Vinnytsia to Donetsk
            1 Infantry moved from Odessa to Donetsk
            1 Fighter moved from Bucharest to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 2 : 3/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Vinnytsia
            3 Infantrys moved from E.Romania to Odessa
            2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars and 2 Elites placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Tank moved from Bangkok to Malaya
            2 Infantrys moved from Bangkok to Malaya
            1 Fighter moved from Bangkok to Malaya
            1 Artillery moved from Bangkok to Malaya
            1 Destroyer and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from Soembawa to Flores
                  Thai take Flores from Dutch
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                British defend with 1 AAGun and 1 Bunker; Chinese defend with 2 Tanks
                    British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker and 2 Tanks in Malaya, round 2 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the Thai lost in Malaya
                    Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 3 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 Bunker and 2 Tanks in Malaya, round 3 : 3/3 hits, 1.50 expected hits
                    1 Infantry owned by the Thai, 1 Fighter owned by the Thai and 1 Artillery owned by the Thai lost in Malaya
                    1 Tank owned by the Chinese lost in Malaya
                    Thai roll dice for 1 Tank in Malaya, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Bunker and 1 Tank in Malaya, round 4 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the Chinese lost in Malaya
                    Thai roll dice for 1 Tank in Malaya, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Bunker in Malaya, round 5 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Tank in Malaya, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Bunker in Malaya, round 6 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai lost in Malaya
                British win with 1 Bunker remaining. Battle score for attacker is -11
                Casualties for Thai: 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Casualties for Chinese: 2 Tanks
    
        Non Combat Move - Thai
    
        Place Units - Thai
            5 Infantrys and 1 Marine placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Thai regular : -1.67
    British regular : 0.00
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev
            2 Infantrys moved from Brest to Minsk
            1 Artillery moved from Brest to Minsk
            1 Infantry moved from Brest to Minsk
            1 Tank moved from Brest to Minsk
            1 Tank moved from Brest to Kiev
            2 Artillerys and 1 Tank moved from Lithuania to Latvia
            1 Cruiser and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Danzig to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Leningrad
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Leningrad
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Leningrad
            1 Fighter moved from 23 Sea Zone to Leningrad
            1 Tank moved from Vinnytsia to Crimea
                  Germans take Crimea from Russians
            1 Fighter moved from Krakow to Leningrad
            2 Stukas moved from Krakow to Leningrad
            1 Fighter moved from Bohemia to Netherlands
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Elite, 35 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Latvia
                Germans attack with 2 Artillerys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys and 1 Tank in Latvia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 4/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Leningrad
                Germans attack with 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas
                Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 6 Infantrys and 2 Tanks
                    Russians roll AA dice in Leningrad : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 2 Bunkers owned by the Russians
                    Germans roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 2 Stukas in Leningrad, round 2 : 4/10 hits, 3.67 expected hits
                    Russians roll dice for 2 Bunkers, 6 Infantrys and 2 Tanks in Leningrad, round 2 : 2/10 hits, 4.00 expected hits
                    2 Infantrys owned by the Germans lost in Leningrad
                    4 Infantrys owned by the Russians lost in Leningrad
                    Germans roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Stukas in Leningrad, round 3 : 1/8 hits, 3.00 expected hits
                    Russians roll dice for 2 Bunkers, 2 Infantrys and 2 Tanks in Leningrad, round 3 : 3/6 hits, 2.67 expected hits
                    1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Leningrad
                    1 Infantry owned by the Russians lost in Leningrad
                2 Fighters owned by the Germans and 2 Stukas owned by the Germans retreated
                    Germans roll dice for 1 Artillery in Leningrad, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 Bunkers, 1 Infantry and 2 Tanks in Leningrad, round 4 : 4/5 hits, 2.33 expected hits
                    1 Artillery owned by the Germans lost in Leningrad
                Russians win with 2 Bunkers, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -6
                Casualties for Germans: 2 Artillerys and 4 Infantrys
                Casualties for Russians: 5 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Minsk, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 Artillerys, 6 Infantrys and 2 Tanks moved from Brest to Kiev
            1 ArmoredCar, 1 Mech.Inf and 2 Tanks moved from Krakow to Kiev
            2 Artillerys, 1 Elite and 2 Infantrys moved from Krakow to Brest
            2 Artillerys moved from Warsaw to Brest
            2 Infantrys moved from Warsaw to Brest
            2 Artillerys and 2 Infantrys moved from Danzig to East Prussia
            1 Tank moved from Pomerania to East Prussia
            2 Tanks moved from Bohemia to Brest
            2 ArmoredCars moved from Bohemia to Brest
            1 ArmoredCar moved from Brandenburg to Danzig
            2 Mech.Infs moved from Bavaria to Brest
            1 Elite moved from Bavaria to Bohemia
            3 Infantrys moved from Saxony to Hamburg
            1 Elite moved from Rhine to Saxony
            3 Infantrys moved from Rhine to Netherlands
            7 Tanks moved from Paris to Belgium
            2 Tanks moved from Orleanais to Lorraine
            2 Artillerys moved from Paris to Picardy
            5 Infantrys moved from Paris to Picardy
            2 ArmoredCars moved from Paris to Belgium
            2 Tanks moved from Brittany to Picardy
            2 ArmoredCars moved from Paris to Belgium
            1 Fighter moved from Leningrad to 23 Sea Zone
            1 Fighter moved from Leningrad to Vyborg
            2 Stukas moved from Leningrad to Vyborg
            2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
    
        Place Units - Germans
            2 ArmoredCars, 1 Elite and 1 Infantry placed in Warsaw
            3 Infantrys placed in Normandy
            8 Infantrys placed in Paris
            4 Infantrys placed in Rhine
            2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in Hamburg
            1 Bomber placed in Berlin
            3 Tanks placed in Bohemia
            3 Infantrys placed in Bavaria
            14 Infantrys placed in Berlin
            2 Mech.Infs placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 0.67
    Russians AA : -0.67
    

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  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Italians
            1 Infantry and 1 Tank moved from Bulgaria to Greece
            1 Adv.Fighter and 1 Fighter moved from 46 Sea Zone to Greece
            2 Destroyers moved from 46 Sea Zone to 48 Sea Zone
            1 ArmoredCar moved from Ghadames to Hun
                  Italians take Hun from British
            1 ArmoredCar moved from Hun to Kufra
                  Italians take Kufra from British
            1 ArmoredCar moved from Ghadames to Tripoli
            2 Tanks moved from Ghadames to Tripoli
            2 ArmoredCars moved from Tunis to S.Algeria
            2 Tanks moved from Tunis to S.Algeria
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 AAGun, 1 Artillery and 2 Infantrys
                    British roll AA dice in Greece : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Greece, round 2 : 3/4 hits, 1.50 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Greece, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Greece
                    1 Artillery owned by the British and 2 Infantrys owned by the British lost in Greece
                Italians win, taking Greece from British with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in 48 Sea Zone
                Italians attack with 2 Destroyers
                British defend with 1 Battleship and 1 Destroyer
                    Italians roll dice for 2 Destroyers in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Battleship and 1 Destroyer in 48 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Destroyer owned by the Italians lost in 48 Sea Zone
                1 Destroyer owned by the Italians retreated to 46 Sea Zone
                British win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -8
                Casualties for Italians: 1 Destroyer
            Battle in Tripoli
                Italians attack with 1 ArmoredCar and 2 Tanks
                British defend with 1 Tank
                    Italians roll dice for 1 ArmoredCar and 2 Tanks in Tripoli, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 Tank in Tripoli, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Tripoli
                Italians win, taking Tripoli from British with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
    
        Non Combat Move - Italians
            1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from 46 Sea Zone to N.Tunisia
            1 Adv.Fighter and 1 Fighter moved from Greece to 46 Sea Zone
            3 Artillerys moved from Rome to Campania
            1 Infantry moved from Rome to Campania
            1 Artillery and 1 Infantry moved from Lombardy to Venetia
            1 Infantry moved from Tuscany to Venetia
    
        Place Units - Italians
            1 Destroyer and 2 Transports placed in 46 Sea Zone
            2 ArmoredCars and 2 Infantrys placed in Tunis
            2 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British AA : -0.33
    British regular : -0.50
    

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